Turbine Developers: Difference between revisions
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* Owns a 1981 [http://en.wikipedia.org/wiki/DeLorean_DMC-12 DeLorean], one of 9,000 created. | * Owns a 1981 [http://en.wikipedia.org/wiki/DeLorean_DMC-12 DeLorean], one of 9,000 created. | ||
[[Image:Joe Angell.jpg]] | [[Image:Joe Angell.jpg]] | ||
== Charles Bandes == | == Charles Bandes == | ||
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* [http://www.mobygames.com/developer/sheet/view/by_genre/developerId,1624/ Games Worked On] | * [http://www.mobygames.com/developer/sheet/view/by_genre/developerId,1624/ Games Worked On] | ||
* Dev Chats: [[Developer Chat - 2000/10/18|2000/10/18]] | * Dev Chats: [[Developer Chat - 2000/10/18|2000/10/18]] | ||
== Alex "Ibn" Beckers == | == Alex "Ibn" Beckers == | ||
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* In-game References: [[K'nath X'ela]] | * In-game References: [[K'nath X'ela]] | ||
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault] | * Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault] | ||
== Jason Bell == | == Jason Bell == | ||
* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Executive Vice President | * Positions: Executive Vice President | ||
== Lee Berger == | == Lee Berger == | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: Engineer, Game Systems Engineer | * Positions: Engineer, Game Systems Engineer | ||
== Todd Berkebile == | == Todd Berkebile == | ||
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* Positions: Engineer, Server/Networking/Game Systems Engineer, Technical Engineering Lead | * Positions: Engineer, Server/Networking/Game Systems Engineer, Technical Engineering Lead | ||
[[Image:Todd Berkebile.jpg]] | [[Image:Todd Berkebile.jpg]] | ||
== Jason Booth == | == Jason Booth == | ||
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* Interviews: [http://archive.gamespy.com/20q/september00/jasonbooth/ GameSpy], [http://ac.warcry.com/news/view/13487 WarCry], [http://www.iasig.org/pubs/interviews/jbooth.shtml Interactive Audio Special Interest Group] | * Interviews: [http://archive.gamespy.com/20q/september00/jasonbooth/ GameSpy], [http://ac.warcry.com/news/view/13487 WarCry], [http://www.iasig.org/pubs/interviews/jbooth.shtml Interactive Audio Special Interest Group] | ||
[[Image:Jason Booth.jpg]] | [[Image:Jason Booth.jpg]] | ||
== Greg "GrogBro" Breault == | == Greg "GrogBro" Breault == | ||
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* Website: [http://www.gregbreault.com/about.html http://www.gregbreault.com] | * Website: [http://www.gregbreault.com/about.html http://www.gregbreault.com] | ||
[[Image:Greg Breault.jpg]] | [[Image:Greg Breault.jpg]] | ||
== Tim Brennan == | == Tim Brennan == | ||
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* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Andy "Frelorn" Cataldo == | == Andy "Frelorn" Cataldo == | ||
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* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=25 ACVault 100th Patch], [http://www.gamersinfo.net/articles/1770-andy-cataldo-ocr-asherons-call Gamer's Info], [http://www.warcry.com/articles/view/interviews/5182-Asherons-Call-100th-Update-Interview WarCry 100th Patch], [http://www.mmorpg.com/gamelist.cfm/game/18/view/videos/play/1264 MMPORG.com] | * Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=25 ACVault 100th Patch], [http://www.gamersinfo.net/articles/1770-andy-cataldo-ocr-asherons-call Gamer's Info], [http://www.warcry.com/articles/view/interviews/5182-Asherons-Call-100th-Update-Interview WarCry 100th Patch], [http://www.mmorpg.com/gamelist.cfm/game/18/view/videos/play/1264 MMPORG.com] | ||
[[Image:Andy Cataldo.jpg]] | [[Image:Andy Cataldo.jpg]] | ||
== Brandon Chamberlain == | == Brandon Chamberlain == | ||
* AC1 Development: (2000, 2001) | * AC1 Development: (2000, 2001) | ||
* Positions: QA Manager, Director of Online Services | * Positions: QA Manager, Director of Online Services | ||
== Rob Ciccolini == | == Rob Ciccolini == | ||
* AC1 Development: (2006) | * AC1 Development: (2006) | ||
* Positions: Artist, Lead Engineer | * Positions: Artist, Lead Engineer | ||
== Arthur Correa == | == Arthur Correa == | ||
* AC1 Development: (2002) | * AC1 Development: (2002) | ||
* Positions: Engineer | * Positions: Engineer | ||
== Brian Cottle == | == Brian Cottle == | ||
* AC1 Development: (2006) | * AC1 Development: (2006) | ||
* Positions: Artist | * Positions: Artist | ||
== Heather "Zyrca" Cousineau == | == Heather "Zyrca" Cousineau == | ||
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* Website: [http://www.zyrca.net http://www.zyrca.net] | * Website: [http://www.zyrca.net http://www.zyrca.net] | ||
[[Image:Heather Cousineau.jpg]] | [[Image:Heather Cousineau.jpg]] | ||
== James Cowgill == | == James Cowgill == | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Live Team Lead | * Positions: Live Team Lead | ||
== Jim Crowley == | == Jim Crowley == | ||
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* Positions: AC1 Live Producer, Turbine CEO | * Positions: AC1 Live Producer, Turbine CEO | ||
[[Image:Jim Crowley.jpg]] | [[Image:Jim Crowley.jpg]] | ||
== Nikolaus Davidson == | == Nikolaus Davidson == | ||
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* AC1 Development: (2001) | * AC1 Development: (2001) | ||
* Positions: Tools Engineer | * Positions: Tools Engineer | ||
== Eric Deans == | == Eric Deans == | ||
* AC1 Development: (2005, 2006) | * AC1 Development: (2005, 2006) | ||
* Positions: Content Designer, Artist | * Positions: Content Designer, Artist | ||
== Jay DeMarrais == | == Jay DeMarrais == | ||
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* Positions: Graphics Engineer | * Positions: Graphics Engineer | ||
[[Image:Jay DeMarrais.jpg]] | [[Image:Jay DeMarrais.jpg]] | ||
== Sean Dickinson == | == Sean Dickinson == | ||
* AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006) | * AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006) | ||
* Positions: QA, Lead Quality Assurance, Content Designer, Lead Data Integrator | * Positions: QA, Lead Quality Assurance, Content Designer, Lead Data Integrator | ||
== Bobo Do == | == Bobo Do == | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Intern, Artist | * Positions: Intern, Artist | ||
== Chris Dyl == | == Chris Dyl == | ||
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* Chief Technology Officer at Turbine. | * Chief Technology Officer at Turbine. | ||
[[Image:Chris Dyl.jpg]] | [[Image:Chris Dyl.jpg]] | ||
== Matt "Scenario" Elliot == | == Matt "Scenario" Elliot == | ||
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* AC1 Development: (2003, 2004, 2005) | * AC1 Development: (2003, 2004, 2005) | ||
* Positions: Artist, Lead Artist | * Positions: Artist, Lead Artist | ||
== Michael Ferrier == | == Michael Ferrier == | ||
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* Positions: User Interface Engineer | * Positions: User Interface Engineer | ||
[[Image:Michael Ferrier.jpg]] | [[Image:Michael Ferrier.jpg]] | ||
== Katie Finin == | == Katie Finin == | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: Engineer, Game Systems Engineer | * Positions: Engineer, Game Systems Engineer | ||
== Matthew Ford == | == Matthew Ford == | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Microsoft Producer | * Positions: Microsoft Producer | ||
== Chris Foster == | == Chris Foster == | ||
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* Positions: Original Developer, Designer, Live Team Lead, Creative Director | * Positions: Original Developer, Designer, Live Team Lead, Creative Director | ||
* In-game References: [[K'nath S'hirc]] | * In-game References: [[K'nath S'hirc]] | ||
== Isabelle Garbani == | == Isabelle Garbani == | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Artist, Lead Artist | * Positions: Artist, Lead Artist | ||
== Elliot Gilman == | == Elliot Gilman == | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: Game Systems Engineer, Lead Content Integrator | * Positions: Game Systems Engineer, Lead Content Integrator | ||
== Jonathan "Calandryll" Hanna == | == Jonathan "Calandryll" Hanna == | ||
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* Positions: Director of Online Community Relations, Producer | * Positions: Director of Online Community Relations, Producer | ||
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault], [http://ac.warcry.com/news/view/13487 WarCry] | * Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault], [http://ac.warcry.com/news/view/13487 WarCry] | ||
== Eric Heimburg == | == Eric Heimburg == | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Engineer | * Positions: Engineer | ||
== Scott Herrington == | == Scott Herrington == | ||
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* Positions: Live Team Lead, Executive Producer | * Positions: Live Team Lead, Executive Producer | ||
* Interviews: [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer] | * Interviews: [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer] | ||
== Tim Holman == | == Tim Holman == | ||
* AC1 Development: (2002, 2003) | * AC1 Development: (2002, 2003) | ||
* Positions: Producer | * Positions: Producer | ||
== Sean Huxter == | == Sean Huxter == | ||
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* Interviews: [http://archive.gamespy.com/interviews/february01/aog14/ GameSpy] | * Interviews: [http://archive.gamespy.com/interviews/february01/aog14/ GameSpy] | ||
[[Image:Sean Huxter.jpg]] | [[Image:Sean Huxter.jpg]] | ||
== Damon Iannuzzelli == | == Damon Iannuzzelli == | ||
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* Also worked on AC2. | * Also worked on AC2. | ||
[[Image:Damon Iannuzzelli.jpg]] | [[Image:Damon Iannuzzelli.jpg]] | ||
== Eri Izawa == | == Eri Izawa == | ||
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* Website: [http://www.mobygames.com/developer/sheet/view/developerId,40993/ Moby Games] | * Website: [http://www.mobygames.com/developer/sheet/view/developerId,40993/ Moby Games] | ||
[[Image:Eri Izawa.jpg]] | [[Image:Eri Izawa.jpg]] | ||
== Dave "Crowley" Javier == | == Dave "Crowley" Javier == | ||
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* In-game References: [[Cloywer the Unstable]] | * In-game References: [[Cloywer the Unstable]] | ||
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault] | * Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault] | ||
== Steven "Ski-Dawg" Kaminsky == | == Steven "Ski-Dawg" Kaminsky == | ||
* AC1 Development: (2003, 2004, 2005) | * AC1 Development: (2003, 2004, 2005) | ||
* Positions: Executive Producer | * Positions: Executive Producer | ||
== Ken Karl == | == Ken Karl == | ||
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* AC1 Development: (2001) | * AC1 Development: (2001) | ||
* Positions: Content Designer | * Positions: Content Designer | ||
== Kintani == | == Kintani == | ||
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* In-game References: [[Inkitan the Crazed]] | * In-game References: [[Inkitan the Crazed]] | ||
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=23 ACVault] | * Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=23 ACVault] | ||
== Sean Koriakin == | == Sean Koriakin == | ||
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* Positions: Intern, Artist | * Positions: Intern, Artist | ||
* Interviews: [http://www.studiodaily.com/main/careers/6853.html StudioDaily] | * Interviews: [http://www.studiodaily.com/main/careers/6853.html StudioDaily] | ||
== Chris Knowles == | == Chris Knowles == | ||
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* Positions: Content Designer, Data Integrator, Turbine Test | * Positions: Content Designer, Data Integrator, Turbine Test | ||
* Moved on to Dungeons and Dragons Online. | * Moved on to Dungeons and Dragons Online. | ||
== Michael Kujawa == | == Michael Kujawa == | ||
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* Moved on to Dungeons and Dragons Online. | * Moved on to Dungeons and Dragons Online. | ||
[[Image:Jesse Kurlancheek.jpg]] | [[Image:Jesse Kurlancheek.jpg]] | ||
== Chris "Stormwaltz" L'Etoile == | == Chris "Stormwaltz" L'Etoile == | ||
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* AC1 Development: (2001) | * AC1 Development: (2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Mark Lizotte == | == Mark Lizotte == | ||
* AC1 Development: (2001) | * AC1 Development: (2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Chris Lye == | == Chris Lye == | ||
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* In-game References: [[K'nath S'hirc]] | * In-game References: [[K'nath S'hirc]] | ||
*Interviews: [http://archive.gamespy.com/interviews/february04/mythica/ GameSpy], [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer] | *Interviews: [http://archive.gamespy.com/interviews/february04/mythica/ GameSpy], [http://www.digitalgamedeveloper.com/2002/11_nov/features/dlmmogd112602.htm Digital Game Developer] | ||
== Peter A. MacDonald == | == Peter A. MacDonald == | ||
* AC1 Development: (1997, 1998, 1999, 2000, 2001) | * AC1 Development: (1997, 1998, 1999, 2000, 2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Allan "Orion" Maki == | == Allan "Orion" Maki == | ||
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* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Producer | * Positions: Producer | ||
== Deb Kelly Matteson == | == Deb Kelly Matteson == | ||
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* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Ming Sun Ho == | == Ming Sun Ho == | ||
* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Technical Artist | * Positions: Technical Artist | ||
== Bert Molinari == | == Bert Molinari == | ||
* AC1 Development: (2002) | * AC1 Development: (2002) | ||
* Positions: Engineer | * Positions: Engineer | ||
== Jon Monsarrat == | == Jon Monsarrat == | ||
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* [http://www.mit.edu/~jonmon/Business/Turbine/ The Turbine Story] | * [http://www.mit.edu/~jonmon/Business/Turbine/ The Turbine Story] | ||
[[Image:Jon Monsarrat.jpg]] | [[Image:Jon Monsarrat.jpg]] | ||
== Maximilian Montserrat == | == Maximilian Montserrat == | ||
* AC1 Development: (1997, 1998, 1999) | * AC1 Development: (1997, 1998, 1999) | ||
* Positions: Graphics Engineer | * Positions: Graphics Engineer | ||
== James Morris == | == James Morris == | ||
* AC1 Development: (1998, 1999) | * AC1 Development: (1998, 1999) | ||
* Positions: Sever/Networking Engineer | * Positions: Sever/Networking Engineer | ||
== Jessica Mulligan == | == Jessica Mulligan == | ||
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* Positions: Executive Producer | * Positions: Executive Producer | ||
* Interviews: [http://www.gamasutra.com/view/feature/2287/interview_call_of_the_wild__.php Gamasutra] | * Interviews: [http://www.gamasutra.com/view/feature/2287/interview_call_of_the_wild__.php Gamasutra] | ||
== Mark Murakami == | == Mark Murakami == | ||
* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Engineer | * Positions: Engineer | ||
== David A. Namerow == | == David A. Namerow == | ||
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* AC1 Development: (1997, 1998, 1999) | * AC1 Development: (1997, 1998, 1999) | ||
* Positions: Graphics Engineer | * Positions: Graphics Engineer | ||
== Lisa H. Patacchiola == | == Lisa H. Patacchiola == | ||
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* In-game References: [[K'nath I'km]] | * In-game References: [[K'nath I'km]] | ||
* Also worked on Asheron's Call 2 and Lord of the Rings Online. | * Also worked on Asheron's Call 2 and Lord of the Rings Online. | ||
== Luke Petre == | == Luke Petre == | ||
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* Biography: [http://ww2.wizards.com/Books/Wizards/Bios/default.aspx?doc=pierson Wizards.com] | * Biography: [http://ww2.wizards.com/Books/Wizards/Bios/default.aspx?doc=pierson Wizards.com] | ||
[[Image:Chris Pierson.jpg]] | [[Image:Chris Pierson.jpg]] | ||
== Todd Porter == | == Todd Porter == | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Engineer | * Positions: Engineer | ||
== Sandra "Srand" Powers == | == Sandra "Srand" Powers == | ||
Line 561: | Line 500: | ||
* Website: [http://thinglefin.com/ http://thinglefin.com/] | * Website: [http://thinglefin.com/ http://thinglefin.com/] | ||
[[Image:Toby Ragaini.jpg]] | [[Image:Toby Ragaini.jpg]] | ||
== Mike Raiter == | == Mike Raiter == | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Engineer | * Positions: Engineer | ||
== Andy Reiff == | == Andy Reiff == | ||
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* Designed and implemented AC's core game system infrastructure, including Skill, Combat, AI, Magic, and Allegiance Systems. | * Designed and implemented AC's core game system infrastructure, including Skill, Combat, AI, Magic, and Allegiance Systems. | ||
* Moved on to the Lord of the Rings Online. | * Moved on to the Lord of the Rings Online. | ||
== Brandon "Meanbeard" Salinas == | == Brandon "Meanbeard" Salinas == | ||
Line 582: | Line 518: | ||
* [http://www.mobygames.com/developer/sheet/view/developerId,119320/ Other Games Worked On] | * [http://www.mobygames.com/developer/sheet/view/developerId,119320/ Other Games Worked On] | ||
* [http://www.neenerneener.net/?p=32 Put Down the Torches essay] | * [http://www.neenerneener.net/?p=32 Put Down the Torches essay] | ||
== Aatish Salvi == | == Aatish Salvi == | ||
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* Harvard MBA | * Harvard MBA | ||
[[Image:Dan Scherlis.jpg]] | [[Image:Dan Scherlis.jpg]] | ||
== Geoff Scott == | == Geoff Scott == | ||
* AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005) | * AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005) | ||
* Positions: Sound Effects Design & Music | * Positions: Sound Effects Design & Music | ||
== Toby Seltsam == | == Toby Seltsam == | ||
* AC1 Development: (2004, 2005, 2006) | * AC1 Development: (2004, 2005, 2006) | ||
* Positions: Data Integrator, Content Design, QA Lead | * Positions: Data Integrator, Content Design, QA Lead | ||
== Severlin == | == Severlin == | ||
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* Positions: Senior Game Engineer | * Positions: Senior Game Engineer | ||
* In-game References: [[Ves the Mad]] (Sev) | * In-game References: [[Ves the Mad]] (Sev) | ||
== Michael Sheidow == | == Michael Sheidow == | ||
Line 618: | Line 549: | ||
* Positions: Artist | * Positions: Artist | ||
[[Image:Michael Sheidow.jpg]] | [[Image:Michael Sheidow.jpg]] | ||
== Zach Shukan == | == Zach Shukan == | ||
Line 624: | Line 554: | ||
* Positions: Artist | * Positions: Artist | ||
[[Image:Zach Shukan.jpg]] | [[Image:Zach Shukan.jpg]] | ||
== Ben Smith == | == Ben Smith == | ||
* AC1 Development: (2001) | * AC1 Development: (2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Randy Spong == | == Randy Spong == | ||
* AC1 Development: (2002, 2003, 2004, 2005) | * AC1 Development: (2002, 2003, 2004, 2005) | ||
* Positions: Online Community Relations, Engineer | * Positions: Online Community Relations, Engineer | ||
== Jason Suinn == | == Jason Suinn == | ||
* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Content Designer, Designer | * Positions: Content Designer, Designer | ||
== James Todd == | == James Todd == | ||
* AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005) | * AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005) | ||
* Positions: Server/Networking Engineer, Lead Server Engineer | * Positions: Server/Networking Engineer, Lead Server Engineer | ||
== Ken Troop == | == Ken Troop == | ||
Line 656: | Line 581: | ||
* AC1 Development: (1999, 2000, 2001) | * AC1 Development: (1999, 2000, 2001) | ||
* Positions: Artist | * Positions: Artist | ||
== Cyril Van der Haegen == | == Cyril Van der Haegen == | ||
Line 662: | Line 586: | ||
* Positions: Artist | * Positions: Artist | ||
[[Image:Cyril Van der Haegen.jpg]] | [[Image:Cyril Van der Haegen.jpg]] | ||
== Chris Willis == | == Chris Willis == | ||
* AC1 Development: (2004, 2005) | * AC1 Development: (2004, 2005) | ||
* Positions: Artist | * Positions: Artist | ||
== Ian Wilmoth == | == Ian Wilmoth == | ||
Line 673: | Line 595: | ||
* Positions: Artist | * Positions: Artist | ||
[[Image:Ian Wilmoth.jpg]] | [[Image:Ian Wilmoth.jpg]] | ||
== Ronald Winter == | == Ronald Winter == | ||
* AC1 Development: (1998, 1999, 2000, 2001) | * AC1 Development: (1998, 1999, 2000, 2001) | ||
* Positions: Intern, Artist | * Positions: Intern, Artist | ||
== Annabel Sara Worthington == | == Annabel Sara Worthington == |
Revision as of 04:36, 12 November 2008
List of developers that have helped shape Asheron's Call over the years. This list is meant to be inclusive and expansive. AC1 development includes years when they were directly or indirectly (consultation) involved with Asheron's Call.
Jeff Anderson
- AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006, 2007)
- Positions: Executive Producer, CEO & President
- Interviews: GigNews, SlashDot, GameSpy, RPGVault
- Abrupt Departure
Joe Angell
- AC1 Development: (1994, 1995, 1997, 1998, 1999, 2000, 2001)
- Positions: Original Developer, Artist, Lead Animator, Artist Tools Programmer
- Website: http://www.tmproductions.com/Intro.html
- Owns a 1981 DeLorean, one of 9,000 created.
Charles Bandes
- AC1 Development: (1999, 2000, 2001)
- Positions: Live Team Lead
- Games Worked On
- Dev Chats: 2000/10/18
Alex "Ibn" Beckers
- AC1 Development: (2003, 2004, 2005)
- Positions: Online Community Relations Representative, Producer
- In-game References: K'nath X'ela
- Interviews: E3 2005 - ACVault
Jason Bell
- AC1 Development: (2004, 2005)
- Positions: Executive Vice President
Lee Berger
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Engineer, Game Systems Engineer
Todd Berkebile
- AC1 Development: (2001, 2002, 2003, 2004, 2005)
- Positions: Engineer, Server/Networking/Game Systems Engineer, Technical Engineering Lead
Jason Booth
- AC1 Development: (1997, 1998, 1999, 2000, 2001, 2002)
- Positions: Artist, Lead Technical Artist, Creative Director (AC2)
- In-game References: K'nath N'osaj
- Other Games Worked On
- Interviews: GameSpy, WarCry, Interactive Audio Special Interest Group
Greg "GrogBro" Breault
- AC1 Development: (2002, 2003)
- Positions: Artist
- In-game References: K'nath G'erg
- Website: http://www.gregbreault.com
Tim Brennan
- AC1 Development: (1996, 1997, 1998, 1999)
- Positions: Original Developer, Lead Server Engineer, Lead Engineer, Producer
- Worked on Windows NT as a Microsoft intern.
John Cameron
- AC1 Development: (1999, 2000, 2001)
- Positions: Artist
Andy "Frelorn" Cataldo
- AC1 Development: (2004, 2005, 2006, 2007, 2008)
- Positions: Player Support Representative, Content Design, Online Community Relations, Community Relations Manager
- In-game References: Lorfne the Unhinged
- Interviews: ACVault 100th Patch, Gamer's Info, WarCry 100th Patch, MMPORG.com
Brandon Chamberlain
- AC1 Development: (2000, 2001)
- Positions: QA Manager, Director of Online Services
Rob Ciccolini
- AC1 Development: (2006)
- Positions: Artist, Lead Engineer
Arthur Correa
- AC1 Development: (2002)
- Positions: Engineer
Brian Cottle
- AC1 Development: (2006)
- Positions: Artist
Heather "Zyrca" Cousineau
- AC1 Development: (2003, 2004, 2005, 2006)
- Positions: Engineer, Game Systems Engineer
- In-game References: K'nath Thea'reh
- Website: http://www.zyrca.net
James Cowgill
- AC1 Development: (1999, 2000, 2001)
- Positions: Live Team Lead
Jim Crowley
- AC1 Development: 2007, 2008
- Positions: AC1 Live Producer, Turbine CEO
Nikolaus Davidson
- AC1 Development: (1999, 2000, 2001)
- Positions: Live Team Lead
Kwesi Davis
- AC1 Development: (2001)
- Positions: Tools Engineer
Eric Deans
- AC1 Development: (2005, 2006)
- Positions: Content Designer, Artist
Jay DeMarrais
- AC1 Development: (1997, 1998, 1999)
- Positions: Graphics Engineer
Sean Dickinson
- AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006)
- Positions: QA, Lead Quality Assurance, Content Designer, Lead Data Integrator
Bobo Do
- AC1 Development: (1999, 2000, 2001)
- Positions: Intern, Artist
Chris Dyl
- AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
- Positions: Original Developer, Lead Graphics Engineer, Lead Software Engineer
- A trained physicist, was the primary architect of AC's graphics, physics, animation, client autonomy, and large-scale world-creation technologies.
- Chief Technology Officer at Turbine.
Matt "Scenario" Elliot
- AC1 Development: (2003, 2004, 2005, 2006)
- Positions: Artist, Lead Artist, Lead Technical Artist
- In-game References: K'nath T'amt
Bryan Ellis
- AC1 Development: (2003, 2004, 2005)
- Positions: Artist, Lead Artist
Michael Ferrier
- AC1 Development: (1997, 1998, 1999)
- Positions: User Interface Engineer
Katie Finin
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Engineer, Game Systems Engineer
Matthew Ford
- AC1 Development: (1999, 2000, 2001)
- Positions: Microsoft Producer
Chris Foster
- AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001)
- Positions: Original Developer, Designer, Live Team Lead, Creative Director
- In-game References: K'nath S'hirc
Isabelle Garbani
- AC1 Development: (1999, 2000, 2001)
- Positions: Artist, Lead Artist
Elliot Gilman
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Game Systems Engineer, Lead Content Integrator
Jonathan "Calandryll" Hanna
- AC1 Development: (2005)
- Positions: Director of Online Community Relations, Producer
- Interviews: E3 2005 - ACVault, WarCry
Eric Heimburg
- AC1 Development: (1999, 2000, 2001)
- Positions: Engineer
Scott Herrington
- AC1 Development: (1999, 2000, 2001)
- Positions: Live Team Lead, Executive Producer
- Interviews: Digital Game Developer
Tim Holman
- AC1 Development: (2002, 2003)
- Positions: Producer
Sean Huxter
- AC1 Development: (1995, 1996, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006)
- Positions: Original Developer, Artist, Lead Artist, Art Director
- Website: Sean Huxter 3D Animator
- Interviews: GameSpy
Damon Iannuzzelli
- AC1 Development: (1999, 2000, 2001)
- Positions: Artist
- Also worked on AC2.
Eri Izawa
- AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001)
- Positions: Original Developer, Live Team Lead
- Website: Moby Games
Dave "Crowley" Javier
- AC1 Development: (2001, 2002, 2003, 2004, 2005, 2006)
- Positions: Lead Designer, Producer, Lore Writer
- In-game References: Cloywer the Unstable
- Interviews: E3 2005 - ACVault
Steven "Ski-Dawg" Kaminsky
- AC1 Development: (2003, 2004, 2005)
- Positions: Executive Producer
Ken Karl
- AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003)
- Positions: Beta Coordinator, Community Manager, Microsoft Producer
Cardell Kerr
- AC1 Development: (2001)
- Positions: Content Designer
Kintani
- AC1 Development: (2005, 2006, 2007, 2008)
- Positions: Quality Assurance, Content Designer
- In-game References: Inkitan the Crazed
- Interviews: ACVault
Sean Koriakin
- AC1 Development: (1998, 1999, 2000, 2001)
- Positions: Intern, Artist
- Interviews: StudioDaily
Chris Knowles
- AC1 Development: (2002, 2003, 2004)
- Positions: Content Designer, Data Integrator, Turbine Test
- Moved on to Dungeons and Dragons Online.
Michael Kujawa
- AC1 Development: (1999, 2000, 2001)
- Positions: Engineer, Server/Networking Engineer
- Moved on to Dungeons and Dragons Online and Lord of the Rings Online.
Jesse "Devilmouse" Kurlancheek
- AC1 Development: (1999, 2000, 2001)
- Positions: Designer
- Moved on to Dungeons and Dragons Online.
Chris "Stormwaltz" L'Etoile
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Designer
- In-game References: K'nath S'hirc
- Interviews: WarCry
Brian Labore
- AC1 Development: (2001)
- Positions: Artist
Mark Lizotte
- AC1 Development: (2001)
- Positions: Artist
Chris Lye
- AC1 Development: ??
- Positions:
- In-game References: K'nath S'hirc
- Interviews: GameSpy, Digital Game Developer
Peter A. MacDonald
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Artist
Allan "Orion" Maki
- AC1 Development: (1999, 2000, 2001, 2002, 2003, 2004)
- Positions: Community Manager, Content Designer, Lead Designer
- In-game References: K'nath La'nal
Darren Manes
- AC1 Development: (2004, 2005)
- Positions: Producer
Deb Kelly Matteson
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Quality Assurance Manager, Live Team Lead
William Mauritzen
- AC1 Development: (1999, 2000, 2001)
- Positions: Artist
Ming Sun Ho
- AC1 Development: (2004, 2005)
- Positions: Technical Artist
Bert Molinari
- AC1 Development: (2002)
- Positions: Engineer
Jon Monsarrat
- AC1 Development: (1994, 1995, 1996, 1997, 1998, 1999)
- Positions: CEO, CTO, Board Chairman
- Turbine Founder - 1994
- Website: http://www.mit.edu/~jonmon/
- The Turbine Story
Maximilian Montserrat
- AC1 Development: (1997, 1998, 1999)
- Positions: Graphics Engineer
James Morris
- AC1 Development: (1998, 1999)
- Positions: Sever/Networking Engineer
Jessica Mulligan
- AC1 Development: (2003, 2004, 2005)
- Positions: Executive Producer
- Interviews: Gamasutra
Mark Murakami
- AC1 Development: (2004, 2005)
- Positions: Engineer
David A. Namerow
- AC1 Development: (1998, 1999, 2000, 2001)
- Positions: Community Manager
- Dev Chats: 1999/11/03
Les Nelken
- AC1 Development: (2001, 2002, 2003, 2004)
- Positions: Content Designer, Lead Designer
- Moved on to Lord of the Rings Online.
- In-game References: K'nath S'el
Daniel O'Brien
- AC1 Development: (1997, 1998, 1999)
- Positions: Graphics Engineer
Lisa H. Patacchiola
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Engineer, Lead User Interface Systems Engineer
- Moved on to Asheron's Call 2.
Kim "Mirin" Payson
- AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004)
- Positions: Original Developer, Content Designer, Producer, Lead Designer
- In-game References: K'nath I'km
- Also worked on Asheron's Call 2 and Lord of the Rings Online.
Luke Petre
- AC1 Development: (1999, 2000, 2001)
- Positions: Engineer
- Moved on to Asheron's Call 2, then to Lord of the Rings Online.
- Games Worked On
Chris Pierson
- AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001)
- Positions: Original Developer, Designer, Content Designer
- Wikipedia: Chris Pierson
- Biography: Wizards.com
Todd Porter
- AC1 Development: (1999, 2000, 2001)
- Positions: Engineer
Sandra "Srand" Powers
- AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005)
- Positions: Engineer, Game Systems Designer, Lead Engineer, Producer
- In-game References: K'nath An'dras, Ciandra, Arcanum Alchemist
Justin Quimby
- AC1 Development: (1998, 1999, 2000, 2001)
- Positions: Engineer, Game Systems Engineer, Lead Engineer
- Moved on to Director of Engineering for Dungeons and Dragons Online.
- Games Worked On
- Interviews: TenTonHammer
Toby Ragaini
- AC1 Development: (1995, 1996, 1997, 1998, 1999, 2000)
- Positions: Original Developer, Lead Designer, Associate Producer
- Led the game design team, responsible for the complete design and specification of all game systems and user interactions.
- Interviews: Gamasutra Postmortem, GameSpy, IGNVault
- Website: http://thinglefin.com/
Mike Raiter
- AC1 Development: (1999, 2000, 2001)
- Positions: Engineer
Andy Reiff
- AC1 Development: (1996, 1997, 1998, 1999, 2000, 2001)
- Positions: Original Developer, Engineer, Lead Game Systems Engineer
- Designed, coded, and administered several successful MUDs before joining Turbine.
- Designed and implemented AC's core game system infrastructure, including Skill, Combat, AI, Magic, and Allegiance Systems.
- Moved on to the Lord of the Rings Online.
Brandon "Meanbeard" Salinas
- AC1 Development: (2004, 2005)
- Positions: Lead Designer, Lore Writer
- Departure Post
- Other Games Worked On
- Put Down the Torches essay
Aatish Salvi
- AC1 Development: (1999, 2000, 2001)
- Positions: Engineer
- Moved on to Asheron's Call 2 and Lord of the Rings Online.
- Interviews: CAVG
Dan Scherlis
- AC1 Development: (1996, 1997, 1998, 1999)
- Positions: Producer, Executive Producer, CEO
- Harvard MBA
Geoff Scott
- AC1 Development: (2000, 2001, 2002, 2003, 2004, 2005)
- Positions: Sound Effects Design & Music
Toby Seltsam
- AC1 Development: (2004, 2005, 2006)
- Positions: Data Integrator, Content Design, QA Lead
Severlin
- AC1 Development: (2006, 2007, 2008)
- Positions: Senior Game Engineer
- In-game References: Ves the Mad (Sev)
Michael Sheidow
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Artist
Zach Shukan
- AC1 Development: (1997, 1998, 1999)
- Positions: Artist
Ben Smith
- AC1 Development: (2001)
- Positions: Artist
Randy Spong
- AC1 Development: (2002, 2003, 2004, 2005)
- Positions: Online Community Relations, Engineer
Jason Suinn
- AC1 Development: (2004, 2005)
- Positions: Content Designer, Designer
James Todd
- AC1 Development: (1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005)
- Positions: Server/Networking Engineer, Lead Server Engineer
Ken Troop
- AC1 Development: (1999, 2000, 2001, 2002)
- Positions: Designer, Lead Designer, Producer
- Moved on to Dungeons and Dragons Online.
- Interviews: UnknownPlayer, GameSpy, Stratics, MMPORPG, GamerZero Video
Sean Turbitt
- AC1 Development: (1999, 2000, 2001)
- Positions: Artist
Cyril Van der Haegen
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: Artist
Chris Willis
- AC1 Development: (2004, 2005)
- Positions: Artist
Ian Wilmoth
- AC1 Development: (1997, 1998, 1999)
- Positions: Artist
Ronald Winter
- AC1 Development: (1998, 1999, 2000, 2001)
- Positions: Intern, Artist
Annabel Sara Worthington
- AC1 Development: (1997, 1998, 1999, 2000, 2001)
- Positions: User Interface Engineer, Engineer