No edit summary
 
Line 183: Line 183:
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with [[Critical Strike]]. Critical Strike increases the chance that the item critically hits its opponent. The increase in chance depends on the attack skill of the wielder.
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with [[Critical Strike]]. Critical Strike increases the chance that the item critically hits its opponent. The increase in chance depends on the attack skill of the wielder.
|-
|-
| {{Icon|Salvaged Smokey Quartz}} [[Salvaged Smokey Quartz|Smokey Quartz]]
| {{Icon|Smoky Quartz Salvage}} [[Salvaged Smokey Quartz|Smokey Quartz]]
|Apply this material to a piece of magical treasure-generated jewelery to imbue the target with [[Minor Coordination]]. This will also raise the Arcane Lore Difficulty and the Spellcraft of the piece by 25.
|Apply this material to a piece of magical treasure-generated jewelery to imbue the target with [[Minor Coordination]]. This will also raise the Arcane Lore Difficulty and the Spellcraft of the piece by 25.
|-
|-

Revision as of 22:03, 9 May 2016

Related topics: Crafting, Tinkering

See the main Salvage page for a complete list of salvage materials including foolproof salvage (rare and non-rare) and quest rewarded salvage.

Armor Tinkering

Related topics: Armor Tinkering

Salvage Materials

Material Modification
Steel Apply this material to treasure-generated armor to increase the armor's armor level by 20.
Alabaster Apply this material to treasure-generated armor to increase the armor's protection against piercing by 0.2.
Bronze Apply this material to treasure-generated armor to increase the armor's protection against slashing by 0.2.
Marble Apply this material to treasure-generated armor to increase the armor's protection against bludgeoning by 0.2.
Armoredillo Hide Apply this material to treasure-generated armor to increase the armor's protection against acid by 0.4.
Ceramic Apply this material to treasure-generated armor to increase the armor's protection against fire by 0.4.
Wool Apply this material to treasure-generated armor to increase the armor's protection against cold by 0.4.
Reedshark Hide Apply this material to treasure-generated armor to increase the armor's protection against lightning by 0.4.
Peridot* Apply this material to treasure-generated armor to imbue the target with a +1 bonus to Melee Defense.
Yellow Topaz* Apply this material to treasure-generated armor to imbue the target with a +1 bonus to Missile Defense.
Zircon* Apply this material to treasure-generated armor to imbue the target with a +1 bonus to Magic Defense.

* Only one imbue can be applied per piece of armor.

Item Tinkering

Related topics: Item Tinkering

Device Making

See also: Item Tinkering Devices

Tools

See also: Category:Item Tinkering Tool

Armature Sold By
Hammer
Handle Mold
Jeweler's Hand Saw
Jeweler's Saw Blade
Jeweler's Saw Frame
Lapping Plate
Sheet Metal Form
Smelting Pot

Ingredients

See also: Category:Item Tinkering Ingredient

Tinkering and Imbuing

Related topics: Trinket Imbuing

Salvage Materials

Material Modification
Amber Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Stamina. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
Copper Apply this material to a magical, treasure-generated item with Missile Defense activation requirement to change that requirement into an appropriate Melee Defense requirement.
Diamond Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Damage. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
Ebony Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Gharu'ndim.
Gold Apply this material to a treasure-generated item to raise the item's value by 25%.
Gromnie Hide Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Damage Reduction. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
Linen Apply this material to a treasure-generated item to reduce the item's burden by 25%.
Moonstone Apply this material to a treasure-generated item to increase its maximum mana by 500.
Pine Apply this material to treasure-generated armor to reduce the item's value by 25%.
Porcelain Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Sho.
Pyreal Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Understanding. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
Ruby Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Health. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
Sapphire Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Mana. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
Satin Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Viamontian.
Silver Apply this material to a magical, treasure-generated item with a Melee Defense activation requirement to change that requirement into an appropriate Missile Defense requirement.
Teak Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Aluvian.

Trinket Imbuing Armatures

Armature Sold By
Minor Item Tinkering Armature
Moderate Item Tinkering Armature
Major Item Tinkering Armature

Magic Item Tinkering

Related topics: Magic Item Tinkering

Salvage Materials

Material Modification
Sunstone Apply this material to a treasure-generated weapon to imbue the target with Armor Rending. Armor Rending gives the item the ability to ignore some of its opponent's armor. The amount of armor it ignores depends on the attack skill of the wielder.
Fire Opal Apply this material to a weapon or magic-casting implement to imbue the target with Crippling Blow. Crippling Blow increases the amount of damage that the item does when it critically hits its opponent. The amount of extra damage depends on the attack skill of the wielder.
Black Opal Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Critical Strike. Critical Strike increases the chance that the item critically hits its opponent. The increase in chance depends on the attack skill of the wielder.
Smokey Quartz Apply this material to a piece of magical treasure-generated jewelery to imbue the target with Minor Coordination. This will also raise the Arcane Lore Difficulty and the Spellcraft of the piece by 25.
Rose Quartz Apply this material to a treasure-generated jewelry to imbue the target with Minor Quickness. This will also raise the Arcane Lore difficulty and Spellcraft of the piece by 25.
Red Jade Apply this material to a treasure-generated jewelry to imbue the target with Minor Health Gain. This will also raise the Arcane Lore difficulty and Spellcraft of the piece by 25.
Opal Apply this material to a treasure-generated magic caster to increase its mana conversion bonus by 1%.
Malachite Apply this material to a piece of magical treasure-generated jewelry to imbue the target with Warrior's Vigor. This will also raise the Arcane Lore difficulty and the Spellcraft of the piece by 25.
Lavender Jade Apply this material to a piece of magical treasure-generated jewelry to imbue the target with Minor Mana Gain. This will also raise the Arcane Lore difficulty and the Spellcraft of the piece by 25.
Lapis Lazuli Apply this material to a treasure-generated jewelry to imbue the target with Minor Self. This will also raise the Arcane Lore difficulty and Spellcraft of the piece by 25.
Hematite Apply this material to a piece of magical treasure-generated jewelry to imbue the target with Warrior's Vitality. This will also raise the Arcane Lore difficulty and the Spellcraft of the piece by 25.
Green Garnet Apply this material to a treasure-generated magic caster that has an elemental damage bonus in order to increase the elemental damage bonus by 1% vs. monsters and 0.25% vs. players.
Citrine Apply this material to a piece of magical treasure-generated jewelery to imbue the target with Minor Stamina Gain. This will also raise the Arcane Lore Difficulty and the Spellcraft of the piece by 25.
Carnelian Apply this material to a piece of magical treasure-generated jewelery to imbue the target with Minor Strength. This will also raise the Arcane Lore Difficulty and the Spellcraft of the piece by 25.
Bloodstone Apply this material to a treasure-generated jewelry to imbue the target with Minor Endurance. This will also raise the Arcane Lore difficulty and Spellcraft of the piece by 25.
Azurite Apply this material to a treasure-generated jewelry to imbue the target with Wizard's Intellect. This will also raise the Arcane Lore difficulty and Spellcraft of the piece by 25.
Agate Apply this material to a treasure-generated jewelry to imbue the target with Minor Focus. This will also raise the Arcane Lore difficulty and Spellcraft of the piece by 25.

Weapon Tinkering

Related topics: Weapon Tinkering

Salvage Materials

Material Modification
Aquamarine* Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Cold Rending. Cold Rending gives the weapon the ability to make its opponent vulnerable to cold attacks.
Black Garnet* Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Pierce Rending. Pierce Rending gives the weapon the ability to make its opponent vulnerable to piercing attacks.
Emerald* Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks.
Imperial Topaz* Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Slash Rending. Slash Rending gives the weapon the ability to make its opponent vulnerable to slashing attacks.
Jet* Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Lightning Rending. Lightning Rending gives the weapon the ability to make its opponent vulnerable to lightning attacks.
Red Garnet* Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Fire Rending. Fire Rending gives the weapon the ability to make its opponent vulnerable to fire attacks.
White Sapphire* Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Bludgeon Rending. Bludgeon Rending gives the weapon the ability to make its opponent vulnerable to bludgeon attacks.
Brass Apply this material to a treasure-generated weapon to increase the weapon's melee defense bonus by 1%.
Granite Apply this material to a treasure-generated weapon to improve the weapon's variance by 20%.
Iron Apply this material to a treasure-generated weapon to increase the weapon's damage by 1.
Mahogany Apply this material to a treasure-generated missile weapon to increase the weapon's damage modifier by 4%.
Oak Apply this material to a treasure-generated weapon to decrease the weapon's speed by 50.
Velvet Apply this material to a treasure-generated weapon to increase the weapon's attack skill bonus by 1%.

* Only one imbue can be applied per weapon. Rended weapons do not stack with the associated vulnerability spells. The amount of vulnerability depends on the attack skill of the wielder.