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{{Intro
{{Intro
  | Patch Introduced = [[Release]]
  | Patch Introduced = [[Release]]
  |  Related Quests = [[Hamud's Pyreal Katar Quest]]
  |  Related Quests = [[Hamud's Demise]]
|          Updated = [[A Perfect Paradox]]
}}
}}
{{Melee Weapon
{{Melee Weapon
  |        Weapon Type = Dagger
  |        Weapon Type = Dagger
|      Weapon Skill = Light Weapons
  |              Name = Ash Tooth Dagger
  |              Name = Ash Tooth Dagger
  |              Value = 400
  |              Value = 400
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== Notes ==
== Notes ==
* Obtained by giving an [[Ivory Crafter]] an [[Ash Gromnie Tooth]]
* Obtained by giving an [[Ivory Crafter]] an [[Ash Gromnie Tooth]]
* Allow an [[Ivory Crafter]] to examine the Dagger and they will give you the [[Introduction to Devana]] so you can start the [[Hamud's Pyreal Katar Quest]]. The Ivory Crafter will not take the Dagger.
* Allow an [[Ivory Crafter]] to examine the Dagger and they will give you the [[Introduction to Devana]] so you can start the [[Hamud's Demise]]. The Ivory Crafter will not take the Dagger.
* Updated from 4 - 7, Slashing/Piercing to 6 - 12, Electrical, +5%, +5% during the [[A Perfect Paradox]] event.
 
* Old icon: {{Icon|Ash Tooth Dagger (Retired)}}
== Update History ==
{{Update History|
[[A Perfect Paradox]]
* Base damage increased from 4 - 7 to 6 - 12
* Damage type changed from Slashing/Piercing to Electrical.
* +5% attack modifier added.
* +5% defense modifier added.
* Old icon: [[File:Ash Tooth Dagger (Release) Icon.png]]
 
[[Master of Arms]]
* Weapon skill changed from Dagger to Light Weapons.
}}

Latest revision as of 15:08, 14 October 2015

Introduced:  Release Related Quests:  Hamud's Demise
Ash Tooth Dagger
  • Value: 400
  • Burden: 105
  • Skill: Light Weapons (Dagger)
  • Damage: 6 - 12 , Electrical
  • Speed: Very Fast (10)
  • Bonus to Attack Skill: +5%
  • Bonus to Melee Defense: +5.0%
  • A dagger made from the tooth of an Ash Gromnie. Lightning flickers from the blade.
Ash Tooth Dagger

Notes Edit

Update History Edit

A Perfect Paradox

  • Base damage increased from 4 - 7 to 6 - 12
  • Damage type changed from Slashing/Piercing to Electrical.
  • +5% attack modifier added.
  • +5% defense modifier added.
  • Old icon:

Master of Arms

  • Weapon skill changed from Dagger to Light Weapons.