A Perfect Paradox
- Damage increased from 2.8 - 7 to 4.8 - 12.
- Attack mod +7% added.
- Melee mod +10% added.
- Spell changes:
- Old spells: Blood Drinker III, Swift Killer II, Heart Seeker II, Quickness Other III.
- New spells: Defender V, Blood Drinker VI, Swift Killer II, Heart Seeker V, Quickness Other V.
- Spell activation requirements changed from Arcane Lore: 135, Unarmed Combat: 175 to none.
- Wield requirement changed from none to base Unarmed Combat: 250
From Darkness, Light
- Damage increased from 4.8 - 12 to 19.2 - 32.
- Resistance Cleaving: Electrical property added.
- Attack mod changed from +7% to +15%.
- Melee mod changed from +10% to +15%.
- Old spells: Defender V, Blood Drinker VI, Swift Killer II, Heart Seeker V, Quickness Other V.
- New spells: Cragstone's Will, Infected Caress, Swift Killer II, Elysa's Sight, Ogfoot.
- Wield requirement changed from base Unarmed Combat: 250 to base Unarmed Combat: 400
Master of Arms
- Damage increased from 19.2 - 32 to 27 - 45.
- Skill changed from Unarmed Combat to Finesse Weapons (Unarmed Combat)
- Wield requirement changed from base Unarmed Combat: 400 to base Finesse Weapons: 400
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