Story Arc: | |
Introduced: Lost in the New Horizon | Previous Event - All Live Events - Next Event |
The Roaming Virindi Death Squads
"As the skies continue to be tainted by the purple hue of portal space, the Virindi rebels under Levistras have reinforced their forces to claim Dereth as their own. Opposing forces, loyal to the Directive principles all Virindi have followed until now, have done the same, hampering the efforts of the rebels. The loyalists have begun diverting shipments of Quiddity Ingots, intended for the rebels' Tumerok minions, to Isparian settlements. At the same time, those loyal to the Directive have summoned more forces to Dereth, including powerful Virindi Inquisitors, in the hopes of bringing all the rebels in line with the will of the Quiddity."
Event Trigger Mystery
During the event and several months after, players attempted to work out what exactly caused the Virindi raids to appear. The raids could happen anywhere in Dereth including places such as Shendolainn Vault, Moss Hideout and even in the Bore Dungeon. [1]
The Raids also took into account location in spawning creatures. (i.e. On Aerlinthe, a raid spawns Hollows and Executors, in Cragstone, a raid spawns Dolls and Marionettes).[1]
However, off-the-record confirmation was made in an interview with AC Dev Ken Troop: "The Quiddity raids are not currently going on in game. Quiddity Ingots will probably reappear in Dereth at some point, though."[2]
The ingots and the weapons became available once again via a fixed quest during the Persuasion event. See the Quiddity Weapons Quest for details.
Common Raid Creatures
Items
Axe of the Quiddity Balister of the Quiddity Blade of the Quiddity Bow of the Quiddity Dagger of the Quiddity Eye of the Quiddity Fist of the Quiddity Lance of the Quiddity Mace of the Quiddity Stave of the Quiddity
Images
Click image for full size version.
-
-
-
-
Virindi Crafters
-
Quiddity Ingot
Lore & Dialog
- Town Crier tells you, "News! The Virindi are staging lightning raids all over Dereth, their forces appearing out of nowhere and striking without warning!"
- Town Crier tells you, "Beware the roaming Virindi death squads! Take cover!"
- Town Crier tells you, "Take cover! It's another roving Virindi death squad!"
- Ulgrim the Unpleasant tells you, "I've seen those pretty new weapons people have been carrying around... Awful nice, if you can trust a Virindi-spawned weapon not to suck out your soul through your eyes."
- Ulgrim the Unpleasant tells you, "People are trying to figure out what attracts the attention of those roving Virindi death squads. Well, I'll tell you what, stout repels them. Have you noticed, they never attack me?"
- Reality restores from great pressure.
References
- ↑ 1.0 1.1 09/26/01 - VN Boards - How To Trigger Raids?
- ↑ 01/30/02 - Question and Answer session with Ken Troop of Turbine