Loyalty
Related topics: Skills
| Introduced: | Release |
| Loyalty | |
|---|---|
| Description | Affects experience given to your patron in an allegiance. |
| Formula | None |
| Base Status | Trained |
| Cost to Train | 0 |
| Cost to Specialize | 2 |
| Buffs | Fealty (Spell) |
| Debuffs | Faithlessness (Spell) |
General Edit
Notes Edit
- Originally had the formula of (Self/4).
- During The Madness of Men event, the formula was changed to None.
- Until the Master of Arms event, it was specialized for free on Viamontians, and on Gear Knights with changed innate abilities.
| Skills | |
|---|---|
| Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
| Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning |
| Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack |
| Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
| Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
| Misc Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
| Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |