Run: Difference between revisions
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{{Skills}} | {{Skills}} | ||
[[Category:Skills | [[Category:Misc Skills]] | ||
Revision as of 02:27, 13 February 2015
Related topics: Skills
Introduced: | Release |
Run | |
---|---|
Description | Helps you run faster and jump farther. |
Formula | Quickness |
Base Status | Trained |
Cost to Train | 0 |
Cost to Specialize | 4 |
Buffs | Sprint (Spell), Quickness (Spell) |
Debuffs | Leaden Feet (Spell), Slowness (Spell) |
Notes
- All characters have this skill trained for free.
- The Run skill is a 10-to-1 conversion to Miles Per Hour. Therefore, a player with 400 run runs at 40 MPH.
- There is a soft cap, after a certain point adding points to run will not increase the speed of your character (depending on your internet connection speed).
Skills | |
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Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Misc Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |