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* Spell Words: <font color=cornflowerblue>'''Malar Ozael'''</font>
* Spell Words: <font color=cornflowerblue>'''Malar Ozael'''</font>
* Spells within a group will override spells in the same group with the same or lower priority.
* Spells within a group will override spells in the same group with the same or lower difficulty.
* Spells in different groups will stack with each other.
* Spells in different groups will stack with each other.



Revision as of 13:51, 17 July 2009

Related topics: Spells, Spell Research, Vulnerability (Spell), Lure Blade (Spell), Defender (Spell)

  • Spell Words: Malar Ozael
  • Spells within a group will override spells in the same group with the same or lower difficulty.
  • Spells in different groups will stack with each other.

Group I

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Invulnerability Other I 30 min 5.0 10 1 Increases the target's Melee Defense skill by 10 points.  
This spell needs classification or is not yet available in game. Invulnerability Self I 30 min 0.0 15 1 Increases the caster's Melee Defense skill by 10 points.  
This spell needs classification or is not yet available in game. Invulnerability Other II 30 min 5.0 20 50 Increases the target's Melee Defense skill by 15 points.  
This spell needs classification or is not yet available in game. Invulnerability Self II 30 min 0.0 30 50 Increases the caster's Melee Defense skill by 15 points.  
This spell needs classification or is not yet available in game. Invulnerability Other III 30 min 5.0 30 100 Increases the target's Melee Defense skill by 20 points.  
This spell needs classification or is not yet available in game. Invulnerability Self III 30 min 0.0 40 100 Increases the caster's Melee Defense skill by 20 points.  
This spell needs classification or is not yet available in game. Invulnerability Other IV 30 min 5.0 40 150 Increases the target's Melee Defense skill by 25 points.  
This spell needs classification or is not yet available in game. Invulnerability Self IV 30 min 0.0 50 150 Increases the caster's Melee Defense skill by 25 points.  
This spell needs classification or is not yet available in game. Lesser Guardian of the Clutch 30 min 5.0 40 175 Enhances the Melee Defense of all Fellowship members by 25 points for 30 minutes.  
This spell needs classification or is not yet available in game. Invulnerability Other V 30 min 5.0 50 200 Increases the target's Melee Defense skill by 30 points.  
This spell needs classification or is not yet available in game. Invulnerability Self V 30 min 0.0 60 200 Increases the caster's Melee Defense skill by 30 points.  
This spell needs classification or is not yet available in game. Inferior Guardian of the Clutch 30 min 5.0 50 225 Enhances the Melee Defense of all Fellowship members by 30 points for 30 minutes.  
This spell needs classification or is not yet available in game. Invulnerability Other VI 45 min 5.0 60 250 Increases the target's Melee Defense skill by 35 points.  
This spell needs classification or is not yet available in game. Invulnerability Self VI 45 min 0.0 70 250 Increases the caster's Melee Defense skill by 35 points.  
This spell needs classification or is not yet available in game. Guardian of the Clutch 45 min 5.0 60 275 Enhances the Melee Defense of all Fellowship members by 35 points for 45 minutes.  
This spell needs classification or is not yet available in game. Web of Defense 60 min 5.0 70 300 Increases the target's Melee Defense skill by 40 points.  
This spell needs classification or is not yet available in game. Aura of Defense 60 min 0.0 70 300 Increases the caster's Melee Defense skill by 40 points.  
This spell needs classification or is not yet available in game. Potent Guardian of the Clutch 60 min 5.0 70 325 Enhances the Melee Defense of all Fellowship members by 40 points for 60 minutes.  
This spell needs classification or is not yet available in game. Harbinger Melee Defense 60 sec 0.0 70 400 Increases the caster's Melee Defense skill by 400 points.  
This spell needs classification or is not yet available in game. Incantation of Guardian of the Clutch 90 min 5.0 80 400 Enhances the Melee Defense of all Fellowship members by 45 points for 60 minutes.  
This spell needs classification or is not yet available in game. Incantation of Invulnerability Other 90 min 5.0 80 400 Increases the target's Melee Defense skill by 45 points.  
This spell needs classification or is not yet available in game. Incantation of Invulnerability Self 90 min 0.0 80 400 Increases the caster's Melee Defense skill by 45 points.  
This spell needs classification or is not yet available in game. Sticky Melee 30 sec 5.0 70 500 Boosts the targets melee defense skill by 100 for a short time.  
This spell needs classification or is not yet available in game. Aerbax's Melee Shield 3 min 0.0 70 800 Increases the caster's Melee Defense by 900 points.  
This spell needs classification or is not yet available in game. Aerbax Melee Shield Down 3 min 0.0 70 800 Nullifies Aerbax's Melee Shield.  

Group II

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Lesser Stone Cliffs 13 min 0.0 10 8 Increases the target's Melee Defense skill by 8 points.  
This spell needs classification or is not yet available in game. Stone Cliffs 13 min 0.0 10 12 Increases the target's Melee Defense skill by 12 points.  
This spell needs classification or is not yet available in game. Greater Stone Cliffs 13 min 0.0 10 15 Increases the target's Melee Defense skill by 15 points.  

Group III

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Minor Invulnerability 13 min 0.0 10 5 Increases the target's Melee Defense skill by 5 points. Additional spells can be layered over this.  
This spell needs classification or is not yet available in game. Blessing of the Scale 13 min 0.0 10 8 Increases the target's Melee Defense skill by 8 points.  
This spell needs classification or is not yet available in game. Moderate Invulnerability 13 min 0.0 10 10 Increases the target's Melee Defense skill by 10 points. Additional spells can be layered over this.  
This spell needs classification or is not yet available in game. Good Eating 240 min 0.0 10 10 Increases the target's Melee Defense skill by 10 points for 4 hours. Additional spells can be layered over this (excluding other cantrips).  
This spell needs classification or is not yet available in game. Ardent Defense 10 min 0.0 10 12 You are gifted with an improved defense against melee attacks. Your Melee Defense is raised by 12. Additional spells can be layered over this.  
This spell needs classification or is not yet available in game. Major Invulnerability 13 min 0.0 10 15 Increases the target's Melee Defense skill by 15 points. Additional spells can be layered over this.  
This spell needs classification or is not yet available in game. Epic Invulnerability 13 min 0.0 10 20 Increases the target's Melee Defense skill by 20 points. Additional spells can be layered over this.  

Group IV

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Uncanny Dodge 13 min 0.0 10 1 Enhances the target's base Melee Defense by 1%  

Group V

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Prodigal Defender 15 min 25.0 70 300 Increases the Melee Defense skill modifier of a weapon or magic caster by 25%.  

Group VI

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Prodigal Invulnerability 15 min 0.0 70 300 Increases the caster's Melee Defense skill by 250 points.  

Group VII

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Shadow Touch 13 min 0.0 10 3 Increases the target's Melee Defense skill by 3 points.  

Group VIII

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Novice Guardian's Invulnerability 30 min 0.0 10 1 Increases the target's Melee Defense skill by 3 points.  
This spell needs classification or is not yet available in game. Apprentice Guardian's Invulnerability 30 min 0.0 10 1 Increases the target's Melee Defense skill by 5 points.  
This spell needs classification or is not yet available in game. Journeyman Guardian's Invulnerability 30 min 0.0 10 1 Increases the target's Melee Defense skill by 10 points.  
This spell needs classification or is not yet available in game. Master Guardian's Invulnerability 30 min 0.0 10 1 Increases the target's Melee Defense skill by 20 points.