Heal (Spell)

Revision as of 13:51, 17 July 2009 by 127.0.0.1 (talk) (Text replace - 'Spells within a group will override spells in the same group with the same or lower priority.' to 'Spells within a group will override spells in the same group with the same or lower difficulty.')

Related topics: Spells, Spell Research, Harm (Spell)

  • Spell Words: Malar Zhapaj
  • Spells within a group will override spells in the same group with the same or lower difficulty.
  • Spells in different groups will stack with each other.

Group I

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Heal Other I -- 5.0 10 1 Restores 10-25 points of the target's Health.  
This spell needs classification or is not yet available in game. Heal Other II -- 5.0 20 50 Restores 15-35 points of the target's Health.  
This spell needs classification or is not yet available in game. Heal Other III -- 5.0 30 100 Restores 20-45 points of the target's Health.  
This spell needs classification or is not yet available in game. Heal Other IV -- 5.0 40 150 Restores 30-60 points of the target's Health.  
This spell needs classification or is not yet available in game. Heal Other V -- 5.0 50 200 Restores 45-90 points of the target's Health.  
This spell needs classification or is not yet available in game. Restorative Draught -- 5.0 1000 200 Restores 60-80 points of the target's Health.  
This spell needs classification or is not yet available in game. Heal Other VI -- 5.0 60 250 Restores 55-120 points of the target's Health.  
This spell needs classification or is not yet available in game. Adja's Gift -- 5.0 70 300 Restores 80-150 points of the target's Health.  
This spell needs classification or is not yet available in game. Incantation of Heal Other -- 5.0 80 400 Restores 90-180 points of the target's Health.  

Group II

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Heal Self I -- 0.0 15 1 Restores 10-25 points of the caster's Health.  
This spell needs classification or is not yet available in game. Fellowship Heal I -- 5.0 10 1 Restores 8-15 points of each fellow member.  
This spell needs classification or is not yet available in game. Heal Self II -- 0.0 30 50 Restores 15-35 points of the caster's Health.  
This spell needs classification or is not yet available in game. Heal Self III -- 0.0 40 100 Restores 20-45 points of the caster's Health.  
This spell needs classification or is not yet available in game. Heal Self IV -- 0.0 50 150 Restores 30-60 points of the caster's Health.  
This spell needs classification or is not yet available in game. Heal Self V -- 0.0 60 200 Restores 45-90 points of the caster's Health.  
This spell needs classification or is not yet available in game. Heal Self VI -- 0.0 70 250 Restores 55-120 points of the caster's Health.  
This spell needs classification or is not yet available in game. Adja's Intervention -- 0.0 70 300 Restores 80-150 points of the caster's Health.  
This spell needs classification or is not yet available in game. Breath of Renewal -- 0.0 70 300 Restores 500-750 points of the caster's Health.  
This spell needs classification or is not yet available in game. Incantation of Heal Self -- 0.0 80 400 Restores 90-180 points of the caster's Health.