General
Part of the Jester's Cards quest, these cards drop randomly on Graveyard Creatures. There are thirteen cards in the suit that makes up the Deck of Hands. Combine the cards in order, from Ace to King:
- You combine the cards.
The result is Two Cards from the Deck of Hands, then three, then four, etc. The combined cards are tradable all the way up to and including the combined deck. Once the deck is given to the Jester it becomes attuned and bonded and cannot be traded. Repeat cards can also be exchanged by giving a Jester's Token to a Casino owner then giving the repeat to the High Stakes NPC, who will give you a random card in return. See also Deck of Hands.
Besides the cards of hands, there is also a Jester Card. This acts as a "joker" or wildcard, so it can be used in place of any other missing card in the deck.
- You allow Jester to examine your Ten of Hands.
- Jester tells you, "Oh goody, you found one. Come back when you have the whole deck."
Combined Deck
Deck of Hands | ||
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A complete Deck of Hands. Still, the deck seems somehow incomplete. Return these to the Jester. | ||
Value | 0 | |
Burden | 13 | |
Special Properties | None (becomes attuned once given to Jester) | |
Related Quests | Jester's Cards | |
Obtained By | Combining the complete suit of 13 cards. | |
Notes | The Jester NPC spawns randomly in the Graveyard both during the day and during the night. He portals to a different location every few minutes. |
Completed Deck
Deck of Hands | ||
---|---|---|
A deck of cards, glowing with inner power. | ||
Value | 130p | |
Burden | 50 | |
Number of uses remaining: | Unlimited | |
Restrictions | Cooldown timer of 60 minutes after each use. | |
Special Properties | Attuned, Bonded | |
Related Quests | Jester's Cards | |
Obtained By | Give combined deck to Jester. | |
Notes | Casts Deck of Hands Favor (Increases the target's Coordination by 15 points. This spell stacks with normal spells and cantrip spells.) |
Jester tells you, "I've already made myself a new deck. Since you went to the trouble of finding it you can have this one. First, let me charge it up."
The Jester puts the cards between his hands and begins to giggle. Sparks coruscate across his teeth and his hands roll back into his head.
Jester tells you, "Now where did I put that spell? Ah, here it is!"
The deck begins to glow and then brighten in stages.
The Jester's Hands reappear and he hands you the glowing deck back.
Jester gives you Deck of Hands.
Jester tells you, "There you go all, charged up and ready for fun and games!"
Jester tells you, "You need to give it some time to recharge after you use it. An hour should do it."
Jester tells you, "Ok, get out of here kid. I have lots and lots of things to do."
Creatures Verified to Drop Cards
Conflicting spells
??
Cards in the Deck of Hands
Speculation
There was some speculation that other NPCs might offer alternative rewards. Particularly because Ulgrim gives a hint suggesting he has an interest in the cards:
Ulgrim the Unpleasant tells you, "I'd challenge you to a game of poker, but I seem to have misplaced my deck... I think I left it in the graveyard somewhere. Have you seen it?"
However trying to show him a single card, or handing him a completed deck both result in:
Ulgrim the Unpleasant doesn't know what to do with that.
Which would suggest that it was nothing more than a hint of a new quest, rather than actual involvement on Ulgrim's part.
While the Casino owners have an interaction for the cards, they do not for the decks:
You allow Monty the Munificent to examine your Two of Hands.
Monty the Munificent tells you, "You need to give me a Jester Token before you may gamble a card friend."
Monty the Munificent doesn't know what to do with that.