Original Link (now dead) - http://www.turbinegames.com/qa/view_questions.html?id=2629
Rendering Radius vs. Portal Time
Asked: | 2000.11.20 |
Name: | Jam Fear |
Question Title: | Rendering Radius vs. Portal Time |
Category: | Graphics |
Question: | I have heard that reduction of rendering radius can decrease the time spent in portal space. Is this true? Should the default amount of 5 be maintined for optimum play. |
Answered: | 2000.11.21 |
Name: | Jason Booth |
Answer: | At high render radius's, more landscape has to be created when you portal into a new area. This requires more loading, and more calculations when you jump from one area to another. So yes, it may take a little longer to portal into an area with a high render radius, but I wouldn't imagine it would be more than half of a second or so.. |