>Arkalor's Bot
m (Text replace - "Category:Patch" to "Category:Patches")
m (tidy up (dialog, item tables, itemlinks))
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Patch Size: 901k (Client: 4,624k)
Patch Size: 901k (Client: 4,624k)


=== [[Town Crier]] Rumors ===
=== New Dialog ===
''Free Rumors'':
==== [[Town Crier]] Rumors ====
:<font color=darkgoldenrod>
{{Dialog|
:Town Crier tells you, "There is a man up near the Frozen Valley who has been searching for his brother. If you're looking for adventure you may want to head there."<br>
''Free Rumors''
:Town Crier tells you, "Good news! The tailors have figured out how to remove the looks from all of the special armors in Dereth."
|
:Town Crier tells you, "I hear there are even new reduction options on the larger armor pieces."
|Town Crier tells you, "There is a man up near the Frozen Valley who has been searching for his brother. If you're looking for adventure you may want to head there."
:Town Crier tells you, "I've heard rumors about a new augmentation that is available from Bandit Castle. I wonder what it could be."
|Town Crier tells you, "Good news! The tailors have figured out how to remove the looks from all of the special armors in Dereth."
:Town Crier tells you, "I've noticed a few new helpful people around certain towns. Always nice to see new faces."
|Town Crier tells you, "I hear there are even new reduction options on the larger armor pieces."
</font>
|Town Crier tells you, "I've heard rumors about a new augmentation that is available from Bandit Castle. I wonder what it could be."
|Town Crier tells you, "I've noticed a few new helpful people around certain towns. Always nice to see new faces."


''Pyreal Rumors:''
<font color=darkgoldenrod>
:Town Crier tells you, "Have you heard the excellent news? Leather and Sandstone can now be applied to all weapons and armor. The uninscription stone should work on all of those items as well."
:Town Crier tells you, "Sir Daeglan, by Neftet, is searching for information on Geraine. Any brave adventurers should report to him, I ams sure they will be rewarded greatly."
:Town Crier tells you, "With the new tailoring and reduction options some of the armor pieces seem to have changed the parts of the body they cover."
:Town Crier tells you, "Seems like we'll be seeing a lot of new outfits running around these towns soon."
:Town Crier tells you, "There is a new Empyrean who uses his abilities to allow the adjustment of ones natural attributes."
</font>
----


=== [[Ulgrim]] Rumors ===
''Pyreal Rumors''
 
|Town Crier tells you, "Have you heard the excellent news? Leather and Sandstone can now be applied to all weapons and armor. The uninscription stone should work on all of those items as well."
|Town Crier tells you, "Sir Daeglan, by Neftet, is searching for information on Geraine. Any brave adventurers should report to him, I ams sure they will be rewarded greatly."
|Town Crier tells you, "With the new tailoring and reduction options some of the armor pieces seem to have changed the parts of the body they cover."
|Town Crier tells you, "Seems like we'll be seeing a lot of new outfits running around these towns soon."
|Town Crier tells you, "There is a new Empyrean who uses his abilities to allow the adjustment of ones natural attributes."
 
}}


''Free Rumors'':
==== [[Ulgrim]] Rumors ====
{{Dialog|
''Free Rumors''


:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Hey I hear the disco is open again. I remember the first year that place opened, I partied all night long."</font><br>
|Ulgrim the Unpleasant tells you, "Hey I hear the disco is open again. I remember the first year that place opened, I partied all night long."
:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "You've haven't partied until you've partied with me. You can start by getting me a stout."</font><br>
|Ulgrim the Unpleasant tells you, "You've haven't partied until you've partied with me. You can start by getting me a stout."


:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "It's about time those town criers stopped dressing up like fools. You'd think they would take their simple job more seriously."</font><br>
|Ulgrim the Unpleasant tells you, "It's about time those town criers stopped dressing up like fools. You'd think they would take their simple job more seriously."


:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "You'd think those people running the Town Network would at least change the Tou-Tou sign."</font><br>
|Ulgrim the Unpleasant tells you, "You'd think those people running the Town Network would at least change the Tou-Tou sign."
:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Maybe they just like seeing the look on people's faces as they step through the portal."</font><br>
|Ulgrim the Unpleasant tells you, "Maybe they just like seeing the look on people's faces as they step through the portal."


''Stout Rumors:''
''Stout Rumors''


:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "More problems up in the Frozen Valley. What can you say about some that wanders into caves he knows he shouldn't be in?"</font><br>
|Ulgrim the Unpleasant tells you, "More problems up in the Frozen Valley. What can you say about some that wanders into caves he knows he shouldn't be in?"
:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "If you head up there make sure to drink some stout first. That's what I do, it keeps you warm."</font><br>
|Ulgrim the Unpleasant tells you, "If you head up there make sure to drink some stout first. That's what I do, it keeps you warm."
:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "And those wights aren't so hideous when you're drunk, know what I mean?"</font><br>
|Ulgrim the Unpleasant tells you, "And those wights aren't so hideous when you're drunk, know what I mean?"


:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "So the tailors have added some more options with those kits they sell."</font><br>
|Ulgrim the Unpleasant tells you, "So the tailors have added some more options with those kits they sell."
:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Remember back when a man was judged by how well he performed in combat, not by how his shoes matched his helm."</font><br>
|Ulgrim the Unpleasant tells you, "Remember back when a man was judged by how well he performed in combat, not by how his shoes matched his helm."
:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Times like this lead me to drinking..."</font><br>
|Ulgrim the Unpleasant tells you, "Times like this lead me to drinking..."


:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "Some fool in Neftet is looking for information on Geraine. Nothing like being months behind what is going on."</font><br>
|Ulgrim the Unpleasant tells you, "Some fool in Neftet is looking for information on Geraine. Nothing like being months behind what is going on."
:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "He asked me for the information, and I do have it all, but he didn't even offer me a stout first."</font><br>
|Ulgrim the Unpleasant tells you, "He asked me for the information, and I do have it all, but he didn't even offer me a stout first."
:<font color=darkgoldenrod>Ulgrim the Unpleasant tells you, "That's a hint."</font><br>
|Ulgrim the Unpleasant tells you, "That's a hint."


}}
----
----


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* [[Tinkering]]
* [[Tinkering]]
** Quest items, [[Cloaks]], and higher tier [[Rares]] can now be [[Leather Salvage|Leathered]] and [[Sandstone Salvage|Sandstoned]]
** Quest items, [[Cloaks]], and higher tier [[Rares]] can now be [[Leather Salvage|Leathered]] and [[Sandstone Salvage|Sandstoned]]
** The name for all new Salvage has changed: instead of Salvaged (Material) it is now (Material) Salvage.
** The name for all new Salvage has changed| instead of Salvaged (Material) it is now (Material) Salvage.
** All preexisting Salvage bags have been renamed to (Material) Salvaged.
** All preexisting Salvage bags have been renamed to (Material) Salvaged.
** [[Foolproof Salvage]] has been renamed to (Material) Foolproof.
** [[Foolproof Salvage]] has been renamed to (Material) Foolproof.
* [[Augmentations]]
* [[Augmentations]]
** There is a new Augmentation [[Jack of All Trades]] as part of the [[Master of Design]] event.
** There is a new Augmentation [[Jack of All Trades]] as part of the Master of Design event.
** All [[Isparian]]s were given the [[Jack of All Trades]] Augmentation for free as part of the [[Master of Design]] event.
** All [[Isparian]]s were given the [[Jack of All Trades]] Augmentation for free as part of the Master of Design event.


* [[Uninscription Stone]]s
* [[Uninscription Stone]]s
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* [[Wardley and the Wights]]
* [[Wardley and the Wights]]
* [[Strathelar Royal Cloak Quest]]
* [[Strathelar Royal Cloak Quest]]
* Rare drop [[Cloaks]]: [[Creeping Blight Cloak]] and a [[House Mhoire Cloak]]
* Rare drop [[Cloaks]]| [[Creeping Blight Cloak]] and a [[House Mhoire Cloak]]


==== Updated Quests ====
==== Updated Quests ====
* [[Attribute and Skill Redistribution]] - Attribute Reset NPC [[Chafulumisa]] added to [[Asheron's Castle]].
* [[Attribute and Skill Redistribution]] - Attribute Reset NPC [[Chafulumisa]] added to [[Asheron's Castle]].
* [[Monthly Explorer Society Quests]]
* [[Monthly Explorer Society Quests]]
*: WARNING: These quests are standalone quests, the xp bonuses are strictly handled by the NPCs in Kara, speak to them after finishing to get your bonus. Also your timer for the bonuses depend on when you completed last month's set of quests, speak to each NPC to find out if your timer hasn't expired yet. More details [[Monthly Explorer Society Quests|here]].
 
:* [[Ansar El-Kerdany]]: [[Sword of Bellenesse]]
|{{Dialog|
::<font color=darkgoldenrod>Ansar El-Kerdany tells you, "Greetings Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
* [[Ansar El-Kerdany]] [[Sword of Bellenesse]]
::Ansar El-Kerdany tells you, "We have decided that the Sword of Bellenesse should be retrieved from the cave in which it now rots."
|Ansar El-Kerdany tells you, "Greetings Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
::Ansar El-Kerdany tells you, "Collect that sword and I shall reward you. As for who you return the sword to, we of the Explorer Society do not choose sides."</font>
|Ansar El-Kerdany tells you, "We have decided that the Sword of Bellenesse should be retrieved from the cave in which it now rots."
:* [[Esmond Fielding]]: [[Shield of Yanshi Quest]]
|Ansar El-Kerdany tells you, "Collect that sword and I shall reward you. As for who you return the sword to, we of the Explorer Society do not choose sides."
::<font color=darkgoldenrod>Esmond Fielding tells you, "Greetings Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
:* [[Esmond Fielding]] [[Shield of Yanshi Quest]]
::Esmond Fielding tells you, "This month we have decided that Royal Guard Adrana needs help with uncovering the source of the disturbances near town."
|Esmond Fielding tells you, "Greetings Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
::Esmond Fielding tells you, "Travel to Yanshi and aid her in this matter. Return to me after you have completed her request and I shall reward you."</font>
|Esmond Fielding tells you, "This month we have decided that Royal Guard Adrana needs help with uncovering the source of the disturbances near town."
:* [[Niccolo De Luca]]: [[Southern Shroud Cabal]]
|Esmond Fielding tells you, "Travel to Yanshi and aid her in this matter. Return to me after you have completed her request and I shall reward you."
::<font color=darkgoldenrod>Niccolo De Luca tells you, "Greetings Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
:* [[Niccolo De Luca]] [[Southern Shroud Cabal]]
::Niccolo De Luca tells you, "This month we have decided that the Shroud Cabal have been getting out of hand."
|Niccolo De Luca tells you, "Greetings Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
::Niccolo De Luca tells you, "Seek access through the Southern Resonance Crystal and retrieve the Ley Leech's Medallion. Return to me when this is done and I shall reward you."</font>
|Niccolo De Luca tells you, "This month we have decided that the Shroud Cabal have been getting out of hand."
|Niccolo De Luca tells you, "Seek access through the Southern Resonance Crystal and retrieve the Ley Leech's Medallion. Return to me when this is done and I shall reward you."
}}
----
----
=== New [[NPCs]] ===
* [[Bartender Greeter]]s
* [[Bartender Greeter]]s
** [[A'shadieeyah]] - 21.7S, 1.6W in the [[Yaraq]] Tavern
** [[A'shadieeyah]] - 21.7S, 1.6W in the [[Yaraq]] Tavern
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==== Updated NPCs ====
==== Updated NPCs ====
*  Now sell contracts (Rumors have been retired):
*  Now sell contracts (Rumors have been retired)|
** [[Barkeep Edsel]]
** [[Barkeep Edsel]]
** [[Barkeeper Jean Vaden]]
** [[Barkeeper Jean Vaden]]
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* [[Society Quartermaster]]s - Now sell Tailoring tools to remove the small capes and/or robes from society breastplates, and society cloak appliers.
* [[Society Quartermaster]]s - Now sell Tailoring tools to remove the small capes and/or robes from society breastplates, and society cloak appliers.
* [[Asheron]]
* [[Asheron]]
:<font color=darkgoldenrod>Asheron tells you, "Bael'zharon will not stop trying to destroy these lands."<br>
|Asheron tells you, "Bael'zharon will not stop trying to destroy these lands."
:Asheron tells you, "We will have to remain vigilant and strong."<Br>
|Asheron tells you, "We will have to remain vigilant and strong."<Br>
:Asheron tells you, "As long as we have powerful forces on our side, Dereth shall remain safe."</font>
|Asheron tells you, "As long as we have powerful forces on our side, Dereth shall remain safe."
* Some NPCs, such as the NPCs at the [[Encampment near Neftet]] started wearing cloaks, for example with the Strathelar Emblem.
* Some NPCs, such as the NPCs at the [[Encampment near Neftet]] started wearing cloaks, for example with the Strathelar Emblem.
----
----
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  | Contract for Yanshi Tunnels
  | Contract for Yanshi Tunnels
  | Contract for Aerbax's Prodigal Tusker  
  | Contract for Aerbax's Prodigal Tusker  
  | Contract for Killtask: Gurog Minions
  | Contract for Killtask| Gurog Minions
  | Contract for Killtask: Gurog Soldiers
  | Contract for Killtask| Gurog Soldiers
  | Contract for Killtask: Gurog Henchmen
  | Contract for Killtask| Gurog Henchmen
}}
}}


{{Item Table|Caption=[[Strathelar Royal Cloak Quest]]
{{Item Table|Caption=[[Strathelar Royal Cloak Quest]]
  | Large Tome
  | Large Tome
  | Book 1: The Apostates
  | Book 1| The Apostates
  | Book 2: The Gurogs and the beginnings of the Plan
  | Book 2| The Gurogs and the beginnings of the Plan
  | Book 3: The Time Ritual and the Sand Kings
  | Book 3| The Time Ritual and the Sand Kings
  | Book 4: Further Manipulations of Time
  | Book 4| Further Manipulations of Time
  | Strathelar Royal Cloak
  | Strathelar Royal Cloak
}}
}}
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}}
}}


{{Item Table|Caption=[[Tailoring#Armor_Reduction_Tools|Tailoring]]
{{Item Table|Caption=[[Tailoring#Armor Reduction Tools|Tailoring]]
  | Armor Middle Reduction Tool
  | Armor Middle Reduction Tool
  | Armor Lower Reduction Tool
  | Armor Lower Reduction Tool
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=== Updated Items ===
=== Updated Items ===
* {{Icon Link|Fists of Stone}} - New Icon
* {{Itemlink|Fists of Stone}} - New Icon
* {{Icon Link|Fleet Strike Gauntlets}} - No longer covers Lower Arms.
* {{Itemlink|Fleet Strike Gauntlets}} - No longer covers Lower Arms.
* {{Icon Link|Swift Strike Gauntlets}} - No longer covers Lower Arms.
* {{Itemlink|Swift Strike Gauntlets}} - No longer covers Lower Arms.
* {{Icon Link|Quick Strike Gauntlets}} - No longer covers Lower Arms.
* {{Itemlink|Quick Strike Gauntlets}} - No longer covers Lower Arms.
* {{Icon Link|Assassin's Cowl}} - No longer covers Head.
* {{Itemlink|Assassin's Cowl}} - No longer covers Head.
* {{Icon Link|Cowl of the Sand}} - No longer covers Head.
* {{Itemlink|Cowl of the Sand}} - No longer covers Head.
* {{Icon Link|Doomshark Hide Coat}} - No longer covers Head.
* {{Itemlink|Doomshark Hide Coat}} - No longer covers Head.
* {{Icon Link|Auroric Exarch Coat}} - No longer covers Hands or Abdomen.
* {{Itemlink|Auroric Exarch Coat}} - No longer covers Hands or Abdomen.
* {{Icon Link|Exarch Plate Coat}} - No longer covers Hands or Abdomen.
* {{Itemlink|Exarch Plate Coat}} - No longer covers Hands or Abdomen.
* {{Icon Link|Luminescent Thaumaturgic Coat}} - No longer covers Hands or Abdomen.
* {{Itemlink|Luminescent Thaumaturgic Coat}} - No longer covers Hands or Abdomen.
* {{Icon Link|Thaumaturgic Plate Coat}} - No longer covers Hands or Abdomen.
* {{Itemlink|Thaumaturgic Plate Coat}} - No longer covers Hands or Abdomen.
* {{Icon Link|Clean, Dry Towel}} - Now covers Abdomen.
* {{Itemlink|Clean, Dry Towel}} - Now covers Abdomen.
* {{Icon Link|Suzuhara's Girth of Flame Protection}} - No longer covers Lower Legs.
* {{Itemlink|Suzuhara's Girth of Flame Protection}} - No longer covers Lower Legs.
* {{Icon Link|Snarl's Jerkin}} - No longer covers Lower Arms.
* {{Itemlink|Snarl's Jerkin}} - No longer covers Lower Arms.
* {{Icon Link|Upgraded Snarl's Jerkin}} - No longer covers Lower Arms.
* {{Itemlink|Upgraded Snarl's Jerkin}} - No longer covers Lower Arms.
* {{Icon Link|Empyrean Scalemail Shirt}} - No longer covers Abdomen.
* {{Itemlink|Empyrean Scalemail Shirt}} - No longer covers Abdomen.
* {{Icon Link|Branith's Shirt}} - No longer covers Abdomen.
* {{Itemlink|Branith's Shirt}} - No longer covers Abdomen.
* {{Icon|Night Club Shirt (2006)}} [[Night Club Shirt]] - No longer covers Abdomen.
* {{Itemlink|Night Club Shirt (2006)}} [[Night Club Shirt]] - No longer covers Abdomen.
* {{Icon Link|Coarse Hide Shirt}} - No longer covers Abdomen.
* {{Itemlink|Coarse Hide Shirt}} - No longer covers Abdomen.
* {{Icon Link|Aphus Lounging Shirt}} - No longer covers Abdomen.
* {{Itemlink|Aphus Lounging Shirt}} - No longer covers Abdomen.
* {{Icon Link|Aerlinthe Monarch Shirt}} - No longer covers Abdomen.
* {{Itemlink|Aerlinthe Monarch Shirt}} - No longer covers Abdomen.
* {{Icon Link|Aerlinthe Patron Shirt}} - No longer covers Abdomen.
* {{Itemlink|Aerlinthe Patron Shirt}} - No longer covers Abdomen.
* {{Icon Link|Aphus Wading Pants}} - Abdomen added to coverage.
* {{Itemlink|Aphus Wading Pants}} - Abdomen added to coverage.


==== Retired Items ====
==== Retired Items ====
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=== New [[Spells]] ===
=== New [[Spells]] ===
* {{Icon Link|Facility Hub Recall}} - Transports the caster to the [[Facility Hub]]
* {{Itemlink|Facility Hub Recall}} - Transports the caster to the [[Facility Hub]]
----
----


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{|frame="Void"
{|frame="Void"
|-
|-
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Wardley's Shirt Icon.png]]
|[[File:Wardley's Shirt Icon.png]]
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Lyceum Hood Green Icon.png]]
|[[File:Lyceum Hood Green Icon.png]]
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Lyceum Hood Blue Icon.png]]
|[[File:Lyceum Hood Blue Icon.png]]
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Lyceum Hood Purple Icon.png]]
|[[File:Lyceum Hood Purple Icon.png]]
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Lyceum Hood Yellow Icon.png]]
|[[File:Lyceum Hood Yellow Icon.png]]
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Lyceum Hood Green Icon.png]]
|[[File:Lyceum Hood Green Icon.png]]
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Lyceum Hood Minalim Icon.png]]
|[[File:Lyceum Hood Minalim Icon.png]]
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Lyceum Hood Hennacin Icon.png]]
|[[File:Lyceum Hood Hennacin Icon.png]]
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Lyceum Hood Argenory Icon.png]]
|[[File:Lyceum Hood Argenory Icon.png]]
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Lyceum Hood Thananim Icon.png]]
|[[File:Lyceum Hood Thananim Icon.png]]
|-
|-
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|28D0
|28D0
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70E5
|70E5
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70E6
|70E6
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70E7
|70E7
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70E8
|70E8
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70E9
|70E9
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70EA
|70EA
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70EB
|70EB
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70EC
|70EC
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70ED
|70ED
|-
|-
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Armor Main Reduction Tool Icon.png]]
|[[File:Armor Main Reduction Tool Icon.png]]
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Armor Lower Reduction Tool Icon.png]]
|[[File:Armor Lower Reduction Tool Icon.png]]
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Armor Middle Reduction Tool Icon.png]]
|[[File:Armor Middle Reduction Tool Icon.png]]
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|[[File:Facility Hub Recall Icon.png]]
|[[File:Facility Hub Recall Icon.png]]
|-
|-
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70F0
|70F0
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70F1
|70F1
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70F2
|70F2
|[[File:Portaldat Spacer.png]]
:[[File:Portaldat Spacer.png]]
|70F3
|70F3
|-
|-
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=== [[Known Issues]] ===
=== [[Known Issues]] ===
* Particle effects are removed when tailoring a shield that has them. This will be a permanent "bug". Addressed by Sev: ''One limitation of our item art system is that you'll have to relog to get particle effects to show up on the new shield. - Severlin''
* Particle effects are removed when tailoring a shield that has them. This will be a permanent "bug". Addressed by Sev| ''One limitation of our item art system is that you'll have to relog to get particle effects to show up on the new shield. - Severlin''
* Old style mattekar coat cannot be tailored.
* Old style mattekar coat cannot be tailored.
* No [[Augmentation Trainers]] (NPCs) appear to accept the new [[Jack of All Trades]] augmentation gem for swapping.
* No [[Augmentation Trainers]] (NPCs) appear to accept the new [[Jack of All Trades]] augmentation gem for swapping.
* The Dyeable property is currently being lost during the tailoring of some pieces of armor, this is a confirmed bug that will be fixed in the December patch.
* The Dyeable property is currently being lost during the tailoring of some pieces of armor, this is a confirmed bug that will be fixed in the December patch.
* The material of an item will not show up in ingame messages (giving a Steel Ring for example or applying salvage) (see also [http://forums.ac.turbine.com/showthread.php?&postid=602053#post602053 this thread on the Turbine Boards]:
* The material of an item will not show up in ingame messages (giving a Steel Ring for example or applying salvage) (see also [http://forums.ac.turbine.com/showthread.php?&postid=602053#post602053 this thread on the Turbine Boards]|
:<font color=green>(Player) gives you Ring.
|(Player) gives you Ring.
:You give (Player) Ring.
|You give (Player) Ring.
:(Player)  successfully applies the Salvage (100) (workmanship 5.10) to the Electric Crossbow.</font>
|(Player)  successfully applies the Salvage (100) (workmanship 5.10) to the Electric Crossbow.
:* Note: this also caused troubles with some third party programs, for example Tinkering & Salvaging Bots. Tradebots function, if the "customer" leaves out the material when checking for stuff. Buff bots do not seem to be affected.
:* Note| this also caused troubles with some third party programs, for example Tinkering & Salvaging Bots. Tradebots function, if the "customer" leaves out the material when checking for stuff. Buff bots do not seem to be affected.
:* This is probably going to be fixed in the December patch.
:* This is probably going to be fixed in the December patch.
* Unknown if it's a bug or intended: Tailoring quest items onto loot-generated items can result in some strange item names, such as "Bronze Coral Shield"
* Unknown if it's a bug or intended| Tailoring quest items onto loot-generated items can result in some strange item names, such as "Bronze Coral Shield"
* {{Icon Link|Focusing Stone}} and {{Icon Link|Overlord's Sword}} cannot be [[Leather Salvage|Leathered]].
* {{Itemlink|Focusing Stone}} and {{Itemlink|Overlord's Sword}} cannot be [[Leather Salvage|Leathered]].
* {{Icon Link|Diamond Shield}}
* {{Itemlink|Diamond Shield}}
** Old shields now look like {{Icon Link|Niffis Shell (Shield)}} when wielded, still look correct when hooked.  
** Old shields now look like {{Itemlink|Niffis Shell (Shield)}} when wielded, still look correct when hooked.  
** Newly picked up shields look correct.
** Newly picked up shields look correct.
* {{Icon Link|Superior Shield}}s revert back to their original color when tailored upon another shield, the icon however, still represents the dyed shield. After this, the ID panel still shows it would be dyeable, however, it is not.
* {{Itemlink|Superior Shield}}s revert back to their original color when tailored upon another shield, the icon however, still represents the dyed shield. After this, the ID panel still shows it would be dyeable, however, it is not.
* {{Icon Link|Colosseum Master's Robe}}s can be tailored upon other robes and dresses with the same coverage. However, though the result should be dyeable according to the ID-panel, you cannot apply any dye on it anymore.
* {{Itemlink|Colosseum Master's Robe}}s can be tailored upon other robes and dresses with the same coverage. However, though the result should be dyeable according to the ID-panel, you cannot apply any dye on it anymore.


==== [[Typos]] ====
==== [[Typos]] ====
* [[Wardley and the Wights]], handing the item to [[Halvor]]:
* [[Wardley and the Wights]], handing the item to [[Halvor]]|
:<font color=green>You hand over all of your Wardley's Bootss<sic>.</font>
|You hand over all of your Wardley's Bootss<sic>.


----
----

Revision as of 17:58, 22 November 2014

November, 2011 - Announcements Page

Turbine Announcements

Teaser Images

Click image for full size version.

Teaser

Rollout

No rollout article this month.

Release Notes

Discoveries

Patch Size: 901k (Client: 4,624k)

New Dialog

Town Crier Rumors

Free Rumors

Town Crier tells you, "There is a man up near the Frozen Valley who has been searching for his brother. If you're looking for adventure you may want to head there."

Town Crier tells you, "Good news! The tailors have figured out how to remove the looks from all of the special armors in Dereth."

Town Crier tells you, "I hear there are even new reduction options on the larger armor pieces."

Town Crier tells you, "I've heard rumors about a new augmentation that is available from Bandit Castle. I wonder what it could be."

Town Crier tells you, "I've noticed a few new helpful people around certain towns. Always nice to see new faces."


Pyreal Rumors

Town Crier tells you, "Have you heard the excellent news? Leather and Sandstone can now be applied to all weapons and armor. The uninscription stone should work on all of those items as well."

Town Crier tells you, "Sir Daeglan, by Neftet, is searching for information on Geraine. Any brave adventurers should report to him, I ams sure they will be rewarded greatly."

Town Crier tells you, "With the new tailoring and reduction options some of the armor pieces seem to have changed the parts of the body they cover."

Town Crier tells you, "Seems like we'll be seeing a lot of new outfits running around these towns soon."

Town Crier tells you, "There is a new Empyrean who uses his abilities to allow the adjustment of ones natural attributes."

Ulgrim Rumors

Free Rumors

Ulgrim the Unpleasant tells you, "Hey I hear the disco is open again. I remember the first year that place opened, I partied all night long."

Ulgrim the Unpleasant tells you, "You've haven't partied until you've partied with me. You can start by getting me a stout."

Ulgrim the Unpleasant tells you, "It's about time those town criers stopped dressing up like fools. You'd think they would take their simple job more seriously."

Ulgrim the Unpleasant tells you, "You'd think those people running the Town Network would at least change the Tou-Tou sign."

Ulgrim the Unpleasant tells you, "Maybe they just like seeing the look on people's faces as they step through the portal."

Stout Rumors

Ulgrim the Unpleasant tells you, "More problems up in the Frozen Valley. What can you say about some that wanders into caves he knows he shouldn't be in?"

Ulgrim the Unpleasant tells you, "If you head up there make sure to drink some stout first. That's what I do, it keeps you warm."

Ulgrim the Unpleasant tells you, "And those wights aren't so hideous when you're drunk, know what I mean?"

Ulgrim the Unpleasant tells you, "So the tailors have added some more options with those kits they sell."

Ulgrim the Unpleasant tells you, "Remember back when a man was judged by how well he performed in combat, not by how his shoes matched his helm."

Ulgrim the Unpleasant tells you, "Times like this lead me to drinking..."

Ulgrim the Unpleasant tells you, "Some fool in Neftet is looking for information on Geraine. Nothing like being months behind what is going on."

Ulgrim the Unpleasant tells you, "He asked me for the information, and I do have it all, but he didn't even offer me a stout first."

Ulgrim the Unpleasant tells you, "That's a hint."


New UI and Game Changes

  • Tailoring
    • Quest items can be tailored upon themselves, loot generated items onto quest items and vice versa, as long as the covered slots are the same
    • Quest items CANNOT be reduced
    • Covenant Armor and Olthoi Armor can be tailored up on the other armor types and vice versa
    • You can now tailor the appearance of single slot armor on to reduced armor. Vice Versa does not apply.
    • Society Armor can not be tailored upon
    • Society Cloak appliers have been added to the Society Quartermasters.
    • Society Breastplate Cloth and Robe remover/restorers have been added to Society Quartermasters.
    • Leather and Sandstone should now be usable on all quest armor and clothing.

New Quests

Updated Quests

|

Ansar El-Kerdany tells you, "Greetings Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."

Ansar El-Kerdany tells you, "We have decided that the Sword of Bellenesse should be retrieved from the cave in which it now rots."

Ansar El-Kerdany tells you, "Collect that sword and I shall reward you. As for who you return the sword to, we of the Explorer Society do not choose sides."

Esmond Fielding tells you, "Greetings Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."

Esmond Fielding tells you, "This month we have decided that Royal Guard Adrana needs help with uncovering the source of the disturbances near town."

Esmond Fielding tells you, "Travel to Yanshi and aid her in this matter. Return to me after you have completed her request and I shall reward you."

Niccolo De Luca tells you, "Greetings Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."

Niccolo De Luca tells you, "This month we have decided that the Shroud Cabal have been getting out of hand."

Niccolo De Luca tells you, "Seek access through the Southern Resonance Crystal and retrieve the Ley Leech's Medallion. Return to me when this is done and I shall reward you."


Updated NPCs

|Asheron tells you, "Bael'zharon will not stop trying to destroy these lands." |Asheron tells you, "We will have to remain vigilant and strong."
|Asheron tells you, "As long as we have powerful forces on our side, Dereth shall remain safe."

  • Some NPCs, such as the NPCs at the Encampment near Neftet started wearing cloaks, for example with the Strathelar Emblem.

New Locations

Updated Locations


New Items

Contract for Braid Mansion Contract for Nen Ai's Pet Drudge Contract for The Beacon Contract for The Missing Necklace Contract for Sea Temple Catacombs Contract for Under Cove Crypt Contract for Holtburg Redoubt Contract for Drudge Hideout Contract for Facility Hub Contract for Yanshi Tunnels Contract for Aerbax's Prodigal TuskerFile:Contract for Killtask Icon.png Contract for KilltaskFile:Gurog Minions Icon.png Gurog MinionsFile:Contract for Killtask Icon.png Contract for KilltaskFile:Gurog Soldiers Icon.png Gurog SoldiersFile:Contract for Killtask Icon.png Contract for KilltaskFile:Gurog Henchmen Icon.png Gurog Henchmen

File:Large Tome Icon.png Large TomeFile:Book 1 Icon.png Book 1File:The Apostates Icon.png The ApostatesFile:Book 2 Icon.png Book 2File:The Gurogs and the beginnings of the Plan Icon.png The Gurogs and the beginnings of the PlanFile:Book 3 Icon.png Book 3File:The Time Ritual and the Sand Kings Icon.png The Time Ritual and the Sand KingsFile:Book 4 Icon.png Book 4File:Further Manipulations of Time Icon.png Further Manipulations of Time Strathelar Royal Cloak

Note from Wardley Door Key (Frozen Wight Lair 1) Door Key (Frozen Wight Lair 2) Door Key (Frozen Wight Lair 3) Door Key (Frozen Wight Lair 4) Door Key (Frozen Wight Lair 5) Door Key (Frozen Wight Lair 6) Wardley's Boots Wardley's Shirt Wardley's Necklace

12th Anniversary Night Club Ticket Night Club Shirt (2011)

Jack of All Trades

Armor Middle Reduction Tool Armor Lower Reduction Tool Armor Main Reduction Tool Society Breastplate Restorer Society Breastplate Cloth Remover Eldrytch Web Cloak Celestial Hand Cloak Radiant Blood Cloak House Mhoire Cloak Creeping Blight Cloak Hood Tailored Lyceum Hood Tailored

Hood Lyceum Hood

Updated Items

Retired Items

A Banderling Ruin An Alliance of Merchants Armed Forces Brochure Banderling Camp Directions Directions to Hunter's Leap Directions to the Drudge Hideout Directions to the Hedged Platform Directions to the Holtburg Redoubt Directions to the Pillars of the Inner Sea Directions to the Red Rat Lair Directions to the al-Luq House Drudge Camp Directions Dungeon Fern (Text) Edelbar Directions Flightless Death Glenden Wood Portal (Text) Golem Mound Hilltop (Text) Holtburg Dungeon Directions Holtburg Portal Directions North and East Yaraq Outposts Shoushi Portal Directions Strange Mountain Echoes The Beacon (Text) The Fiun Healing Machine The Rat Nest The Viamontian Conflict Traveler's Rumor Tumerok Camp Undead Encampment Yaraq Portal Directions Yaraq Tunnels Directions


New Spells


New Titles

No new titles this month.


Portal.dat

Portal.dat (Ingame Icons)

File:Portaldat Spacer.png
File:Portaldat Spacer.png
File:Portaldat Spacer.png
File:Portaldat Spacer.png
File:Portaldat Spacer.png
File:Lyceum Hood Green Icon.png
File:Portaldat Spacer.png
File:Lyceum Hood Blue Icon.png
File:Portaldat Spacer.png
File:Lyceum Hood Purple Icon.png
File:Portaldat Spacer.png
File:Lyceum Hood Yellow Icon.png
File:Portaldat Spacer.png
File:Lyceum Hood Green Icon.png
File:Portaldat Spacer.png
File:Portaldat Spacer.png
File:Portaldat Spacer.png
File:Portaldat Spacer.png
28D0
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70E5
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70E6
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70E7
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70E8
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70E9
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70EA
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70EB
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70EC
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70ED
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File:Portaldat Spacer.png
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70F0
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70F1
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70F2
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70F3

New Creatures

Undead


Images

Click image for full size.


Known Issues

  • Particle effects are removed when tailoring a shield that has them. This will be a permanent "bug". Addressed by Sev| One limitation of our item art system is that you'll have to relog to get particle effects to show up on the new shield. - Severlin
  • Old style mattekar coat cannot be tailored.
  • No Augmentation Trainers (NPCs) appear to accept the new Jack of All Trades augmentation gem for swapping.
  • The Dyeable property is currently being lost during the tailoring of some pieces of armor, this is a confirmed bug that will be fixed in the December patch.
  • The material of an item will not show up in ingame messages (giving a Steel Ring for example or applying salvage) (see also this thread on the Turbine Boards|

|(Player) gives you Ring. |You give (Player) Ring. |(Player) successfully applies the Salvage (100) (workmanship 5.10) to the Electric Crossbow.

  • Note| this also caused troubles with some third party programs, for example Tinkering & Salvaging Bots. Tradebots function, if the "customer" leaves out the material when checking for stuff. Buff bots do not seem to be affected.
  • This is probably going to be fixed in the December patch.
  • Unknown if it's a bug or intended| Tailoring quest items onto loot-generated items can result in some strange item names, such as "Bronze Coral Shield"
  • Focusing Stone and Overlord's Sword cannot be Leathered.
  • Diamond Shield
    • Old shields now look like Niffis Shell (Shield) when wielded, still look correct when hooked.
    • Newly picked up shields look correct.
  • Superior Shields revert back to their original color when tailored upon another shield, the icon however, still represents the dyed shield. After this, the ID panel still shows it would be dyeable, however, it is not.
  • Colosseum Master's Robes can be tailored upon other robes and dresses with the same coverage. However, though the result should be dyeable according to the ID-panel, you cannot apply any dye on it anymore.

Typos

|You hand over all of your Wardley's Bootss<sic>.


Splash Screen