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{{Related|:Category:Turbine|Turbine Pranks}}
__NOTOC__
List of developers that have helped shape Asheron's Call over the years. This list is meant to be inclusive and expansive. AC1 development includes years when they were directly or indirectly (consultation) involved with Asheron's Call.


== See also ==
* [[:Category:Developer Chats]]
* [[Developer Quotes]] - Lore related quotes from the devs.
* [[Microsoft Zone Archive/News & Events/Team Profiles|Team Profiles]]
* [[Microsoft Zone Archive/News & Events/Welcome from the Design Team|Welcome from the Design Team]]
* [[Microsoft Zone Archive/News & Events/Backstage at Asheron's Call|Backstage at Asheron's Call]]


== Developers ==
{|border=0 cellpadding=5
|-valign=top
|
* [[#Jeff Anderson|Jeff Anderson]]
* [[#Joe Angell|Joe Angell]]
* [[#Charles Bandes|Charles Bandes]]
* [[#Alex "Ibn" Beckers|Alex "Ibn" Beckers]]
* [[#Jason Bell|Jason Bell]]
* [[#Lee Berger|Lee Berger]]
* [[#Todd Berkebile|Todd Berkebile]]
* [[#Jason Booth|Jason Booth]]
* [[#Greg "GrogBro" Breault|Greg "GrogBro" Breault]]
* [[#Tim Brennan|Tim Brennan]]
* [[#John Cameron|John Cameron]]
* [[#Andy "Frelorn" Cataldo|Andy "Frelorn" Cataldo]]
* [[#Brandon Chamberlain|Brandon Chamberlain]]
* [[#Rob "Severlin" Ciccolini|Rob "Severlin" Ciccolini]]
* [[#Arthur Correa|Arthur Correa]]
* [[#Brian "Django" Cottle|Brian "Django" Cottle]]
* [[#Heather "Zyrca" Cousineau|Heather "Zyrca" Cousineau]]
* [[#James Cowgill|James Cowgill]]
* [[#Jim Crowley|Jim Crowley]]
* [[#Nikolaus Davidson|Nikolaus Davidson]]
* [[#Kwesi Davis|Kwesi Davis]]
* [[#Eric "Kintani" Deans|Eric "Kintani" Deans]]
* [[#Jay DeMarrais|Jay DeMarrais]]
* [[#Sean "Speed" Dickinson|Sean "Speed" Dickinson]]
* [[#Bobo Do|Bobo Do]]
|
* [[#Chris Dyl|Chris Dyl]]
* [[#Matt "Scenario" Elliot|Matt "Scenario" Elliot]]
* [[#Bryan Ellis|Bryan Ellis]]
* [[#Michael Ferrier|Michael Ferrier]]
* [[#Katie Finin|Katie Finin]]
* [[#Matthew Ford|Matthew Ford]]
* [[#Chris Foster|Chris Foster]]
* [[#Jeremy Gaffney|Jeremy Gaffney]]
* [[#Isabelle Garbani|Isabelle Garbani]]
* [[#Elliot Gilman|Elliot Gilman]]
* [[#Jonathan "Calandryll" Hanna|Jonathan "Calandryll" Hanna]]
* [[#Eric Heimburg|Eric Heimburg]]
* [[#Scott Herrington|Scott Herrington]]
* [[#Tim Holman|Tim Holman]]
* [[#Sean Huxter|Sean Huxter]]
* [[#Damon Iannuzzelli|Damon Iannuzzelli]]
* [[#Eri Izawa|Eri Izawa]]
* [[#Dave "Crowley" Javier|Dave "Crowley" Javier]]
* [[#Steven "Ski-Dawg" Kaminsky|Steven "Ski-Dawg" Kaminsky]]
* [[#Ken Karl|Ken Karl]]
* [[#Cardell Kerr|Cardell Kerr]]
* [[#Chris Knowles|Chris Knowles]]
* [[#Sean Koriakin|Sean Koriakin]]
* [[#Michael Kujawa|Michael Kujawa]]
* [[#Jesse "Devilmouse" Kurlancheek|Jesse "Devilmouse" Kurlancheek]]
* [[Turbine Developers#Diego San Miguel|Diego San Miguel]]
|
* [[#Chris "Stormwaltz" L'Etoile|Chris "Stormwaltz" L'Etoile]]
* [[#Brian Labore|Brian Labore]]
* [[#Mark Lizotte|Mark Lizotte]]
* [[#Chris Lye|Chris Lye]]
* [[#Peter A. MacDonald|Peter A. MacDonald]]
* [[#Allan "Orion" Maki|Allan "Orion" Maki]]
* [[#Darren Manes|Darren Manes]]
* [[#Deb Kelly Matteson|Deb Kelly Matteson]]
* [[#William Mauritzen|William Mauritzen]]
* [[#Ming Sun Ho|Ming Sun Ho]]
* [[#Bert Molinari|Bert Molinari]]
* [[#Jon Monsarrat|Jon Monsarrat]]
* [[#Maximilian Montserrat|Maximilian Montserrat]]
* [[#James Morris|James Morris]]
* [[#Jessica Mulligan|Jessica Mulligan]]
* [[#Mark Murakami|Mark Murakami]]
* [[#David A. Namerow|David A. Namerow]]
* [[#Les Nelken|Les Nelken]]
* [[#Daniel O'Brien|Daniel O'Brien]]
* [[#Lisa H. Patacchiola|Lisa H. Patacchiola]]
* [[#Kim "Mirin" Payson|Kim "Mirin" Payson]]
* [[#Luke Petre|Luke Petre]]
* [[#Chris Pierson|Chris Pierson]]
* [[#Sandra "Srand" Powers|Sandra "Srand" Powers]]
|
* [[#Justin Quimby|Justin Quimby]]
* [[#Toby Ragaini|Toby Ragaini]]
* [[#Mike Raiter|Mike Raiter]]
* [[#Andy Reiff|Andy Reiff]]
* [[#Brandon "Meanbeard" Salinas|Brandon "Meanbeard" Salinas]]
* [[#Aatish Salvi|Aatish Salvi]]
* [[#Dan Scherlis|Dan Scherlis]]
* [[#Geoff Scott|Geoff Scott]]
* [[#Jared "NoWorries" Sears|Jared "NoWorries" Sears]]
* [[#Toby "Lupus Argentus" Seltsam|Toby "Lupus Argentus" Seltsam]]
* [[#Michael Sheidow|Michael Sheidow]]
* [[#Zach Shukan|Zach Shukan]]
* [[#Ben Smith|Ben Smith]]
* [[#Randy Spong|Randy Spong]]
* [[#Jason Suinn|Jason Suinn]]
* [[#James Todd|James Todd]]
* [[#Tolero|Tolero]]
* [[#Ken Troop|Ken Troop]]
* [[#Sean Turbitt|Sean Turbitt]]
* [[#Cyril Van der Haegen|Cyril Van der Haegen]]
* [[#Chris Willis|Chris Willis]]
* [[#Ian Wilmoth|Ian Wilmoth]]
* [[#Ronald Winter|Ronald Winter]]
* [[#Annabel Sara Worthington|Annabel Sara Worthington]]
|-
|}


=== Jeff Anderson ===
* AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006, 2007)
* Positions: Executive Producer, CEO & President
* Interviews: [[Microsoft Games Archive/Dark Majesty/Turbine CEO Interview|Microsoft Games]], [http://www.gignews.com/goddess/anderson.htm GigNews], [http://games.slashdot.org/article.pl?sid=07/05/29/1358223 SlashDot], [http://archive.gamespy.com/interviews/february02/ac2/ GameSpy], [http://rpgvault.ign.com/articles/676/676633p1.html RPGVault], [http://www.warcry.com/articles/view/interviews/2290-Lord-of-the-Rings-Online-Jeff-Anderson-Adam-Mersky-Interview WarCry]
* [http://www.warcry.com/news/view/77595 Abrupt Departure]
[[Image:Jeff Anderson.jpg]]
=== Joe Angell ===
* AC1 Development: (1994, 1995, 1997, 1998, 1999, 2000, 2001)
* Positions: Original Developer, Artist, Lead Animator, Artist Tools Programmer
* Website: [http://www.tmproductions.com/Intro.html http://www.tmproductions.com/Intro.html]
* Owns a 1981 [http://en.wikipedia.org/wiki/DeLorean_DMC-12 DeLorean], one of 9,000 created.
[[Image:Joe Angell.jpg]]
=== Charles Bandes ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Live Team Lead
* [http://www.mobygames.com/developer/sheet/view/by_genre/developerId,1624/ Games Worked On]
* Dev Chats: [[Developer Chat - 2000/10/18|2000/10/18]]
=== Alex "Ibn" Beckers ===
* AC1 Development: (2003, 2004, 2005)
* Positions: Online Community Relations Representative, Producer
* In-game References: [[K'nath X'ela]]
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault]
[[File:Alex Beckers.jpg]]
=== Jason Bell ===
* AC1 Development: (2004, 2005)
* Positions: Executive Vice President
=== Lee Berger ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Engineer, Game Systems Engineer
=== Todd Berkebile ===
* AC1 Development: (2001, 2002, 2003, 2004, 2005)
* Positions: Engineer, Server/Networking/Game Systems Engineer, Technical Engineering Lead
[[Image:Todd Berkebile.jpg]]
=== Jason Booth ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001, 2002)
* Positions: Artist, Lead Technical Artist, Creative Director (AC2)
* In-game References: [[K'nath N'osaj]]
* [http://www.mobygames.com/developer/sheet/view/developerId,40991/ Other Games Worked On]
* Interviews:
** [https://web.archive.org/web/20001118234300/http://ac.stomped.com/interview_jasonbooth.shtml AC Stomped]
** [http://archive.gamespy.com/20q/september00/jasonbooth/ GameSpy]
** [http://ac.warcry.com/news/view/13487 WarCry]
** [http://www.iasig.org/pubs/interviews/jbooth.shtml Interactive Audio Special Interest Group]
** [http://mu.ranter.net/interviews/this-chat-sucks-jesse-kurlancheekjason-booth Ranter.net]
[[Image:Jason Booth.jpg]]
=== Greg "GrogBro" Breault ===
* AC1 Development: (2002, 2003)
* Positions: Artist
* In-game References: [[K'nath G'erg]]
* Website: [http://www.gregbreault.com/about.html http://www.gregbreault.com]
[[Image:Greg Breault.jpg]]
=== Tim Brennan ===
* AC1 Development: (1996, 1997, 1998, 1999)
* Positions: Original Developer, Lead Server Engineer, Lead Engineer, Producer
* Worked on Windows NT as a Microsoft intern.
[[Image:Tim Brennan.jpg]]
=== John Cameron ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist
=== Andy "Frelorn" Cataldo ===
* AC1 Development: (2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012)
* Positions: Player Support Representative, Content Design, Online Community Relations, Community Relations Manager
* In-game References: [[Lorfne the Unhinged]]
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=25 ACVault 100th Patch], [http://www.gamersinfo.net/articles/1770-andy-cataldo-ocr-asherons-call Gamer's Info], [http://www.warcry.com/articles/view/interviews/5182-Asherons-Call-100th-Update-Interview WarCry 100th Patch], [http://www.mmorpg.com/gamelist.cfm/game/18/view/videos/play/1264 MMPORG.com]
* He wears a rare armor set on his admin character as can be seen in the picture below. This was taken when he visited the [[Egg Orchard]] one day.
[[Image:Andy Cataldo.jpg]]  [[Image:+Turbine Dev Frelorn Live.jpg|100px]]
=== Brandon Chamberlain ===
* AC1 Development: (2000, 2001)
* Positions: QA Manager, Director of Online Services
=== Rob "Severlin" Ciccolini ===
* AC1 Development: (2006, 2007, 2008, 2009, 2010, 2011, 2012)
* Positions: Artist, Lead Engineer, Senior Game Engineer, AC Producer
* In-game References: [[Ves the Mad]] (Sev)
* Interviews: [http://www.warcry.com/articles/view/interviews/7438-Asherons-Call-10th-Anniversary-Interviews-Pt-4 WarCry]
[[File:Rob Ciccolini.jpg]]
=== Arthur Correa ===
* AC1 Development: (2002)
* Positions: Engineer
=== Brian "Django" Cottle ===
* AC1 Development: (2005, 2006, 2007, 2008, 2009, 2010)
* Positions: Artist, Content Designer
* Has worked on Dungeons and Dragons Online as well as AC.
* Interviews: [http://ac.warcry.com/articles/view/interviews/7427-Asherons-Call-10th-Anniversary-Interviews WarCry]
=== Heather "Zyrca" Cousineau ===
* AC1 Development: (2003, 2004, 2005, 2006)
* Positions: Engineer, Game Systems Engineer
* In-game References: [[K'nath Thea'reh]]
* Website: [http://www.zyrca.net http://www.zyrca.net]
[[Image:Heather Cousineau.jpg]]
=== James Cowgill ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Live Team Lead
=== Jim Crowley ===
* AC1 Development: 2007, 2008, 2009
* Positions: Turbine CEO
[[Image:Jim Crowley.jpg]]
=== Nikolaus Davidson ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Live Team Lead
[[Image:Nikolaus Davidson.jpg]]
=== Kwesi Davis ===
* AC1 Development: (2001)
* Positions: Tools Engineer
=== Eric "Kintani" Deans ===
* AC1 Development: (2005, 2006, 2007, 2008, 2009, 2010)
* Positions: Quality Assurance, Artist, Content Designer
* In-game References: [[Inkitan the Crazed]]
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=23 ACVault], [http://www.warcry.com/articles/view/interviews/7433-Asherons-Call-10th-Anniversary-Interviews-Part-3 WarCry]
=== Jay DeMarrais ===
* AC1 Development: (1997, 1998, 1999, 2000)
* Positions: Graphics Engineer
* Also worked on AC2 and D&DO.
[[Image:Jay DeMarrais.jpg]]
=== Sean "Speed" Dickinson ===
* AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006)
* Positions: QA, Lead Quality Assurance, Content Designer, Lead Data Integrator
* Interviews: [http://www.warcry.com/news/view/8396 Warcry]
[[Image:Sean Dickinson.jpg]]
=== Bobo Do ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Intern, Artist
=== Chris Dyl ===
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
* Positions: Original Developer, Lead Graphics Engineer, Lead Software Engineer
* Turbine's first employee.
* A trained physicist, was the primary architect of AC's graphics, physics, animation, client autonomy, and large-scale world-creation technologies.
* Currently Chief Technology Officer at Turbine.
[[Image:Chris Dyl.jpg]]
=== Matt "Scenario" Elliot ===
* AC1 Development: (2003, 2004, 2005, 2006)
* Positions: Artist, Lead Artist, Lead Technical Artist
* In-game References: [[K'nath T'amt]]
* Moved on to Lord of the Rings Online.
=== Bryan Ellis ===
* AC1 Development: (2003, 2004, 2005)
* Positions: Artist, Lead Artist
=== Michael Ferrier ===
* AC1 Development: (1997, 1998, 1999)
* Positions: User Interface Engineer
[[Image:Michael Ferrier.jpg]]
=== Katie Finin ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
* Positions: Engineer, Game Systems Engineer, Director of Development
* Moved on to Asheron's Call 2.
=== Matthew Ford ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Microsoft Producer
* Also worked on AC2.
* List of games worked on at [http://www.mobygames.com/developer/sheet/view/developerId,6318/ Moby Games].
[[File:Matthew Ford.jpg]]
=== Chris Foster ===
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001)
* Positions: Original Developer, Designer, Live Team Lead, Creative Director
* In-game References: [[K'nath S'hirc]]
=== Jeremy Gaffney ===
* AC1 Development: (1994, 1995, 1997, 1998, 1999)
* Positions: Chief Technology Officer, CEO, Lead Designer
* Interviews: [http://www.gamesindustry.biz/articles/2011-05-05-ncsofts-jeremy-gaffney-interview gamesindustry], [http://web.archive.org/web/20000608105020/http://www.cdmag.com/Home/home.html?article=/articles/009/067/asherons_call_interview.html Computer Games Online]
* Reddit AMA: [http://www.reddit.com/r/IAmA/comments/v29wc/iama_18_year_mmo_industry_vet_and_executive/ IAmA 18 year MMO industry vet and Executive Producer/Design Director for the WildStar MMO - AMAA]
[[File:Jeremy Gaffney.jpg]]
=== Isabelle Garbani ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist, Lead Artist
* Website: [http://www.garbanisculpture.com Isabelle Garbani - Sculpture]
* Interviews: [http://www.webdesign.org/web/web-design-basics/design-principles/20-tips-for-artists-for-a-good-website.12802.html 20 Tips for Artists]
=== Elliot Gilman ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Game Systems Engineer, Lead Content Integrator
=== Jonathan "Calandryll" Hanna ===
* AC1 Development: (2005)
* Positions: Director of Online Community Relations, Producer
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault], [http://ac.warcry.com/news/view/13487 WarCry]
=== Eric Heimburg ===
* AC1 Development: (1999, 2000, 2001, 2002, 2003)
* Positions: Engineer, Lead Engineer, Lead Systems Designer, Producer
* Interviews: [http://www.wired.com/gamelife/2009/05/misson_architect_abuse/ Wired]
* Also worked on Asheron's Call 2.
* Websites: [http://www.heimburg.com/index.shtml Heimburg.com], [http://www.narwhalgames.com/ Narwhal Games], [http://www.eldergame.com/ Elder Game Blog]
=== Scott Herrington ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Live Team Lead, Executive Producer
* Interviews: [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer]
=== Tim Holman ===
* AC1 Development: (2002, 2003)
* Positions: Producer
=== Sean Huxter ===
* AC1 Development: (1995, 1996, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006)
* Positions: Original Developer, Artist, Lead Artist, Art Director
* Website: [http://members.verizon.net/~vze34fnk/homepage.htm Sean Huxter 3D Animator]
* Interviews: [http://archive.gamespy.com/interviews/february01/aog14/ GameSpy]
[[Image:Sean Huxter.jpg]]
=== Damon Iannuzzelli ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist
* Also worked on AC2.
[[Image:Damon Iannuzzelli.jpg]]
=== Eri Izawa ===
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001)
* Positions: Original Developer, Live Team Lead
* Interviews: [http://web.archive.org/web/20000817185702/http://www.gamegirlz.com/spotlght/spot_024.shtml GameGirlz]
* AKA: Reijin, Rei.
[[Image:Eri Izawa.jpg]]
=== Dave "Crowley" Javier ===
* AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009)
* Positions: Lead Designer, AC1 Live Producer, Lore Writer
* In-game References: [[Cloywer the Unstable]], [[Crowley's Champion Token]]
* Interviews and Articles: [[Dev Bio: Dave "Crowley" Javier]], [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault]
* Creator of [[Ulgrim the Unpleasant]]. [http://web.archive.org/web/20051216134645/http://forums.ac.turbinegames.com/showthread.php?&postid=246997#post246997 (1)]
=== Steven "Ski-Dawg" Kaminsky ===
* AC1 Development: (2003, 2004, 2005)
* Positions: Executive Producer
=== Ken Karl ===
* AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003)
* Positions: Beta Coordinator, Community Manager, Microsoft Producer
[[Image:Ken Karl.jpg]]
=== Cardell Kerr ===
* AC1 Development: (2001)
* Positions: Content Designer
* Moved on to Asheron's Call 2, Dungeons and Dragons Online and Lord of the Rings Online.
* Interviews: [http://crossgamer.com/thesis/cardell_kerr CrossGamer], [http://www.warcry.com/scripts/columns/view_sectionalt.phtml?site=15&id=102&colid=3522 WarCry]
=== Sean Koriakin ===
* AC1 Development: (1998, 1999, 2000, 2001)
* Positions: Intern, Artist
* Interviews: [http://www.studiodaily.com/main/careers/6853.html StudioDaily]
[[File:Sean Koriakin.jpg]]
=== Chris Knowles ===
* AC1 Development: (2002, 2003, 2004)
* Positions: Content Designer, Data Integrator, Turbine Test
* Moved on to Dungeons and Dragons Online.
=== Michael Kujawa ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer, Server/Networking Engineer
* Moved on to Dungeons and Dragons Online and Lord of the Rings Online.
=== Jesse "Devilmouse" Kurlancheek ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Designer
* Moved on to Dungeons and Dragons Online.
* Interviews:
** [http://mu.ranter.net/interviews/this-chat-sucks-jesse-kurlancheekjason-booth Ranter.net]
** [https://waypoint.vice.com/en_us/article/as-asherons-call-nears-death-one-designer-looks-back As 'Asheron's Call' Nears Death, One Designer Looks Back]
[[Image:Jesse Kurlancheek.jpg]]
=== Diego San Miguel ===
* AC1 Development: (2004, 2005, 2006)
* Positions: QA, Designer
=== Chris "Stormwaltz" L'Etoile ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Designer
* In-game References: [[K'nath S'hirc]]
* Interviews:
** [https://web.archive.org/web/20001118231000/http://ac.stomped.com/interview_chris.shtml AC Stomped: Chris L'Etoile Interview]
** [http://www.warcry.com/news/view/13606-Asherons-Call-4-Years-of-AC-and-Counting-Part-2-L-etoile-Part-1 Warcry: Asherons Call: 4 Years of AC and Counting, Part 2 - L'etoile, Part 1]
** [http://www.warcry.com/news/view/13628-Asherons-Call-4-Years-of-AC-and-Counting-Part-2-L-etoile-Part-2 Warcry: Asherons Call: 4 Years of AC and Counting, Part 2 - L'etoile, Part 2]
** [http://www.warcry.com/news/view/13664-Asherons-Call-4-Years-of-AC-and-Counting-Part-3-L-etoile-Part-3-Final Warcry: Asherons Call: 4 Years of AC and Counting, Part 3 - L'etoile, Part 3 (Final)]
** [[Stormwaltz 2016 Q&A]]
* [http://www.mobygames.com/developer/sheet/view/developerId,41024/ Other games worked on].
=== Brian Labore ===
* AC1 Development: (2001)
* Positions: Artist
=== Mark Lizotte ===
* AC1 Development: (2001)
* Positions: Artist
=== Chris Lye ===
* AC1 Development: ??
* Positions:
* In-game References: [[K'nath S'hirc]]
*Interviews: [http://archive.gamespy.com/interviews/february04/mythica/ GameSpy], [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer]
=== Peter A. MacDonald ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Artist
=== Allan "Orion" Maki ===
* AC1 Development: (1999, 2000, 2001, 2002, 2003, 2004)
* Positions: Community Manager, Content Designer, Lead Designer
* Moved on to Lord of the Rings Online.
* In-game References: [[K'nath La'nal]], [[Malan ibn Aki]]
* Interviews: [http://www.lotro.com/gameinfo/devdiaries/157-allan-maki-welcome-to-the-ettenmoors Ettenmoors], [http://www.lotro.com/gameinfo/devdiaries/148-allan-maki-friends-dont-let-friends-tank-balrogs To solo or not to solo]
[[Image:Allan Maki.jpg]]
=== Darren Manes ===
* AC1 Development: (2004, 2005)
* Positions: Producer
=== Deb Kelly Matteson ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Quality Assurance Manager, Live Team Lead
* Interviews: [http://web.archive.org/web/20011212090211/http://www.gamegirlz.com/spotlght/spot_025.shtml GameGirlz]
[[Image:Deb Kelly Matteson.jpg]]
=== William Mauritzen ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist
=== Ming Sun Ho ===
* AC1 Development: (2004, 2005)
* Positions: Technical Artist
=== Bert Molinari ===
* AC1 Development: (2002)
* Positions: Engineer
=== Jon Monsarrat ===
* AC1 Development: (1994, 1995, 1996, 1997, 1998, 1999)
* Positions: CEO, CTO, Board Chairman
* Turbine Founder - 1994
* Websites: [http://www.mit.edu/~jonmon/ http://www.mit.edu/~jonmon/], [http://www.monsarrat.com Monsarrat Consulting]
* [http://www.mit.edu/~jonmon/Business/Turbine/ The Turbine Story]
[[Image:Jon Monsarrat.jpg]]
=== Maximilian Montserrat ===
* AC1 Development: (1997, 1998, 1999)
* Positions: Graphics Engineer
=== James Morris ===
* AC1 Development: (1998, 1999)
* Positions: Sever/Networking Engineer
=== Jessica Mulligan ===
* AC1 Development: (2003, 2004, 2005)
* Positions: Executive Producer
* Interviews: [http://www.gamasutra.com/view/feature/2287/interview_call_of_the_wild__.php Gamasutra], [http://www.gamesandstorytelling.net/Mulligan-lecture.html Designing Stories], [http://www.gamesandstorytelling.net/Mulligan-lecture-2006.html Virtual Gaming and the New Reality], [http://www.gamesandstorytelling.net/Mulligan-workshop.html Perception Is the Story]
* Author of the [http://www.skotos.net/articles/bth.html "Biting the Hand"] column on Skotos.net.
=== Mark Murakami ===
* AC1 Development: (2004, 2005)
* Positions: Engineer
* [http://www.mobygames.com/developer/sheet/view/developerId,11542/ Games Worked On]
=== David A. Namerow ===
* AC1 Development: (1998, 1999, 2000, 2001)
* Positions: Community Manager
* Dev Chats: [[Developer Chat - 1999/11/03|1999/11/03]]
* Interviews: [http://web.archive.org/web/20070827152241re_rn_1/archive.gamespy.com/devdiary/january01/acevent5/ Being Asheron]
=== Les Nelken ===
* AC1 Development: (2001, 2002, 2003, 2004)
* Positions: Content Designer, Lead Designer
* Moved on to Lord of the Rings Online.
* In-game References: [[K'nath S'el]]
* Interviews: [[Microsoft Zone Archive/News & Events/Interview with Turbine's Les Nelken|Microsoft Zone]]
[[Image:Les Nelken.jpg]]
=== Daniel O'Brien ===
* AC1 Development: (1997, 1998, 1999)
* Positions: Graphics Engineer
=== Lisa H. Patacchiola ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Engineer, Lead User Interface Systems Engineer
* Moved on to Asheron's Call 2.
=== Kim "Mirin" Payson ===
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004)
* Positions: Original Developer, Content Designer, Producer, Lead Designer
* In-game References: [[K'nath I'km]]
* Also worked on Asheron's Call 2 and Lord of the Rings Online.
[[Image:Kim Payson.jpg]]
=== Luke Petre ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer
* Moved on to Asheron's Call 2, then to Lord of the Rings Online.
* [http://www.mobygames.com/developer/sheet/view/developerId,109548/ Games Worked On]
=== Chris Pierson ===
* AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001)
* Positions: Original Developer, Designer, Content Designer
* Wikipedia: [http://en.wikipedia.org/wiki/Chris_Pierson Chris Pierson]
* Biography: [http://ww2.wizards.com/Books/Wizards/Bios/default.aspx?doc=pierson Wizards.com]
[[Image:Chris Pierson.jpg]]
=== Todd Porter ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer
=== Sandra "Srand" Powers ===
* AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005)
* Positions: Engineer, Game Systems Designer, Lead Engineer, Producer
* In-game References: [[K'nath An'dras]], [[Ciandra, Arcanum Alchemist]]
* Interviews and Articles: [[Dev Bio: Sandra "srand" Powers]], [http://www.skotos.net/articles/lessons/lessons1.phtml The Message], [http://www.skotos.net/articles/lessons/lessons2.phtml The Many Faces of Live Development], [http://www.skotos.net/articles/lessons/lessons3.phtml Think Before You Ship], [http://www.skotos.net/articles/lessons/lessons4.phtml It's All About the Audience], [http://www.skotos.net/articles/lessons/lessons5.phtml Efficient Additions], [http://www.skotos.net/articles/lessons/lessons6.phtml Documenting Live Updates], [http://www.skotos.net/articles/lessons/lessons7.phtml Social Engineering], [http://www.skotos.net/articles/lessons/lessons8.phtml The Yearly Rant], [http://www.skotos.net/articles/lessons/lessons9.phtml The Bug Process], [http://www.lietcam.com/blog/2008/03/19/the-trouble-with-handcrafted-content/#comment-120728 We Can Fix That with Data]
* Website: [http://www.narwhalgames.com/ Narwhal Games]
=== Justin Quimby ===
* AC1 Development: (1998, 1999, 2000, 2001)
* Positions: Engineer, Game Systems Engineer, Lead Engineer
* Moved on to Director of Engineering for Dungeons and Dragons Online.
* [http://www.mobygames.com/developer/sheet/view/developerId,40998/ Games Worked On]
* Interviews: [http://www.tentonhammer.com/node/2101 TenTonHammer], [https://web.archive.org/web/20001119010000/http://ac.stomped.com/interview_justin.shtml AC Stomped]
[[Image:Justin Quimby.jpg]]
=== Toby Ragaini ===
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000)
* Positions: Original Developer, Lead Designer, Associate Producer
* Led the game design team, responsible for the complete design and specification of all game systems and user interactions.
* Interviews: [https://web.archive.org/web/19980613174748/http://www.gamepen.com/desslock/asheronscall/interview.html gamepen] ([http://mud-dev.zer7.com/1998/5/5843/ alternate archive]), [[Microsoft Games Archive/Technical/Toby Ragaini Interview|Microsoft Games]], [[Microsoft Zone Archive/Toby Ragaini Interview|Microsoft Zone]], [http://web.archive.org/web/20001202123100/http://www.gamasutra.com/features/20000525/ragaini_01.htm Gamasutra Postmortem], [http://pc.gamespy.com/pc/the-matrix-online/588175p1.html GameSpy], [http://rpgvaultarchive.ign.com/features/mini/tragaini.shtml IGNVault]
* Websites: [http://thinglefin.com/ http://thinglefin.com/], [http://faunasphere.com/ http://faunasphere.com/]
[[Image:Toby Ragaini.jpg]]
=== Mike Raiter ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer
=== Andy Reiff ===
* AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001)
* Positions: Original Developer, Engineer, Lead Game Systems Engineer
* Designed, coded, and administered several successful [http://en.wikipedia.org/wiki/MUD MUDs] before joining Turbine.
* Designed and implemented AC's core game system infrastructure, including Skill, Combat, AI, Magic, and Allegiance Systems.
* Moved on to the Lord of the Rings Online.
=== Brandon "Meanbeard" Salinas ===
* AC1 Development: (2004, 2005)
* Positions: Lead Designer, Lore Writer
* [http://vnboards.ign.com/AC_General_Board/b5141/91080370/?13 Departure Post]
* [http://www.mobygames.com/developer/sheet/view/developerId,119320/ Other Games Worked On]
* [http://www.neenerneener.net/?p=32 Put Down the Torches essay]
=== Aatish Salvi ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Engineer
* Moved on to Asheron's Call 2 and Lord of the Rings Online.
* Interviews: [http://www.computerandvideogames.com/article.php?id=95314 CAVG]
[[Image:Aatish Salvi.jpg]]
=== Dan Scherlis ===
* AC1 Development: (1996, 1997, 1998, 1999)
* Positions: Producer, Executive Producer, CEO
* Harvard MBA
[[Image:Dan Scherlis.jpg]]
=== Geoff Scott ===
* AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005)
* Positions: Sound Effects Design & Music
=== Jared "NoWorries" Sears ===
* AC1 Development: (2008, 2009, 2010, 2011, 2012)
* Positions: AC Quality Assurance, AC QA Lead, Content Designer
* Interviews: [http://www.warcry.com/articles/view/interviews/7431-Asherons-Call-10th-Anniversary-Interviews-Part-2 WarCry]
=== Toby "Lupus Argentus" Seltsam ===
* AC1 Development: (2004, 2005, 2006)
* Positions: Data Integrator, Content Design, QA Lead
* [http://www.mobygames.com/developer/sheet/view/developerId,65035/ Games Worked On]
=== Michael Sheidow ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Artist
* Created the original Turbine Logo.
[[Image:Michael Sheidow.jpg]]
=== Zach Shukan ===
* AC1 Development: (1997, 1998, 1999)
* Positions: Artist, [http://www.zogblaster.com/tweb/corp/aboutweb.htm "Web Guy"] (ZogBlaster)
[[Image:Zach Shukan.jpg]]
=== Ben Smith ===
* AC1 Development: (2001)
* Positions: Artist
=== Randy Spong ===
* AC1 Development: (2002, 2003, 2004, 2005)
* Positions: Online Community Relations, Engineer
=== Jason Suinn ===
* AC1 Development: (2004, 2005)
* Positions: Content Designer, Designer
=== James Todd ===
* AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
* Positions: Server/Networking Engineer, Lead Server Engineer
=== Tolero ===
* AC1 Development: (2008, 2009, 2010)
* Positions: Turbine Community Team
=== Ken Troop ===
* AC1 Development: (1999, 2000, 2001, 2002)
* Positions: Designer, Lead Designer, Producer
* Moved on to Dungeons and Dragons Online.
* Interviews: [http://web.archive.org/web/20040816184034re_/www.unknownplayer.com/archive/02/01/02/215.php UnknownPlayer], [http://archive.gamespy.com/articles/september02/ac2/quests/ GameSpy], [http://ac.stratics.com/content/community/interviews/20020221_kentroop.php Stratics], [http://www.mmorpg.com/gamelist.cfm?feature=43&game=163&bhcp=1 MMPORPG], [http://www.youtube.com/watch?v=WKAHIfKxxT0 GamerZero Video]
[[Image:Ken Troop.jpg]]
=== Sean Turbitt ===
* AC1 Development: (1999, 2000, 2001)
* Positions: Artist
=== Cyril Van der Haegen ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: Artist
* Website: http://www.tegehel.org/
[[Image:Cyril Van der Haegen.jpg]]
=== Chris Willis ===
* AC1 Development: (2004, 2005)
* Positions: Artist
=== Ian Wilmoth ===
* AC1 Development: (1997, 1998, 1999)
* Positions: Artist
[[Image:Ian Wilmoth.jpg]]
=== Ronald Winter ===
* AC1 Development: (1998, 1999, 2000, 2001)
* Positions: Intern, Artist
=== Annabel Sara Worthington ===
* AC1 Development: (1997, 1998, 1999, 2000, 2001)
* Positions: User Interface Engineer, Engineer


[[Category:In Progress]]
[[Category:Turbine]]
[[Category:Turbine]]
[[Category:Turbine Developers]]
[[Category:Trivia]]
[[Category:Trivia]]

Latest revision as of 03:48, 10 July 2019

Related topics: Category:Turbine, Turbine Pranks

List of developers that have helped shape Asheron's Call over the years. This list is meant to be inclusive and expansive. AC1 development includes years when they were directly or indirectly (consultation) involved with Asheron's Call.

See also Edit

Developers Edit

Jeff Anderson Edit

Joe Angell Edit

Charles Bandes Edit

Alex "Ibn" Beckers Edit

  • AC1 Development: (2003, 2004, 2005)
  • Positions: Online Community Relations Representative, Producer
  • In-game References: K'nath X'ela
  • Interviews: E3 2005 - ACVault

Jason Bell Edit

  • AC1 Development: (2004, 2005)
  • Positions: Executive Vice President

Lee Berger Edit

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Engineer, Game Systems Engineer

Todd Berkebile Edit

  • AC1 Development: (2001, 2002, 2003, 2004, 2005)
  • Positions: Engineer, Server/Networking/Game Systems Engineer, Technical Engineering Lead

Jason Booth Edit

Greg "GrogBro" Breault Edit

Tim Brennan Edit

  • AC1 Development: (1996, 1997, 1998, 1999)
  • Positions: Original Developer, Lead Server Engineer, Lead Engineer, Producer
  • Worked on Windows NT as a Microsoft intern.

John Cameron Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Artist

Andy "Frelorn" Cataldo Edit

  • AC1 Development: (2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012)
  • Positions: Player Support Representative, Content Design, Online Community Relations, Community Relations Manager
  • In-game References: Lorfne the Unhinged
  • Interviews: ACVault 100th Patch, Gamer's Info, WarCry 100th Patch, MMPORG.com
  • He wears a rare armor set on his admin character as can be seen in the picture below. This was taken when he visited the Egg Orchard one day.

Brandon Chamberlain Edit

  • AC1 Development: (2000, 2001)
  • Positions: QA Manager, Director of Online Services

Rob "Severlin" Ciccolini Edit

  • AC1 Development: (2006, 2007, 2008, 2009, 2010, 2011, 2012)
  • Positions: Artist, Lead Engineer, Senior Game Engineer, AC Producer
  • In-game References: Ves the Mad (Sev)
  • Interviews: WarCry

Arthur Correa Edit

  • AC1 Development: (2002)
  • Positions: Engineer

Brian "Django" Cottle Edit

  • AC1 Development: (2005, 2006, 2007, 2008, 2009, 2010)
  • Positions: Artist, Content Designer
  • Has worked on Dungeons and Dragons Online as well as AC.
  • Interviews: WarCry

Heather "Zyrca" Cousineau Edit

James Cowgill Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Live Team Lead

Jim Crowley Edit

  • AC1 Development: 2007, 2008, 2009
  • Positions: Turbine CEO

Nikolaus Davidson Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Live Team Lead

Kwesi Davis Edit

  • AC1 Development: (2001)
  • Positions: Tools Engineer

Eric "Kintani" Deans Edit

  • AC1 Development: (2005, 2006, 2007, 2008, 2009, 2010)
  • Positions: Quality Assurance, Artist, Content Designer
  • In-game References: Inkitan the Crazed
  • Interviews: ACVault, WarCry

Jay DeMarrais Edit

  • AC1 Development: (1997, 1998, 1999, 2000)
  • Positions: Graphics Engineer
  • Also worked on AC2 and D&DO.

Sean "Speed" Dickinson Edit

  • AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006)
  • Positions: QA, Lead Quality Assurance, Content Designer, Lead Data Integrator
  • Interviews: Warcry

Bobo Do Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Intern, Artist

Chris Dyl Edit

  • AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
  • Positions: Original Developer, Lead Graphics Engineer, Lead Software Engineer
  • Turbine's first employee.
  • A trained physicist, was the primary architect of AC's graphics, physics, animation, client autonomy, and large-scale world-creation technologies.
  • Currently Chief Technology Officer at Turbine.

Matt "Scenario" Elliot Edit

  • AC1 Development: (2003, 2004, 2005, 2006)
  • Positions: Artist, Lead Artist, Lead Technical Artist
  • In-game References: K'nath T'amt
  • Moved on to Lord of the Rings Online.

Bryan Ellis Edit

  • AC1 Development: (2003, 2004, 2005)
  • Positions: Artist, Lead Artist

Michael Ferrier Edit

  • AC1 Development: (1997, 1998, 1999)
  • Positions: User Interface Engineer

Katie Finin Edit

  • AC1 Development: (1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
  • Positions: Engineer, Game Systems Engineer, Director of Development
  • Moved on to Asheron's Call 2.

Matthew Ford Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Microsoft Producer
  • Also worked on AC2.
  • List of games worked on at Moby Games.

Chris Foster Edit

  • AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001)
  • Positions: Original Developer, Designer, Live Team Lead, Creative Director
  • In-game References: K'nath S'hirc

Jeremy Gaffney Edit

Isabelle Garbani Edit

Elliot Gilman Edit

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Game Systems Engineer, Lead Content Integrator

Jonathan "Calandryll" Hanna Edit

  • AC1 Development: (2005)
  • Positions: Director of Online Community Relations, Producer
  • Interviews: E3 2005 - ACVault, WarCry

Eric Heimburg Edit

Scott Herrington Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Live Team Lead, Executive Producer
  • Interviews: Digital Game Developer

Tim Holman Edit

  • AC1 Development: (2002, 2003)
  • Positions: Producer

Sean Huxter Edit

  • AC1 Development: (1995, 1996, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006)
  • Positions: Original Developer, Artist, Lead Artist, Art Director
  • Website: Sean Huxter 3D Animator
  • Interviews: GameSpy

Damon Iannuzzelli Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Artist
  • Also worked on AC2.

Eri Izawa Edit

  • AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001)
  • Positions: Original Developer, Live Team Lead
  • Interviews: GameGirlz
  • AKA: Reijin, Rei.

Dave "Crowley" Javier Edit

Steven "Ski-Dawg" Kaminsky Edit

  • AC1 Development: (2003, 2004, 2005)
  • Positions: Executive Producer

Ken Karl Edit

  • AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003)
  • Positions: Beta Coordinator, Community Manager, Microsoft Producer

Cardell Kerr Edit

  • AC1 Development: (2001)
  • Positions: Content Designer
  • Moved on to Asheron's Call 2, Dungeons and Dragons Online and Lord of the Rings Online.
  • Interviews: CrossGamer, WarCry

Sean Koriakin Edit

  • AC1 Development: (1998, 1999, 2000, 2001)
  • Positions: Intern, Artist
  • Interviews: StudioDaily

Chris Knowles Edit

  • AC1 Development: (2002, 2003, 2004)
  • Positions: Content Designer, Data Integrator, Turbine Test
  • Moved on to Dungeons and Dragons Online.

Michael Kujawa Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Engineer, Server/Networking Engineer
  • Moved on to Dungeons and Dragons Online and Lord of the Rings Online.

Jesse "Devilmouse" Kurlancheek Edit

Diego San Miguel Edit

  • AC1 Development: (2004, 2005, 2006)
  • Positions: QA, Designer

Chris "Stormwaltz" L'Etoile Edit

Brian Labore Edit

  • AC1 Development: (2001)
  • Positions: Artist

Mark Lizotte Edit

  • AC1 Development: (2001)
  • Positions: Artist

Chris Lye Edit

Peter A. MacDonald Edit

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Artist

Allan "Orion" Maki Edit

Darren Manes Edit

  • AC1 Development: (2004, 2005)
  • Positions: Producer

Deb Kelly Matteson Edit

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Quality Assurance Manager, Live Team Lead
  • Interviews: GameGirlz

William Mauritzen Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Artist

Ming Sun Ho Edit

  • AC1 Development: (2004, 2005)
  • Positions: Technical Artist

Bert Molinari Edit

  • AC1 Development: (2002)
  • Positions: Engineer

Jon Monsarrat Edit

Maximilian Montserrat Edit

  • AC1 Development: (1997, 1998, 1999)
  • Positions: Graphics Engineer

James Morris Edit

  • AC1 Development: (1998, 1999)
  • Positions: Sever/Networking Engineer

Jessica Mulligan Edit

Mark Murakami Edit

David A. Namerow Edit

  • AC1 Development: (1998, 1999, 2000, 2001)
  • Positions: Community Manager
  • Dev Chats: 1999/11/03
  • Interviews: Being Asheron

Les Nelken Edit

  • AC1 Development: (2001, 2002, 2003, 2004)
  • Positions: Content Designer, Lead Designer
  • Moved on to Lord of the Rings Online.
  • In-game References: K'nath S'el
  • Interviews: Microsoft Zone

Daniel O'Brien Edit

  • AC1 Development: (1997, 1998, 1999)
  • Positions: Graphics Engineer

Lisa H. Patacchiola Edit

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Engineer, Lead User Interface Systems Engineer
  • Moved on to Asheron's Call 2.

Kim "Mirin" Payson Edit

  • AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004)
  • Positions: Original Developer, Content Designer, Producer, Lead Designer
  • In-game References: K'nath I'km
  • Also worked on Asheron's Call 2 and Lord of the Rings Online.

Luke Petre Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Engineer
  • Moved on to Asheron's Call 2, then to Lord of the Rings Online.
  • Games Worked On

Chris Pierson Edit

  • AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001)
  • Positions: Original Developer, Designer, Content Designer
  • Wikipedia: Chris Pierson
  • Biography: Wizards.com

Todd Porter Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Engineer

Sandra "Srand" Powers Edit

Justin Quimby Edit

  • AC1 Development: (1998, 1999, 2000, 2001)
  • Positions: Engineer, Game Systems Engineer, Lead Engineer
  • Moved on to Director of Engineering for Dungeons and Dragons Online.
  • Games Worked On
  • Interviews: TenTonHammer, AC Stomped

Toby Ragaini Edit

Mike Raiter Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Engineer

Andy Reiff Edit

  • AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001)
  • Positions: Original Developer, Engineer, Lead Game Systems Engineer
  • Designed, coded, and administered several successful MUDs before joining Turbine.
  • Designed and implemented AC's core game system infrastructure, including Skill, Combat, AI, Magic, and Allegiance Systems.
  • Moved on to the Lord of the Rings Online.

Brandon "Meanbeard" Salinas Edit

Aatish Salvi Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Engineer
  • Moved on to Asheron's Call 2 and Lord of the Rings Online.
  • Interviews: CAVG

Dan Scherlis Edit

  • AC1 Development: (1996, 1997, 1998, 1999)
  • Positions: Producer, Executive Producer, CEO
  • Harvard MBA

Geoff Scott Edit

  • AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005)
  • Positions: Sound Effects Design & Music

Jared "NoWorries" Sears Edit

  • AC1 Development: (2008, 2009, 2010, 2011, 2012)
  • Positions: AC Quality Assurance, AC QA Lead, Content Designer
  • Interviews: WarCry

Toby "Lupus Argentus" Seltsam Edit

  • AC1 Development: (2004, 2005, 2006)
  • Positions: Data Integrator, Content Design, QA Lead
  • Games Worked On

Michael Sheidow Edit

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: Artist
  • Created the original Turbine Logo.

Zach Shukan Edit

  • AC1 Development: (1997, 1998, 1999)
  • Positions: Artist, "Web Guy" (ZogBlaster)

Ben Smith Edit

  • AC1 Development: (2001)
  • Positions: Artist

Randy Spong Edit

  • AC1 Development: (2002, 2003, 2004, 2005)
  • Positions: Online Community Relations, Engineer

Jason Suinn Edit

  • AC1 Development: (2004, 2005)
  • Positions: Content Designer, Designer

James Todd Edit

  • AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
  • Positions: Server/Networking Engineer, Lead Server Engineer

Tolero Edit

  • AC1 Development: (2008, 2009, 2010)
  • Positions: Turbine Community Team

Ken Troop Edit

Sean Turbitt Edit

  • AC1 Development: (1999, 2000, 2001)
  • Positions: Artist

Cyril Van der Haegen Edit

Chris Willis Edit

  • AC1 Development: (2004, 2005)
  • Positions: Artist

Ian Wilmoth Edit

  • AC1 Development: (1997, 1998, 1999)
  • Positions: Artist

Ronald Winter Edit

  • AC1 Development: (1998, 1999, 2000, 2001)
  • Positions: Intern, Artist

Annabel Sara Worthington Edit

  • AC1 Development: (1997, 1998, 1999, 2000, 2001)
  • Positions: User Interface Engineer, Engineer