Vulnerability (Spell): Difference between revisions
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* Spell Words: <font color=cornflowerblue>'''Equin Ozael'''</font> | * Spell Words: <font color=cornflowerblue>'''Equin Ozael'''</font> | ||
* Spells within a group will override spells in the same group with the same or lower | * Spells within a group will override spells in the same group with the same or lower difficulty. | ||
* Spells in different groups will stack with each other. | * Spells in different groups will stack with each other. | ||
Revision as of 13:51, 17 July 2009
Related topics: Spells, Spell Research, Invulnerability (Spell), Lure Blade (Spell), Defender (Spell)
- Spell Words: Equin Ozael
- Spells within a group will override spells in the same group with the same or lower difficulty.
- Spells in different groups will stack with each other.
Group I
Type | Spell | Links | Duration | Range | Mana | Difficulty | Description | Base Components |
---|---|---|---|---|---|---|---|---|
Vulnerability Other I | 60 sec | 0.0 | 10 | 1 | Decrease the target's Melee Defense skill by 10 points. | |||
Vulnerability Self I | 60 sec | 0.0 | 15 | 1 | Decrease the target's Melee Defense skill by 10 points. | |||
Vulnerability Other II | 1.5 min | 5.0 | 20 | 75 | Decrease the target's Melee Defense skill by 15 points. | |||
Vulnerability Self II | 1.5 min | 0.0 | 30 | 75 | Decrease the target's Melee Defense skill by 15 points. | |||
Vulnerability Other III | 2 min | 5.0 | 30 | 125 | Decrease the target's Melee Defense skill by 20 points. | |||
Vulnerability Self III | 2 min | 0.0 | 40 | 125 | Decrease the target's Melee Defense skill by 20 points. | |||
Vulnerability Other IV | 2.5 min | 5.0 | 40 | 175 | Decrease the target's Melee Defense skill by 25 points. | |||
Vulnerability Self IV | 2.5 min | 0.0 | 50 | 175 | Decrease the target's Melee Defense skill by 25 points. | |||
Vulnerability Other V | 3 min | 5.0 | 50 | 225 | Decrease the target's Melee Defense skill by 30 points. | |||
Vulnerability Self V | 3 min | 0.0 | 60 | 225 | Decrease the target's Melee Defense skill by 30 points. | |||
Vulnerability Other VI | 3.5 min | 5.0 | 60 | 275 | Decrease the target's Melee Defense skill by 35 points. | |||
Vulnerability Self VI | 3.5 min | 0.0 | 70 | 275 | Decrease the target's Melee Defense skill by 35 points. | |||
Gravity Well | 4 min | 5.0 | 70 | 325 | Decrease the target's Melee Defense skill by 40 points. | |||
Vulnerability Self VII | 4 min | 0.0 | 70 | 325 | Decrease the target's Melee Defense skill by 40 points. | |||
Champion's Skullduggery | 20 sec | 0.0 | 70 | 325 | Decrease the target's Melee Defense skill by 125 points. | |||
Naked to the Elements | 30 sec | 5.0 | 70 | 350 | Decrease the target's Melee Defense skill by 350 points. | |||
Disarmament | 60 sec | 5.0 | 70 | 400 | Decreases the target's Melee Defense skill by 200 points. | |||
Bound to the Law | 4 min | 5.0 | 70 | 400 | Target is bound to law and justice. The confines of the law do not always allow free action. Reduces Melee Defense by 60 points. | |||
Hypnotic Suggestion | 30 sec | 5.0 | 70 | 400 | A sudden urge to cluck like a chicken makes it difficult to defend yourself. Decreases your Melee Defense by 200 points. | |||
Incantation of Vulnerability Other | 5 min | 5.0 | 80 | 400 | Decrease the target's Melee Defense skill by 45 points. | |||
Incantation of Vulnerability Self | 5 min | 0.0 | 80 | 400 | Decrease the target's Melee Defense skill by 45 points. |