Soul Stone Quest Write Up
(This write up was made a few years ago, since then minor changes occurred, such as it's not Nuhmidira anymore, but a Student of hers)
Introduction
- If you saved her, you just need to do the Hand-Written Journal
- If you never made a choice, you need to do Hand-Written Journal and Burial Urn
- If you damned her, you need to do Hand-Written Journal, Burial Urn and Remains of Xi Ru.
Creatures: Sclavi (cathedral), Moarsmen
Weapons needed: Cold, Fire
Walkthrough
Flagging and Entering
- Go to Nummies cottage (west of Uziz, at 20.8S, 22.5E), it is hidden, so you have to find the entrance to actually see it.
- Get flagged for island by using the Journal, and go to Ves to use portal (83.4S, 89.8E).
- From (hot) drop, run into cathedral, kill sclavus lords, run up up, jump on platform, turn 180 degrees, and run to the "balcony", there's the portal to Nummie.
- Talk to Nummie
- Talk to the 3 "ghosts"(transparent NPCs)
- The left ghost has busts, choose Nali.
- The right one has paintings, choose Geraine
- The middle one has statues up the ramp, choose Aurlanne.
- Talk to all ghosts again, and you can go through door up the ramps
Hand-Written Journal
- Go left, lever, door, portal.
- Route:
- Straight, button & door, room, a lever to the E-side of room opens door at opposite side, up ramp, right, room with books, right, go over a small catwalk, more rooms, a catwalk with a book, more rooms again, a door with a button, behind it a big room, use middle lever to open door on opposite side, go right, left at next intersection, button with door, behind it pedestal with the Indecipherable Book (click it to get the Hand-Written Journal)and portal back to Nummie.
- Hand Nummie the book if you saved her. If not:
Burial Urn
- Door up ramps again, straight this time. you really NEED 2 people here (or a very very high jump skill).
- Lever to go through door & portal.
- At first intersection, go right and immediately left up a ramp. Doors, buttons everywhere. Room. another ramp, left, go up ramp, big room.
- Here's the trick: Before you enter the room, there are two buttons. Open the door to the room, let someone go to NNW corner room, push other button, person 1 goes in, opens door for person 2, and runs to NEE corner room. Person 2 runs to dead end, there's a trigger plate there to open door NEE.
- Always check if door is opened, otherwise you can start all over.
- So: person 1 stands in front to-be-open-door, steps in, opens door for person 2, goes to next door. Person 2 runs to trigger plate, opens next door, runs back to big room. Rinse repeat.
- Door sequence:
- 1. NNW; 2. ENE, 3. WSW, 4. NNE, 5. SSW, 6. WNW, 7. ESE, 8. SSW.
- Last trigger plate will open the door in the middle of S wall. Person 1 gets in. To open door for person 2, the button is UP.
- To get up, you need to shift jump 3 stepping stones that fade in and out vision the whole time. No worries, they are there all the time. Up there, person 1 opens door for person 2.
- Fight your way to the portal. On the other side, over a half-invisible catwalk, is the urn. Click it to get the Burial Urn
- Return the urn to Nummie, if you've never made a choice, you're done.
- If you damned her, tough look, you need to get
Remains of Xi Ru
- Again, door, this time right. Also here, 2 people needed. Lever, door, portal.
- Go right, ramp, open door with button, you're in a big room with platforms and a catwalk up in the air. go underneath either of the platforms and fight your way up. There's a small room with a lever. 1 person stays there. The other goes on, opens door to platform, and in the middle of the catwalk is the next door. person 1 opens that door with the lever.
- Little shift jump to get from catwalk through door. Wait on other side near button for lever puller. Right, down ramp, down again, right, down ramp again, a door with 2 buttons. Kill the moarsman, use both buttons to open both doors. Room with paintings and crypt. Door to crypt can be opened simply by double click. double click sarcophagus to get the Remains of Xi Ru.
- Portal, and back to Nummie, who is STILL pissed.