Healing: Difference between revisions
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{{Related|Healing Kits}} | |||
{{Intro | |||
| Patch Introduced = [[Release]] | |||
| Related Quests = | |||
| Updated = | |||
}} | |||
__NoToC__ | |||
{|{{Format|Panel}} | |||
!bgcolor=#BD9700 colspan=2| {{Icon|Healing }} <big>Healing </big> | |||
|- | |||
|width=150px| Description | |||
| Helps you heal injuries. | |||
|- | |||
| Formula | |||
| ([[Focus]] + [[Coordination]]) / 3 | |||
|- | |||
| Base Status | |||
| Unusable | |||
|- | |||
| Cost to Train | |||
| 6 | |||
|- | |||
| Cost to Specialize | |||
| 4 | |||
|- | |||
| Buffs | |||
| [[Healing Mastery (Spell)]], [[Coordination (Spell)]], [[Focus (Spell)]] | |||
|- | |||
| Debuffs | |||
| [[Healing Ineptitude (Spell)]], [[Clumsiness (Spell)]], [[Bafflement (Spell)]] | |||
|- | |||
|} | |||
== General == | |||
=== | == Items == | ||
=== Starting Equipment === | |||
==== [[Character Races#|All Character Races]] ==== | |||
* {{Icon Link|Handy Healing Kit}} | |||
=== | |||
=== | |||
==== Other Items ==== | |||
* Other [[Healing Kits]] can be found as loot on creatures, purchased from Healers in [[Towns]], as rewards from some quests, and crafted from components ([[Plentiful Healing Kit]]s). | |||
=== | === Spell Stacking === | ||
* [[ | * [[Spell Stacking]] and override information for spells that affect Healing can be found at: | ||
* | ** [[Focus (Spell)]] | ||
** [[Bafflement (Spell)]] | |||
** [[Coordination (Spell)]] | |||
** [[Clumsiness (Spell)]] | |||
** [[Healing Ineptitude (Spell)]] | |||
** [[Healing Mastery (Spell)]] | |||
=== Notes === | === Notes === | ||
*Unusable if not trained or specialized. | *Unusable if not trained or specialized. | ||
*Base difficulty of healing is <tt>(Amount of Missing Health * 2)</tt> which means the higher your health, the more difficult it can be at a given % of life left. | |||
*Healing while in a combat state is more difficult than healing while in peace mode. | |||
*Heal with hotkeys by putting a Heal Kit on a hot key, then dragging and dropping your main pack (big tan one) onto a hot key. Then press the kit key followed by the pack key and you will heal yourself. | *Heal with hotkeys by putting a Heal Kit on a hot key, then dragging and dropping your main pack (big tan one) onto a hot key. Then press the kit key followed by the pack key and you will heal yourself. | ||
**[[Image:Heal Kit Hotkeys.jpg]] | **[[Image:Heal Kit Hotkeys.jpg]] | ||
[[Category: | {{Skills}} | ||
[[Category:Misc Skills]] |
Latest revision as of 13:28, 29 October 2018
Related topics: Healing Kits
Introduced: | Release |
Healing | |
---|---|
Description | Helps you heal injuries. |
Formula | (Focus + Coordination) / 3 |
Base Status | Unusable |
Cost to Train | 6 |
Cost to Specialize | 4 |
Buffs | Healing Mastery (Spell), Coordination (Spell), Focus (Spell) |
Debuffs | Healing Ineptitude (Spell), Clumsiness (Spell), Bafflement (Spell) |
General Edit
Items Edit
Starting Equipment Edit
All Character Races Edit
Other Items Edit
- Other Healing Kits can be found as loot on creatures, purchased from Healers in Towns, as rewards from some quests, and crafted from components (Plentiful Healing Kits).
Spell Stacking Edit
- Spell Stacking and override information for spells that affect Healing can be found at:
Notes Edit
- Unusable if not trained or specialized.
- Base difficulty of healing is (Amount of Missing Health * 2) which means the higher your health, the more difficult it can be at a given % of life left.
- Healing while in a combat state is more difficult than healing while in peace mode.
- Heal with hotkeys by putting a Heal Kit on a hot key, then dragging and dropping your main pack (big tan one) onto a hot key. Then press the kit key followed by the pack key and you will heal yourself.
Skills | |
---|---|
Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Misc Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |