Introduced:  The Widening Gyre
Virindi Inquisitor's Mask
  • Value: 4,000
  • Burden: 300
  • Covers Head
  • Armor Level: 200
  • Slashing: Average (200)
  • Piercing: Average (200)
  • Bludgeoning: Average (200)
  • Fire: Average (200)
  • Cold: Unparalleled (400)
  • Acid: Average (200)
  • Electric: Unparalleled (400)
  • Nether: Average (200)
  • Spells: Impenetrability III, Armor Self V, Invulnerability Self V
  • Activation requires Arcane Lore: 160
  • This item cannot be sold.
  • Spellcraft: 250
  • Mana: 400
  • Mana Cost: 1 point per 30 seconds.
  • A mask made out of some indeterminable metal. It seems to reflect light in a strange manner. Occasionally the eyes glow with a violet radiance.
Virindi Inquisitor's Mask

Notes

You give Diyas al-Yat Broken Virindi Observer Mask.

Diyas al-Yat tells you, "Oh, yes, very nice! Leopold gave me some repaired masks -- I will trade you one of those for this broken mask."

Diyas al-Yat gives you Virindi Inquisitor's Mask.

You give Leopold Broken Virindi Observer Mask.

Leopold tells you, "Comrade, what is this? Where did you find it? Ah, an Observer mask. I shall keep this broken mask, but you may have this repaired Inquisitor mask as your reward."

Leopold gives you Virindi Inquisitor's Mask.

You allow Diyas al-Yat to examine your Virindi Inquisitor's Mask.

Diyas al-Yat tells you, "No, no -- you keep that! It's a work of art!"

You allow Leopold to examine your Virindi Inquisitor's Mask.

Leopold tells you, "No, no -- you keep that, comrade! Use it to go into the world and continue our mission!"

You allow Vincadi to examine your Virindi Inquisitor's Mask.

Vincadi tells you, "I am not interested in collecting bits of inferior creatures."

Palettes

Palette for Virindi Inquisitor's Mask
ACID Name Sample Hex
4511 InquisitorRed 910404
The sample is only an approach of how the item looks ingame.
See User:Sanddh/Guides/Armor Color Table for other available palettes.

Update History

Reign of Terror

  • AL increased from 140 to 200.
  • Armor Self IV and Invulnerability Self IV updated to level V.
  • Impenetrability III added.
  • Arcane Lore requirement reduced from 180 to 160.