Note: Still under construction.

Introduction

What is a weenie?

Every interactable item and or object in game is a weenie. NPCs, Swords, Portals, Scrolls, Doors, etc.

What are weenie properties?

Weenie properties are the keys, values, and emote actions found in each weenie. These properties set everything from the damage value of a sword to how much XP an NPC awards you for completing a quest.
Some weenie properties are read by the AC client and provide updates on creature health, stat panels, and more. Other properties are server side, and can dictate things like whether a creature will attack you, or how an npc interacts.
You can find former turbine developer Srand's description from an in house turbine interview here.

Section One - Keys and Values

A listing of available groups of keys
Group Description
ATTRIBUTE
ATTRIBUTE2ND
BOOL
DID
FLOAT
IID
INT
INT64
POSITION
STRING
  • Each subsection above contains a list of related keys that are used in weenie creation.
  • Keys that take specific value sets have their own pages.
  • Many of the keys listed will not be used for content creation.

Section Two

Overall description goes here.
Group Description
CREATE LIST
EMOTE CATEGORIES
EMOTE TYPES
EVENT FILTER
GENERATOR TABLE
SKILLS
SPELLBOOK

In depth description goes here.