Weenie Properties: Difference between revisions
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What is a weenie? | What is a weenie? | ||
:Every interactable item and or object in game is a weenie. NPCs, Swords, Portals, Scrolls, Doors, etc. | :Every interactable item and or object in game is a weenie. NPCs, Swords, Portals, Scrolls, Doors, etc. | ||
What are weenie properties? | |||
:Weenie properties are the keys, values, and emote actions found in each weenie. These properties set everything from the damage value of a sword to how much XP an NPC awards you for completing a quest. | |||
:Some weenie properties are read by the AC client and provide updates on creature health, stat panels, and more. Other properties are server side, and can dictate things like whether a creature will attack you, or how an npc interacts. | |||
:You can find former turbine developer [[Dev_Bio:_Sandra_"srand"_Powers|Srand]]'s description from an in house turbine interview [[Programmer_Extraordinaire:_Technical_Aspects_of_the_Game|here]]. | :You can find former turbine developer [[Dev_Bio:_Sandra_"srand"_Powers|Srand]]'s description from an in house turbine interview [[Programmer_Extraordinaire:_Technical_Aspects_of_the_Game|here]]. |
Revision as of 13:47, 18 June 2019
To be created fully soon, temporary link page to all related pages.
Introduction
What is a weenie?
- Every interactable item and or object in game is a weenie. NPCs, Swords, Portals, Scrolls, Doors, etc.
What are weenie properties?
- Weenie properties are the keys, values, and emote actions found in each weenie. These properties set everything from the damage value of a sword to how much XP an NPC awards you for completing a quest.
- Some weenie properties are read by the AC client and provide updates on creature health, stat panels, and more. Other properties are server side, and can dictate things like whether a creature will attack you, or how an npc interacts.