Spawn Distributions

Revision as of 13:52, 28 September 2020 by >An Adventurer (→‎Update History)
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Related topics: Category:Geographic Areas, Maps

Geographic Areas - Spawn Distributions

Developer's Notes on Spawn Distributions Edit

"The Ranges noted on the Monster Distribution Maps do not mean that the difficulty in the different areas is uniform. Some areas are harder than others. In general, the deeper you get into a certain area, the harder it is to survive there. That doesn't mean the fringes of an area won't be challenging, but you can expect to have an easier time on the edge of an area than in the center of it."

The Olthoi North, for example. While at its core you may find things like Olthoi Warriors, on the fringes of the region you will find monsters better suited to a level 40 character (such as Olthoi Soldiers).

The Map is not meant to be a strict guidline of where players should hunt, it is meant as an estimate of challenge. If you want to have an easier time while hunting, drop down to the next lowest area, or hunt on the fringe of the area statted for your level."[1]

Mainland Dereth Edit

Dereth Mainland & Singularity Caul Spawn Distributions

Osteth Edit

Middle Osteth Edit

Level 1-10 (Starter Areas) Edit
Aluvian Regions Edit
Sho Regions Edit
Gharu'ndim Regions Edit
Level 1-20 (Newbie Areas) Edit
Level 20-40 Edit
Level 40-60 Edit

Northern Osteth Edit

Level 1-20 Edit
Level 20-40 Edit
Level 40-60 Edit
Level 40-80 Edit
Level 60-80 Edit
Level 100+ Edit
Level 200+ Edit

Southern Osteth Edit

Level 40-60 Edit

Direlands Edit

Dereth Mainland & Singularity Caul Spawn Distributions

North Direlands Edit

Level 60-80 Edit
Level 70-130 Edit
Level 80+ Edit
Level 150+ Edit

Mid Direlands Edit

Level 80+ Edit
Level 100+ Edit

South Direlands Edit

Level 80+ Edit
Level 100+ Edit
Level 150+ Edit

Islands of Dereth Edit

Aerlinthe Spawn Distribution Map

Aerlinthe Island Edit

Level 40-60 Edit
Level 60-80 Edit
Level 80+ Edit


Aphus Lassel Edit


Level 1-70 Edit
Level 70+ Edit


Halaetan Isles Edit


Halaetan Isles Spawn Distribution Map
Level 1-20 (Starter Area) Edit
Level 20-40 Edit
Level 40-60 Edit
Level 60-80 Edit
Level 80-100 Edit
Level 100+ Edit


Marae Lassel Edit


Marae Lassel Spawn Distribution Map
Level 1-20 (Newbie Areas) Edit
Level 20-40 Edit
Level 40-60 Edit
Level 60-80 Edit


Singularity Caul Edit



Vesayen Isles Edit



High Level Islands (130+) Edit

Offworld Edit

Bur Homeworld Edit

Other Edit

Images Edit

Update History Edit

Release

  • Original spawn distribution introduced.

Keep Your Enemies Closer

Atonement

  • As part of the culmination of the Elements of Revenge story arc, a majority of landscape creatures changed to elementals.

Verdict

  • Elemental landscape spawn changes reverted.

That Which Is Ours