Turbine Developers: Difference between revisions
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{{Related|:Category:Turbine|Turbine Pranks}} | {{Related|:Category:Turbine|Turbine Pranks}} | ||
__NOTOC__ | |||
List of developers that have helped shape Asheron's Call over the years. This list is meant to be inclusive and expansive. AC1 development includes years when they were directly or indirectly (consultation) involved with Asheron's Call. | List of developers that have helped shape Asheron's Call over the years. This list is meant to be inclusive and expansive. AC1 development includes years when they were directly or indirectly (consultation) involved with Asheron's Call. | ||
== See also == | |||
* [[:Category:Developer Chats]] | |||
* [[Developer Quotes]] - Lore related quotes from the devs. | |||
* [[Microsoft Zone Archive/News & Events/Team Profiles|Team Profiles]] | |||
* [[Microsoft Zone Archive/News & Events/Welcome from the Design Team|Welcome from the Design Team]] | |||
* [[Microsoft Zone Archive/News & Events/Backstage at Asheron's Call|Backstage at Asheron's Call]] | |||
== Developers == | |||
{|border=0 cellpadding=5 | {|border=0 cellpadding=5 | ||
|-valign=top | |-valign=top | ||
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* [[#Eric "Kintani" Deans|Eric "Kintani" Deans]] | * [[#Eric "Kintani" Deans|Eric "Kintani" Deans]] | ||
* [[#Jay DeMarrais|Jay DeMarrais]] | * [[#Jay DeMarrais|Jay DeMarrais]] | ||
* [[#Sean Dickinson|Sean Dickinson]] | * [[#Sean "Speed" Dickinson|Sean "Speed" Dickinson]] | ||
* [[#Bobo Do|Bobo Do]] | * [[#Bobo Do|Bobo Do]] | ||
| | | | ||
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* [[#Michael Kujawa|Michael Kujawa]] | * [[#Michael Kujawa|Michael Kujawa]] | ||
* [[#Jesse "Devilmouse" Kurlancheek|Jesse "Devilmouse" Kurlancheek]] | * [[#Jesse "Devilmouse" Kurlancheek|Jesse "Devilmouse" Kurlancheek]] | ||
* [[Turbine Developers#Diego San Miguel|Diego San Miguel]] | |||
| | | | ||
* [[#Chris "Stormwaltz" L'Etoile|Chris "Stormwaltz" L'Etoile]] | * [[#Chris "Stormwaltz" L'Etoile|Chris "Stormwaltz" L'Etoile]] | ||
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* [[#Geoff Scott|Geoff Scott]] | * [[#Geoff Scott|Geoff Scott]] | ||
* [[#Jared "NoWorries" Sears|Jared "NoWorries" Sears]] | * [[#Jared "NoWorries" Sears|Jared "NoWorries" Sears]] | ||
* [[#Toby Seltsam|Toby Seltsam]] | * [[#Toby "Lupus Argentus" Seltsam|Toby "Lupus Argentus" Seltsam]] | ||
* [[#Michael Sheidow|Michael Sheidow]] | * [[#Michael Sheidow|Michael Sheidow]] | ||
* [[#Zach Shukan|Zach Shukan]] | * [[#Zach Shukan|Zach Shukan]] | ||
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|} | |} | ||
== Jeff Anderson == | === Jeff Anderson === | ||
* AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006, 2007) | * AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006, 2007) | ||
* Positions: Executive Producer, CEO & President | * Positions: Executive Producer, CEO & President | ||
* Interviews: [http://www.gignews.com/goddess/anderson.htm GigNews], [http://games.slashdot.org/article.pl?sid=07/05/29/1358223 SlashDot], [http://archive.gamespy.com/interviews/february02/ac2/ GameSpy], [http://rpgvault.ign.com/articles/676/676633p1.html RPGVault], [http://www.warcry.com/articles/view/interviews/2290-Lord-of-the-Rings-Online-Jeff-Anderson-Adam-Mersky-Interview WarCry] | * Interviews: [[Microsoft Games Archive/Dark Majesty/Turbine CEO Interview|Microsoft Games]], [http://www.gignews.com/goddess/anderson.htm GigNews], [http://games.slashdot.org/article.pl?sid=07/05/29/1358223 SlashDot], [http://archive.gamespy.com/interviews/february02/ac2/ GameSpy], [http://rpgvault.ign.com/articles/676/676633p1.html RPGVault], [http://www.warcry.com/articles/view/interviews/2290-Lord-of-the-Rings-Online-Jeff-Anderson-Adam-Mersky-Interview WarCry] | ||
* [http://www.warcry.com/news/view/77595 Abrupt Departure] | * [http://www.warcry.com/news/view/77595 Abrupt Departure] | ||
[[Image:Jeff Anderson.jpg]] | [[Image:Jeff Anderson.jpg]] | ||
== Joe Angell == | === Joe Angell === | ||
* AC1 Development: (1994, 1995, 1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1994, 1995, 1997, 1998, 1999, 2000, 2001) | ||
* Positions: Original Developer, Artist, Lead Animator, Artist Tools Programmer | * Positions: Original Developer, Artist, Lead Animator, Artist Tools Programmer | ||
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[[Image:Joe Angell.jpg]] | [[Image:Joe Angell.jpg]] | ||
== Charles Bandes == | === Charles Bandes === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Live Team Lead | * Positions: Live Team Lead | ||
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* Dev Chats: [[Developer Chat - 2000/10/18|2000/10/18]] | * Dev Chats: [[Developer Chat - 2000/10/18|2000/10/18]] | ||
== Alex "Ibn" Beckers == | === Alex "Ibn" Beckers === | ||
* AC1 Development: (2003, 2004, 2005) | * AC1 Development: (2003, 2004, 2005) | ||
* Positions: Online Community Relations Representative, Producer | * Positions: Online Community Relations Representative, Producer | ||
* In-game References: [[K'nath X'ela]] | * In-game References: [[K'nath X'ela]] | ||
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault] | * Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault] | ||
[[File:Alex Beckers.jpg]] | |||
== Jason Bell == | === Jason Bell === | ||
* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Executive Vice President | * Positions: Executive Vice President | ||
== Lee Berger == | === Lee Berger === | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: Engineer, Game Systems Engineer | * Positions: Engineer, Game Systems Engineer | ||
== Todd Berkebile == | === Todd Berkebile === | ||
* AC1 Development: (2001, 2002, 2003, 2004, 2005) | * AC1 Development: (2001, 2002, 2003, 2004, 2005) | ||
* Positions: Engineer, Server/Networking/Game Systems Engineer, Technical Engineering Lead | * Positions: Engineer, Server/Networking/Game Systems Engineer, Technical Engineering Lead | ||
[[Image:Todd Berkebile.jpg]] | [[Image:Todd Berkebile.jpg]] | ||
== Jason Booth == | === Jason Booth === | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001, 2002) | * AC1 Development: (1997, 1998, 1999, 2000, 2001, 2002) | ||
* Positions: Artist, Lead Technical Artist, Creative Director (AC2) | * Positions: Artist, Lead Technical Artist, Creative Director (AC2) | ||
* In-game References: [[K'nath N'osaj]] | * In-game References: [[K'nath N'osaj]] | ||
* [http://www.mobygames.com/developer/sheet/view/developerId,40991/ Other Games Worked On] | * [http://www.mobygames.com/developer/sheet/view/developerId,40991/ Other Games Worked On] | ||
* Interviews: [http://archive.gamespy.com/20q/september00/jasonbooth/ GameSpy] | * Interviews: | ||
** [https://web.archive.org/web/20001118234300/http://ac.stomped.com/interview_jasonbooth.shtml AC Stomped] | |||
** [http://archive.gamespy.com/20q/september00/jasonbooth/ GameSpy] | |||
** [http://ac.warcry.com/news/view/13487 WarCry] | |||
** [http://www.iasig.org/pubs/interviews/jbooth.shtml Interactive Audio Special Interest Group] | |||
** [http://mu.ranter.net/interviews/this-chat-sucks-jesse-kurlancheekjason-booth Ranter.net] | |||
[[Image:Jason Booth.jpg]] | [[Image:Jason Booth.jpg]] | ||
== Greg "GrogBro" Breault == | === Greg "GrogBro" Breault === | ||
* AC1 Development: (2002, 2003) | * AC1 Development: (2002, 2003) | ||
* Positions: Artist | * Positions: Artist | ||
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[[Image:Greg Breault.jpg]] | [[Image:Greg Breault.jpg]] | ||
== Tim Brennan == | === Tim Brennan === | ||
* AC1 Development: (1996, 1997, 1998, 1999) | * AC1 Development: (1996, 1997, 1998, 1999) | ||
* Positions: Original Developer, Lead Server Engineer, Lead Engineer, Producer | * Positions: Original Developer, Lead Server Engineer, Lead Engineer, Producer | ||
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[[Image:Tim Brennan.jpg]] | [[Image:Tim Brennan.jpg]] | ||
== John Cameron == | === John Cameron === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Andy "Frelorn" Cataldo == | === Andy "Frelorn" Cataldo === | ||
* AC1 Development: (2004, 2005, 2006, 2007, 2008, 2009, 2010) | * AC1 Development: (2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012) | ||
* Positions: Player Support Representative, Content Design, Online Community Relations, Community Relations Manager | * Positions: Player Support Representative, Content Design, Online Community Relations, Community Relations Manager | ||
* In-game References: [[Lorfne the Unhinged]] | * In-game References: [[Lorfne the Unhinged]] | ||
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[[Image:Andy Cataldo.jpg]] [[Image:+Turbine Dev Frelorn Live.jpg|100px]] | [[Image:Andy Cataldo.jpg]] [[Image:+Turbine Dev Frelorn Live.jpg|100px]] | ||
== Brandon Chamberlain == | === Brandon Chamberlain === | ||
* AC1 Development: (2000, 2001) | * AC1 Development: (2000, 2001) | ||
* Positions: QA Manager, Director of Online Services | * Positions: QA Manager, Director of Online Services | ||
== Rob "Severlin" Ciccolini == | === Rob "Severlin" Ciccolini === | ||
* AC1 Development: (2006, 2007, 2008, 2009, 2010) | * AC1 Development: (2006, 2007, 2008, 2009, 2010, 2011, 2012) | ||
* Positions: Artist, Lead Engineer, Senior Game Engineer, AC Producer | * Positions: Artist, Lead Engineer, Senior Game Engineer, AC Producer | ||
* In-game References: [[Ves the Mad]] (Sev) | * In-game References: [[Ves the Mad]] (Sev) | ||
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[[File:Rob Ciccolini.jpg]] | [[File:Rob Ciccolini.jpg]] | ||
== Arthur Correa == | === Arthur Correa === | ||
* AC1 Development: (2002) | * AC1 Development: (2002) | ||
* Positions: Engineer | * Positions: Engineer | ||
== Brian "Django" Cottle == | === Brian "Django" Cottle === | ||
* AC1 Development: (2006, 2007, 2008, 2009, 2010) | * AC1 Development: (2005, 2006, 2007, 2008, 2009, 2010) | ||
* Positions: Artist, Content Designer | * Positions: Artist, Content Designer | ||
* Has worked on Dungeons and Dragons Online as well as AC. | * Has worked on Dungeons and Dragons Online as well as AC. | ||
* Interviews: [http://ac.warcry.com/articles/view/interviews/7427-Asherons-Call-10th-Anniversary-Interviews WarCry] | * Interviews: [http://ac.warcry.com/articles/view/interviews/7427-Asherons-Call-10th-Anniversary-Interviews WarCry] | ||
== Heather "Zyrca" Cousineau == | === Heather "Zyrca" Cousineau === | ||
* AC1 Development: (2003, 2004, 2005, 2006) | * AC1 Development: (2003, 2004, 2005, 2006) | ||
* Positions: Engineer, Game Systems Engineer | * Positions: Engineer, Game Systems Engineer | ||
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[[Image:Heather Cousineau.jpg]] | [[Image:Heather Cousineau.jpg]] | ||
== James Cowgill == | === James Cowgill === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Live Team Lead | * Positions: Live Team Lead | ||
== Jim Crowley == | === Jim Crowley === | ||
* AC1 Development: 2007, 2008, 2009 | * AC1 Development: 2007, 2008, 2009 | ||
* Positions: Turbine CEO | * Positions: Turbine CEO | ||
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[[Image:Jim Crowley.jpg]] | [[Image:Jim Crowley.jpg]] | ||
== Nikolaus Davidson == | === Nikolaus Davidson === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Live Team Lead | * Positions: Live Team Lead | ||
[[Image:Nikolaus Davidson.jpg]] | [[Image:Nikolaus Davidson.jpg]] | ||
== Kwesi Davis == | === Kwesi Davis === | ||
* AC1 Development: (2001) | * AC1 Development: (2001) | ||
* Positions: Tools Engineer | * Positions: Tools Engineer | ||
== Eric "Kintani" Deans == | === Eric "Kintani" Deans === | ||
* AC1 Development: (2005, 2006, 2007, 2008, 2009, 2010) | * AC1 Development: (2005, 2006, 2007, 2008, 2009, 2010) | ||
* Positions: Quality Assurance, Artist, Content Designer | * Positions: Quality Assurance, Artist, Content Designer | ||
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* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=23 ACVault], [http://www.warcry.com/articles/view/interviews/7433-Asherons-Call-10th-Anniversary-Interviews-Part-3 WarCry] | * Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=23 ACVault], [http://www.warcry.com/articles/view/interviews/7433-Asherons-Call-10th-Anniversary-Interviews-Part-3 WarCry] | ||
== Jay DeMarrais == | === Jay DeMarrais === | ||
* AC1 Development: (1997, 1998, 1999, 2000) | * AC1 Development: (1997, 1998, 1999, 2000) | ||
* Positions: Graphics Engineer | * Positions: Graphics Engineer | ||
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[[Image:Jay DeMarrais.jpg]] | [[Image:Jay DeMarrais.jpg]] | ||
== Sean Dickinson == | === Sean "Speed" Dickinson === | ||
* AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006) | * AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006) | ||
* Positions: QA, Lead Quality Assurance, Content Designer, Lead Data Integrator | * Positions: QA, Lead Quality Assurance, Content Designer, Lead Data Integrator | ||
* Interviews: [http://www.warcry.com/news/view/8396 Warcry] | |||
[[Image:Sean Dickinson.jpg]] | [[Image:Sean Dickinson.jpg]] | ||
== Bobo Do == | === Bobo Do === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Intern, Artist | * Positions: Intern, Artist | ||
== Chris Dyl == | === Chris Dyl === | ||
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005) | * AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005) | ||
* Positions: Original Developer, Lead Graphics Engineer, Lead Software Engineer | * Positions: Original Developer, Lead Graphics Engineer, Lead Software Engineer | ||
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[[Image:Chris Dyl.jpg]] | [[Image:Chris Dyl.jpg]] | ||
== Matt "Scenario" Elliot == | === Matt "Scenario" Elliot === | ||
* AC1 Development: (2003, 2004, 2005, 2006) | * AC1 Development: (2003, 2004, 2005, 2006) | ||
* Positions: Artist, Lead Artist, Lead Technical Artist | * Positions: Artist, Lead Artist, Lead Technical Artist | ||
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* Moved on to Lord of the Rings Online. | * Moved on to Lord of the Rings Online. | ||
== Bryan Ellis == | === Bryan Ellis === | ||
* AC1 Development: (2003, 2004, 2005) | * AC1 Development: (2003, 2004, 2005) | ||
* Positions: Artist, Lead Artist | * Positions: Artist, Lead Artist | ||
== Michael Ferrier == | === Michael Ferrier === | ||
* AC1 Development: (1997, 1998, 1999) | * AC1 Development: (1997, 1998, 1999) | ||
* Positions: User Interface Engineer | * Positions: User Interface Engineer | ||
[[Image:Michael Ferrier.jpg]] | [[Image:Michael Ferrier.jpg]] | ||
== Katie Finin == | === Katie Finin === | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005) | * AC1 Development: (1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005) | ||
* Positions: Engineer, Game Systems Engineer, Director of Development | * Positions: Engineer, Game Systems Engineer, Director of Development | ||
* Moved on to Asheron's Call 2. | * Moved on to Asheron's Call 2. | ||
== Matthew Ford == | === Matthew Ford === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Microsoft Producer | * Positions: Microsoft Producer | ||
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[[File:Matthew Ford.jpg]] | [[File:Matthew Ford.jpg]] | ||
== Chris Foster == | === Chris Foster === | ||
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001) | ||
* Positions: Original Developer, Designer, Live Team Lead, Creative Director | * Positions: Original Developer, Designer, Live Team Lead, Creative Director | ||
* In-game References: [[K'nath S'hirc]] | * In-game References: [[K'nath S'hirc]] | ||
== Jeremy Gaffney == | === Jeremy Gaffney === | ||
* AC1 Development: (1998, 1999) | * AC1 Development: (1994, 1995, 1997, 1998, 1999) | ||
* Positions: Chief Technology Officer | * Positions: Chief Technology Officer, CEO, Lead Designer | ||
* Interviews: [http://web.archive.org/web/20000608105020/http://www.cdmag.com/Home/home.html?article=/articles/009/067/asherons_call_interview.html Computer Games Online] | * Interviews: [http://www.gamesindustry.biz/articles/2011-05-05-ncsofts-jeremy-gaffney-interview gamesindustry], [http://web.archive.org/web/20000608105020/http://www.cdmag.com/Home/home.html?article=/articles/009/067/asherons_call_interview.html Computer Games Online] | ||
* Reddit AMA: [http://www.reddit.com/r/IAmA/comments/v29wc/iama_18_year_mmo_industry_vet_and_executive/ IAmA 18 year MMO industry vet and Executive Producer/Design Director for the WildStar MMO - AMAA] | |||
[[File:Jeremy Gaffney.jpg]] | |||
== Isabelle Garbani == | === Isabelle Garbani === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Artist, Lead Artist | * Positions: Artist, Lead Artist | ||
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* Interviews: [http://www.webdesign.org/web/web-design-basics/design-principles/20-tips-for-artists-for-a-good-website.12802.html 20 Tips for Artists] | * Interviews: [http://www.webdesign.org/web/web-design-basics/design-principles/20-tips-for-artists-for-a-good-website.12802.html 20 Tips for Artists] | ||
== Elliot Gilman == | === Elliot Gilman === | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: Game Systems Engineer, Lead Content Integrator | * Positions: Game Systems Engineer, Lead Content Integrator | ||
== Jonathan "Calandryll" Hanna == | === Jonathan "Calandryll" Hanna === | ||
* AC1 Development: (2005) | * AC1 Development: (2005) | ||
* Positions: Director of Online Community Relations, Producer | * Positions: Director of Online Community Relations, Producer | ||
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault], [http://ac.warcry.com/news/view/13487 WarCry] | * Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault], [http://ac.warcry.com/news/view/13487 WarCry] | ||
== Eric Heimburg == | === Eric Heimburg === | ||
* AC1 Development: (1999, 2000, 2001, 2002, 2003) | * AC1 Development: (1999, 2000, 2001, 2002, 2003) | ||
* Positions: Engineer, Lead Engineer, Lead Systems Designer, Producer | * Positions: Engineer, Lead Engineer, Lead Systems Designer, Producer | ||
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* Websites: [http://www.heimburg.com/index.shtml Heimburg.com], [http://www.narwhalgames.com/ Narwhal Games], [http://www.eldergame.com/ Elder Game Blog] | * Websites: [http://www.heimburg.com/index.shtml Heimburg.com], [http://www.narwhalgames.com/ Narwhal Games], [http://www.eldergame.com/ Elder Game Blog] | ||
== Scott Herrington == | === Scott Herrington === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Live Team Lead, Executive Producer | * Positions: Live Team Lead, Executive Producer | ||
* Interviews: [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer] | * Interviews: [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer] | ||
== Tim Holman == | === Tim Holman === | ||
* AC1 Development: (2002, 2003) | * AC1 Development: (2002, 2003) | ||
* Positions: Producer | * Positions: Producer | ||
== Sean Huxter == | === Sean Huxter === | ||
* AC1 Development: (1995, 1996, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006) | * AC1 Development: (1995, 1996, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006) | ||
* Positions: Original Developer, Artist, Lead Artist, Art Director | * Positions: Original Developer, Artist, Lead Artist, Art Director | ||
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[[Image:Sean Huxter.jpg]] | [[Image:Sean Huxter.jpg]] | ||
== Damon Iannuzzelli == | === Damon Iannuzzelli === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Artist | * Positions: Artist | ||
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[[Image:Damon Iannuzzelli.jpg]] | [[Image:Damon Iannuzzelli.jpg]] | ||
== Eri Izawa == | === Eri Izawa === | ||
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001) | ||
* Positions: Original Developer, Live Team Lead | * Positions: Original Developer, Live Team Lead | ||
* Interviews: [http://web.archive.org/web/20000817185702/http://www.gamegirlz.com/spotlght/spot_024.shtml GameGirlz] | * Interviews: [http://web.archive.org/web/20000817185702/http://www.gamegirlz.com/spotlght/spot_024.shtml GameGirlz] | ||
* AKA: Reijin, Rei. | |||
[[Image:Eri Izawa.jpg]] | [[Image:Eri Izawa.jpg]] | ||
== Dave "Crowley" Javier == | === Dave "Crowley" Javier === | ||
* AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009) | * AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009) | ||
* Positions: Lead Designer, AC1 Live Producer, Lore Writer | * Positions: Lead Designer, AC1 Live Producer, Lore Writer | ||
* In-game References: [[Cloywer the Unstable]], [[Crowley's Champion Token]] | * In-game References: [[Cloywer the Unstable]], [[Crowley's Champion Token]] | ||
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault] | * Interviews and Articles: [[Dev Bio: Dave "Crowley" Javier]], [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault] | ||
* Creator of [[Ulgrim the Unpleasant]]. [http://web.archive.org/web/20051216134645/http://forums.ac.turbinegames.com/showthread.php?&postid=246997#post246997 (1)] | |||
== Steven "Ski-Dawg" Kaminsky == | === Steven "Ski-Dawg" Kaminsky === | ||
* AC1 Development: (2003, 2004, 2005) | * AC1 Development: (2003, 2004, 2005) | ||
* Positions: Executive Producer | * Positions: Executive Producer | ||
== Ken Karl == | === Ken Karl === | ||
* AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003) | * AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003) | ||
* Positions: Beta Coordinator, Community Manager, Microsoft Producer | * Positions: Beta Coordinator, Community Manager, Microsoft Producer | ||
[[Image:Ken Karl.jpg]] | [[Image:Ken Karl.jpg]] | ||
== Cardell Kerr == | === Cardell Kerr === | ||
* AC1 Development: (2001) | * AC1 Development: (2001) | ||
* Positions: Content Designer | * Positions: Content Designer | ||
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* Interviews: [http://crossgamer.com/thesis/cardell_kerr CrossGamer], [http://www.warcry.com/scripts/columns/view_sectionalt.phtml?site=15&id=102&colid=3522 WarCry] | * Interviews: [http://crossgamer.com/thesis/cardell_kerr CrossGamer], [http://www.warcry.com/scripts/columns/view_sectionalt.phtml?site=15&id=102&colid=3522 WarCry] | ||
== Sean Koriakin == | === Sean Koriakin === | ||
* AC1 Development: (1998, 1999, 2000, 2001) | * AC1 Development: (1998, 1999, 2000, 2001) | ||
* Positions: Intern, Artist | * Positions: Intern, Artist | ||
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[[File:Sean Koriakin.jpg]] | [[File:Sean Koriakin.jpg]] | ||
== Chris Knowles == | === Chris Knowles === | ||
* AC1 Development: (2002, 2003, 2004) | * AC1 Development: (2002, 2003, 2004) | ||
* Positions: Content Designer, Data Integrator, Turbine Test | * Positions: Content Designer, Data Integrator, Turbine Test | ||
* Moved on to Dungeons and Dragons Online. | * Moved on to Dungeons and Dragons Online. | ||
== Michael Kujawa == | === Michael Kujawa === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Engineer, Server/Networking Engineer | * Positions: Engineer, Server/Networking Engineer | ||
* Moved on to Dungeons and Dragons Online and Lord of the Rings Online. | * Moved on to Dungeons and Dragons Online and Lord of the Rings Online. | ||
== Jesse "Devilmouse" Kurlancheek == | === Jesse "Devilmouse" Kurlancheek === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Designer | * Positions: Designer | ||
* Moved on to Dungeons and Dragons Online. | * Moved on to Dungeons and Dragons Online. | ||
* Interviews: | |||
** [http://mu.ranter.net/interviews/this-chat-sucks-jesse-kurlancheekjason-booth Ranter.net] | |||
** [https://waypoint.vice.com/en_us/article/as-asherons-call-nears-death-one-designer-looks-back As 'Asheron's Call' Nears Death, One Designer Looks Back] | |||
[[Image:Jesse Kurlancheek.jpg]] | [[Image:Jesse Kurlancheek.jpg]] | ||
== Chris "Stormwaltz" L'Etoile == | === Diego San Miguel === | ||
* AC1 Development: (2004, 2005, 2006) | |||
* Positions: QA, Designer | |||
=== Chris "Stormwaltz" L'Etoile === | |||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: Designer | * Positions: Designer | ||
* In-game References: [[K'nath S'hirc]] | * In-game References: [[K'nath S'hirc]] | ||
* Interviews: [http://ac.warcry.com/news/view/13606 | * Interviews: | ||
[[ | ** [https://web.archive.org/web/20001118231000/http://ac.stomped.com/interview_chris.shtml AC Stomped: Chris L'Etoile Interview] | ||
** [http://www.warcry.com/news/view/13606-Asherons-Call-4-Years-of-AC-and-Counting-Part-2-L-etoile-Part-1 Warcry: Asherons Call: 4 Years of AC and Counting, Part 2 - L'etoile, Part 1] | |||
** [http://www.warcry.com/news/view/13628-Asherons-Call-4-Years-of-AC-and-Counting-Part-2-L-etoile-Part-2 Warcry: Asherons Call: 4 Years of AC and Counting, Part 2 - L'etoile, Part 2] | |||
** [http://www.warcry.com/news/view/13664-Asherons-Call-4-Years-of-AC-and-Counting-Part-3-L-etoile-Part-3-Final Warcry: Asherons Call: 4 Years of AC and Counting, Part 3 - L'etoile, Part 3 (Final)] | |||
** [[Stormwaltz 2016 Q&A]] | |||
* [http://www.mobygames.com/developer/sheet/view/developerId,41024/ Other games worked on]. | |||
== Brian Labore == | === Brian Labore === | ||
* AC1 Development: (2001) | * AC1 Development: (2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Mark Lizotte == | === Mark Lizotte === | ||
* AC1 Development: (2001) | * AC1 Development: (2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Chris Lye == | === Chris Lye === | ||
* AC1 Development: ?? | * AC1 Development: ?? | ||
* Positions: | * Positions: | ||
Line 411: | Line 445: | ||
*Interviews: [http://archive.gamespy.com/interviews/february04/mythica/ GameSpy], [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer] | *Interviews: [http://archive.gamespy.com/interviews/february04/mythica/ GameSpy], [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer] | ||
== Peter A. MacDonald == | === Peter A. MacDonald === | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Allan "Orion" Maki == | === Allan "Orion" Maki === | ||
* AC1 Development: (1999, 2000, 2001, 2002, 2003, 2004) | * AC1 Development: (1999, 2000, 2001, 2002, 2003, 2004) | ||
* Positions: Community Manager, Content Designer, Lead Designer | * Positions: Community Manager, Content Designer, Lead Designer | ||
* Moved on to Lord of the Rings Online. | * Moved on to Lord of the Rings Online. | ||
* In-game References: [[K'nath La'nal]] | * In-game References: [[K'nath La'nal]], [[Malan ibn Aki]] | ||
* Interviews: [http://www.lotro.com/gameinfo/devdiaries/157-allan-maki-welcome-to-the-ettenmoors Ettenmoors], [http://www.lotro.com/gameinfo/devdiaries/148-allan-maki-friends-dont-let-friends-tank-balrogs To solo or not to solo] | * Interviews: [http://www.lotro.com/gameinfo/devdiaries/157-allan-maki-welcome-to-the-ettenmoors Ettenmoors], [http://www.lotro.com/gameinfo/devdiaries/148-allan-maki-friends-dont-let-friends-tank-balrogs To solo or not to solo] | ||
[[Image:Allan Maki.jpg]] | [[Image:Allan Maki.jpg]] | ||
== Darren Manes == | === Darren Manes === | ||
* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Producer | * Positions: Producer | ||
== Deb Kelly Matteson == | === Deb Kelly Matteson === | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: Quality Assurance Manager, Live Team Lead | * Positions: Quality Assurance Manager, Live Team Lead | ||
Line 434: | Line 468: | ||
[[Image:Deb Kelly Matteson.jpg]] | [[Image:Deb Kelly Matteson.jpg]] | ||
== William Mauritzen == | === William Mauritzen === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Ming Sun Ho == | === Ming Sun Ho === | ||
* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Technical Artist | * Positions: Technical Artist | ||
== Bert Molinari == | === Bert Molinari === | ||
* AC1 Development: (2002) | * AC1 Development: (2002) | ||
* Positions: Engineer | * Positions: Engineer | ||
== Jon Monsarrat == | === Jon Monsarrat === | ||
* AC1 Development: (1994, 1995, 1996, 1997, 1998, 1999) | * AC1 Development: (1994, 1995, 1996, 1997, 1998, 1999) | ||
* Positions: CEO, CTO, Board Chairman | * Positions: CEO, CTO, Board Chairman | ||
Line 454: | Line 488: | ||
[[Image:Jon Monsarrat.jpg]] | [[Image:Jon Monsarrat.jpg]] | ||
== Maximilian Montserrat == | === Maximilian Montserrat === | ||
* AC1 Development: (1997, 1998, 1999) | * AC1 Development: (1997, 1998, 1999) | ||
* Positions: Graphics Engineer | * Positions: Graphics Engineer | ||
== James Morris == | === James Morris === | ||
* AC1 Development: (1998, 1999) | * AC1 Development: (1998, 1999) | ||
* Positions: Sever/Networking Engineer | * Positions: Sever/Networking Engineer | ||
== Jessica Mulligan == | === Jessica Mulligan === | ||
* AC1 Development: (2003, 2004, 2005) | * AC1 Development: (2003, 2004, 2005) | ||
* Positions: Executive Producer | * Positions: Executive Producer | ||
Line 468: | Line 502: | ||
* Author of the [http://www.skotos.net/articles/bth.html "Biting the Hand"] column on Skotos.net. | * Author of the [http://www.skotos.net/articles/bth.html "Biting the Hand"] column on Skotos.net. | ||
== Mark Murakami == | === Mark Murakami === | ||
* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Engineer | * Positions: Engineer | ||
* [http://www.mobygames.com/developer/sheet/view/developerId,11542/ Games Worked On] | * [http://www.mobygames.com/developer/sheet/view/developerId,11542/ Games Worked On] | ||
== David A. Namerow == | === David A. Namerow === | ||
* AC1 Development: (1998, 1999, 2000, 2001) | * AC1 Development: (1998, 1999, 2000, 2001) | ||
* Positions: Community Manager | * Positions: Community Manager | ||
Line 479: | Line 513: | ||
* Interviews: [http://web.archive.org/web/20070827152241re_rn_1/archive.gamespy.com/devdiary/january01/acevent5/ Being Asheron] | * Interviews: [http://web.archive.org/web/20070827152241re_rn_1/archive.gamespy.com/devdiary/january01/acevent5/ Being Asheron] | ||
== Les Nelken == | === Les Nelken === | ||
* AC1 Development: (2001, 2002, 2003, 2004) | * AC1 Development: (2001, 2002, 2003, 2004) | ||
* Positions: Content Designer, Lead Designer | * Positions: Content Designer, Lead Designer | ||
* Moved on to Lord of the Rings Online. | * Moved on to Lord of the Rings Online. | ||
* In-game References: [[K'nath S'el]] | * In-game References: [[K'nath S'el]] | ||
* Interviews: [[Microsoft Zone Archive/News & Events/Interview with Turbine's Les Nelken|Microsoft Zone]] | |||
[[Image:Les Nelken.jpg]] | [[Image:Les Nelken.jpg]] | ||
== Daniel O'Brien == | === Daniel O'Brien === | ||
* AC1 Development: (1997, 1998, 1999) | * AC1 Development: (1997, 1998, 1999) | ||
* Positions: Graphics Engineer | * Positions: Graphics Engineer | ||
== Lisa H. Patacchiola == | === Lisa H. Patacchiola === | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: Engineer, Lead User Interface Systems Engineer | * Positions: Engineer, Lead User Interface Systems Engineer | ||
* Moved on to Asheron's Call 2. | * Moved on to Asheron's Call 2. | ||
== Kim "Mirin" Payson == | === Kim "Mirin" Payson === | ||
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004) | * AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004) | ||
* Positions: Original Developer, Content Designer, Producer, Lead Designer | * Positions: Original Developer, Content Designer, Producer, Lead Designer | ||
Line 502: | Line 537: | ||
[[Image:Kim Payson.jpg]] | [[Image:Kim Payson.jpg]] | ||
== Luke Petre == | === Luke Petre === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Engineer | * Positions: Engineer | ||
Line 508: | Line 543: | ||
* [http://www.mobygames.com/developer/sheet/view/developerId,109548/ Games Worked On] | * [http://www.mobygames.com/developer/sheet/view/developerId,109548/ Games Worked On] | ||
== Chris Pierson == | === Chris Pierson === | ||
* AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001) | ||
* Positions: Original Developer, Designer, Content Designer | * Positions: Original Developer, Designer, Content Designer | ||
Line 515: | Line 550: | ||
[[Image:Chris Pierson.jpg]] | [[Image:Chris Pierson.jpg]] | ||
== Todd Porter == | === Todd Porter === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Engineer | * Positions: Engineer | ||
== Sandra "Srand" Powers == | === Sandra "Srand" Powers === | ||
* AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005) | * AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005) | ||
* Positions: Engineer, Game Systems Designer, Lead Engineer, Producer | * Positions: Engineer, Game Systems Designer, Lead Engineer, Producer | ||
* In-game References: [[K'nath An'dras]], [[Ciandra, Arcanum Alchemist]] | * In-game References: [[K'nath An'dras]], [[Ciandra, Arcanum Alchemist]] | ||
* Interviews and Articles: [http://www.skotos.net/articles/lessons/lessons1.phtml The Message], [http://www.skotos.net/articles/lessons/lessons2.phtml The Many Faces of Live Development], [http://www.skotos.net/articles/lessons/lessons3.phtml Think Before You Ship], [http://www.skotos.net/articles/lessons/lessons4.phtml It's All About the Audience], [http://www.skotos.net/articles/lessons/lessons5.phtml Efficient Additions], [http://www.skotos.net/articles/lessons/lessons6.phtml Documenting Live Updates], [http://www.skotos.net/articles/lessons/lessons7.phtml Social Engineering], [http://www.skotos.net/articles/lessons/lessons8.phtml The Yearly Rant], [http://www.skotos.net/articles/lessons/lessons9.phtml The Bug Process], [http://www.lietcam.com/blog/2008/03/19/the-trouble-with-handcrafted-content/#comment-120728 We Can Fix That with Data] | * Interviews and Articles: [[Dev Bio: Sandra "srand" Powers]], [http://www.skotos.net/articles/lessons/lessons1.phtml The Message], [http://www.skotos.net/articles/lessons/lessons2.phtml The Many Faces of Live Development], [http://www.skotos.net/articles/lessons/lessons3.phtml Think Before You Ship], [http://www.skotos.net/articles/lessons/lessons4.phtml It's All About the Audience], [http://www.skotos.net/articles/lessons/lessons5.phtml Efficient Additions], [http://www.skotos.net/articles/lessons/lessons6.phtml Documenting Live Updates], [http://www.skotos.net/articles/lessons/lessons7.phtml Social Engineering], [http://www.skotos.net/articles/lessons/lessons8.phtml The Yearly Rant], [http://www.skotos.net/articles/lessons/lessons9.phtml The Bug Process], [http://www.lietcam.com/blog/2008/03/19/the-trouble-with-handcrafted-content/#comment-120728 We Can Fix That with Data] | ||
* Website: [http://www.narwhalgames.com/ Narwhal Games] | * Website: [http://www.narwhalgames.com/ Narwhal Games] | ||
== Justin Quimby == | === Justin Quimby === | ||
* AC1 Development: (1998, 1999, 2000, 2001) | * AC1 Development: (1998, 1999, 2000, 2001) | ||
* Positions: Engineer, Game Systems Engineer, Lead Engineer | * Positions: Engineer, Game Systems Engineer, Lead Engineer | ||
* Moved on to Director of Engineering for Dungeons and Dragons Online. | * Moved on to Director of Engineering for Dungeons and Dragons Online. | ||
* [http://www.mobygames.com/developer/sheet/view/developerId,40998/ Games Worked On] | * [http://www.mobygames.com/developer/sheet/view/developerId,40998/ Games Worked On] | ||
* Interviews: [http://www.tentonhammer.com/node/2101 TenTonHammer] | * Interviews: [http://www.tentonhammer.com/node/2101 TenTonHammer], [https://web.archive.org/web/20001119010000/http://ac.stomped.com/interview_justin.shtml AC Stomped] | ||
[[Image:Justin Quimby.jpg]] | [[Image:Justin Quimby.jpg]] | ||
== Toby Ragaini == | === Toby Ragaini === | ||
* AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000) | * AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000) | ||
* Positions: Original Developer, Lead Designer, Associate Producer | * Positions: Original Developer, Lead Designer, Associate Producer | ||
* Led the game design team, responsible for the complete design and specification of all game systems and user interactions. | * Led the game design team, responsible for the complete design and specification of all game systems and user interactions. | ||
* Interviews: [ | * Interviews: [https://web.archive.org/web/19980613174748/http://www.gamepen.com/desslock/asheronscall/interview.html gamepen] ([http://mud-dev.zer7.com/1998/5/5843/ alternate archive]), [[Microsoft Games Archive/Technical/Toby Ragaini Interview|Microsoft Games]], [[Microsoft Zone Archive/Toby Ragaini Interview|Microsoft Zone]], [http://web.archive.org/web/20001202123100/http://www.gamasutra.com/features/20000525/ragaini_01.htm Gamasutra Postmortem], [http://pc.gamespy.com/pc/the-matrix-online/588175p1.html GameSpy], [http://rpgvaultarchive.ign.com/features/mini/tragaini.shtml IGNVault] | ||
* Websites: [http://thinglefin.com/ http://thinglefin.com/], [http://faunasphere.com/ http://faunasphere.com/] | * Websites: [http://thinglefin.com/ http://thinglefin.com/], [http://faunasphere.com/ http://faunasphere.com/] | ||
[[Image:Toby Ragaini.jpg]] | [[Image:Toby Ragaini.jpg]] | ||
== Mike Raiter == | === Mike Raiter === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Engineer | * Positions: Engineer | ||
== Andy Reiff == | === Andy Reiff === | ||
* AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001) | ||
* Positions: Original Developer, Engineer, Lead Game Systems Engineer | * Positions: Original Developer, Engineer, Lead Game Systems Engineer | ||
Line 553: | Line 588: | ||
* Moved on to the Lord of the Rings Online. | * Moved on to the Lord of the Rings Online. | ||
== Brandon "Meanbeard" Salinas == | === Brandon "Meanbeard" Salinas === | ||
* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Lead Designer, Lore Writer | * Positions: Lead Designer, Lore Writer | ||
Line 560: | Line 595: | ||
* [http://www.neenerneener.net/?p=32 Put Down the Torches essay] | * [http://www.neenerneener.net/?p=32 Put Down the Torches essay] | ||
== Aatish Salvi == | === Aatish Salvi === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Engineer | * Positions: Engineer | ||
Line 567: | Line 602: | ||
[[Image:Aatish Salvi.jpg]] | [[Image:Aatish Salvi.jpg]] | ||
== Dan Scherlis == | === Dan Scherlis === | ||
* AC1 Development: (1996, 1997, 1998, 1999) | * AC1 Development: (1996, 1997, 1998, 1999) | ||
* Positions: Producer, Executive Producer, CEO | * Positions: Producer, Executive Producer, CEO | ||
Line 573: | Line 608: | ||
[[Image:Dan Scherlis.jpg]] | [[Image:Dan Scherlis.jpg]] | ||
== Geoff Scott == | === Geoff Scott === | ||
* AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005) | * AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005) | ||
* Positions: Sound Effects Design & Music | * Positions: Sound Effects Design & Music | ||
== Jared "NoWorries" Sears == | === Jared "NoWorries" Sears === | ||
* AC1 Development: (2008, 2009, 2010) | * AC1 Development: (2008, 2009, 2010, 2011, 2012) | ||
* Positions: AC Quality Assurance, AC QA Lead, Content Designer | * Positions: AC Quality Assurance, AC QA Lead, Content Designer | ||
* Interviews: [http://www.warcry.com/articles/view/interviews/7431-Asherons-Call-10th-Anniversary-Interviews-Part-2 WarCry] | * Interviews: [http://www.warcry.com/articles/view/interviews/7431-Asherons-Call-10th-Anniversary-Interviews-Part-2 WarCry] | ||
== Toby Seltsam == | === Toby "Lupus Argentus" Seltsam === | ||
* AC1 Development: (2004, 2005, 2006) | * AC1 Development: (2004, 2005, 2006) | ||
* Positions: Data Integrator, Content Design, QA Lead | * Positions: Data Integrator, Content Design, QA Lead | ||
* [http://www.mobygames.com/developer/sheet/view/developerId,65035/ Games Worked On] | * [http://www.mobygames.com/developer/sheet/view/developerId,65035/ Games Worked On] | ||
== Michael Sheidow == | === Michael Sheidow === | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: Artist | * Positions: Artist | ||
Line 593: | Line 628: | ||
[[Image:Michael Sheidow.jpg]] | [[Image:Michael Sheidow.jpg]] | ||
== Zach Shukan == | === Zach Shukan === | ||
* AC1 Development: (1997, 1998, 1999) | * AC1 Development: (1997, 1998, 1999) | ||
* Positions: Artist, [http://www.zogblaster.com/tweb/corp/aboutweb.htm "Web Guy"] (ZogBlaster) | * Positions: Artist, [http://www.zogblaster.com/tweb/corp/aboutweb.htm "Web Guy"] (ZogBlaster) | ||
[[Image:Zach Shukan.jpg]] | [[Image:Zach Shukan.jpg]] | ||
== Ben Smith == | === Ben Smith === | ||
* AC1 Development: (2001) | * AC1 Development: (2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Randy Spong == | === Randy Spong === | ||
* AC1 Development: (2002, 2003, 2004, 2005) | * AC1 Development: (2002, 2003, 2004, 2005) | ||
* Positions: Online Community Relations, Engineer | * Positions: Online Community Relations, Engineer | ||
== Jason Suinn == | === Jason Suinn === | ||
* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Content Designer, Designer | * Positions: Content Designer, Designer | ||
== James Todd == | === James Todd === | ||
* AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005) | * AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005) | ||
* Positions: Server/Networking Engineer, Lead Server Engineer | * Positions: Server/Networking Engineer, Lead Server Engineer | ||
== Tolero == | === Tolero === | ||
* AC1 Development: (2008, 2009, 2010) | * AC1 Development: (2008, 2009, 2010) | ||
* Positions: Turbine Community Team | * Positions: Turbine Community Team | ||
== Ken Troop == | === Ken Troop === | ||
* AC1 Development: (1999, 2000, 2001, 2002) | * AC1 Development: (1999, 2000, 2001, 2002) | ||
* Positions: Designer, Lead Designer, Producer | * Positions: Designer, Lead Designer, Producer | ||
Line 625: | Line 660: | ||
[[Image:Ken Troop.jpg]] | [[Image:Ken Troop.jpg]] | ||
== Sean Turbitt == | === Sean Turbitt === | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Cyril Van der Haegen == | === Cyril Van der Haegen === | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: Artist | * Positions: Artist | ||
Line 635: | Line 670: | ||
[[Image:Cyril Van der Haegen.jpg]] | [[Image:Cyril Van der Haegen.jpg]] | ||
== Chris Willis == | === Chris Willis === | ||
* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Artist | * Positions: Artist | ||
== Ian Wilmoth == | === Ian Wilmoth === | ||
* AC1 Development: (1997, 1998, 1999) | * AC1 Development: (1997, 1998, 1999) | ||
* Positions: Artist | * Positions: Artist | ||
[[Image:Ian Wilmoth.jpg]] | [[Image:Ian Wilmoth.jpg]] | ||
== Ronald Winter == | === Ronald Winter === | ||
* AC1 Development: (1998, 1999, 2000, 2001) | * AC1 Development: (1998, 1999, 2000, 2001) | ||
* Positions: Intern, Artist | * Positions: Intern, Artist | ||
== Annabel Sara Worthington == | === Annabel Sara Worthington === | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: User Interface Engineer, Engineer | * Positions: User Interface Engineer, Engineer | ||
[[Category:Turbine]] | [[Category:Turbine]] | ||
[[Category:Turbine Developers]] | |||
[[Category:Trivia]] | [[Category:Trivia]] |
Latest revision as of 03:48, 10 July 2019
Related topics: Category:Turbine, Turbine Pranks
List of developers that have helped shape Asheron's Call over the years. This list is meant to be inclusive and expansive. AC1 development includes years when they were directly or indirectly (consultation) involved with Asheron's Call.
See also Edit
- Category:Developer Chats
- Developer Quotes - Lore related quotes from the devs.
- Team Profiles
- Welcome from the Design Team
- Backstage at Asheron's Call
Developers Edit
Jeff Anderson Edit
- AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006, 2007)
- Positions: Executive Producer, CEO & President
- Interviews: Microsoft Games, GigNews, SlashDot, GameSpy, RPGVault, WarCry
- Abrupt Departure
Joe Angell Edit
- AC1 Development: (1994, 1995, 1997, 1998, 1999, 2000, 2001)
- Positions: Original Developer, Artist, Lead Animator, Artist Tools Programmer
- Website: http://www.tmproductions.com/Intro.html
- Owns a 1981 DeLorean, one of 9,000 created.
Charles Bandes Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Live Team Lead
- Games Worked On
- Dev Chats: 2000/10/18
Alex "Ibn" Beckers Edit
- AC1 Development: (2003, 2004, 2005)
- Positions: Online Community Relations Representative, Producer
- In-game References: K'nath X'ela
- Interviews: E3 2005 - ACVault
Jason Bell Edit
- AC1 Development: (2004, 2005)
- Positions: Executive Vice President
Lee Berger Edit
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Engineer, Game Systems Engineer
Todd Berkebile Edit
- AC1 Development: (2001, 2002, 2003, 2004, 2005)
- Positions: Engineer, Server/Networking/Game Systems Engineer, Technical Engineering Lead
Jason Booth Edit
- AC1 Development: (1997, 1998, 1999, 2000, 2001, 2002)
- Positions: Artist, Lead Technical Artist, Creative Director (AC2)
- In-game References: K'nath N'osaj
- Other Games Worked On
- Interviews:
Greg "GrogBro" Breault Edit
- AC1 Development: (2002, 2003)
- Positions: Artist
- In-game References: K'nath G'erg
- Website: http://www.gregbreault.com
Tim Brennan Edit
- AC1 Development: (1996, 1997, 1998, 1999)
- Positions: Original Developer, Lead Server Engineer, Lead Engineer, Producer
- Worked on Windows NT as a Microsoft intern.
John Cameron Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Artist
Andy "Frelorn" Cataldo Edit
- AC1 Development: (2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012)
- Positions: Player Support Representative, Content Design, Online Community Relations, Community Relations Manager
- In-game References: Lorfne the Unhinged
- Interviews: ACVault 100th Patch, Gamer's Info, WarCry 100th Patch, MMPORG.com
- He wears a rare armor set on his admin character as can be seen in the picture below. This was taken when he visited the Egg Orchard one day.
Brandon Chamberlain Edit
- AC1 Development: (2000, 2001)
- Positions: QA Manager, Director of Online Services
Rob "Severlin" Ciccolini Edit
- AC1 Development: (2006, 2007, 2008, 2009, 2010, 2011, 2012)
- Positions: Artist, Lead Engineer, Senior Game Engineer, AC Producer
- In-game References: Ves the Mad (Sev)
- Interviews: WarCry
Arthur Correa Edit
- AC1 Development: (2002)
- Positions: Engineer
Brian "Django" Cottle Edit
- AC1 Development: (2005, 2006, 2007, 2008, 2009, 2010)
- Positions: Artist, Content Designer
- Has worked on Dungeons and Dragons Online as well as AC.
- Interviews: WarCry
Heather "Zyrca" Cousineau Edit
- AC1 Development: (2003, 2004, 2005, 2006)
- Positions: Engineer, Game Systems Engineer
- In-game References: K'nath Thea'reh
- Website: http://www.zyrca.net
James Cowgill Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Live Team Lead
Jim Crowley Edit
- AC1 Development: 2007, 2008, 2009
- Positions: Turbine CEO
Nikolaus Davidson Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Live Team Lead
Kwesi Davis Edit
- AC1 Development: (2001)
- Positions: Tools Engineer
Eric "Kintani" Deans Edit
- AC1 Development: (2005, 2006, 2007, 2008, 2009, 2010)
- Positions: Quality Assurance, Artist, Content Designer
- In-game References: Inkitan the Crazed
- Interviews: ACVault, WarCry
Jay DeMarrais Edit
- AC1 Development: (1997, 1998, 1999, 2000)
- Positions: Graphics Engineer
- Also worked on AC2 and D&DO.
Sean "Speed" Dickinson Edit
- AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006)
- Positions: QA, Lead Quality Assurance, Content Designer, Lead Data Integrator
- Interviews: Warcry
Bobo Do Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Intern, Artist
Chris Dyl Edit
- AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
- Positions: Original Developer, Lead Graphics Engineer, Lead Software Engineer
- Turbine's first employee.
- A trained physicist, was the primary architect of AC's graphics, physics, animation, client autonomy, and large-scale world-creation technologies.
- Currently Chief Technology Officer at Turbine.
Matt "Scenario" Elliot Edit
- AC1 Development: (2003, 2004, 2005, 2006)
- Positions: Artist, Lead Artist, Lead Technical Artist
- In-game References: K'nath T'amt
- Moved on to Lord of the Rings Online.
Bryan Ellis Edit
- AC1 Development: (2003, 2004, 2005)
- Positions: Artist, Lead Artist
Michael Ferrier Edit
- AC1 Development: (1997, 1998, 1999)
- Positions: User Interface Engineer
Katie Finin Edit
- AC1 Development: (1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
- Positions: Engineer, Game Systems Engineer, Director of Development
- Moved on to Asheron's Call 2.
Matthew Ford Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Microsoft Producer
- Also worked on AC2.
- List of games worked on at Moby Games.
Chris Foster Edit
- AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001)
- Positions: Original Developer, Designer, Live Team Lead, Creative Director
- In-game References: K'nath S'hirc
Jeremy Gaffney Edit
- AC1 Development: (1994, 1995, 1997, 1998, 1999)
- Positions: Chief Technology Officer, CEO, Lead Designer
- Interviews: gamesindustry, Computer Games Online
- Reddit AMA: IAmA 18 year MMO industry vet and Executive Producer/Design Director for the WildStar MMO - AMAA
Isabelle Garbani Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Artist, Lead Artist
- Website: Isabelle Garbani - Sculpture
- Interviews: 20 Tips for Artists
Elliot Gilman Edit
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Game Systems Engineer, Lead Content Integrator
Jonathan "Calandryll" Hanna Edit
- AC1 Development: (2005)
- Positions: Director of Online Community Relations, Producer
- Interviews: E3 2005 - ACVault, WarCry
Eric Heimburg Edit
- AC1 Development: (1999, 2000, 2001, 2002, 2003)
- Positions: Engineer, Lead Engineer, Lead Systems Designer, Producer
- Interviews: Wired
- Also worked on Asheron's Call 2.
- Websites: Heimburg.com, Narwhal Games, Elder Game Blog
Scott Herrington Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Live Team Lead, Executive Producer
- Interviews: Digital Game Developer
Tim Holman Edit
- AC1 Development: (2002, 2003)
- Positions: Producer
Sean Huxter Edit
- AC1 Development: (1995, 1996, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006)
- Positions: Original Developer, Artist, Lead Artist, Art Director
- Website: Sean Huxter 3D Animator
- Interviews: GameSpy
Damon Iannuzzelli Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Artist
- Also worked on AC2.
Eri Izawa Edit
- AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001)
- Positions: Original Developer, Live Team Lead
- Interviews: GameGirlz
- AKA: Reijin, Rei.
Dave "Crowley" Javier Edit
- AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009)
- Positions: Lead Designer, AC1 Live Producer, Lore Writer
- In-game References: Cloywer the Unstable, Crowley's Champion Token
- Interviews and Articles: Dev Bio: Dave "Crowley" Javier, E3 2005 - ACVault
- Creator of Ulgrim the Unpleasant. (1)
Steven "Ski-Dawg" Kaminsky Edit
- AC1 Development: (2003, 2004, 2005)
- Positions: Executive Producer
Ken Karl Edit
- AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003)
- Positions: Beta Coordinator, Community Manager, Microsoft Producer
Cardell Kerr Edit
- AC1 Development: (2001)
- Positions: Content Designer
- Moved on to Asheron's Call 2, Dungeons and Dragons Online and Lord of the Rings Online.
- Interviews: CrossGamer, WarCry
Sean Koriakin Edit
- AC1 Development: (1998, 1999, 2000, 2001)
- Positions: Intern, Artist
- Interviews: StudioDaily
Chris Knowles Edit
- AC1 Development: (2002, 2003, 2004)
- Positions: Content Designer, Data Integrator, Turbine Test
- Moved on to Dungeons and Dragons Online.
Michael Kujawa Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Engineer, Server/Networking Engineer
- Moved on to Dungeons and Dragons Online and Lord of the Rings Online.
Jesse "Devilmouse" Kurlancheek Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Designer
- Moved on to Dungeons and Dragons Online.
- Interviews:
Diego San Miguel Edit
- AC1 Development: (2004, 2005, 2006)
- Positions: QA, Designer
Chris "Stormwaltz" L'Etoile Edit
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Designer
- In-game References: K'nath S'hirc
- Interviews:
- Other games worked on.
Brian Labore Edit
- AC1 Development: (2001)
- Positions: Artist
Mark Lizotte Edit
- AC1 Development: (2001)
- Positions: Artist
Chris Lye Edit
- AC1 Development: ??
- Positions:
- In-game References: K'nath S'hirc
- Interviews: GameSpy, Digital Game Developer
Peter A. MacDonald Edit
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Artist
Allan "Orion" Maki Edit
- AC1 Development: (1999, 2000, 2001, 2002, 2003, 2004)
- Positions: Community Manager, Content Designer, Lead Designer
- Moved on to Lord of the Rings Online.
- In-game References: K'nath La'nal, Malan ibn Aki
- Interviews: Ettenmoors, To solo or not to solo
Darren Manes Edit
- AC1 Development: (2004, 2005)
- Positions: Producer
Deb Kelly Matteson Edit
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Quality Assurance Manager, Live Team Lead
- Interviews: GameGirlz
William Mauritzen Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Artist
Ming Sun Ho Edit
- AC1 Development: (2004, 2005)
- Positions: Technical Artist
Bert Molinari Edit
- AC1 Development: (2002)
- Positions: Engineer
Jon Monsarrat Edit
- AC1 Development: (1994, 1995, 1996, 1997, 1998, 1999)
- Positions: CEO, CTO, Board Chairman
- Turbine Founder - 1994
- Websites: http://www.mit.edu/~jonmon/, Monsarrat Consulting
- The Turbine Story
Maximilian Montserrat Edit
- AC1 Development: (1997, 1998, 1999)
- Positions: Graphics Engineer
James Morris Edit
- AC1 Development: (1998, 1999)
- Positions: Sever/Networking Engineer
Jessica Mulligan Edit
- AC1 Development: (2003, 2004, 2005)
- Positions: Executive Producer
- Interviews: Gamasutra, Designing Stories, Virtual Gaming and the New Reality, Perception Is the Story
- Author of the "Biting the Hand" column on Skotos.net.
Mark Murakami Edit
- AC1 Development: (2004, 2005)
- Positions: Engineer
- Games Worked On
David A. Namerow Edit
- AC1 Development: (1998, 1999, 2000, 2001)
- Positions: Community Manager
- Dev Chats: 1999/11/03
- Interviews: Being Asheron
Les Nelken Edit
- AC1 Development: (2001, 2002, 2003, 2004)
- Positions: Content Designer, Lead Designer
- Moved on to Lord of the Rings Online.
- In-game References: K'nath S'el
- Interviews: Microsoft Zone
Daniel O'Brien Edit
- AC1 Development: (1997, 1998, 1999)
- Positions: Graphics Engineer
Lisa H. Patacchiola Edit
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Engineer, Lead User Interface Systems Engineer
- Moved on to Asheron's Call 2.
Kim "Mirin" Payson Edit
- AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004)
- Positions: Original Developer, Content Designer, Producer, Lead Designer
- In-game References: K'nath I'km
- Also worked on Asheron's Call 2 and Lord of the Rings Online.
Luke Petre Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Engineer
- Moved on to Asheron's Call 2, then to Lord of the Rings Online.
- Games Worked On
Chris Pierson Edit
- AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001)
- Positions: Original Developer, Designer, Content Designer
- Wikipedia: Chris Pierson
- Biography: Wizards.com
Todd Porter Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Engineer
Sandra "Srand" Powers Edit
- AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005)
- Positions: Engineer, Game Systems Designer, Lead Engineer, Producer
- In-game References: K'nath An'dras, Ciandra, Arcanum Alchemist
- Interviews and Articles: Dev Bio: Sandra "srand" Powers, The Message, The Many Faces of Live Development, Think Before You Ship, It's All About the Audience, Efficient Additions, Documenting Live Updates, Social Engineering, The Yearly Rant, The Bug Process, We Can Fix That with Data
- Website: Narwhal Games
Justin Quimby Edit
- AC1 Development: (1998, 1999, 2000, 2001)
- Positions: Engineer, Game Systems Engineer, Lead Engineer
- Moved on to Director of Engineering for Dungeons and Dragons Online.
- Games Worked On
- Interviews: TenTonHammer, AC Stomped
Toby Ragaini Edit
- AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000)
- Positions: Original Developer, Lead Designer, Associate Producer
- Led the game design team, responsible for the complete design and specification of all game systems and user interactions.
- Interviews: gamepen (alternate archive), Microsoft Games, Microsoft Zone, Gamasutra Postmortem, GameSpy, IGNVault
- Websites: http://thinglefin.com/, http://faunasphere.com/
Mike Raiter Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Engineer
Andy Reiff Edit
- AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001)
- Positions: Original Developer, Engineer, Lead Game Systems Engineer
- Designed, coded, and administered several successful MUDs before joining Turbine.
- Designed and implemented AC's core game system infrastructure, including Skill, Combat, AI, Magic, and Allegiance Systems.
- Moved on to the Lord of the Rings Online.
Brandon "Meanbeard" Salinas Edit
- AC1 Development: (2004, 2005)
- Positions: Lead Designer, Lore Writer
- Departure Post
- Other Games Worked On
- Put Down the Torches essay
Aatish Salvi Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Engineer
- Moved on to Asheron's Call 2 and Lord of the Rings Online.
- Interviews: CAVG
Dan Scherlis Edit
- AC1 Development: (1996, 1997, 1998, 1999)
- Positions: Producer, Executive Producer, CEO
- Harvard MBA
Geoff Scott Edit
- AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005)
- Positions: Sound Effects Design & Music
Jared "NoWorries" Sears Edit
- AC1 Development: (2008, 2009, 2010, 2011, 2012)
- Positions: AC Quality Assurance, AC QA Lead, Content Designer
- Interviews: WarCry
Toby "Lupus Argentus" Seltsam Edit
- AC1 Development: (2004, 2005, 2006)
- Positions: Data Integrator, Content Design, QA Lead
- Games Worked On
Michael Sheidow Edit
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Artist
- Created the original Turbine Logo.
Zach Shukan Edit
- AC1 Development: (1997, 1998, 1999)
- Positions: Artist, "Web Guy" (ZogBlaster)
Ben Smith Edit
- AC1 Development: (2001)
- Positions: Artist
Randy Spong Edit
- AC1 Development: (2002, 2003, 2004, 2005)
- Positions: Online Community Relations, Engineer
Jason Suinn Edit
- AC1 Development: (2004, 2005)
- Positions: Content Designer, Designer
James Todd Edit
- AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
- Positions: Server/Networking Engineer, Lead Server Engineer
Tolero Edit
- AC1 Development: (2008, 2009, 2010)
- Positions: Turbine Community Team
Ken Troop Edit
- AC1 Development: (1999, 2000, 2001, 2002)
- Positions: Designer, Lead Designer, Producer
- Moved on to Dungeons and Dragons Online.
- Interviews: UnknownPlayer, GameSpy, Stratics, MMPORPG, GamerZero Video
Sean Turbitt Edit
- AC1 Development: (1999, 2000, 2001)
- Positions: Artist
Cyril Van der Haegen Edit
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Artist
- Website: http://www.tegehel.org/
Chris Willis Edit
- AC1 Development: (2004, 2005)
- Positions: Artist
Ian Wilmoth Edit
- AC1 Development: (1997, 1998, 1999)
- Positions: Artist
Ronald Winter Edit
- AC1 Development: (1998, 1999, 2000, 2001)
- Positions: Intern, Artist
Annabel Sara Worthington Edit
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: User Interface Engineer, Engineer