Life Magic: Difference between revisions
No edit summary |
|||
Line 9: | Line 9: | ||
* The School of the Heart | * The School of the Heart | ||
{|{{Format|Panel}} | {|{{Format|Panel}} | ||
!bgcolor=# | !bgcolor=#840384 colspan=2| {{Icon|Life Magic}} <big>Life Magic</big> | ||
|- | |- | ||
|width=150px| Description | |width=150px| Description |
Latest revision as of 13:22, 29 October 2018
Related topics: Magic
Introduced: | Release | Updated: | Lost in the New Horizon, The Slumbering Giant |
Description Edit
- The School of the Heart
Life Magic | |
---|---|
Description | Allows you to cast spells that heal and protect creatures. |
Formula | (Focus + Self) / 4 |
Base Status | Unusable |
Cost to Train | 12 |
Cost to Specialize | 8 |
Buffs | Life Magic Mastery (Spell), Focus (Spell), Willpower (Spell) |
Debuffs | Life Magic Ineptitude (Spell), Bafflement (Spell), Feeblemind (Spell) |
Starting Equipment Edit
All Character Races Edit
Spell Stacking Edit
- Spell Stacking and override information for spells that affect Life Magic can be found at:
Update History Edit
|
Skills | |
---|---|
Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Misc Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |