Your base Melee Defense must be at least 270 to wield this item.
Casts the following spells: Piercing Protection Self VI, Frost Bane VI, Invulnerability Self VI, Minor Piercing Ward
Armor Level: 230
Slashing: Average (230)
Piercing: Average (276)
Bludgeoning: Average (230)
Fire: Average (115)
Cold: Average (322)
Acid: Average (184)
Electric: Average (184)
Activation Requirements: Arcane Lore: 120
Spellcraft: 300
Mana: 2000
Mana Cost: 1 point per 20 seconds.
Notes
Crafted by the Camp Blacksmith when given the two supplies in the locked chest in the tent with him. (Keys can be obtained in the other two camps nearby).