Protecting Picketed Pets
Walkthrough & Notes Dungeons & Maps Rewards Images Dialog Update History |
Protecting Picketed Pets | |
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Level: | 150 |
Type: | Solo |
Starts With: | Colton Reeyan |
Starts At: | Danby's Outpost at 23.5N, 28.8W |
Repeat: | 20 Hours |
Contracts: | Contract for Protecting Picketed Pets |
Overview Edit
Walkthrough & Notes Edit
- Talk to Colton Reeyan at Danby's Outpost to receive Sealed Letter and 3 Drugged Meats.
- Run to Colton Reeyan's Sanctuary at 22.9N 37.0W (Approx 8 clicks West of Danby's Outpost).
- Hand the Sealed Letter to the Mosswart Messenger at the entrance. If he isn't there, it means someone else just handed. Wait for him to respawn.
- Note: if you die, you need to get another Sealed Letter to get back in. The killtask does not reset by handing a new letter.
- As you make your way through the dungeon 'killing' the Mosswart Workers and Mosswart Grunts. When they die, they respawn in NPC form. Talk to them when they do. You will need to talk to 10 of them (does not matter if Mosswart Worker or Mosswart Grunt).
- The dungeon has 3 sections. Straight ahead, left and right. Make your way through each section and find the loose pets. Two of the sections require you to jump up a series of platforms.
- Down the left passage (West) you will encounter more mosswarts, and eventually end in a room with platforms going up the wall (you may need to change the camera to see them)
- The following is one of many routes to take to the top: From the lowest platform in the South East Corner, make a half power regular jump to the platform to the west - From there, full power to the middle platform on the east wall - from there full power across to the west - from there, make a full power sidestep jump up to the south west - stand in the middle of the platform and make a second full power sidestep jump to the south. If all went well (and your jump skill is sufficiently high) you should have 1 final jump over to the elevated hallway (which a jump just below 1/2 power should cover).
- At the top, continue into a room with a Mosswart Director and 2 Mosswart Grunts and kill them all. Killing the Director will open a door on the opposite side of the room (for getting back to the entrance)
- Note: Should someone die in the room with the Mosswart Director, the door will re-open after a few minutes
- Hand the Drugged Meat to Shady the Armoredillo to poison him.
- Pick up the Sleeping Armoredillo by using the drugged Shady and place him in Shady's Cage in the other corner of the room.
- Proceed to the end of the passage over the 2 lava jumps and onto the next section.
- Down the middle (north) passage you will come to a room with 2 Mosswart Workers you need to kill and Bubba the pet snow tusker.
- Hand the Drugged Meat to Bubba the Snow Tusker to poison him.
- Pick up the Sleeping Tusker and place him in Bubba's Cage in the other corner of the room.
- Proceed to the end of the passage over the 2 lava jumps and onto the next (E) section. You will find yourself in another room with platforms
- The following is one of many routes to take to the top: Shift-jump upon the first platform on the opposite side of the entrance. From the middle of this platform, another shift-jump towards a platform on the same wall. One step from the ledge of this platform, full power jump to the platform in the corner. From this platform, halfpower-jump to the platform in the middle of still the same wall. Full power jump to the opposite side. Stand on the corner of this platform, and fullpower jump to either of the corners on the opposite sides of the room. Two shift-jumps to get to the exit on top.
- At the top, continue into a room with a Mosswart Director and 2 Mosswart Workers and kill them all.
- Hand the Drugged Meat to Spot the Ursuin to poison him.
- Pick up the Sleeping Ursuin and place him in Spot's Cage in the other corner of the room.
- Proceed to the end of the passage over a lava jump and back to the start.
- Return to Colton Reeyan to collect your rewards.
Dungeons & Maps Edit
Dungeon | Coordinates | Wiki Map | ACmaps |
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Colton Reeyan's Sanctuary | 22.9N, 37.0W | -- | -- |
Rewards Edit
Experience: | 350,000,000 (??% up to level ??) |
Luminance: | 20,000 |
Titles: | Pet Savior |
Items: | |
Images Edit
Click image for full size version.
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Colton Reeyan
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Mosswart Messenger
Dialog Edit
- Opening Dialog
- Colton Reeyan tells you, "This can't be happening. No, this CAN'T be happening!"
- Colton Reeyan tells you, "The workers have all gathered and they are refusing to return to work without another large increase to their wages."
- Colton Reeyan tells you, "Not only that, but they are also holding my three little pets hostage to try and force my hand in meeting their demands. My poor babies must be so scared."
- Colton Reeyan gives you Sealed Letter.
- Colton Reeyan tells you, "Please bring this message to them at my sanctuary located around 22.9N, 37.0W. Hopefully they will accept the offer and return my pets. I must prepare you though."
- Colton Reeyan tells you, "If they refuse the offer they can be unpredictable and may become violent. They mean well, they are a good group. The pressure of the mob mentality has forced many of the workers to act in such a manner."
- Colton Reeyan tells you, "Please do your best not to kill the workers. If they are "roughed up" a bit though, they are sure to come to their senses and stop this nonsense."
- Colton Reeyan tells you, "Convince 10 of the workers to return to work. I bet once several see the errors in their way that the others will follow."
- Colton Reeyan gives you 3 Drugged Meats.
- Colton Reeyan tells you, "The victims in all this are my poor little pets. A Tusker, an Armoredillo and an Ursuin."
- Colton Reeyan tells you, "They aren't much for strangers but if you feed them this meat it should make them groggy enough to where you can safely place them back in their cages. I have added a special ingredient to the food to tranquilize them very quickly."
- Rewards Dialog
- Colton Reeyan tells you, "You saved my babies and the workers were not killed in the process?"
- Colton Reeyan tells you, "Thank you! Thank you so much."
- Colton Reeyan tells you, "My little ones thank you for saving them as well. I don't know what I would have done if I had lost them!"
- Colton Reeyan tells you, "I will start working with the Mosswarts immediately to ensure things never regress this far again."
- You've earned 350,000,000 experience.
- You've earned 20,000 Luminance.
- Colton Reeyan gives you Braced Mana Forge Key.
- You have been awarded the title of "Pet Savior"
- Other Interactions
- Mosswart Grunt tells you, "I knew Directors no good. I go work."
- You have not yet returned 10 Mosswarts to work.
- Mosswart Grunt tells you, "No kill me. I no fight, I work."
- You have not yet returned 10 Mosswarts to work.
- Mosswart Grunt tells you, "No! I work! I work!"
- You have not yet returned 10 Mosswarts to work.
- Mosswart Worker tells you, "Stop! I return to work now!"
- You have returned 10 Mosswarts to work.
- Mosswart Director says, "There is freedom in death, only shackles in life."
- The door along the east wall swings open.
- You give Shady Drugged Meat.
- Shady quickly devours the meat.
- After several moments, Shady falls to the ground. The sedative looks to have worked.
- You carefully pick up the Armoredillo. You should return it to its cage before it wakes.
- You give Shady's Cage Door Sleeping Armoredillo.
- You place the sleeping Armoredillo inside and close the gate.
- You give Bubba Drugged Meat.
- Bubba quickly devours the meat.
- After several moments, Bubba falls to the ground. The sedative looks to have worked.
- You carefully pick up the Tusker. You should return it to its cage before it wakes.
- You give Bubba's Cage Door Sleeping Tusker.
- You place the sleeping Tusker inside and close the gate.
- You give Spot Drugged Meat.
- Spot quickly devours the meat.
- After several moments, Spot falls to the ground. The sedative looks to have worked.
- You carefully pick up the Ursuin. You should return it to its cage before it wakes.
- You give Spot's Cage Door Sleeping Ursuin.
- You place the sleeping Ursuin inside and close the gate.
Update History Edit
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