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* Spell Words: <font color=cornflowerblue>'''Equin Zhapaj'''</font>
* Spell Words: <font color=cornflowerblue>'''Equin Zhapaj'''</font>
* Spells within a group will override spells in the same group with the same or lower priority.
* Spells within a group will override spells in the same group with the same or lower difficulty.
* Spells in different groups will stack with each other.
* Spells in different groups will stack with each other.



Revision as of 13:51, 17 July 2009

Related topics: Spells, Spell Research, Heal (Spell)

  • Spell Words: Equin Zhapaj
  • Spells within a group will override spells in the same group with the same or lower difficulty.
  • Spells in different groups will stack with each other.

Group I

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Harm Other I -- 10.0 10 1 Drains 4-6 points of the target's Health.  
This spell needs classification or is not yet available in game. Bunny Smite -- 90.0 10 1 Drains 1000-6000 points of the target's Health.  
This spell needs classification or is not yet available in game. Tormenter of Flesh -- 90.0 10 1 Drains 1000-6000 points of the target's Health.  
This spell needs classification or is not yet available in game. Martyr's Hecatomb I -- 30.0 10 1 Drains one-quarter of the casters health into a bolt of energy. When struck by the bolt, the target's health is reduced by 75% of the amount drained.  
This spell needs classification or is not yet available in game. Elemental Destruction -- 90.0 10 1 Drains 8000 points of the target's Health.  
This spell needs classification or is not yet available in game. Raider Tag -- 40.0 50 1 Drains 1-2 points of the target's Health.  
This spell needs classification or is not yet available in game. Harm -- 8.0 10 1 Drains 5-10 points of the target's Health.  
This spell needs classification or is not yet available in game. Harm -- 8.0 10 1 Drains 5-10 points of the target's Health.  
This spell needs classification or is not yet available in game. Harm -- 8.0 10 1 Drains 5-10 points of the target's Health.  
This spell needs classification or is not yet available in game. Harm -- 8.0 10 1 Drains 5-10 points of the target's Health.  
This spell needs classification or is not yet available in game. Harm Self I -- 0.0 15 15 Drains 4-6 points of the caster's Health.  
This spell needs classification or is not yet available in game. Martyr's Hecatomb II -- 30.0 20 50 Drains one-quarter of the casters health into a bolt of energy. When struck by the bolt, the target's health is reduced by 90% of the amount drained.  
This spell needs classification or is not yet available in game. Harm Self II -- 0.0 30 75 Drains 7-12 points of the caster's Health.  
This spell needs classification or is not yet available in game. Harm Other II -- 15.0 20 75 Drains 7-12 points of the target's Health.  
This spell needs classification or is not yet available in game. Martyr's Hecatomb III -- 30.0 30 100 Drains one-quarter of the casters health into a bolt of energy. When struck by the bolt, the target's health is reduced by 105% of the amount drained.  
This spell needs classification or is not yet available in game. Harm Self III -- 0.0 40 125 Drains 10-18 points of the caster's Health.  
This spell needs classification or is not yet available in game. Harm Other III -- 20.0 30 125 Drains 10-18 points of the target's Health.  
This spell needs classification or is not yet available in game. Martyr's Hecatomb IV -- 30.0 40 150 Drains one-quarter of the casters health into a bolt of energy. When struck by the bolt, the target's health is reduced by 125% of the amount drained.  
This spell needs classification or is not yet available in game. Harm Self IV -- 0.0 50 175 Drains 16-30 points of the caster's Health.  
This spell needs classification or is not yet available in game. Harm Other IV -- 25.0 40 175 Drains 16-30 points of the target's Health.  
This spell needs classification or is not yet available in game. Martyr's Hecatomb V -- 30.0 50 200 Drains one-quarter of the casters health into a bolt of energy. When struck by the bolt, the target's health is reduced by 150% of the amount drained.  
This spell needs classification or is not yet available in game. Harm Self V -- 0.0 60 225 Drains 23-45 points of the caster's Health.  
This spell needs classification or is not yet available in game. Harm Other V -- 30.0 50 225 Drains 23-45 points of the target's Health.  
This spell needs classification or is not yet available in game. Martyr's Hecatomb VI -- 30.0 60 250 Drains one-quarter of the casters health into a bolt of energy. When struck by the bolt, the target's health is reduced by 175% of the amount drained.  
This spell needs classification or is not yet available in game. Harm Self VI -- 0.0 70 275 Drains 31-60 points of the caster's Health.  
This spell needs classification or is not yet available in game. Harm Other VI -- 33.0 60 275 Drains 31-60 points of the target's Health.  
This spell needs classification or is not yet available in game. Martyr's Hecatomb VII -- 30.0 70 300 Drains one-quarter of the casters health into a bolt of energy. When struck by the bolt, the target's health is reduced by 200% of the amount drained.  
This spell needs classification or is not yet available in game. Curse of Raven Fury -- 4.5 150 300 Drains half of the caster's health and projects a ring of vicious energy outwards. When struck, the target's health is reduced by 200% of the amount drained from the caster.  
This spell needs classification or is not yet available in game. Blood Bolt -- 30.0 70 300 Shoots a bolt of blood at your target that does 100-200 points of health damage.  
This spell needs classification or is not yet available in game. Heart Rend -- 35.0 70 325 Drains 40-75 points of the target's Health.  
This spell needs classification or is not yet available in game. Harm Self VII -- 0.0 70 325 Drains 40-75 points of the caster's Health.  
This spell needs classification or is not yet available in game. Redirect Motives -- 35.0 70 325 In an attempt to redirect the motives of the wielder back to the law they are sworn to uphold this spell drains 50-100 points of the target's Health.  
This spell needs classification or is not yet available in game. Harm Self -- 0.0 70 325 Drains 100000 points of the caster's Health.  
This spell needs classification or is not yet available in game. Poison -- 35.0 70 350 Drains 40-80 points of the target's Health.  
This spell needs classification or is not yet available in game. Burning Curse -- 35.0 70 350 Does 100-250 points of fire damage to the cursed target.  
This spell needs classification or is not yet available in game. Leviathan's Curse -- 35.0 70 400 Drains 150-400 points of the target's Health.  
This spell needs classification or is not yet available in game. Spiral of Souls -- 4.5 150 400 A spiral of energy sucks the life force out of all those around the caster for 40-75 points of damage.  
This spell needs classification or is not yet available in game. Grael's Rage -- 90.0 10 400 Drains 200-400 points of the target's Health.  
This spell needs classification or is not yet available in game. Exsanguinating Wave -- 4.5 150 400 A wave of life draining energy.  
This spell needs classification or is not yet available in game. Exsanguinating Wave -- 4.5 150 400 A wave of life draining energy.  
This spell needs classification or is not yet available in game. Mucor Bolt -- 33.0 100 400 Casting this spell creates a bolt of pure mana which sails toward its target, doing 0-100 points directly to health.  
This spell needs classification or is not yet available in game. Mucor Jolt -- 33.0 60 400 The mucor imbued into this weapon sap a small amount of strength from the target of your blow, dealing 0-70 points of damage directly to health.  
This spell needs classification or is not yet available in game. FoulRing -- 10.0 150 400 A wave of foulness.  
This spell needs classification or is not yet available in game. Ring of Death -- 2.0 150 400 A large explosion dealing massive ammounts of damage to everyone it hits.  
This spell needs classification or is not yet available in game. Incantation of Harm Other -- 35.0 80 400 Drains 48-90 points of the target's Health.  
This spell needs classification or is not yet available in game. Incantation of Harm Self -- 0.0 80 400 Drains 48-90 points of the caster's Health.  
This spell needs classification or is not yet available in game. Incantation of Martyr's Hecatomb -- 30.0 80 400 Drains one-quarter of the casters health into a bolt of energy. When struck by the bolt, the target's health is reduced by 200% of the amount drained.  
This spell needs classification or is not yet available in game. Smite -- 90.0 10 400 Drains 400-800 points of the target's Health.  
This spell needs classification or is not yet available in game. Death's Call -- 35.0 70 500 Drains 40 points of the target's Health.  
This spell needs classification or is not yet available in game. Death's Embrace -- 35.0 70 500 Drains 50 points of the target's Health.  
This spell needs classification or is not yet available in game. Death's Feast -- 35.0 60 500 Drains 150 points of the target's Health.  
This spell needs classification or is not yet available in game. Places Death's Kiss upon you. -- 35.0 70 500 Drains 30 points of the target's Health.  
This spell needs classification or is not yet available in game. Essence Dissolution -- 35.0 0 500 Drains 175 points of the target's Health.  
This spell needs classification or is not yet available in game. Soul Dissolution -- 35.0 70 500 Drains 750-1000 points of the target's Health.  
This spell needs classification or is not yet available in game. Kivik Lir's Scorn -- 35.0 10 600 Drains the target of 99% of their current health.