See TheJackCat's site for information on Historical Spell Research. [1]

The Secret (well not really...) to Getting Components

Components are available in special Tier 8 chests found in Society Strongholds and the Mana Forge bunkers found in the capital cities. Certain chests are rigged so they have an extremely high chance to spawn components instead of armor, weapons, or anything else. This doesn't mean that Tier 8 chests can't spawn items other than components but they do so at a far lower rate than other chests. In fact many times you will find chests that only have components in them. When a chest has only components there is a simple and classic AC trick to determine what you are getting. Just look at the burden of the chest. The base burden is 5000 for society chests (9000 for Mana Forge chests) so everything above 5000 with the contents of the chest. Knowing these numbers can help you maximize your pulls from the chests. To use the BU to assess each chest you must know the BU of the different components:

Quill: 4 BU
Ink: 30 BU
Glyph: 25 BU

So lets say you have a chest with 109 burden. So think about it for a second and you'll find that the chest contains 3 Glyphs (75 BU), 1 Ink (30 BU), and 1 quill (4 BU) = 109 BU. Now you have to ask yourself do you need glyphs or do you need inks and quills? If you need glyphs this chests would be a pretty solid bet but if you need quills then maybe not. There is also the point of maximizing the amount of components you get. Some chests will spawn with only 3 components so you might want to look for a chest with 4 or 5 instead. However, if 4 out of 5 of the items are inks and you need quills that chest really won't help you.

This method only helps you figure out what type of component you will get (quill, ink, or glyph). It will not help you beat the random generator which may give you 3 monster appraisal glyphs. However, if you choose chest pulls with lots of glyphs your odds of getting a good glyph will be drastically increased. This method is also really hard to use on the society chest because there is only one of them as opposed to the nine mana forge chests you can check. The mana forge chests kind of let you shop around for the BU you want. Also this method is useless on a chest that happens to spawn a weapon or armor piece.

Burden Quills Inks Glyphs
150 0 5 0
145 0 4 1
140 0 3 2
135 0 2 3
130 0 1 4
125 0 0 5
124 1 4 0
120 0 4 0
119 1 3 1
115 0 3 1
114 1 2 2
110 0 2 2
Burden Quills Inks Glyphs
109 1 1 3
105 0 1 3
104 1 0 4
100 0 0 4
98 2 3 0
94 1 3 0
93 2 2 1
90 0 3 0
89 1 2 1
88 2 1 2
85 0 2 1
84 1 1 2
Burden Quills Inks Glyphs
83 2 0 3
80 0 1 2
79 1 0 3
75 0 0 3
72 3 2 0
68 2 2 0
67 3 1 1
64 1 2 0
63 2 1 1
62 3 0 2
59 1 1 1
58 2 0 2
Burden Quills Inks Glyphs
54 1 0 2
46 4 1 0
42 3 1 0
41 4 0 1
38 2 1 0
37 3 0 1
33 2 0 1
20 5 0 0
16 4 0 0
12 3 0 0

Level VIII Scroll Creation

During the Ancient Powers event, a new crafting system for level VIII spell scroll creation was introduced. Some of these spells were previously available on a small number of quest items, however many are brand new. The components (quills, inks, and glyphs) can only be obtained in the new highest tier treasure profiles which currently on appears in special chests and never drops on creatures as loot. Quills may be combined with the Mana Scarabs (which are also the casting scarab for level 8 spells and can be purchased from certain vendors) in order to craft infused quills. Infused quills may be crafted with inks to create a combination of the two. This combination may then be crafted with a glyph to create a level 8 scroll. All components involved in making a scroll (quill, mana scarab, ink, and glyph) are consumed in the process of successfully making a scroll.

All components may also be traded or sold to a vendor, and the scrolls may likewise be traded or sold to a vendor. If crafting something you expected to work fails, very likely the spell simply does not exist for level 8. You will not lose components upon failed crafting, and there is no skill associated with level 8 spell crafting, so feel free to experiment safely with the various components and see what you may accomplish!


Steps in creating a level VIII Scroll:

  1. Add the quill to the mana scarab.
    + =
    The mana scarab infuses the quill with its magical power.
  2. Add the infused quill to the ink.
    + =
    You dip the quill into the magical ink, further empowering it.
  3. Add the enchanted quill to the glyph.
    + =
    You trace the rune with your enchanted quill and the pattern of the spell forms before you as a scroll.

This produces a tradable scroll which you can then learn as normal. Level 8 spells last for 90 minutes, or up to three hours with Augmentations.

Scroll Components

Quills

  • Introspection - Beneficial Self
  • Benevolence - Beneficial Other
  • Infliction - War/Debuff (Other)
  • Extraction - Drain (Other)

Inks

  • Formation - Self (can only be used with Introspection Quills)
  • Conveyance - Other (can only be used with Benevolence, Infliction and Extraction Quills)
  • Objectification - Item Spells
  • Nullification - Nullify (can be used with Introspection or Benevolence Quills)

War Spells (Can only be used with Infliction Quills):

  • Direction - Bolt
  • Parabolic - Arc
  • Partition - Blast
  • Separation - Volly
  • Alacritous - Streak

Casting Difficulty

When first introduced level VIII spells had a difficulty to cast of 455. In Risks and Rewards the difficulty was lowered to 400, meaning that 400 buffed magic skill will cast successfully 50% of the time. Here are some examples of casting success for a range of buffed values:

Spell cast chance of success
  • 400 - 50%
  • 405 - 54%
  • 410 - 57%
  • 415 - 61%
  • 420 - 65%
  • 425 - 68%
  • 430 - 71%
  • 435 - 74%
  • 440 - 77%
  • 445 - 79%
  • 450 - 82%
  • 455 - 84%
  • 460 - 86%
  • 465 - 88%
  • 470 - 89%
  • 475 - 90%
  • 480 - 92%
  • 485 - 93%

Known Formulas

Currently it is impossible to craft Creature Other Buffs, Life Other Buffs, Imperil, Self Debuffs, Defender, and Blood Drinker (Link). Life vulns were added during Seeds of Corruption.

INFUSED QUILL + INK + GLYPH = SCROLL
Introspection + Formation + (Skill) = Creature Skill Buff Infliction + Conveyance + (Skill) = Creature Skill Debuff Introspection + Formation + (Attribute) = Creature Attribute Buff Infliction + Conveyance + (Attribute) = Creature Attribute Debuff Introspection + Formation + (Element) = Life Protection Infliction + Conveyance + (Element) = Life Vuln Introspection + Formation + Armor glyph = BUGGED - Oct 2 Introspection + Formation + (Health) = Heal Self Benevolence + Conveyance + (Health) = Heal Other Infliction + Conveyance + (Health) = Harm Other Extraction + Conveyance + (Health) = Drain Health (Drains 60% of target's Health) Introspection + Formation + (Stamina) = Revitalize Self Benevolence + Conveyance + (Stamina) = Revitalize Other Infliction + Conveyance + (Stamina) = Enfeeble Other (Drains 50-100 Stamina) Extraction + Conveyance + (Stamina) = Drain Stamina (Drains 60% of target's Stamina) Infliction + Conveyance + (Mana) = Mana Drain Other (Drains 48-90pts of Mana) Extraction + Conveyance + (Mana) = Drain Mana Other (Drains 60% of target's Mana) Introspection + Formation + (Health/Stam/Mana Regeneration Glyph) = Health/Stam/Mana Regeneration increased 145% Infliction + Conveyance + (Health/Stam/Mana Regeneration Glyph) = Health/Stam/Mana Regeneration reduced 75% Benevolence + Objectification + (Armor) = Impenetrability (+240 AL) Infliction + Objectification + (Armor) = Brittlemail (-300 AL) Benevolence + Objectification + (Element) = Item Bane Infliction + Objectification + (Element) = Item Lure (Opposite of Bane) Benevolence + Objectification + Mana Conv = Hermetic Link (80% bonus) Infliction + Objectification + Mana Conv = Hermetic Void (80% penalty) Benevolence + Objectification + Quickness = Swift Killer Infliction + Objectification + Quickness = Leaden Weapon Benevolence + Objectification + Coord = Heartseeker Infliction + Objectification + Coord = ?? Benevolence + Objectification + Lockpick = Strength Lock Infliction + Objectification + Lockpick = Weaken Lock Infliction + Alacritous + (Element) = War Streak Infliction + Direction + (Element) = War Bolt Infliction + Parabolic + (Element) = War Arc Infliction + Partition + (Element) = War Blast Infliction + Separation + (Element) = War Volley Introspection + Nullification + Life Enchantment Glyph = Nullify Life Magic Self Benevolence + Nullification + Life Enchantment Glyph = Nullify Life Magic Other Introspection + Nullification + Creature Enchantment Glyph = Nullify Creature Magic Self Benevolence + Nullification + Creature Enchantment Glyph = Nullify Creature Magic Other Introspection + Nullification + Item Enchantment Glyph = Nullify Item Magic

Known Failures

INK FAILURES:
Infliction [Cannot add] Formation Introspection [Cannot add] Alacritous Introspection [Cannot add] Conveyance Introspection [Cannot add] Direction Introspection [Cannot add] Objectification Introspection [Cannot add] Parabolic Introspection [Cannot add] Partition Introspection [Cannot add] Separation Benevolence [Cannot add] Alacritous Benevolence [Cannot add] Direction Benevolence [Cannot add] Formation Benevolence [Cannot add] Parabolic Benevolence [Cannot add] Partition Benevolence [Cannot add] Separation Extraction [Cannot add] Alacritous Extraction [Cannot add] Direction Extraction [Cannot add] Formation Extraction [Cannot add] Nullification Extraction [Cannot add] Objectification Extraction [Cannot add] Parabolic Extraction [Cannot add] Partition Extraction [Cannot add] Separation GLYPH FAILURES:
Infliction + Alacritous [Cannot add] (Attribute) or (Health/Stam/Mana) Infliction + Conveyance [Cannot add] (Element) Infliction + Conveyance [Cannot add] (Salvaging) Infliction + Direction [Cannot add] (Attribute) or (Health/Stam/Mana) Infliction + Partition [Cannot add] (Attribute) or (Health/Stam/Mana) Infliction + Separation [Cannot add] (Attribute) or (Health/Stam/Mana) Infliction + Separation [Cannot add] Glyph of Armor Infliction + Separation [Cannot add] (Skill) Introspection + Formation [Cannot add] Glyph of Armor Introspection + Formation [Cannot add] Glyph of Mana Introspection + Nullification [Cannot add] (Non-magic school skill) Introspection + Nullification [Cannot add] (Mana) Introspection + Nullification [Cannot add] (Element) Introspection + Nullification [Cannot add] Glyph of Armor Benevolence + Conveyance [Cannot add] (skill) Benevolence + Conveyance [Cannot add] (Element) Benevolence + Conveyance [Cannot add] Glyph of Armor Benevolence + Conveyance [Cannot add] Glyph of Mana Benevolence + Conveyance [Cannot add] Glyph of Health/Stam/Mana Regeneration Benevolence + Nullification [Cannot add]] (Non-magic school skill) Benevolence + Nullification [Cannot add]] (Tinker Skill) Benevolence + Nullification [Cannot add]] (Regeneration) Benevolence + Nullification [Cannot add]] Glyph of Item Enchantment or War Magic Benevolence + Nullification [Cannot add]] Health Benevolence + Nullification [Cannot add]] (Element) Benevolence + Nullification [Cannot add]] Glyph of Armor Benevolence + Objectification [Cannot add] (Tinker Skill) Benevolence + Objectification [Cannot add] (Weapon Skill) Benevolence + Objectification [Cannot add] (Regeneration) Benevolence + Objectification [Cannot add] War Magic Benevolence + Objectification [Cannot add] Health

Spell Components

Mana Scarab Quill of Benevolence Quill of Extraction Quill of Infliction Quill of Introspection
Alacritous Ink Ink of Conveyance Ink of Direction Ink of Formation Ink of Nullification
Ink of Objectification Ink of Partition Ink of Separation Parabolic Ink
Glyph of Alchemy Glyph of Arcane Lore Glyph of Armor Glyph of Armor Tinkering Glyph of Axe
Glyph of Bludgeoning Glyph of Bow Glyph of Cooking Glyph of Coordination Glyph of Corrosion
Glyph of Creature Enchantment Glyph of Crossbow Glyph of Dagger Glyph of Deception Glyph of Endurance
Glyph of Flame Glyph of Fletching Glyph of Focus Glyph of Frost Glyph of Healing
Glyph of Health Glyph of Item Enchantment Glyph of Item Tinkering Glyph of Jump Glyph of Leadership
Glyph of Life Magic Glyph of Lightning Glyph of Lockpick Glyph of Loyalty Glyph of Magic Defense
Glyph of Mace Glyph of Mana Glyph of Mana Regeneration Glyph of Mana Conversion Glyph of Melee Defense
Glyph of Missile Defense Glyph of Monster Appraisal Glyph of Person Appraisal Glyph of Piercing Glyph of Quickness
Glyph of Regeneration Glyph of Run Glyph of Salvaging Glyph of Self Glyph of Slashing
Glyph of Spear Glyph of Staff Glyph of Stamina Glyph of Stamina Regeneration Glyph of Strength
Glyph of Sword Glyph of Unarmed Combat Glyph of War Magic Glyph of Weapon Tinkering

Scroll List

Creature

Scroll Quill Scarab Ink Glyph Effect
Inscription of Alchemy Ineptitude Other -45 Alchemy
Inscription of Alchemy Mastery Self +45 Alchemy
Inscription of Arcane Benightedness Other -45 Arcane Lore
Inscription of Arcane Enlightenment Self +45 Arcane Lore
Inscription of Arcanum Salvaging Self +45 Salvaging
Inscription of Armor Tinkering Expertise Self +45 Armor Tinkering
Inscription of Axe Ineptitude Other -45 Axe
Inscription of Axe Mastery Self +45 Axe
Inscription of Bafflement Other -45 Focus
Inscription of Bow Ineptitude Other -45 Bow
Inscription of Bow Mastery Self +45 Bow
Inscription of Clumsiness Other -45 Coordination
Inscription of Cooking Ineptitude Other -45 Cooking
Inscription of Cooking Mastery Self +45 Cooking
Inscription of Coordination Self +45 Coordination
Inscription of Creature Enchantment Ineptitude Other -45 Creature Enchantment
Inscription of Creature Enchantment Mastery Self +45 Creature Magic
Inscription of Crossbow Mastery Self +45 Crossbow
Inscription of Crossbow Ineptitude Other -45 Crossbow
Inscription of Dagger Ineptitude Other -45 Dagger
Inscription of Dagger Mastery Self +45 Dagger
Inscription of Deception Ineptitude Other -45 Deception
Inscription of Deception Mastery Self +45 Deception
Inscription of Defenselessness Other -45 Missile Defense
Inscription of Endurance Self +45 Endurance
Inscription of Faithlessness Other -45 Loyalty
Inscription of Fealty Self +45 Loyalty
Inscription of Feeblemind Other -45 Focus
Inscription of Frailty Other -45 Endurance
Inscription of Healing Mastery Self +45 Healing
Inscription of Impregnability Self +45 Missile Defense
Inscription of Item Enchantment Ineptitude Other -45 Item Enchantment
Inscription of Item Enchantment Mastery Self +45 Item Magic
Inscription of Item Tinkering Expertise Self +45 Item Tinkering
Inscription of Item Tinkering Ignorance Other -45 Item Tinkering
Inscription of Jumping Mastery Self +45 Jump
Inscription of Leaden Feet Other -45 Run
Inscription of Leadership Mastery Self +45 Leadership
Inscription of Life Magic Ineptitude Other -45 Life Magic
Inscription of Life Magic Mastery Self +45 Life Magic
Inscription of Mace Ineptitude Other -45 Mace
Inscription of Magic Resistance Self +45 Magic Defense
Inscription of Magic Yield Other -45 Magic Defense
Inscription of Mana Conversion Mastery Self +45 Mana Conversion
Inscription of Monster Attunement Self +45 Assess Monster
Inscription of Monster Unfamiliarity Other -45 Assess Monster
Inscription of Nullify Creature Magic Other Dispels 3-6 level 8 or lower spells.
Inscription of Nullify Creature Magic Self Dispels 3-6 level 8 or lower spells.
Inscription of Person Attunement Self +45 Assess Person
Inscription of Quickness Self +45 Quickness
Inscription of Slowness Other -45 Quickness
Inscription of Sprint Self +45 Run
Inscription of Staff Ineptitude Other -45 Staff
Inscription of Staff Mastery Self +45 Staff
Inscription of Strength Self +45 Strength
Inscription of Sword Ineptitude Other -45 Sword
Inscription of Sword Mastery Self +45 Sword
Inscription of Unarmed Ineptitude Other -45 Unarmed Combat
Inscription of Vulnerability Other -45 Melee Defense
Inscription of War Magic Ineptitude Other -45 War Magic
Inscription of War Magic Mastery Self +45 War Magic
Inscription of Weakness Other +45 Strength
Inscription of Weapon Tinkering Expertise Self +45 Weapon Tinkering
File:Inscription of Willpower Self icon.PNG Inscription of Willpower Self +45 Willpower

Item

Scroll Quill Scarab Ink Glyph Effect
Inscription of Acid Bane Armor/Shield +200% Acid Resistance
Inscription of Acid Lure Armor/Shield -200% Acid Resistance
Inscription of Blade Bane Armor/Shield +200% Slashing Resistance
Inscription of Blade Lure Armor/Shield -200% Slashing Resistance
Inscription of Bludgeon Bane Armor/Shield +200% Bludgeoning Resistance
Inscription of Bludgeon Lure Armor/Shield -200% Bludgeon Resistance
Inscription of Brittlemail -300 AL to Shield/Armor
Inscription of Flame Bane Armor/Shield +200% Flame Resistance
Inscription of Flame Lure Armor/Shield -200% Flame Resistance
Inscription of Frost Bane Armor/Shield +200% Cold Resistance
Inscription of Frost Lure Armor/Shield -200% Cold Resistance
Inscription of Heart Seeker Increase attack modifier +20% points
Inscription of Hermetic Link Wand/Caster +80% Mana Conversion
Inscription of Impenetrability +240 AL to Shield/Armor
Inscription of Leaden Weapon Worsens weapon speed 80 points
Inscription of Lightning Bane Armor/Shield +200% Electrical Resistance
Inscription of Lightning Lure Armor/Shield -200% Electrical Resistance
Inscription of Nullify Item Magic Dispels 3-6 negative Item Magic VIII
Inscription of Piercing Bane Armor/Shield +200% Piercing Resistance
Inscription of Piercing Lure Armor/Shield -200% Piercing Resistance
Inscription of Strengthen Lock Increases lock resistance by 250 points
Inscription of Swift Killer Improves weapon speed 80 points
Inscription of Weaken Lock Decreases lock resistance by 250 points

Life

Scroll Quill Scarab Ink Glyph Effect
Inscription of Acid Protection Self Reduces Acid damage 68%.
Inscription of Acid Vulnerability Other Increases Acid damage 210%.
Inscription of Blade Protection Self Reduces Slashing damage 68%.
Inscription of Blade Vulnerability Other Increases Slashing damage 210%.
Inscription of Bludgeoning Protection Self Reduces Bludgeoning damage 68%.
Inscription of Bludgeoning Vulnerability Other Increases Bludgeoning damage 210%.
Inscription of Cold Protection Self Reduces Cold damage 68%.
Inscription of Cold Vulnerability Other Increases Cold damage 210%.
Inscription of Drain Health Other Drains 60% of the target's Health and gives 35% to caster.
Inscription of Drain Mana Other Drains 60% of the target's Mana and gives it to caster.
Inscription of Drain Stamina Other Drains 60% of the target's Stamina and gives it to caster.
Inscription of Enfeeble Other Drains 63-125 points of the target's Stamina.
Inscription of Exhaustion Other Decrease target stamina regen rate by 75%.
Inscription of Fester Other Decrease target's natural healing rate by 75%.
Inscription of Fire Protection Self Reduces Fire damage 68%.
Inscription of Fire Vulnerability Other Increases Fire damage 210%.
Inscription of Harm Other Drains 48-90 points of the target's Health.
Inscription of Heal Self Restores 90-180 points of the caster's Health.
Inscription of Heal Other Restores 90-180 points of the target's Health.
Inscription of Lightning Protection Self Reduces Electrical damage 68%.
Inscription of Lightning Vulnerability Other Increases Lightning damage 210%.
Inscription of Mana Depletion Other Decrease target's natural mana rate by 75%.
Inscription of Mana Drain Other Drains 48-90 points of the target's Mana.
Inscription of Mana Renewal Self Increase mana regeneration rate 145%.
Inscription of Nullify Life Magic Other Dispel 3-6 negative VIII Life spells from target.
Inscription of Nullify Life Magic Self Dispel 3-6 negative VIII Life spells from caster.
Inscription of Piercing Protection Self Reduces Piercing damage 68%.
Inscription of Piercing Vulnerability Other Increases Piercing damage 210%.
Inscription of Regeneration Self Increase health regeneration rate 145%.
Inscription of Revitalize Other Restores 125-250 points of the target's Stamina.
Inscription of Rejuvenation Self Increase stamina regeneration rate 145%.
Inscription of Revitalize Self Restores 125-250 points of the caster's Stamina.

Note: The Glyph of Health Regeneration may be misnamed Glyph of Regeneration, but is a red heart similar to Glyph of Stamina Regeneration.

War

Scroll Quill Scarab Ink Glyph Effect
Inscription of Acid Arc Arcing bolt 135-195 Acid
Inscription of Acid Blast Shoots five 45-90 spreading bolts Acid
Inscription of Acid Streak Fast Bolt 45-90 Acid
Inscription of Acid Stream Bolt 135-195 Acid
Inscription of Acid Volley Shoots five 45-90 straight bolts Acid
Inscription of Blade Arc Arcing bolt 135-195 Slashing
Inscription of Blade Blast Shoots five 45-90 spreading bolts Slashing
Inscription of Blade Volley Shoots five 45-90 straight bolts Slashing
Inscription of Bludgeoning Volley Shoots five 45-90 straight bolts Bludgeoning
Inscription of Flame Arc Arcing bolt 135-195 Fire
Inscription of Flame Blast Shoots five 45-90 spreading bolts Fire
Inscription of Flame Bolt Bolt 135-195 Fire
Inscription of Flame Streak Fast Bolt 45-90 Fire
Inscription of Flame Volley Shoots five 45-90 straight bolts Fire
Inscription of Force Arc Arcing bolt 135-195 Piercing
Inscription of Force Blast Shoots five 45-90 spreading bolts Piercing
Inscription of Force Bolt Bolt 135-195 Piercing
Inscription of Force Streak Fast Bolt 45-90 Piercing
Inscription of Force Volley Shoots five 45-90 straight bolts Piercing
Inscription of Frost Arc Arcing bolt 135-195 Cold
Inscription of Frost Blast Shoots five 45-90 spreading bolts Cold
Inscription of Frost Bolt Bolt 135-195 Cold
Inscription of Frost Streak Fast Bolt 45-90 Cold
Inscription of Frost Volley Shoots five 45-90 straight bolts Cold
Inscription of Lightning Arc Arcing bolt 135-195 Lightning
Inscription of Lightning Blast Shoots five 45-90 spreading bolts Lightning
Inscription of Lightning Bolt Bolt 135-195 Lightning
Inscription of Lightning Streak Fast Bolt 45-90 Lightning
Inscription of Lightning Volley Shoots five 45-90 straight bolts Electric
Inscription of Shock Arc Arcing wave 135-195 Bludgeoning
Inscription of Shock Blast Shoots five 45-90 spreading bolts Bludgeon
File:Inscription of Shock Wave icon.PNG Inscription of Shock Wave Bolt 135-195 Bludgeoning
Inscription of Shock Wave Streak Fast Bolt 45-90 Bludgeoning
Inscription of Whirling Blade Bolt 135-195 Slashing
Inscription of Whirling Blade Streak Fast Bolt 45-90 Slashing