Item Enchantment: Difference between revisions
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!bgcolor=#C5A3CC colspan=2| {{Icon|Item Enchantment}} <big>Item Enchantment</big> | !bgcolor=#C5A3CC colspan=2| {{Icon|Item Enchantment}} <big>Item Enchantment</big> | ||
|- | |- | ||
| | |width=150px| Description | ||
| Allows you to cast spells that affect items' properties. | | Allows you to cast spells that affect items' properties. | ||
|- | |- | ||
| Formula | |||
| ([[Focus]] + [[Self]]) / 4 | | ([[Focus]] + [[Self]]) / 4 | ||
|- | |- | ||
| Base Status | |||
| Unusable | | Unusable | ||
|- | |- | ||
| Cost to Train | |||
| 8 | | 8 | ||
|- | |- | ||
| Cost to Specialize | |||
| 8 | | 8 | ||
|- | |- | ||
| Buffs | |||
| [[Item Enchantment Mastery (Spell)]], [[Focus (Spell)]], [[Willpower (Spell)]] | | [[Item Enchantment Mastery (Spell)]], [[Focus (Spell)]], [[Willpower (Spell)]] | ||
|- | |- | ||
| Debuffs | |||
| [[Item Enchantment Ineptitude (Spell)]], [[Bafflement (Spell)]], [[Feeblemind (Spell)]] | | [[Item Enchantment Ineptitude (Spell)]], [[Bafflement (Spell)]], [[Feeblemind (Spell)]] | ||
|- | |- |
Revision as of 02:04, 29 October 2018
Related topics: Magic, Recall Spells
Introduced: | Release | Updated: | Lonely In The World, The Changing of the Ways, Across the Vast Divide, Pillars Made of Sand |
Description
Item Enchantment | |
---|---|
Description | Allows you to cast spells that affect items' properties. |
Formula | (Focus + Self) / 4 |
Base Status | Unusable |
Cost to Train | 8 |
Cost to Specialize | 8 |
Buffs | Item Enchantment Mastery (Spell), Focus (Spell), Willpower (Spell) |
Debuffs | Item Enchantment Ineptitude (Spell), Bafflement (Spell), Feeblemind (Spell) |
Starting Equipment
All Character Races
Spell Stacking
- Spell Stacking and override information for spells that affect Item Enchantment can be found at:
Spell Bonuses
Quick reference table to look up spell effects when writing entries (HL is Hermetic Link and SD is Spirit Drinker).
Level | BD | HS | DEF | SK | SD | HL | IMP | BANE |
---|---|---|---|---|---|---|---|---|
VII | +22 | +17% | +17% | -70 | +7% | +70% | +220 | +170% |
VI | +20 | +15% | +15% | -60 | +6% | +60% | +200 | +150% |
V | +16 | +13% | +13% | -50 | +5% | +50% | +150 | +100% |
IV | +12 | +10% | +10% | -40 | +4% | +40% | +100 | +75% |
III | +8 | +7.5% | +7.5% | -30 | +3% | +30% | +75 | +50% |
II | +4 | +5% | +5% | -20 | +2% | +20% | +50 | +25% |
I | +2 | +3% | +3% | -10 | +1% | +10% | +20 | +10% |
Notes
- The School of the Right Hand.
- During the Lonely In The World event, level VII Item Enchantment was introduced.
- During the The Changing of the Ways event, the icon for Item Enchantment was changed to a hammer.
- Old icon:
- During the Across the Vast Divide event, it became possible to cast Item Magic spells directly on the chest area of a player if you have that player targeted (later removed).
- During the Pillars Made of Sand event, you could now cast Bane and Impenetrability spells on all your items at once by selecting yourself as a target (Item Enchantment Redirection).
- During the Lessons from the Past event, Weapon Auras were introduced, replacing the single-item spells. Weapon auras, both buffs and debuffs, are cast on the character and affect all applicable weapons. Debuffs now only last 30 seconds in PvP combat, but last the full duration in PvE combat.
Skills | |
---|---|
Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Misc Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |