m (1 revision: For full history see http://ac.wikkii.net)
No edit summary
Line 1: Line 1:
{{Exemplar ToC|Loot}}
{{Returntobar|Items}}
{{Related|Game Mechanics}}
{{righttoc}}


'''Loot''' dropped by creatures and found in chests in Asheron's Call is largely random; however, there are seven tiers and other elements to the loot system that work together to generate an item.
'''Loot''' is any item dropped by a creature, inside a chest or found on the environment. In Asheron's Call, loot can be mutated in various ways before it's finally generated as an item. There are also fixed loot items such as trophies and rares which do not change before appearing as loot.


==The Loot System==
== Overview ==
===Loot Profiles, Tiers and Mutated Items===
=== Mutated Loot ===
Items generated by creatures and chests are based on treasure profiles.<ref name=TreasureInAC>03/23/2004 Turbine - [[Treasure in Asheron's Call]]</ref> The profile controls what type of item is generated, how many and also the drop rate. Item types specified are general and include broad categories such as gems, weapons, armor etc<ref name=TreasureInAC/>
Before an item is mutated it's selected from the loot tables. There are tables for all the possible items and also tables for all the mutations. The tables are organised into loot tiers with more powerful stats available at the higher tiers. Some types of item are found in all tiers while some do do not appear until the higher levels. For example, chainmail armor is available from tier 1 up to tier 8 but [[Lorica Armor|lorica armor]] does not appear in loot at all until tier 5.


In addition to the profile, there are also 7 loot tiers (also referred to as 'Wealth Ratings'<ref name=TreasureInAC/>). Although not really seen, there is technically an 8th tier as tier 0 creatures drop no loot, such as the many [[Elemental]]s and some quest creatures.
To control the type, number of items and the tier the items are generated from, profiles are used and shared among the creatures and chests in the game.<ref>11/25/2009 Turbine Forums - [http://forums.ac.turbine.com/showpost.php?p=479858&postcount=6 Re: Okay, thinks it's time to "fix" the Mana Forge Chests again...]</ref> <ref>12/19/2008 Turbine Forums - [http://forums.ac.turbine.com/showpost.php?p=439681&postcount=73 Re: Please do something to make chest pulls just a little better]</ref>


The loot tier of a profile is used in two distinct ways during treasure generation. First, it is used in selection to select the exact item that is going to be generated; and secondly it is used in mutation to determine how that item is going to be changed by the treasure system.<ref name=TreasureInAC/>
Profile types:
* '''Generic Items''' - Basic consumables and other items that do not mutate at all (similar to trophies).
* '''Mundane Items''' - Mutated items that do not have magical spells.
* '''Magical Items''' - Mutated items that possess magical spells and mana.


Obviously, some items do not mutate as they cannot vary in properties, this includes mundane items such as mana charges and healing kits to name a few. Weapons and armor on the other hand can mutate and be assigned varying properties such as: damage, attack and melee defense modifiers, speed, burden, [[Loot/Spell Distribution|spells]], cantrips, wield requirements and so on.
Once an item has been selected, it will be mutated with mundane properties such as material (salvage) type, value, armor level, wield requirement and so on. If the item is magical, it will also be mutated with spells and related magical properties such as spellcraft and mana.


===Game example===
==== Creatures and Chests ====
''Mundane (unmutated) item example.''
Loot tiers are generally linked with a target creature level range unless they are the highest tier 8 creatures which are found in the highest level areas such as the [[Rynthid Infested Plains]].


"The treasure profile used by the Broken Fragment says that when the creature dies, it’s going to create 3 to 5 items. One of those items is going to be either a healing kit (15% chance) or a mana stone (15% chance) or a scarab (70% chance). The profile also says that this is going to be an item with a wealth rating of 1. So when the fragment dies, it rolls a random number – and let’s say that it decides that one item is going to be a healing kit. Then it checks a table for the possible healing kits that can occur in wealth rating 1, and determines that the healing kit can be either a crude kit (75% chance) or a poor kit (25%) chance. It rolls again to decide exactly which kit it will generate."<ref name=TreasureInAC/>
[[Chests]] that generate loot usually require unlocking with a key before they can be opened. Some chests contain random trophies in addition to mutated loot such as the chests found in the [[Dens of Iniquity]].


===Additional Properties===
In addition to the loot tier, some creatures and chests are also "luckier" and have an increased chance to generate items with better cantrips, ratings and stats.<ref>03/18/13 Turbine Forums - [https://www.asheronscall.com/en/forums/showthread.php?59580-How-many-of-the-updated-quests-have-you-completed&p=680118&viewfull=1#post680118 Re: How many of the updated quests have you completed?]</ref>.
There are also special properties that can be applied to a specific creature's treasure profile.


* Quality property - A creature or item that has the quality property is more likely to generate more of the best items in the assigned loot tier. See the [[Quality Flag]] page for more details.<ref name=TreasureInAC/> <ref>09/09/2007 Turbine Forums - [http://forums.ac.turbine.com/showpost.php?p=362447&postcount=29 Re: Interesting fact Dark Isle vs Vissy]</ref>
Many bosses and tougher creatures such as the gold creatures on [[Vissidal]] island can also drop larger quantities of loot than normal.<ref>09/08/2007 Turbine Forums - [http://forums.ac.turbine.com/showpost.php?p=362360&postcount=21 Re: Interesting fact Dark Isle vs Vissy]</ref>
* Group property - A creature or item with the group property will always drop a larger quantity of loot than normal. Many boss creatures as well as Gold creatures on Vissidal have this property.<ref>09/08/2007 Turbine Forums - [http://forums.ac.turbine.com/showpost.php?p=362360&postcount=21 Re: Interesting fact Dark Isle vs Vissy]</ref>


===Trophies===
=== Fixed Loot ===
''Main article: [[Trophies]]''
==== Trophies ====
''See also: [[Creatures]], [[Popular Trophies]]''


Trophies are separate from the loot system which generates largely random items using profiles and loot tiers.<ref name=TreasureInAC>03/23/2004 Turbine - [[Treasure in Asheron's Call]]</ref>
Most [[creatures]] can drop their own trophies in addition to separate mutated loot from the tiers. For example, a [[Platinum Golem]] drops tier 6 loot but it also has four trophy drops which it can drop one or more of.


Trophies are determined as soon as a creature spawns, with loot being generated on the creature's death.<ref>06/15/2000 Turbine - [[Developer Chat - 2000/06/15|Transcript of Asheron's Call Developer Chat, June 15]]</ref> This is why trophies always appear in the first slots of a creature's corpse.
{|
|[[File:Trophies Live.jpg|frame|An [[Ancient Empyrean Trinket]] and some mutated loot.]]
|}


Random trophies can also appear inside chests in addition to creature corpses. An early example of this is with [[Steel Chest]]s that spawn wall and ring spells using the trophy system, while the bolts and arc spells are handled by the treasure system. This is because for a scroll to be generated as loot it needs to exist for all spell levels which wall and ring spells do not.<ref name=TreasureInAC/> A "new trophy drop method" was also tested with the introduction of [[Black Marrow Reliquaries]] which can drop a number of different items in addition to tier 6 loot.<ref>02/13/2005 Turbine Forums - [http://forums.ac.turbine.com/showpost.php?p=183256&postcount=7 New keys and chest.]</ref>
Trophies include items such as quest items, body parts, keys and other useful items. Many trophies can be given to [[Collectors and Crafters]] for rewards.


Every creature of the same type shares the same treasure profile and trophy drop information.<ref>05/16/2004 Turbine Forums - [http://forums.ac.turbine.com/showpost.php?p=88523&postcount=4 Question about mechanics re: treasure generator]</ref> Exceptions to this exist when a creature needs to drop a fixed quest trophy which are dropped by unique creatures or by a common creature in a specific location.
Trophies usually have fixed drop rates for quest items and random drop rates for other items. Trophies can be dropped by both creatures and inside certain chests such as those found in the [[Dens of Iniquity]].
 
==== Rares ====
''For a list of available rares by tier, see the [[Rares]] page''
 
Introduced in the [[Throne of Destiny (expansion)|Throne of Destiny]] expansion, rares are powerful items that can drop on a defeated creature greater in level than the player character who killed it, or on any creature over level 100.
 
There are six tiers of rares ranging from the most common tier 1 rares, which consist of volatile skill buff gems, to the least common tier 6 rares consisting of weapons for each class. Rare armor and weapons can also be levelled up to cast more powerful spells on the wielder. Consumable type items in tier 5 are eternal/infinite and have an unlimited number of uses.


{|
{|
|[[File:Trophies Live.jpg|frame|Two trophies, a "mundane" item (healing kit) and some mutated treasure.]]
|[[File:Rares Live.jpg|frame|A [[Berzerker's Crystal]] (tier 1 rare) and some mutated loot.]]
|}
 
;Real Time Rares
There is a real time rare timer for each character, which starts the first time you kill a rare eligible creature. A character such as a mule that has never killed anything will not have an active timer. It works by looking at the real time that has elapsed since the last rare was found, it increases as the time gets closer to two months (real life time) at which point it is a 100% chance. People have found that for characters that don't normally hunt, it's best to take them out at at the 30 day mark and a rare will drop after a few kills (although it sometimes can take longer since it's still a % chance at the 30 day mark).
 
;Drop Rates
For every 1 weapon ([[Rares#Tier 6 Rares|Tier 6]]) that drops the following should drop (in the long run).<ref>11/01/2010 - Turbine Forums - [http://forums.ac.turbine.com/showpost.php?p=536837&postcount=3 Question about Rare drops]</ref>
 
:{|class="wikitable"
! Tier
! Type
! Drop Rate
|-
| [[Rares#Tier 1|Tier 1]]
| [[Rare Gems|Creature Magic Gems]]
| 3500
|-
| [[Rares#Tier 2|Tier 2]]
| [[Rare Gems|Life and Item Magic Gems]], [[Potions]]
| 350
|-
| [[Rares#Tier 3|Tier 3]]
| [[Healing Kits]], [[Keys]]
| 35
|-
| [[Rares#Tier 4|Tier 4]]
| [[Armor]], [[Jewelry]]
| 2.8
|-
| [[Rares#Tier 5|Tier 5]]
| [[Rare Gems|Eternal Gems]], [[Pack (Rare)]]
| 1.16
|-
| [[Rares#Tier 6|Tier 6]]
| [[Weapons]]
|
|-
|}
|}


== Identifying Loot Tiers ==
Estimated drop rate of a rare item is one in 2,500 rare eligible creature kills.
=== "Mundane" Items and Scrolls ===
Mundane items are generated before other loot and appear in the first slots in a corpse or container just after [[Trophies]]. Spell scrolls can appear in any slot.


{|class="wikitable"
== Items ==
=== Basic Items ===
{|class="wikitable collapsible collapsed" width="100%"
!colspan="8"|Basic Items
|-
!Tier
!Tier
!Peas
!Peas
Line 52: Line 102:
!Lockpicks
!Lockpicks
!Spell Scrolls
!Spell Scrolls
|-valign=top
!Coalesced Mana
! 0
|-
|align=center| --
|align=center| --
|align=center| --
|align=center| --
|align=center| --
|align=center| --
|-valign=top
! 1
! 1
|align=center| {{Spell Formula|Lead Pea}}
|[[Lead Pea]]
|align=center| {{Spell Formula|Minor Mana Stone|Lesser Mana Stone}}
|[[Minor Mana Stone]]<br>[[Lesser Mana Stone]]
|align=center| {{Spell Formula|Stamina Potion|Health Draught|Mana Draught}}
|[[Stamina Potion]]<br>[[Health Draught]]<br>[[Mana Draught]]<br>[[Stamina Tincture]]<br>[[Potion of Healing]]<br>[[Mana Potion]]
|align=center| {{Spell Formula|Handy Healing Kit}}
|[[Handy Healing Kit]]<br>[[Adept Healing Kit]]
|align=center| {{Spell Formula|Plain Lockpick|Reliable Lockpick}}
|[[Plain Lockpick]]<br>[[Reliable Lockpick]]
|align=center| 1, 2, 3
|[[Scrolls (Level I)|Level I]]<br>[[Scrolls (Level II)|Level II]]<br>[[Scrolls (Level III)|Level III]]
|-valign=top
|[[Coalesced Mana (Yellow)]]
|-
! 2
! 2
|align=center| {{Spell Formula|Lead Pea}}
|[[Lead Pea]]<br>[[Iron Pea]]
|align=center| {{Spell Formula|Lesser Mana Stone|Mana Stone}}
|[[Minor Mana Stone]]<br>[[Lesser Mana Stone]]<br>[[Mana Stone]]
|align=center| {{Spell Formula|Stamina Potion|Health Draught|Mana Draught|Stamina Tincture|Potion of Healing|Mana Potion}}
|[[Stamina Potion]]<br>[[Health Draught]]<br>[[Mana Draught]]<br>[[Stamina Tincture]]<br>[[Potion of Healing]]<br>[[Mana Potion]]<br>[[Stamina Elixir]]<br>[[Health Tincture]]<br>[[Mana Tincture]]
|align=center| {{Spell Formula|Adept Healing Kit}}
|[[Adept Healing Kit]]<br>[[Gifted Healing Kit]]
|align=center| {{Spell Formula|Plain Lockpick|Reliable Lockpick|Good Lockpick}}
|[[Plain Lockpick]]<br>[[Reliable Lockpick]]<br>[[Good Lockpick]]
|align=center| 3, 4, 5
|[[Scrolls (Level III)|Level III]]<br>[[Scrolls (Level IV)|Level IV]]<br>[[Scrolls (Level V)|Level V]]
|-valign=top
|[[Coalesced Mana (Yellow)]]
|-
! 3
! 3
|align=center| {{Spell Formula|Lead Pea|Iron Pea}}
|[[Lead Pea]]<br>[[Iron Pea]]<br>[[Copper Pea]]
|align=center| {{Spell Formula|Minor Mana Stone|Lesser Mana Stone|Mana Stone}}
|[[Lesser Mana Stone]]<br>[[Mana Stone]]<br>[[Moderate Mana Stone]]
|align=center| {{Spell Formula|Stamina Potion|Health Draught|Mana Draught|Stamina Tincture|Potion of Healing|Mana Potion|Stamina Elixir|Health Tincture|Mana Tincture}}
|[[Stamina Tincture]]<br>[[Potion of Healing]]<br>[[Mana Potion]]<br>[[Stamina Elixir]]<br>[[Health Tincture]]<br>[[Mana Tincture]]<br>[[Stamina Brew]]<br>[[Health Elixir]]<br>[[Mana Elixir]]
|align=center| {{Spell Formula|Handy Healing Kit|Adept Healing Kit|Gifted Healing Kit}}
|[[Adept Healing Kit]]<br>[[Gifted Healing Kit]]<br>[[Excellent Healing Kit]]
|align=center| {{Spell Formula|Plain Lockpick|Reliable Lockpick|Good Lockpick}}
|[[Reliable Lockpick]]<br>[[Good Lockpick]]<br>[[Excellent Lockpick]]
|align=center| 3, 4, 5
|[[Scrolls (Level V)|Level V]]<br>[[Scrolls (Level VI)|Level VI]]<br>[[Scrolls (Level VII)|Level VII]]
|-valign=top
|[[Coalesced Mana (Yellow)]]<br>[[Coalesced Mana (Red)]]
|-
! 4
! 4
|align=center| {{Spell Formula|Lead Pea|Iron Pea|Copper Pea|Silver Pea}}
|[[Lead Pea]]<br>[[Iron Pea]]<br>[[Copper Pea]]
|align=center| {{Spell Formula|Lesser Mana Stone|Mana Stone|Moderate Mana Stone|Greater Mana Stone}}
|[[Lesser Mana Stone]]<br>[[Mana Stone]]<br>[[Moderate Mana Stone]]
|align=center| {{Spell Formula|Stamina Elixir|Health Tincture|Mana Tincture|Stamina Brew|Health Elixir|Mana Elixir}}
|[[Stamina Tincture]]<br>[[Potion of Healing]]<br>[[Mana Potion]]<br>[[Stamina Elixir]]<br>[[Health Tincture]]<br>[[Mana Tincture]]<br>[[Stamina Brew]]<br>[[Health Elixir]]<br>[[Mana Elixir]]
|align=center| {{Spell Formula|Gifted Healing Kit|Excellent Healing Kit}}
|[[Adept Healing Kit]]<br>[[Gifted Healing Kit]]<br>[[Excellent Healing Kit]]
|align=center| {{Spell Formula|Reliable Lockpick|Good Lockpick|Excellent Lockpick}}
|[[Reliable Lockpick]]<br>[[Good Lockpick]]<br>[[Excellent Lockpick]]
|align=center| 5, 6, 7
|[[Scrolls (Level V)|Level V]]<br>[[Scrolls (Level VI)|Level VI]]<br>[[Scrolls (Level VII)|Level VII]]
|-valign=top
|[[Coalesced Mana (Yellow)]]<br>[[Coalesced Mana (Red)]]<br>[[Coalesced Mana (Blue)]]
|-
! 5
! 5
|align=center| {{Spell Formula|Iron Pea|Copper Pea|Silver Pea|Gold Pea}}
|[[Copper Pea]]<br>[[Silver Pea]]<br>[[Gold Pea]]
|align=center| {{Spell Formula|Mana Stone|Moderate Mana Stone}}
|[[Moderate Mana Stone]]<br>[[Greater Mana Stone]]<br>[[Major Mana Stone]]
|align=center| {{Spell Formula|Stamina Brew|Health Elixir|Mana Elixir|Stamina Tonic|Health Tonic|Mana Tonic}}
|[[Stamina Brew]]<br>[[Health Elixir]]<br>[[Mana Elixir]]<br>[[Stamina Tonic]]<br>[[Health Tonic]]<br>[[Mana Tonic]]<br>[[Stamina Philtre]]<br>[[Health Philtre]]<br>[[Mana Philtre]]
|align=center| {{Spell Formula|Excellent Healing Kit|Peerless Healing Kit}}
|[[Excellent Healing Kit]]<br>[[Peerless Healing Kit]]<br>[[Treated Healing Kit]]
|align=center| {{Spell Formula|Excellent Lockpick|Peerless Lockpick}}
|[[Excellent Lockpick]]<br>[[Superb Lockpick]]<br>[[Peerless Lockpick]]
|align=center| 6, 7
|[[Scrolls (Level VI)|Level VI]]<br>[[Scrolls (Level VII)|Level VII]]
|-valign=top
|None
! 6
|align=center| {{Spell Formula|Silver Pea|Gold Pea|Pyreal Pea}}
|align=center| {{Spell Formula|Greater Mana Stone|Major Mana Stone}}
|align=center| {{Spell Formula|Stamina Tonic|Health Tonic|Mana Tonic|Stamina Philtre|Health Philtre|Mana Philtre}}
|align=center| {{Spell Formula|Treated Healing Kit}}
|align=center| {{Spell Formula|Peerless Lockpick}}
|align=center| 7
|-valign=top
! 7
|align=center| {{Spell Formula|Gold Pea|Pyreal Pea}}
|align=center| {{Spell Formula|Major Mana Stone}}
|align=center| {{Spell Formula|Stamina Tonic|Health Tonic|Mana Tonic|Stamina Philtre|Health Philtre|Mana Philtre}}
|align=center| {{Spell Formula|Treated Healing Kit}}
|align=center| {{Spell Formula|Peerless Lockpick}}
|align=center| 7, 8*
|-
|-
! 6-8
|[[Silver Pea]]<br>[[Gold Pea]]<br>[[Pyreal Pea]]
|[[Greater Mana Stone]]<br>[[Major Mana Stone]]
|[[Stamina Brew]]<br>[[Health Elixir]]<br>[[Mana Elixir]]<br>[[Stamina Tonic]]<br>[[Health Tonic]]<br>[[Mana Tonic]]<br>[[Stamina Philtre]]<br>[[Health Philtre]]<br>[[Mana Philtre]]
|[[Excellent Healing Kit]]<br>[[Peerless Healing Kit]]<br>[[Treated Healing Kit]]
|[[Excellent Lockpick]]<br>[[Superb Lockpick]]<br>[[Peerless Lockpick]]
|[[Scrolls (Level VII)|Level VII]]<br>[[Scrolls (Level VIII)|Level VIII Spell Components]] (Tier 8 only)
|None
|}
|}
:<nowiki>*</nowiki> [[Spell Research#Spell Components|Level 8 Spell Components]]


=== Loot Properties ===
=== Cloaks ===
The tier a particular creature or chest belongs to has to be inferred by what it drops. Because of overlap between tiers it can take several pulls/drops to correctly determine the tier.  Tiers are generally tied into monster level, for example wealth 6 loot appears on almost all creatures level 135 or higher ([[Grave Rat]]s and [[Restless Spirit]]s are example exceptions, being 135 and Tier 5).
{|class=wikitable
!Icon
!Loot Tier
|-align=center
| {{Icon Link|Cloak (Level 1)}}
| 1+
|-align=center
| {{Icon Link|Cloak (Level 2)}}
| 3+
|-align=center
| {{Icon Link|Cloak (Level 3)}}
| 5+
|-align=center
| {{Icon Link|Cloak (Level 4)}}
| 6+
|-align=center
| {{Icon Link|Cloak (Level 5)}}
| 7+
|}


<b>Needs revisions:</b>
=== Coalesced Aetheria ===
{|class="wikitable"
{|class="wikitable"
!Coalesced Aetheria
!Loot Tier
|-
| {{Icon Link|Coalesced Aetheria (Blue 1)}}
|align=center| 5+
|-
| {{Icon Link|Coalesced Aetheria (Blue 2)}}
|align=center| 5+
|-
| {{Icon Link|Coalesced Aetheria (Blue 3)}}
|align=center| 5+
|-
| {{Icon Link|Coalesced Aetheria (Blue 4)}}
|align=center| 6+
|-
| {{Icon Link|Coalesced Aetheria (Yellow 1)}}
|align=center| 6+
|-
| {{Icon Link|Coalesced Aetheria (Yellow 2)}}
|align=center| 6+
|-
| {{Icon Link|Coalesced Aetheria (Yellow 3)}}
|align=center| 6+
|-
| {{Icon Link|Coalesced Aetheria (Yellow 4)}}
|align=center| 6+
|-
| {{Icon Link|Coalesced Aetheria (Blue 5)}}
|align=center| 7+
|-
| {{Icon Link|Coalesced Aetheria (Yellow 5)}}
|align=center| 7+
|-
| {{Icon Link|Coalesced Aetheria (Red 1)}}
|align=center| 7+
|-
| {{Icon Link|Coalesced Aetheria (Red 2)}}
|align=center| 7+
|-
| {{Icon Link|Coalesced Aetheria (Red 3)}}
|align=center| 7+
|-
| {{Icon Link|Coalesced Aetheria (Red 4)}}
|align=center| 7+
|-
| {{Icon Link|Coalesced Aetheria (Red 5)}}
|align=center| 7+
|-
|}


!Tier
=== Essences ===
!Enchanted Spells
{|class="wikitable"
!Caster Base Reqs
![[:Category:Essences|Essences]]
!Weapon Base Reqs
!Loot Tier
!Missile Base Reqs
|-
!Covenant Magic Reqs
| {{Icon Link|Essences (Level 50)}}
!Covenant Melee Reqs
|align=center| 1+
!Covenant Missile Reqs
|-
!Work-<br>manship
| {{Icon Link|Essences (Level 80)}}
!Monster Level Found On*
|align=center| 5+
|-
| {{Icon Link|Essences (Level 100)}}
|align=center| 5+
|-
| {{Icon Link|Essences (Level 125)}}
|align=center| 6+
|-
| {{Icon Link|Essences (Level 150)}}
|align=center| 6+
|-
| {{Icon Link|Essences (Level 180)}}
|align=center| 7+
|-
|-
! 1
| {{Icon Link|Essences (Level 200)}}
|align=center| 1, 2, 3
|align=center| 7+
|align=center| None
|}
|align=center| None
 
|align=center| None
=== Armor ===
|align=center| None
''For armor levels, see [[#Max Armor Levels]]''
|align=center| None
 
|align=center| None
{|class="wikitable"
|align=center| 1 - 5
!Armor
|align=center| 1-34
!Loot Tier
|-
|-
! 2
|
|align=center| 3, 4, 5
{{Icon Link|Chainmail Armor}}<br>
|align=center| None
{{Icon Link|Leather Armor}}<br>
|align=center| None, 250
{{Icon Link|Studded Leather Armor}}<br>
|align=center| None, 250
{{Icon|Bandana (Loot)}} [[Bandana]]<br>
|align=center| None
{{Icon|Beret (Loot)}} [[Beret]]<br>
|align=center| 250
{{Icon|Cloth Cap (Loot)}} [[Cloth Cap]]<br>
|align=center| 250
{{Icon|Cloth Gloves (Loot)}} [[Cloth Gloves]]<br>
|align=center| 2 - 6
{{Icon|Cowl (Loot)}} [[Cowl]]<br>
|align=center| 35-74
{{Icon|Crown (Loot)}} [[Crown]]<br>
{{Icon|Fez (Loot)}} [[Fez]]<br>
{{Icon|Hood (Loot)}} [[Hood]]<br>
{{Icon|Kasa (Loot)}} [[Kasa]]<br>
{{Icon|Metal Cap (Loot)}} [[Metal Cap]]<br>
{{Icon|Qafiya (Loot)}} [[Qafiya]]<br>
{{Icon|Turban (Loot)}} [[Turban]]<br>
{{Icon|Loafers (Loot)}} [[Loafers]]<br>
{{Icon|Sandals (Loot)}} [[Sandals]]<br>
{{Icon|Shoes (Loot)}} [[Shoes]]<br>
{{Icon|Slippers (Loot)}} [[Slippers]]<br>
{{Icon|Steel Toed Boots (Loot)}} [[Steel Toed Boots]]<br>
{{Icon|Buckler (Loot)}} [[Buckler]]<br>
{{Icon|Kite Shield (Loot)}} [[Kite Shield]]<br>
{{Icon|Large Kite Shield (Loot)}} [[Large Kite Shield]]<br>
{{Icon|Round Shield (Loot)}} [[Round Shield]]<br>
{{Icon|Large Round Shield (Loot)}} [[Large Round Shield]]
|align=center|1+
|-
|-
! 3
|
|align=center| 3, 4, 5
{{Icon Link|Platemail Armor}}<br>
|align=center| None
{{Icon Link|Scalemail Armor}}<br>
|align=center| None, 250
{{Icon Link|Yoroi Armor}}<br>
|align=center| None, 250
{{Icon Link|Diforsa Armor}}<br>
|align=center| None
{{Icon|Circlet (Loot)}} [[Circlet]]<br>
|align=center| 250, 300
{{Icon|Armet (Loot)}} [[Armet]]<br>
|align=center| 250, 270
{{Icon|Baigha (Loot)}} [[Baigha]]<br>
|align=center| 2 - 7
{{Icon|Heaume (Loot)}} [[Heaume]]<br>
|align=center| 75-94
{{Icon|Helmet (Loot)}} [[Helmet]]<br>
{{Icon|Horned Helm (Loot)}} [[Horned Helm]]<br>
{{Icon|Kabuton (Loot)}} [[Kabuton]]<br>
{{Icon|Sollerets (Loot)}} [[Sollerets]]<br>
{{Icon|Viamontian Laced Boots (Loot)}} [[Viamontian Laced Boots]]<br>
{{Icon|Tower Shield (Loot)}} [[Tower Shield]]
|align=center|2+
|-
|-
! 4
|
|align=center| 4, 5, 6, Minor
{{Icon Link|Celdon Armor}}<br>
|align=center| None, 290
{{Icon Link|Amuli Armor}}<br>
|align=center| 250, 300
{{Icon Link|Koujia Armor}}<br>
|align=center| 250, 270
{{Icon Link|Tenassa Armor}}<br>
|align=center| 145, 160, 185, 205, 225, 245
{{Icon Link|Covenant Armor}}<br>
|align=center| 225, 300, 325
{{Icon|Signet Crown (Loot)}} [[Signet Crown]]<br>
|align=center| 160, 270, 290
{{Icon|Suikan Over-robe (Loot)}} [[Suikan Over-robe]]<br>
|align=center| 3 - 8
{{Icon|Faran Over-robe (Loot)}} [[Faran Over-robe]]<br>
|align=center| 95-114
{{Icon|Dho Vest and Over-robe (Loot)}} [[Dho Vest and Over-robe]]<br>
{{Icon|Vestiri Over-robe (Loot)}} [[Vestiri Over-robe]]<br>
{{Icon|Covenant Shield (Loot)}} [[Covenant Shield]]
|align=center|3+
|-
|-
! 5
|
|align=center| 5, 6, 7, Minor, Major (extremely rare)
{{Icon Link|Lorica Armor}}<br>
|align=center| None, 290, 310
{{Icon Link|Nariyid Armor}}<br>
|align=center| 300, 325, 350
{{Icon Link|Chiran Armor}}<br>
|align=center| 270, 290, 315
{{Icon Link|Alduressa Armor}}<br>
|align=center| 185, 205, 225, 245, 265, 280
{{Icon|Coronet (Loot)}} [[Coronet]]<br>
|align=center| 250, 325, 350, 370
{{Icon|Diadem (Loot)}} [[Diadem]]
|align=center| 160, 290, 315
|align=center|5+
|align=center| 3 - 9
|align=center| 115-134
|-
|-
! 6
|
|align=center| 6, 7, [[Media:Tier 6 Maximum Minors.jpg|Minor (4)]], [[Media:Tier 6 Maximum Majors.jpg|Major (2)]]
{{Icon Link|Knorr Academy Armor}}<br>
|align=center| None, 310, 330, 355
{{Icon Link|Sedgemail Leather Armor}}<br>
|align=center| 350, 370, 400
{{Icon Link|Haebrean Armor}}<br>
|align=center| 315, 335, 360
{{Icon|Teardrop Crown (Loot)}} [[Teardrop Crown]]<br>
|align=center| 185, 225, 245, 265, 280, 300
{{Icon|Lyceum Hood (Loot)}} [[Lyceum Hood]]<br>
|align=center| 200, 250, 300, 325, 350, 370, 400
{{Icon|Empyrean Over-robe (Loot)}} [[Empyrean Over-robe]]
|align=center| 205, 290, 305, 315, 335
|align=center|6+
|align=center| 4 - 10
|align=center| 135+
|-
|-
! 7
|
|align=center|  6, 7, 8, [[Media:Tier 7 Maximum Minors.jpg|Minor (4)]], [[Media:Tier 7 Maximum Majors.jpg|Major (5)]], [[Media:Tier 7 Maximum Epics.jpg|Epic (3)]]
{{Icon|Olthoi Armor (Loot)}} [[Olthoi Armor (Loot)|Olthoi Armor]]<br>
|align=center| None, 330, 355, 375
{{Icon Link|Olthoi Alduressa Armor}}<br>
|align=center| 370, 400, 420
{{Icon Link|Olthoi Amuli Armor}}<br>
|align=center| 335, 360, 375
{{Icon Link|Olthoi Celdon Armor}}<br>
|align=center| 225, 280, 300
{{Icon Link|Olthoi Koujia Armor}}<br>
|align=center| 400, 420
{{Icon|Olthoi Shield (Loot)}} [[Olthoi Shield (Loot)|Olthoi Shield]]
|align=center| 360, 375
|align=center|7+
|align=center| 4 - 10
|align=center| Chests and Shard Dropping Creatures**
|-
|-
|{{Icon Link|Society Armor}}
|align=center|8*
|}
|}
:<nowiki>*</nowiki> Exceptions exist but are rare. A notable exception is the wisps at [[Crystalline Crag]], which are tier 6 despite being levels 110-130.<br>
<nowiki>*</nowiki> ''[[Society Armor Chests]] only''
:<nowiki>**</nowiki> [[Mana Forge]] and [[Faction Stronghold]] chests, creatures that drop [[Pristine Mana Shard]]s in [[Graveyard]], [[Freebooter Isle]], [[Moarsman City]], [[Dark Isle]], the [[City of Neftet]], the [[Frozen Valley]], and the [[Direlands Gear Knight Resistance Camp]].


== Armor ==
== Stats ==
=== [[Upper Body Armor|Upper]] and [[Lower Body Armor]] ===
=== Wield Requirements ===
''For screenshots of maximum stats, click on the profile of the armor type then view its talk page.''
{|class="wikitable"
!Loot Tier
!Melee Weapons - Base Skill
!Missile Weapons - Base Skill
!Magic Casters - Base Skill
!Covenant Armor - Melee Defense
!Covenant Armor - Missile Defense
!Covenant Armor - Magic Defense
!Standard Armor/Clothing/Jewelry - Character Level
|-
|align=center|1
|align=center| No Wield
|align=center| No Wield
|align=center| No Wield
|align=center| N/A
|align=center| N/A
|align=center| N/A
|align=center| No Wield
|-
|align=center|2
|align=center| No Wield<br>250
|align=center| No Wield<br>250
|align=center| No Wield
|align=center| N/A
|align=center| N/A
|align=center| N/A
|align=center| No Wield
|-
|align=center|3
|align=center| No Wield<br>250<br>300
|align=center| No Wield<br>250<br>270
|align=center| No Wield
|align=center| 200<br>250<br>300
|align=center| 160<br>205<br>245
|align=center| 145<br>185<br>225
|align=center| No Wield
|-
|align=center|4
|align=center| No Wield<br>250<br>300
|align=center| No Wield<br>250<br>270
|align=center| No Wield
|align=center| 200<br>250<br>300
|align=center| 160<br>205<br>245
|align=center| 145<br>185<br>225
|align=center| No Wield
|-
|align=center|5
|align=center| 300<br>325<br>350
|align=center| 270<br>290<br>315
|align=center| No Wield<br>290<br>310
|align=center| 200<br>250<br>300<br>325<br>350<br>370
|align=center| 160<br>205<br>245<br>270<br>290<br>305
|align=center| 145<br>185<br>225<br>245<br>265<br>280
|align=center| No Wield
|-
|align=center|6
|align=center| 350<br>370<br>400
|align=center| 315<br>335<br>360
|align=center| No Wield<br>310<br>330<br>355<br><br>
|align=center| 200<br>250<br>300<br>325<br>350<br>370<br>400
|align=center| 160<br>205<br>245<br>270<br>290<br>305<br>330
|align=center| 145<br>185<br>225<br>245<br>265<br>280<br>300
|align=center| No Wield
|-
|align=center|7
|align=center| &nbsp;370*<br>400<br>420
|align=center| &nbsp;335*<br>360<br>375
|align=center| &nbsp;330*<br>355<br>375
|align=center| 200<br>250<br>300<br>325<br>350<br>370<br>400
|align=center| 160<br>205<br>245<br>270<br>290<br>305<br>330
|align=center| 145<br>185<br>225<br>245<br>270<br>290<br>310
|align=center| 150
|-
|align=center|8
|align=center| 400<br>420<br>430
|align=center| 360<br>375<br>385
|align=center| 355<br>375<br>385
|align=center| 200<br>250<br>300<br>325<br>350<br>370<br>400
|align=center| 160<br>205<br>245<br>270<br>290<br>305<br>330
|align=center| ??<br>??<br>??<br>??<br>270<br>290<br>310
|align=center| 180
|}
<nowiki>*</nowiki>''Not found in [[Mana Forge Chest]]s''


'''Note:''' In the 101st patch, [[Risks and Rewards]], the maximum armor levels of many (if not all) armor types were increased. As a result this table may be out of date. If you see an error, please edit it!
=== Salvage and Workmanship ===
 
{|class="wikitable"
{|class="wikitable sortable"
![[Salvage|Salvage Materials]]
!Type
!Heritage
!Base AL
!Max AL
!Coverage
!Loot Tier
!Loot Tier
|-
|-
| {{Icon Link|Alduressa Body Armor|link=Alduressa Armor{{!}}Alduressa}}
|{{Icons|Sandstone Salvage}}
|align=center| [[Viamontian]]
|align=center| 1 - 2 ??
|align=center| 90
|-
|align=center| 274
|{{Icons|Onyx Salvage|Tiger Eye Salvage|Turquoise Salvage|White Quartz Salvage|Leather Salvage|Alabaster Salvage|Bronze Salvage|Ceramic Salvage|Steel Salvage|Wool Salvage|Amber Salvage|Copper Salvage|Gold Salvage|Linen Salvage|Pine Salvage|Porcelain Salvage|Moonstone Salvage|Silver Salvage|Brass Salvage|Granite Salvage|Iron Salvage|Mahogany Salvage|Oak Salvage|Agate Salvage|Azurite Salvage|Bloodstone Salvage|Carnelian Salvage|Citrine Salvage|Hematite Salvage|Lapis Lazuli Salvage|Lavender Jade Salvage|Malachite Salvage|Red Jade Salvage|Rose Quartz Salvage|Smokey Quartz Salvage}}
|align=center| Full
|align=center| 1+
|align=center| --
|-
|{{Icons|Amethyst Salvage|Green Jade Salvage|Tourmaline Salvage|White Jade Salvage|Yellow Garnet Salvage|Marble Salvage|Zircon Salvage|Black Garnet Salvage|Jet Salvage|Red Garnet Salvage}}
|align=center| 2+
|-
|{{Icons|Obsidian Salvage|Serpentine Salvage|Ivory Salvage|Silk Salvage 2|Armoredillo Hide Salvage}}{{Icons|Reedshark Hide Salvage|Yellow Topaz Salvage|Ebony Salvage|Satin Salvage|Teak Salvage|Gromnie Hide Salvage|Aquamarine Salvage|Velvet Salvage|Green Garnet Salvage|Opal Salvage}}
|align=center| 3+
|-
|-
| {{Icon Link|Amuli Body Armor|link=Amuli Armor{{!}}Amuli}}
| {{Icons|Imperial Topaz Salvage|White Sapphire Salvage|Black Opal Salvage|Fire Opal Salvage|Sunstone Salvage}}
|align=center| [[Gharu'ndim]]
|align=center| 90
|align=center| 260
|align=center| No Head, Hands, Feet
|align=center| 4+
|align=center| 4+
|-
|-
| {{Icon Link|Celdon Body Armor|link=Celdon Armor{{!}}Celdon}}
| {{Icons|Diamond Salvage|Pyreal Salvage|Ruby Salvage|Sapphire Salvage|Emerald Salvage}}
|align=center| [[Aluvian]]
|align=center| 5+
|align=center| 110
|-
|align=center| 274
|}
|align=center| No Head, Hands, Feet
 
|align=center| 4+
{|class="wikitable"
![[Salvaging|Workmanship]]
!Loot Tier
|-
|-
| {{Icon Link|Chainmail Body Armor|link=Chainmail Armor{{!}}Chainmail}}
|align=center| 1 - 5
|align=center| None
|align=center| 50
|align=center| 264
|align=center| No Feet
|align=center| 1+
|align=center| 1+
|-
|-
| {{Icon Link|Chiran Body Armor|link=Chiran Armor{{!}}Chiran}}
|align=center| 2 - 6
|align=center| [[Sho]]
|align=center| 2+
|align=center| --
|align=center| 263
|align=center| Full
|align=center| --
|-
|-
| {{Icon Link|Covenant Body Armor|link=Covenant Armor{{!}}Covenant}}
|align=center| 3 - 7
|align=center| [[Lugian]]
|align=center| 3+
|align=center| 100
|align=center| 509
|align=center| Full
|align=center| --
|-
|-
| {{Icon Link|Diforsa  Body Armor|link=Diforsa Armor{{!}}Diforsa}}
|align=center| 3 - 8
|align=center| [[Viamontian]]
|align=center| 4+
|align=center| 100
|-
|align=center| 269
|align=center| 3 - 9
|align=center| Full
|align=center| 5+
|align=center| 3+
|-
|-
| {{Icon Link|Haebrean Body Armor|link=Haebrean Armor{{!}}Haebrean}}
|align=center| 4 - 10
|align=center| [[Empyrean]]
|align=center| --
|align=center| 273
|align=center| Full
|align=center| 6+
|align=center| 6+
|}
=== Spells and Ratings ===
''See also: [[Loot/Spell Distribution]]''
{|class="wikitable"
!Tier
![[Spells|Spell Level and Cantrips]]
![[Rating]]s
|-
|1
|align=center| 1, 2, 3<br>Minor Cantrips
|align=center| None
|-
|-
| {{Icon Link|Knorr Academy Body Armor|link=Knorr Armor{{!}}Knorr Academy}}
|2
|align=center| [[Empyrean]]
|align=center| 3, 4, 5<br>Minor Cantrips<br>Major Cantrips
|align=center| --
|align=center| None
|align=center| --
|align=center| Full
|align=center| 6+
|-
|-
| {{Icon Link|Koujia Body Armor|link=Koujia Armor{{!}}Koujia}}
|3
|align=center| [[Sho]]
|align=center| 4, 5, 6<br>Minor Cantrips<br>Major Cantrips
|align=center| --
|align=center| None
|align=center| 265
|align=center| No Head, Hands, Feet
|align=center| --
|-
|-
| {{Icon Link|Leather Body Armor|link=Leather Armor{{!}}Leather}}
|4
|align=center| 4, 5, 6<br>Minor Cantrips<br>Major Cantrips
|align=center| None
|align=center| None
|align=center| 20
|align=center| 253
|align=center| Full
|align=center| 1+
|-
|-
| {{Icon Link|Lorica Body Armor|link=Lorica Armor{{!}}Lorica}}
|5
|align=center| [[Aluvian]]
|align=center| 5, 6, 7<br>Minor Cantrips<br>Major Cantrips
|align=center| --
|align=center| None
|align=center| 264
|align=center| Full
|align=center| --
|-
|-
| {{Icon Link|Nariyid Body Armor|link=Nariyid Armor{{!}}Nariyid}}
|6
|align=center| [[Gharu'ndim]]
|align=center| 6, 7<br>Minor Cantrips (4 Max.)<br>Major Cantrips [[Media:Tier 6 Maximum Majors.jpg|(2 Max.)]]
|align=center| --
|align=center| None
|align=center| 273
|align=center| Full
|align=center| --
|-
|-
| {{Icon Link|Olthoi (Loot) Body Armor|link=Olthoi Armor (Loot){{!}}Olthoi}}
|7
|align=center|  6, 7, 8<br>Minor Cantrips (4 Max.)<br>Major Cantrips [[Media:Tier 7 Maximum Majors.jpg|(5 Max.)]]<br>Epic Cantrips [[Media:Tier 7 Maximum Epics.jpg|(3 Max.)]]<br>[[Item Sets#Loot Sets|Attribute Sets]]
|align=center| None
|align=center| None
|align=center| 100?
|align=center| 508
|align=center| Full
|align=center| 7
|-
|-
| {{Icon Link|Olthoi Alduressa Body Armor|link=Olthoi Alduressa Armor{{!}}Olthoi Alduressa}}
|8
|align=center| [[Viamontian]]
|align=center| 6, 7, 8<br>Minor Cantrips<br>Major Cantrips<br>Epic Cantrips<br>Legendary Cantrips<br>[[Item Sets#Loot Sets|Attribute Sets]]
|align=center| --
|align=center| '''Armor:'''<br>Critical Damage Rating or Critical Damage Resist Rating up to 2<br><br>'''Clothing/Cloaks:'''<br>Damage Rating or Damage Resist Rating up to 3<br><br>'''Jewelry/Trinkets:'''<br>Max Health Boost rating or Healing Rating up to 3<br><br>'''Weapons:'''<br>None
|align=center| 265
|}
|align=center| Full
 
|align=center| 7
=== Max Armor Levels ===
==== Standard Armor ====
{|class="wikitable"
!Coverage
!Tier 1
!Tier 2
!Tier 3
!Tier 4
!Tier 5
!Tier 6
!Tier 7
!Tier 8
|-
|-
| {{Icon Link|Olthoi Amuli Body Armor|link=Olthoi Amuli Armor{{!}}Olthoi Amuli}}
|align=center| Upper/Lower Body
|align=center| [[Gharu'ndim]]
|align=center|
|align=center| --
|align=center|
|align=center| 245
|align=center|
|align=center| Full
|align=center|  
|align=center| 7
|align=center|  
|align=center|  
|align=center|  
|align=center| 303
|-
|-
| {{Icon Link|Olthoi Celdon Body Armor|link=Olthoi Celdon Armor{{!}}Olthoi Celdon}}
|align=center| Head
|align=center| [[Aluvian]]
|align=center|
|align=center| --
|align=center|
|align=center| 265
|align=center|
|align=center| Full
|align=center|  
|align=center| 7
|align=center|  
|align=center|  
|align=center|  
|align=center| 334
|-
|-
| {{Icon Link|Olthoi Koujia Body Armor|link=Olthoi Koujia Armor{{!}}Olthoi Koujia}}
|align=center| Hands
|align=center| [[Sho]]
|align=center|
|align=center| 150
|align=center|
|align=center| 275
|align=center|
|align=center| Full
|align=center|  
|align=center| 7
|align=center|
|align=center|
|align=center|
|align=center| 334
|-
|align=center| Feet
|align=center|
|align=center|
|align=center|
|align=center|  
|align=center|  
|align=center|  
|align=center|  
|align=center| 334
|-
|-
| {{Icon Link|Over-robe|link=Over-robes|Over-robes}}
|align=center| Shield
|align=center| None
|align=center|  
|align=center|
|align=center|  
|align=center|  
|align=center|  
|align=center|  
|align=center|  
|align=center|  
|align=center| Chest
|align=center|  
|align=center|  
|align=center| 201
|-
|}
==== Covenant Armor ====
{|class="wikitable"
!colspan=4|Tier/Wields
!colspan=5|Max AL
|-
!Tier
!Melee Req
!Missile Req
!Magic Req
!Upper/Lower Body
!Head
!Hands
!Feet
!Shield
|-
|-
| {{Icon Link|Platemail Body Armor|link=Platemail Armor{{!}}Platemail}}
|align=center| [[Aluvian]]
|align=center| 100
|align=center| 274
|align=center| Full
|align=center| 3+
|align=center| 3+
|align=center| 200
|align=center| 160
|align=center| 145
|align=center|
|align=center|
|align=center|
|align=center|
|align=center|
|-
|align=center| 3+
|align=center| 250
|align=center| 205
|align=center| 185
|align=center|
|align=center|
|align=center|
|align=center|
|align=center|
|-
|-
| {{Icon Link|Scalemail Body Armor|link=Scalemail Armor{{!}}Scalemail}}
|align=center| 3+
|align=center| [[Gharu'ndim]]
|align=center| 300
|align=center| 75
|align=center| 245
|align=center| 272
|align=center| 225
|align=center| No Feet
|align=center|  
|align=center| --
|align=center|
|align=center|
|align=center|
|align=center|  
|-
|-
| {{Icon Link|Sedgemail Leather Body Armor|link=Sedgemail Leather Armor{{!}}Sedgemail Leather}}
|align=center| 4+
|align=center| Unknown
|align=center| 325
|align=center| --
|align=center| 270
|align=center| --
|align=center| 245
|align=center| Full
|align=center|  
|align=center| 6+
|align=center|
|align=center|
|align=center|
|align=center|  
|-
|-
| {{Icon Link|Society Body Armor|link=Society Armor{{!}}Society}}
|align=center| 4+
|align=center| None
|align=center| 350
|align=center| 150
|align=center| 290
|align=center| 274
|align=center| 270
|align=center| Full
|align=center|  
|align=center| --
|align=center|
|align=center|
|align=center|
|align=center|  
|-
|-
| {{Icon Link|Studded Leather Body Armor|link=Studded Leather Armor{{!}}Studded Leather}}
|align=center| 5+
|align=center| None
|align=center| 370
|align=center| 30
|align=center| 305
|align=center| 269
|align=center| 290
|align=center| Full
|align=center|  
|align=center| 1+
|align=center|
|align=center|
|align=center|
|align=center|  
|-
|-
| {{Icon Link|Tenassa Body Armor|link=Tenassa Armor{{!}}Tenassa}}
|align=center| 6+
|align=center| [[Viamontian]]
|align=center| 400
|align=center| 95
|align=center| 330
|align=center| 264
|align=center| 310
|align=center| No Head, Hands, Feet
|align=center|  
|align=center| 4+
|align=center|
|align=center|
|align=center|
|align=center|  
|-
|-
| {{Icon Link|Yoroi Body Armor|link=Yoroi Armor{{!}}Yoroi}}
|align=center| 7+
|align=center| [[Sho]]
|align=center| 410
|align=center| 80
|align=center| 340
|align=center| 264
|align=center| 320?
|align=center| No Hands, Feet
|align=center| 525
|align=center| 3+
|align=center|
|align=center|
|align=center|
|align=center|  
|-
|-
|}
|}


=== [[Foot Armor]] ===
=== Max Weapon Stats ===
''For screenshots of maximum stats, see [[Talk:Foot Armor]].''
==== Heavy Weapons ====
 
===== Damage =====
{|class="wikitable sortable"
{|class="wikitable"
!Type
!Weapon Type
!Base AL
!No Wield
!Max AL
!250 Wield
!Base Burden
!300 Wield
!Min Burden
!325 Wield
!Loot Tier
!350 Wield
!370 Wield
!400 Wield
!420 Wield
!430 Wield
![[Variance|Best Variance]]
|-
|-
| {{Icon Link|Alduressa Foot Armor|link=Alduressa Armor{{!}}Alduressa Boots}}
|Axe
|align=center| --
|
|align=center| 311
|
|align=center| --
|
|align=center| 317
|
|align=center| --
|
|
|
|71
|74
|
|-
|-
| {{Icon Link|Chiran Foot Armor|link=Chiran Armor{{!}}Chiran Sandals}}
|Dagger
|align=center| --
|
|align=center| 289
|
|align=center| --
|
|align=center| 394
|
|align=center| --
|
|
|65
|67
|71
|
|-
|-
| {{Icon Link|Covenant Foot Armor|link=Covenant Armor{{!}}Covenant Sollerets}}
|Dagger Multi
|align=center| --
|
|align=center| 499
|
|align=center| --
|
|align=center| 217
|
|align=center| --
|
|
|
|
|40
|
|-
|-
| {{Icon Link|Diforsa Foot Armor|link=Covenant Armor{{!}}Diforsa Sollerets}}
|Mace
|align=center| 100
|
|align=center| 306
|
|align=center| --
|
|align=center| 425
|
|align=center| --
|
|
|
|65
|69
|
|-
|-
| {{Icon Link|Haebrean Foot Armor|link=Haebrean Armor{{!}}Haebrean Boots}}
|Spear
|align=center| --
|
|align=center| --
|
|align=center| --
|
|align=center| --
|
|align=center| 6+
|
|
|66
|69
|72
|
|-
|-
| {{Icon Link|Knorr Academy Foot Armor|link=Knorr Academy Armor{{!}}Knorr Academy Boots}}
|Sword
|align=center| --
|
|align=center| --
|
|align=center| --
|
|align=center| --
|
|align=center| --
|
|
|
|68
|71
|
|-
|-
| {{Icon Link|Leather Foot Armor|link=Leather Armor{{!}}Leather Boots}}
|Sword Multi
|align=center| 20
|
|align=center| 305
|
|align=center| --
|
|align=center| --
|
|align=center| 1+
|
|
|
|
|40
|
|-
|-
| {{Icon Link|Loafers 2|link=Loafers{{!}}Loafers}}
|Staff
|align=center| 20
|
|align=center| 186
|
|align=center| --
|
|align=center| 53
|
|align=center| 1+
|
|
|63
|65
|70
|
|-
|-
| {{Icon Link|Lorica Foot Armor|link=Lorica Armor{{!}}Lorica Boots}}
|UA
|align=center| --
|
|align=center| 297
|
|align=center| --
|
|align=center| 309
|
|align=center| --
|
|
|54
|56
|61
|
|-
|-
| {{Icon Link|Nariyid Foot Armor|link=Nariyid Armor{{!}}Nariyid Boots}}
|}
|align=center| --
 
|align=center| 312
===== Modifiers (Tiers 7 - 8) =====
|align=center| --
{|class="wikitable"
|align=center| 251
!Weapon Type
|align=center| --
!Name
!Speed
!Attack
!Defense
!Magic
!Missile
|-
|-
| {{Icon Link|Olthoi Alduressa Foot Armor|link=Olthoi Alduressa Armor{{!}}Olthoi Alduressa Boots}}
 
|align=center| --
|c=Type rowspan=4| Axe
|align=center| 255
|c=Name| {{Icon|Battle Axe (Loot)}} [[Battle Axe]]
|align=center| --
|c=BestSpeed| 46
|align=center| --
|c=MaxAttack rowspan=4| 22
|align=center| 7
|c=MaxDefense rowspan=4| 18
|c=MaxMagic rowspan=4| 4.0
|c=MaxMissile rowspan=4| 4.0
|-
|-
| {{Icon Link|Olthoi Amuli Foot Armor|link=Olthoi Amuli Armor{{!}}Olthoi Amuli Boots}}
 
|align=center| --
|c=Name| {{Icon|Lugian Hammer (Loot)}} [[Lugian Hammer]]
|align=center| 263
|c=BestSpeed| 39
|align=center| --
|align=center| --
|align=center| 7
|-
|-
| {{Icon Link|Olthoi Celdon Foot Armor|link=Olthoi Celdon Armor{{!}}Olthoi Celdon Sollerets}}
 
|align=center| --
|c=Name| {{Icon|Silifi (Loot)}} [[Silifi]]
|align=center| 290
|c=BestSpeed|  
|align=center| --
|align=center| --
|align=center| 7
|-
|-
| {{Icon Link|Olthoi Koujia Foot Armor|link=Olthoi Koujia Armor{{!}}Olthoi Koujia Sollerets}}
 
|align=center| --
|c=Name| {{Icon|War Axe (Loot)}} [[War Axe]]
|align=center| 293
|c=BestSpeed| 48
|align=center| --
|align=center| --
|align=center| 7
|-
|-
| {{Icon Link|Olthoi (Loot) Foot Armor|link=Olthoi Armor (Loot){{!}}Olthoi Sollerets}}
 
|align=center| 100
|c=Type rowspan=3| Dagger
|align=center| 500
|c=Name| {{Icon|Dirk (Loot)}} [[Dirk]]
|align=center| --
|c=BestSpeed| 29
|align=center| 260
|c=MaxAttack rowspan=3| 20
|align=center| 7
|c=MaxDefense rowspan=3| 20
|c=MaxMagic rowspan=3| 4.0
|c=MaxMissile rowspan=3| 4.0
|-
|-
| {{Icon Link|Sandals 2|link=Sandals{{!}}Sandals}}
 
|align=center| 20
|c=Name| {{Icon|Stiletto (Loot)}} [[Stiletto]]
|align=center| 211
|c=BestSpeed| 32
|align=center| --
|align=center| 47
|align=center| 1+
|-
|-
| {{Icon Link|Shoes 2|link=Shoes{{!}}Shoes}}
 
|align=center| 20
|c=Name| {{Icon|Jambiya (Loot)}} [[Jambiya]]
|align=center| 241
|c=BestSpeed| 11
|align=center| --
|align=center| 44
|align=center| 1+
|-
|-
| {{Icon Link|Slippers 2|link=Slippers{{!}}Slippers}}
 
|align=center| 20
|c=Type rowspan=4| Mace
|align=center| 220
|c=Name| {{Icon|Flanged Mace (Loot)}} [[Flanged Mace]]
|align=center| --
|c=BestSpeed|  
|align=center| 41
|c=MaxAttack rowspan=4| 18
|align=center| 1+
|c=MaxDefense rowspan=4| 22
|c=MaxMagic rowspan=4| 4.0
|c=MaxMissile rowspan=4| 4.0
|-
|-
| {{Icon Link|Society Sollerets|link=Society Armor{{!}}Society Sollerets}}
 
|align=center| ??
|c=Name| {{Icon|Mace (Loot)}} [[Mace (Weapon)|Mace]]
|align=center| ??
|c=BestSpeed| 30
|align=center| --
|align=center| ??
|align=center| --
|-
|-
| {{Icon Link|Sollerets 2|link=Sollerets{{!}}Sollerets}}
 
|align=center| 100
|c=Name| {{Icon|Mazule (Loot)}} [[Mazule]]
|align=center| 314
|c=BestSpeed| 30
|align=center| --
|align=center| 257
|align=center| --
|-
|-
| {{Icon Link|Steel Toed Boots 2|link=Steel Toed Boots{{!}}Steel Toed Boots}}
 
|align=center| 60
|c=Name| {{Icon|Morning Star (Loot)}} [[Morning Star]]
|align=center| 304
|c=BestSpeed| 54
|align=center| --
|align=center| 451
|align=center| 1+
|-
|-
| {{Icon Link|Studded Leather Boots 2|link=Studded Leather Armor{{!}}Studded Leather Boots}}
 
|align=center| 30
|c=Type rowspan=3| Spear
|align=center| 286
|c=Name| {{Icon|Spine Glaive (Loot)}} [[Spine Glaive]]
|align=center| --
|c=BestSpeed| 29
|align=center| 479
|c=MaxAttack rowspan=3| 25
|align=center| 1+
|c=MaxDefense rowspan=3| 15
|c=MaxMagic rowspan=3| 4.0
|c=MaxMissile rowspan=3| 4.0
|-
|-
| {{Icon Link|Viamontian Laced Boots 2|link=Viamontian Laced Boots{{!}}Viamontian Laced Boots}}
 
|align=center| 20
|c=Name| {{Icon|Partizan (Loot)}} [[Partizan]]
|align=center| --
|c=BestSpeed|  
|align=center| --
|align=center| --
|align=center| 1+
|-
|-
|}


=== [[Hand Armor]] ===
|c=Name| {{Icon|Trident (Loot)}} [[Trident]]
''For screenshots of maximum stats, see [[Talk:Hand Armor]].''
|c=BestSpeed| 42
|-


{|class="wikitable sortable"
|c=Type rowspan=2| Staff
!Type || Base AL || Max AL || Base Burden || Min Burden || Loot Tier
|c=Name| {{Icon|Nabut (Loot)}} [[Nabut]]
|c=BestSpeed| 36
|c=MaxAttack rowspan=2| 15
|c=MaxDefense rowspan=2| 25
|c=MaxMagic rowspan=2| 4.0
|c=MaxMissile rowspan=2| 4.0
|-
|-
| {{Icon Link|Alduressa Hand Armor|link=Alduressa Armor{{!}}Alduressa Gauntlets}}
 
|align=center| --
|c=Name| {{Icon|Stick (Loot)}} [[Stick]]
|align=center| 314
|c=BestSpeed| 23
|align=center| --
|align=center| 661
|align=center| --
|-
|-
| {{Icon Link|Chainmail Hand Armor|link=Chainmail Armor{{!}}Chainmail Gauntlets}}
 
|align=center| 140
|c=Type rowspan=6| Sword
|align=center| 304
|c=Name| {{Icon|Flamberge (Loot)}} [[Flamberge]]
|align=center| 460
|c=BestSpeed|  
|align=center| 222
|c=MaxAttack rowspan=6| 20
|align=center| 1+
|c=MaxDefense rowspan=6| 20
|c=MaxMagic rowspan=6| 4.0
|c=MaxMissile rowspan=6| 4.0
|-
|-
| {{Icon Link|Chiran Hand Armor|link=Chiran Armor{{!}}Chiran Gauntlets}}
 
|align=center| --
|c=Name| {{Icon|Ken (Loot)}} [[Ken]]
|align=center| 278
|c=BestSpeed|  
|align=center| --
|align=center| 472
|align=center| --
|-
|-
| {{Icon Link|Diforsa Hand Armor|link=Covenant Armor{{!}}Diforsa Gauntlets}}
 
|align=center| --
|c=Name| {{Icon|Long Sword (Loot)}} [[Long Sword]]
|align=center| 311
|c=BestSpeed|  
|align=center| --
|align=center| 452
|align=center| --
|-
|-
| {{Icon Link|Cloth Gloves 2|link=Cloth Gloves{{!}}Cloth Gloves}}
 
|align=center| --
|c=Name| {{Icon|Tachi (Loot)}} [[Tachi]]
|align=center| 221
|c=BestSpeed| 29
|align=center| --
|align=center| 20
|align=center| 1+
|-
|-
| {{Icon Link|Haebrean Hand Armor|link=Haebrean Armor{{!}}Haebrean Gauntlets}}
 
|align=center| --
|c=Name| {{Icon|Takuba (Loot)}} [[Takuba]]
|align=center| --
|c=BestSpeed|  
|align=center| --
|align=center| --
|align=center| 6+
|-
|-
| {{Icon Link|Knorr Academy Hand Armor|link=Knorr Academy Armor{{!}}Knorr Academy Gauntlets}}
 
|align=center| --
|c=Name| {{Icon|Schlager (Loot)}} [[Schlager]]
|align=center| --
|c=BestSpeed|  
|align=center| --
|align=center| --
|align=center| --
|-
|-
| {{Icon Link|Leather Hand Armor|link=Leather Armor{{!}}Leather Gauntlets}}
 
|align=center| 20
|c=Type rowspan=2| UA
|align=center| 281
|c=Name| {{Icon|Cestus (Loot)}} [[Cestus]]
|align=center| --
|c=BestSpeed| 16
|align=center| 173
|c=MaxAttack rowspan=2| 20
|align=center| 1+
|c=MaxDefense rowspan=2| 20
|c=MaxMagic rowspan=2| 4.0
|c=MaxMissile rowspan=2| 4.0
|-
|-
| {{Icon Link|Long Leather Gauntlets 2|link=Leather Armor{{!}}Long Leather Gauntlets}}
 
|align=center| --
|c=Name| {{Icon|Nekode (Loot)}} [[Nekode]]
|align=center| 281
|c=BestSpeed| 16
|align=center| --
|align=center| 197
|align=center| 1+
|-
|-
| {{Icon Link|Lorica Hand Armor|link=Lorica Armor{{!}}Lorica Gauntlets}}
 
|align=center| --
|}
|align=center| 292
 
|align=center| --
==== Light / Finesse Weapons ====
|align=center| 446
===== Damage =====
|align=center| --
{|class="wikitable"
!Weapon Type
!No Wield
!250 Wield
!300 Wield
!325 Wield
!350 Wield
!370 Wield
!400 Wield
!420 Wield
!430 Wield
![[Variance|Best Variance]]
|-
|-
| {{Icon Link|Nariyid Hand Armor|link=Nariyid Armor{{!}}Nariyid Gauntlets}}
|Axe
|align=center| --
|
|align=center| 313
|
|align=center| --
|
|align=center| 433
|
|align=center| --
|
|
|
|
|61
|
|-
|-
| {{Icon Link|Olthoi Alduressa Hand Armor|link=Olthoi Alduressa Armor{{!}}Olthoi Alduressa Gauntlets}}
|Dagger
|align=center| --
|
|align=center| --
|
|align=center| --
|
|align=center| --
|
|align=center| 7
|
|
|
|
|58
|
|-
|-
| {{Icon Link|Olthoi Amuli Hand Armor|link=Olthoi Amuli Armor{{!}}Olthoi Amuli Gauntlets}}
|Dagger Multi
|align=center| --
|
|align=center| 246
|
|align=center| --
|
|align=center| --
|
|align=center| 7
|
|
|26
|
|28
|
|-
|-
| {{Icon Link|Olthoi Celdon Hand Armor|link=Olthoi Celdon Armor{{!}}Olthoi Celdon Gauntlets}}
|Mace
|align=center| --
|
|align=center| 307
|
|align=center| --
|
|align=center| --
|
|align=center| 7
|
|
|50
|
|
|
|-
|-
| {{Icon Link|Olthoi (Loot) Hand Armor|link=Olthoi Armor (Loot){{!}}Olthoi Gauntlets}}
| -''Jitte (Mace)''
|align=center| --
|
|align=center| 480
|
|align=center| --
|
|align=center| --
|
|align=center| 7
|
|
|47
|
|
|
|-
|-
| {{Icon Link|Olthoi Koujia Hand Armor|link=Olthoi Koujia Armor{{!}}Olthoi Koujia Gauntlets}}
|Spear
|align=center| --
|
|align=center| 258
|
|align=center| --
|
|align=center| --
|
|align=center| 7
|
|
|51
|55
|57
|
|-
|-
| {{Icon Link|Platemail Hand Armor|link=Platemail Armor{{!}}Platemail Gauntlets}}
|Sword
|align=center| 100
|
|align=center| 310
|
|align=center| --
|
|align=center| 480
|
|align=center| 2+
|
|
|48
|52
|
|
|-
|-
| {{Icon Link|Scalemail Hand Armor|link=Scalemail Armor{{!}}Scalemail Gauntlets}}
|Sword Multi
|align=center| --
|
|align=center| 303
|
|align=center| --
|
|align=center| 147
|
|align=center| 2+
|
|
|23
|
|28
|
|-
|-
| {{Icon Link|Society Gauntlets|link=Society Armor{{!}}Society Gauntlets}}
|Staff
|align=center| ??
|
|align=center| ??
|
|align=center| --
|
|align=center| ??
|
|align=center| --
|
|
|
|52
|
|
|-
|-
| {{Icon Link|Studded Leather Hand Armor|link=Studded Leather Armor{{!}}Studded Leather Gauntlets}}
|UA
|align=center| --
|
|align=center| 286
|
|align=center| --
|
|align=center| 256
|
|align=center| --
|
|
|42
|
|
|
|-
|-
|}
|}


=== [[Head Armor]] ===
===== Modifiers (Tiers 7 - 8) =====
''For screenshots of maximum stats, see [[Talk:Head Armor]].''
====== Light Weapons ======
{|class="wikitable"
!Weapon Type
!Name
!Speed
!Attack
!Defense
!Magic
!Missile
|-
 
|c=Type rowspan=4| Axe
|c=Name| {{Icon|Dolabra (Loot)}} [[Dolabra]]
|c=BestSpeed| 47
|c=MaxAttack rowspan=4| 22
|c=MaxDefense rowspan=4| 18
|c=MaxMagic rowspan=4| 4.0
|c=MaxMissile rowspan=4| 4.0
|-
 
|c=Name| {{Icon|Hand Axe (Loot)}} [[Hand Axe]]
|c=BestSpeed| 47
|-
 
|c=Name| {{Icon|Ono (Loot)}} [[Ono]]
|c=BestSpeed|
|-
 
|c=Name| {{Icon|War Hammer (Loot)}} [[War Hammer]]
|c=BestSpeed| 39
|-
 
|c=Type rowspan=2| Dagger
|c=Name| {{Icon|Dagger (Loot)}} [[Dagger (Weapon)|Dagger]]
|c=BestSpeed| 16
|c=MaxAttack rowspan=2| 20
|c=MaxDefense rowspan=2| 20
|c=MaxMagic rowspan=2| 4.0
|c=MaxMissile rowspan=2| 4.0
|-
 
|c=Name| {{Icon|Khanjar (Loot)}} [[Khanjar]]
|c=BestSpeed| 15
|-


{|class="wikitable sortable"
|c=Type rowspan=3| Mace
!Type || Base AL || Max AL || Base Burden || Min Burden || Loot Tier
|c=Name| {{Icon|Club (Loot)}} [[Club]]
|c=BestSpeed| 31
|c=MaxAttack rowspan=3| 18
|c=MaxDefense rowspan=3| 22
|c=MaxMagic rowspan=3| 4.0
|c=MaxMissile rowspan=3| 4.0
|-
|-
| {{Icon Link|Alduressa Head Armor|link=Alduressa Armor{{!}}Alduressa Helm}}
 
|align=center| --
|c=Name| {{Icon|Kasrullah (Loot)}} [[Kasrullah]]
|align=center| 314
|c=BestSpeed|  
|align=center| --
|align=center| 349
|align=center| --
|-
|-
| {{Icon Link|Armet 2|link=Armet{{!}}Armet}}
 
|align=center| --
|c=Name| {{Icon|Spiked Club (Loot)}} [[Spiked Club]]
|align=center| 314
|c=BestSpeed| 31
|align=center| --
|align=center| 472
|align=center| +
|-
|-
| {{Icon Link|Baigha 2|link=Baigha{{!}}Baigha}}
 
|align=center| --
|c=Type rowspan=2| Spear
|align=center| --
|c=Name| {{Icon|Spear (Loot)}} [[Spear (Weapon)|Spear]]
|align=center| --
|c=BestSpeed| 25
|align=center| --
|c=MaxAttack rowspan=2| 25
|align=center| 1+
|c=MaxDefense rowspan=2| 15
|c=MaxMagic rowspan=2| 4.0
|c=MaxMissile rowspan=2| 4.0
|-
|-
| {{Icon Link|Bandana 2|link=Bandana{{!}}Bandana}}
 
|align=center| --
|c=Name| {{Icon|Yari (Loot)}} [[Yari]]
|align=center| 260
|c=BestSpeed| 27
|align=center| --
|align=center| 19
|align=center| 1+
|-
|-
| {{Icon Link|Beret 2|link=Beret{{!}}Beret}}
 
|align=center| --
|c=Type| Staff
|align=center| 274
|c=Name| {{Icon|Quarter Staff (Loot)}} [[Quarter Staff]]
|align=center| --
|c=BestSpeed| 22
|align=center| 15
|c=MaxAttack| 15
|align=center| 1+
|c=MaxDefense| 25
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|-
|-
| {{Icon Link|Cloth Cap 2|link=Cloth Cap{{!}}Cloth Cap}}
 
|align=center| --
|c=Type rowspan=6| Sword
|align=center| 291
|c=Name| {{Icon|Broad Sword (Loot)}} [[Broad Sword]]
|align=center| --
|c=BestSpeed|  
|align=center| 12
|c=MaxAttack rowspan=6| 20
|align=center| 1+
|c=MaxDefense rowspan=6| 20
|c=MaxMagic rowspan=6| 4.0
|c=MaxMissile rowspan=6| 4.0
|-
|-
| {{Icon Link|Chainmail Head Armor 2|link=Chainmail Armor{{!}}Chainmail Basinet}}
 
|align=center| --
|c=Name| {{Icon|Dericost Blade (Loot)}} [[Dericost Blade]]
|align=center| 279
|c=BestSpeed| 28
|align=center| --
|align=center| 194
|align=center| 1+
|-
|-
| {{Icon Link|Chainmail Head Armor|link=Chainmail Armor{{!}}Chainmail Coif}}
 
|align=center| --
|c=Name| {{Icon|Epee (Loot)}} [[Epee]]
|align=center| --
|c=BestSpeed| 24
|align=center| --
|align=center| --
|align=center| 1+
|-
|-
| {{Icon Link|Chiran Head Armor|link=Chiran Armor{{!}}Chiran Helm}}
 
|align=center| --
|c=Name| {{Icon|Kaskara (Loot)}} [[Kaskara]]
|align=center| 291
|c=BestSpeed| 30
|align=center| --
|align=center| 261
|align=center| --
|-
|-
| {{Icon Link|Circlet 2|link=Circlet{{!}}Circlet}}
 
|align=center|
|c=Name| {{Icon|Spada (Loot)}} [[Spada]]
|align=center| 265
|c=BestSpeed|  
|align=center| --
|align=center| 47
|align=center| 1+
|-
|-
| {{Icon Link|Coronet 2|link=Coronet{{!}}Coronet}}
 
|align=center| --
|c=Name| {{Icon|Shamshir (Loot)}} [[Shamshir]]
|align=center| 247
|c=BestSpeed|  
|align=center| --
|align=center| 59
|align=center| --
|-
|-
| {{Icon Link|Cowl 2|link=Cowl{{!}}Cowl}}
 
|align=center| --
|c=Type rowspan=2| UA
|align=center| 302
|c=Name| {{Icon|Knuckles (Loot)}} [[Knuckles]]
|align=center| --
|c=BestSpeed| 15
|align=center| 16
|c=MaxAttack rowspan=2| 20
|align=center| 2+
|c=MaxDefense rowspan=2| 20
|c=MaxMagic rowspan=2| 4.0
|c=MaxMissile rowspan=2| 4.0
|-
|-
| {{Icon Link|Crown 2|link=Crown{{!}}Crown}}
 
|align=center| --
|c=Name| {{Icon|Katar (Loot)}} [[Katar]]
|align=center| 296
|c=BestSpeed|  
|align=center| --
|align=center| 61
|align=center| 1+
|-
|-
| {{Icon Link|Diadem 2|link=Diadem{{!}}Diadem}}
 
|align=center| --
|}
|align=center| 278
 
|align=center| --
====== Finesse Weapons ======
|align=center| 76
{|class="wikitable"
|align=center| 1+
!Weapon Type
!Name
!Speed
!Attack
!Defense
!Magic
!Missile
|-
|-
| {{Icon Link|Diforsa Head Armor|link=Diforsa Armor{{!}}Diforsa Helm}}
 
|align=center| --
|c=Type rowspan=4| Axe
|align=center| 278
|c=Name| {{Icon|Hammer (Loot)}} [[Hammer (Weapon)|Hammer]]
|align=center| --
|c=BestSpeed| 40
|align=center| --
|c=MaxAttack rowspan=4| 22
|align=center| --
|c=MaxDefense rowspan=4| 18
|c=MaxMagic rowspan=4| 4.0
|c=MaxMissile rowspan=4| 4.0
|-
|-
| {{Icon Link|Fez 2|link=Fez{{!}}Fez}}
 
|align=center| --
|c=Name| {{Icon|Hatchet (Loot)}} [[Hatchet]]
|align=center| 288
|c=BestSpeed|  
|align=center| --
|align=center| 10
|align=center| 4+
|-
|-
| {{Icon Link|Haebrean Head Armor|link=Haebrean Armor{{!}}Haebrean Helm}}
 
|align=center| --
|c=Name| {{Icon|Shou-ono (Loot)}} [[Shou-ono]]
|align=center| --
|c=BestSpeed| 22
|align=center| --
|align=center| --
|align=center| 6+
|-
|-
| {{Icon Link|Knorr Academy Head Armor|link=Knorr Academy Armor{{!}}Knorr Academy Helm}}
 
|align=center| --
|c=Name| {{Icon|Tungi (Loot)}} [[Tungi]]
|align=center| --
|c=BestSpeed| 39
|align=center| --
|align=center| --
|align=center| --
|-
|-
| {{Icon Link|Helmet 2|link=Helmet{{!}}Helmet}}
 
|align=center| --
|c=Type rowspan=3| Dagger
|align=center| 310
|c=Name| {{Icon|Knife (Loot)}} [[Knife]]
|align=center| --
|c=BestSpeed| 7
|align=center| 356
|c=MaxAttack rowspan=3| 20
|align=center| --
|c=MaxDefense rowspan=3| 20
|c=MaxMagic rowspan=3| 4.0
|c=MaxMissile rowspan=3| 4.0
|-
|-
| {{Icon Link|Heaume 2|link=Heaume{{!}}Heaume}}
 
|align=center| --
|c=Name| {{Icon|Lancet (Loot)}} [[Lancet]]
|align=center| 315
|c=BestSpeed|  
|align=center| --
|align=center| 296
|align=center| --
|-
|-
| {{Icon Link|Hood 2|link=Hood{{!}}Hood}}
 
|align=center| --
|c=Name| {{Icon|Poniard (Loot)}} [[Poniard]]
|align=center| ?
|c=BestSpeed|  
|align=center| --
|align=center| --
|align=center| --
|-
|-
| {{Icon Link|Horned Helm 2|link=Horned Helm{{!}}Horned Helm}}
 
|align=center| --
|c=Type rowspan=4| Mace
|align=center| 314
|c=Name| {{Icon|Board with Nail (Loot)}} [[Board with Nail]]
|align=center| --
|c=BestSpeed| 30
|align=center| --
|c=MaxAttack rowspan=3| 18
|align=center| --
|c=MaxDefense rowspan=3| 22
|c=MaxMagic rowspan=3| 4.0
|c=MaxMissile rowspan=3| 4.0
|-
|-
| {{Icon Link|Kabuton 2|link=Kabuton{{!}}Kabuton}}
 
|align=center| --
|c=Name| {{Icon|Dabus (Loot)}} [[Dabus]]
|align=center| 280
|c=BestSpeed|  
|align=center| --
|align=center| 394
|align=center| --
|-
|-
| {{Icon Link|Kasa 2|link=Kasa{{!}}Kasa}}
 
|align=center| --
|c=Name| {{Icon|Tofun (Loot)}} [[Tofun]]
|align=center| 289
|c=BestSpeed| 15
|align=center| --
|align=center| 16
|align=center| 1+
|-
|-
| {{Icon Link|Leather Head Armor|link=Leather Armor{{!}}Leather Cowl}}
 
|align=center| --
|c=Name| {{Icon|Jitte (Loot)}} [[Jitte]]
|align=center| 290
|c=BestSpeed| 27
|align=center| --
|c=MaxAttack| 15
|align=center| 105
|c=MaxDefense| 25
|align=center| --
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|-
|-
| {{Icon Link|Leather Head Armor 2|link=Leather Armor{{!}}Leather Helm}}
 
|align=center| --
|c=Type rowspan=2| Spear
|align=center| 205
|c=Name| {{Icon|Budiaq (Loot)}} [[Budiaq]]
|align=center| --
|c=BestSpeed| 27
|align=center| 295
|c=MaxAttack rowspan=2| 25
|align=center| 1+
|c=MaxDefense rowspan=2| 15
|c=MaxMagic rowspan=2| 4.0
|c=MaxMissile rowspan=2| 4.0
|-
|-
| {{Icon Link|Lorica Head Armor|link=Lorica Armor{{!}}Lorica Helm}}
 
|align=center| --
|c=Name| {{Icon|Naginata (Loot)}} [[Naginata]]
|align=center| 284
|c=BestSpeed| 25
|align=center| --
|align=center| 340
|align=center| --
|-
|-
| {{Icon Link|Metal Cap 2|link=Metal Cap{{!}}Metal Cap}}
 
|align=center| --
|c=Type rowspan=2| Staff
|align=center| --
|c=Name| {{Icon|Bastone (Loot)}} [[Bastone]]
|align=center| --
|c=BestSpeed| 22
|align=center| --
|c=MaxAttack rowspan=2| 15
|align=center| 1+
|c=MaxDefense rowspan=2| 25
|c=MaxMagic rowspan=2| 4.0
|c=MaxMissile rowspan=2| 4.0
|-
|-
| {{Icon Link|Nariyid Head Armor|link=Nariyid Armor{{!}}Nariyid Helm}}
 
|align=center| --
|c=Name| {{Icon|Jo (Loot)}} [[Jo]]
|align=center| 314
|c=BestSpeed| 22
|align=center| --
|align=center| 339
|align=center| --
|-
|-
| {{Icon Link|Olthoi Amuli Head Armor|link=Olthoi Amuli Armor{{!}}Olthoi Amuli Helm}}
 
|align=center| --
|c=Type rowspan=6| Sword
|align=center| 273
|c=Name| {{Icon|Rapier (Loot)}} [[Rapier]]
|align=center| --
|c=BestSpeed| 24
|align=center| 354
|c=MaxAttack rowspan=6| 20
|align=center| 7
|c=MaxDefense rowspan=6| 20
|c=MaxMagic rowspan=6| 4.0
|c=MaxMissile rowspan=6| 4.0
|-
|-
| {{Icon Link|Olthoi Celdon Head Armor|link=Olthoi Celdon Armor{{!}}Olthoi Celdon Helm}}
 
|align=center| --
|c=Name| {{Icon|Sabra (Loot)}} [[Sabra]]
|align=center| 255
|c=BestSpeed|  
|align=center| --
|align=center| 339
|align=center| 7
|-
|-
| {{Icon Link|Olthoi Koujia Head Armor|link=Olthoi Koujia Armor{{!}}Olthoi Koujia Helm}}
 
|align=center| --
|c=Name| {{Icon|Scimitar (Loot)}} [[Scimitar]]
|align=center| ???
|c=BestSpeed| 27
|align=center| --
|align=center| ???
|align=center| 7
|-
|-
| {{Icon Link|Olthoi (Loot) Head Armor|link=Olthoi Armor (Loot){{!}}Olthoi Helm}}
 
|align=center| --
|c=Name| {{Icon|Short Sword (Loot)}} [[Short Sword]]
|align=center| 427
|c=BestSpeed|  
|align=center| --
|align=center| 351
|align=center| 7
|-
|-
| {{Icon Link|Qafiya 2|link=Qafiya{{!}}Qafiya}}
 
|align=center| --
|c=Name| {{Icon|Simi (Loot)}} [[Simi]]
|align=center| 292
|c=BestSpeed|  
|align=center| --
|align=center| 12
|align=center| 2+
|-
|-
| {{Icon Link|Signet Crown 2|link=Signet Crown{{!}}Signet Crown}}
 
|align=center| --
|c=Name| {{Icon|Yaoji (Loot)}} [[Yaoji]]
|align=center| 198
|c=BestSpeed| 25
|align=center| --
|align=center| 93
|align=center| 3+
|-
|-
| {{Icon Link|Society Helm|link=Society Armor{{!}}Society Helm}}
 
|align=center| ??
|c=Type rowspan=2| UA
|align=center| ??
|c=Name| {{Icon|Claw (Loot)}} [[Claw]]
|align=center| --
|c=BestSpeed| 16
|align=center| ??
|c=MaxAttack rowspan=2| 20
|align=center| --
|c=MaxDefense rowspan=2| 20
|c=MaxMagic rowspan=2| 4.0
|c=MaxMissile rowspan=2| 4.0
|-
|-
| {{Icon Link|Studded Leather Head Armor|link=Studded Leather Armor{{!}}Studded Leather Basinet}}
 
|align=center| --
|c=Name| {{Icon|Hand Wraps (Loot)}} [[Hand Wraps]]
|align=center| 290
|c=BestSpeed| 17
|align=center| --
|align=center| 199
|align=center| --
|-
|-
| {{Icon Link|Studded Leather Head Armor 2|link=Studded Leather Armor{{!}}Studded Leather Cowl}}
 
|align=center| --
|}
|align=center| 284
 
|align=center| --
==== Two-Handed Weapons ====
|align=center| 167
===== Damage =====
|align=center| --
{|class="wikitable"
!Weapon Type
!No Wield
!250 Wield
!300 Wield
!325 Wield
!350 Wield
!370 Wield
!400 Wield
!420 Wield
!430 Wield
![[Variance|Best Variance]]
|-
|-
| {{Icon Link|Teardrop Crown 2|link=Teardrop Crown{{!}}Teardrop Crown}}
|Cleavers
|align=center| --
|
|align=center| 304
|
|align=center| --
|
|align=center| 73
|
|align=center| --
|31
|33
|39
|41
|45
|
|-
|-
| {{Icon Link|Turban 2|link=Turban{{!}}Turban}}
|Spears
|align=center| --
|
|align=center| 304
|
|align=center| --
|
|align=center| 10
|
|align=center| 4+
|34
|38
|
|
|48
|
|-
|-
|}
|}


=== [[Shields]] ===
===== Modifiers (Tiers 7 - 8) =====
''For screenshots of maximum stats, see [[Talk:Shields]].''
{|class="wikitable"
!Weapon Type
!Name
!Speed
!Attack
!Defense
!Magic
!Missile
|-


{|class="wikitable sortable"
|c=Type| Sword
!Type
|c=Name| {{Icon|Nodachi (Loot)}} [[Nodachi]]
!Base SL
|c=BestSpeed| 42
!Max SL
|c=MaxAttack| 22
!Base Burden
|c=MaxDefense| 18
!Min Burden
|c=MaxMagic| 4.0
!Loot Tier
|c=MaxMissile| 4.0
|-
 
|c=Type| Sword
|c=Name| {{Icon|Shashqa (Loot)}} [[Shashqa]]
|c=BestSpeed|
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|-
 
|c=Type| Sword
|c=Name| {{Icon|Spadone (Loot)}} [[Spadone]]
|c=BestSpeed| 41
|c=MaxAttack| 22
|c=MaxDefense| 18
|c=MaxMagic| 4.0
|c=MaxMissile| 4.0
|-
|-
| {{Icon Link|Buckler (Loot)|link=Buckler{{!}}Buckler}}
 
|align=center| 20
|c=Type| Axe
|align=center| 144
|c=Name| {{Icon|Greataxe (Loot)}} [[Greataxe]]
|align=center| 420
|c=BestSpeed| 39
|align=center| 200
|c=MaxAttack| 22
|align=center| 1+
|c=MaxDefense| 18
|c=MaxMagic|  
|c=MaxMissile|  
|-
|-
| {{Icon Link|Covenant Shield (Loot)|link=Covenant Shield{{!}}Covenant}}
 
|align=center| 100
|c=Type| Mace
|align=center| 420
|c=Name| {{Icon|Great Star Mace (Loot)}} [[Great Star Mace]]
|align=center| --
|c=BestSpeed|  
|align=center| --
|c=MaxAttack| 22
|align=center| 4-6
|c=MaxDefense| 18
|c=MaxMagic|  
|c=MaxMissile|  
|-
|-
| {{Icon Link|Kite Shield (Loot)|link=Kite Shield{{!}}Kite}}
 
|align=center| 20
|c=Type| Mace
|align=center| 163
|c=Name| {{Icon|Quadrelle (Loot)}} [[Quadrelle]]
|align=center| 690
|c=BestSpeed| 32
|align=center| --
|c=MaxAttack| 22
|align=center| --
|c=MaxDefense| 18
|c=MaxMagic|  
|c=MaxMissile|  
|-
|-
| {{Icon Link|Large Kite Shield (Loot)|link=Large Kite Shield{{!}}Large Kite}}
 
|align=center| 40
|c=Type| Mace
|align=center| 166
|c=Name| {{Icon|Khanda-handled Mace (Loot)}} [[Khanda-handled Mace]]
|align=center| 1380
|c=BestSpeed| 35
|align=center| 970
|c=MaxAttack| 22
|align=center| --
|c=MaxDefense| 18
|c=MaxMagic| 3.5
|c=MaxMissile|  
|-
|-
| {{Icon Link|Large Round Shield (Loot)|link=Large Round Shield{{!}}Large Round}}
 
|align=center| 40
|c=Type| Mace
|align=center| 172
|c=Name| {{Icon|Tetsubo (Loot)}} [[Tetsubo]]
|align=center| 1380
|c=BestSpeed| 32
|align=center| 823
|c=MaxAttack| 22
|align=center| --
|c=MaxDefense| 18
|c=MaxMagic|  
|c=MaxMissile|  
|-
|-
| {{Icon Link|Olthoi Shield (Loot) 2|link=Olthoi Shield (Loot){{!}}Olthoi}}
 
|align=center| 100?
|c=Type| Spear
|align=center| 399
|c=Name| {{Icon|Assagai (Loot)}} [[Assagai]]
|align=center| --
|c=BestSpeed| 40
|align=center| --
|c=MaxAttack| 20
|align=center| 7
|c=MaxDefense| 20
|c=MaxMagic| 4
|c=MaxMissile| 4
|-
|-
| {{Icon Link|Round Shield (Loot)|link=Round Shield{{!}}Round}}
 
|align=center| 20
|c=Type| Spear
|align=center| 142
|c=Name| {{Icon|Pike (Loot)}} [[Pike]]
|align=center| 690
|c=BestSpeed| 40
|align=center| --
|c=MaxAttack| 20
|align=center| --
|c=MaxDefense| 20
|c=MaxMagic| 4
|c=MaxMissile| 4
|-
|-
| {{Icon Link|Tower Shield (Loot)|link=Tower Shield{{!}}Tower}}
 
|align=center| 60
|c=Type| Spear
|align=center| 194
|c=Name| {{Icon|Corsesca (Loot)}} [[Corsesca]]
|align=center| 2040
|c=BestSpeed| 40
|align=center| --
|c=MaxAttack| 20
|align=center| --
|c=MaxDefense| 20
|c=MaxMagic| 4
|c=MaxMissile| 4
|-
|-
|}
 
{|
|c=Type| Spear
!Align=center| Buckler<br>[[File:Buckler Small.jpg]]
|c=Name| {{Icon|Magari Yari (Loot)}} [[Magari Yari]]
!Align=center| Covenant<br>[[File:Covenant Shield Small.jpg]]
|c=BestSpeed| 40
!Align=center| Kite<br>[[File:Kite Shield Small.jpg]]
|c=MaxAttack| 20
!Align=center valign=top| Olthoi<br>[[File:Olthoi Shield (Loot).jpg]]
|c=MaxDefense| 20
|c=MaxMagic| 4
|c=MaxMissile| 4
|-
|-
!Align=center| Large Kite<br>[[File:Large Kite Shield Small.jpg]]
 
!Align=center| Large Round<br>[[File:Large Round Shield Small.jpg]]
!Align=center| Round<br>[[File:Round Shield Small.jpg]]
!Align=center| Tower<br>[[File:Tower Shield Small.jpg]]
|}
|}


=== [[Covenant Armor]] ===
==== Missile Weapons ====
''For screenshots of maximum stats, see [[Talk:Covenant Armor]] and [[Talk:Olthoi Armor (Loot)]].''<br>
===== Damage =====
Includes Olthoi Loot Armor for tier 7+.
 
==== Tiers 4-6 Loot ====
{|class="wikitable"
{|class="wikitable"
!Armor Level
!Wield Req
!Shield Level
!Weapon Type
!Melee Req
!Damage Modifier
!Missile Req
!Elemental Damage Bonus
!Magic Req
!Armor Tier
!Shield Tier
|-
|-
|align=center| 100-199 ||align=center| 100-199 ||align=center| 200 ||align=center| 160 ||align=center| 145 ||align=center| -- ||align=center| 4+
|align=center| No Wield
|align=center| Bow<br>Crossbow<br>Thrown
|align=center| +??<br>+??<br>+??
|align=center| None
|-
|-
|align=center| 200-299 ||align=center| 200-299 ||align=center| 250 ||align=center| 205 ||align=center| 185 ||align=center| -- ||align=center| 4+
|align=center| 250
|align=center| Bow<br>Crossbow<br>Thrown
|align=center| +??<br>+??<br>+??
|align=center| None
|-
|-
|align=center| 300-349 ||align=center| 300-349 ||align=center| 300 ||align=center| 245 ||align=center| 225 ||align=center| -- ||align=center| --
|align=center| 270
|align=center| Bow<br>Crossbow<br>Thrown
|align=center| +??<br>+??<br>+??
|align=center| None
|-
|-
|align=center| 350-399 ||align=center| 350-399 ||align=center| 325 ||align=center| 270 ||align=center| 245 ||align=center| -- ||align=center| 5+
|align=center| 290
|align=center| Bow<br>Crossbow<br>Thrown
|align=center| +140%<br>+165%<br>+160%
|align=center| None
|-
|-
|align=center| 400-439 ||align=center| -- ||align=center| 350 ||align=center| 290 ||align=center| 265 ||align=center| 5+ ||align=center| --
|align=center| 315
|align=center| Bow<br>Crossbow<br>Thrown
|align=center| +140%<br>+165%<br>+160%
|align=center| +5<br>+5<br>+4
|-
|-
|align=center| 440-469 ||align=center| -- ||align=center| 370 ||align=center| 305 ||align=center| 280 ||align=center| 5+ ||align=center| --
|align=center| 335
|align=center| Bow<br>Crossbow<br>Thrown
|align=center| +140%<br>+165%<br>+160%
|align=center| +9<br>+9<br>+7
|-
|-
|align=center| 470-499 ||align=center| -- ||align=center| 400 ||align=center| 330 ||align=center| 300 ||align=center| 6+ ||align=center| --
|align=center| 360
|align=center| Bow<br>Crossbow<br>Thrown
|align=center| +140%<br>+165%<br>+160%
|align=center| +16<br>+16<br>+16
|-
|-
|align=center| 375
|align=center| Bow<br>Crossbow<br>Thrown
|align=center| +140%<br>+165%<br>+160%
|align=center| +18<br>+18<br>+18
|-
|align=center| 385
|align=center| Bow<br>Crossbow<br>Thrown
|align=center| +140%<br>+165%<br>+160%
|align=center| +22<br>+22<br>+22
|}
|}


==== Tier 7 Loot ====
===== Modifiers (Tiers 7 - 8) =====
Note: During the [[Old Ghosts]] event the ranges were increased and now overlap. All tier 7 loot armor now has a 150 level requirement also.
{|class="wikitable"
!Weapon Type
!Name
!Speed
!Defense
!Magic
!Missile
|-


{|class="wikitable"
|c=Type rowspan=8| [[Bows]]
!Armor Level
|c=Name| {{Icon|Longbow (Loot)}} [[Longbow]]
!Olthoi
|rowspan=15 c=BestSpeed|  Average (36)
!Shield Level
|rowspan=15 c=MaxDefense| 20%
!Melee Req
|rowspan=15 c=MaxMagic| 4.0%
!Missile Req
|rowspan=15 c=MaxMissile| 4.0%
!Magic Req
!Tier
|-
|-
|align=center| 129 - 229 ||align=center| ?? - 225||align=center| ?? ||align=center| 200 ||align=center| 160 ||align=center| 145 ||align=center| 7
|c=Name| {{Icon|Compound Bow (Loot)}} [[Compound Bow]]
|-
|-
|align=center| ?? - 291 ||align=center| ?? - ?? ||align=center| 276 ||align=center| 250 ||align=center| 205 ||align=center| 185 ||align=center| 7
|c=Name| {{Icon|Nayin (Loot)}} [[Nayin]]
|-
|-
|align=center| ?? - 331 ||align=center| ?? - ?? ||align=center| 301 - 347 ||align=center| 300 ||align=center| 245 ||align=center| 225 ||align=center| 7
|c=Name| {{Icon|Shortbow (Loot)}} [[Shortbow]]
|-
|-
|align=center| 384 - 429 ||align=center| 381 - 428 ||align=center| ?? - ?? ||align=center| 325 ||align=center| 270 ||align=center| 245 ||align=center| 7
|c=Name| {{Icon|Shouyumi (Loot)}} [[Shouyumi]]
|-
|-
|align=center| 406 - 459 ||align=center| 425 - 449 ||align=center| -- ||align=center| 350 ||align=center| 290 ||align=center| 265 ||align=center| 7
|c=Name| {{Icon|War Bow (Loot)}} [[War Bow]]
|-
|-
|align=center| 449 - 476 ||align=center| 459 - 479 ||align=center| -- ||align=center| 370 ||align=center| 305 ||align=center| 280 ||align=center| 7
|c=Name| {{Icon|Yag (Loot)}} [[Yag]]
|-
|-
|align=center| 481 - 509 ||align=center| ?? - 508 ||align=center| -- ||align=center| 400 ||align=center| 330 ||align=center| 300 ||align=center| 7
|c=Name| {{Icon|Yumi (Loot)}} [[Yumi]]
|-
|-
|}


== Weapons ==
|c=Type rowspan=4| [[Crossbows]]
In [[Master of Arms]] in Feb 2012 the entire Weapon system in Asheron's Call was revamped. Max weapon stats previous to this update are preserved for historical purposes and can be viewed [[Loot/Weapons Pre2012|here]].
|c=Name| {{Icon|Arbalest (Loot)}} [[Arbalest]]
|-
|c=Name| {{Icon|Compound Crossbow (Loot)}} [[Compound Crossbow]]
|-
|c=Name| {{Icon|Heavy Crossbow (Loot)}} [[Heavy Crossbow]]
|-
|c=Name| {{Icon|Light Crossbow (Loot)}} [[Light Crossbow]]
|-


Due to the high number of edits required to complete this information for current weapons, weapon stat information '''[[Loot/Master of Arms Weapons|can be viewed/entered here]]'''. Please make all updates to that page, once it is reasonably complete it will be moved to this location on the main Loot page again. The reason for this has to do with this page's size and how that interacts with database size with each additional edit.
|c=Type rowspan=3| [[Atlatl]]
|c=Name| {{Icon|Dart Flinger (Loot)}} [[Dart Flinger]]
|-
|c=Name| {{Icon|Royal Atlatl (Loot)}} [[Royal Atlatl]]
|-
|c=Name| {{Icon|Slingshot (Loot)}} [[Slingshot]]
|-
|}


== Coalesced [[Coalesced Mana|Mana]] and [[Aetheria]] ==
==== Magic Casters ====
=== Coalesced Mana ===
===== Damage =====
{|class="wikitable"
{|class="wikitable"
!Type
!Wield Req
!Loot Tier
!vs Monsters
![[Cara the Apprentice|XP Reward]]
!vs Players
|-align=center
|-
| {{Icon|Coalesced Mana (Yellow)}}
| No Wield
| 1-4
|align=center| None
| 5,000
|align=center| None
|-align=center
|-
| {{Icon|Coalesced Mana (Red)}}
| 290
| 3-4
|align=center|
| 15,000
|align=center|  
|-align=center
|-
| {{Icon|Coalesced Mana (Blue)}}
| 310
| 4
|align=center|
| 45,000
|align=center|
|-
| 330
|align=center|
|align=center|  
|-
| 355
|align=center|
|align=center|
|-
| 375
|align=center| 16%
|align=center| 4%
|-
| 385
|align=center| 18%
|align=center| 4.5%
|}
|}


=== Coalesced Aetheria ===
===== Modifiers (Tiers 7 - 8) =====
{|class="wikitable"
{|class="wikitable"
!Type
!Weapon Type
!Loot Tier
!Name
!Level Req.
!Mana Conversion
|-align=center
!Melee Defense
| {{Icon|Coalesced Aetheria (Blue 1)}}
!Missile Defense
| rowspan=5|4-7
!Magic Defense
| rowspan=5|75+
|-
|-align=center
|c=Type rowspan=7| [[Magic Casters]]
| {{Icon|Coalesced Aetheria (Blue 2)}}
|c=Name| {{Icon|Baton (Loot)}} [[Baton]]
|-align=center
|align=center rowspan=7| 10%
| {{Icon|Coalesced Aetheria (Blue 3)}}
|align=center rowspan=7| 20%
|-align=center
|align=center rowspan=7| 4.0%
| {{Icon|Coalesced Aetheria (Blue 4)}}
|align=center rowspan=7| 4.0%
|-align=center
|-
| {{Icon|Coalesced Aetheria (Blue 5)}}
|c=Name| {{Icon|Orb (Loot)}} [[Orb]]
|-align=center
|-
| {{Icon|Coalesced Aetheria (Yellow 1)}}
|c=Name| {{Icon|Sceptre (Loot)}} [[Sceptre]]
| rowspan=5|6-7
|-
| rowspan=5|150+
|c=Name| {{Icon|Sceptre - War Magic (Loot)}} [[Sceptre (War Magic)]]
|-align=center
|-
| {{Icon|Coalesced Aetheria (Yellow 2)}}
|c=Name| {{Icon|Staff (Loot)}} [[Staff]]
|-align=center
|-
| {{Icon|Coalesced Aetheria (Yellow 3)}}
|c=Name| {{Icon|Staff - War Magic (Loot)}} [[Staff (War Magic)]]
|-align=center
|-
| {{Icon|Coalesced Aetheria (Yellow 4)}}
|c=Name| {{Icon|Wand (Loot)}} [[Wand]]
|-align=center
| {{Icon|Coalesced Aetheria (Yellow 5)}}
|-align=center
| {{Icon|Coalesced Aetheria (Red 1)}}
| rowspan=5|7
| rowspan=5|225+
|-align=center
| {{Icon|Coalesced Aetheria (Red 2)}}
|-align=center
| {{Icon|Coalesced Aetheria (Red 3)}}
|-align=center
| {{Icon|Coalesced Aetheria (Red 4)}}
|-align=center
| {{Icon|Coalesced Aetheria (Red 5)}}
|}
|}


== [[Cloaks]] ==
=== Weapon Variances ===
{|class="wikitable sortable"
Every one hand wield*type spawns with one of five possible variances. Two Handed weapons drop with six possible variances apiece. These potential variances hold steady across wields and loot tiers.
!Level
 
!Icon
==== Heavy Weapons ====
!Wield Req
{|class="wikitable"
!Loot Tier
!Weapon Type
|-align=center
!1
| 1
!2
| {{Icon|Cloak (Level 1)|link=Special:Whatlinkshere/Cloak (Level 1)}}
!3
| Level 30
!4
| 3+ ?
!5
|-align=center
|-
| 2
|Axe
| {{Icon|Cloak (Level 2)|link=Special:Whatlinkshere/Cloak (Level 2)}}
|90%
| Level 60
|93%
| 3+ ?
|95%
|-align=center
|97%
| 3
|99%
| {{Icon|Cloak (Level 3)|link=Special:Whatlinkshere/Cloak (Level 3)}}
|-
| Level 90
|Spear
| 3+ ?
|59%
|-align=center
|63%
| 4
|68%
| {{Icon|Cloak (Level 4)|link=Special:Whatlinkshere/Cloak (Level 4)}}
|72%
| Level 120
|75%
| ??
|-
|-align=center
|UA
| 5
|44%
| {{Icon|Cloak (Level 5)|link=Special:Whatlinkshere/Cloak (Level 5)}}
|48%
| Level 150
|53%
| ??
|58%
|60%
|-
|Sword
|47%
|50%
|53%
|57%
|62%
|-
|Sword Multi
|40%
|43%
|48%
|53%
|58%
|-
|Dagger
|47%
|50%
|53%
|57%
|62%
|-
|Dagger Multi
|40%
|43%
|48%
|53%
|58%
|-
|Staff
|38%
|42%
|45%
|50%
|52%
|-
|Mace
|30%
|33%
|37%
|42%
|46%
|}
|}


== Enchantments ==
==== Finesse / Light Weapons ====
''For screenshots of maximum stats, see [[Talk:Built in Enchantments]].''


{|class="wikitable"
{|class="wikitable"
!Tier || Max Arcane Req || Max Number Spells || Max Minors || Max Majors || Max Epics
!Weapon Type
!1
!2
!3
!4
!5
|-
|-
|align=center| 1
|Axe
|align=center| ??
|80%
|align=center| ??
|83%
|align=center| ??
|85%
|align=center| ??
|90%
|align=center| 0
|95%
|-
|-
|align=center| 2
|Spear
|align=center| ??
|65%
|align=center| ??
|68%
|align=center| ??
|71%
|align=center| ??
|75%
|align=center| 0
|80%
|-
|-
|align=center| 3
|UA
|align=center| ??
|43%
|align=center| ??
|48%
|align=center| ??
|53%
|align=center| ??
|58%
|align=center| 0
|60%
|-
|-
|align=center| 4
|Sword
|align=center| ??
|42%
|align=center| ??
|47%
|align=center| ??
|52%
|align=center| ??
|56%
|align=center| 0
|60%
|-
|-
|align=center| 5
|Sword Multi
|align=center| ??
|24%
|align=center| ??
|28%
|align=center| ??
|35%
|align=center| ??
|40%
|align=center| 0
|45%
|-
|-
|align=center| 6
|Dagger
|align=center| ??
|42%
|align=center| ??
|47%
|align=center| ??
|52%
|align=center| 3
|56%
|align=center| 0
|60%
|-
|-
|align=center| 7
|Dagger Multi
|align=center| 500
|24%
|align=center| ??
|28%
|align=center| ??
|35%
|align=center| 5
|40%
|align=center| 3
|45%
|-
|-
|Staff
|32.5%
|35%
|40%
|45%
|50%
|-
|Mace
|23%
|28%
|32%
|37%
|43%
|-
|<em>-Jitte</em>
|32.5%
|35%
|40%
|45%
|50%
|-
|colspan=6|'''Frequency of variance categories dropped in loot'''
|-
!
!1
!2
!3
!4
!5
|-
|'''Frequency'''
|10%
|20%
|40%
|20%
|10%
|}
|}


==See also==
==== Two Hand Variances ====
* [[Creatures]]
 
** Tier levels are shown in the creature stats tables.
{|class="wikitable"
* [[Item Decay]]
!Variance
* [[Loot/Loot System Updates|Updates to the Loot System]]
!Approximate Frequency in Loot
* [[Loot/Spell Distribution]]
|-
* [[Quality Flag]]
|30%
* [[Mana Forges]]
|4.0%
* [[Rares]]
|-
|35%
|14.6%
|-
|40%
|33.3%
|-
|45%
|29.1%
|-
|50%
|14.3%
|-
|55%
|4.6%
|}
 
''This information was obtained from thousands of pulls using Mag-LootLogger.''
 
'''NOTE:''' Some Two Handed Spears in low loot tiers can spawn with 75% variance, which is wider than on this chart. It is unknown at this time if this is a bug or intentional, and if it replaces a value on this chart or extends its size. This chart is valid for two-handed weapons in higher loot tiers.
 
=== Archives ===
* [[Loot/Weapons Pre2012]]
* [[Loot/Tier 7 Pre2013]]
 
== Trivia ==
* Prior to the [[Ancient Powers]] event, Asheron’s Call had only six loot tiers. When the game first shipped, only the first five were commonly available to players. The lowest tiers were assigned to the low level creatures; tier 4 was assigned to the high level creatures; and tier 5 was assigned only to very special creatures like [[Olthoi Noble]]s.<ref name=TreasureInAC>03/23/2004 Turbine - [[Treasure in Asheron's Call]]</ref>
* There are currently 8 loot tiers and although not really seen, there is technically an 9th tier as many creatues do not generate any loot at all ([[:Category:Loot Tier 0|tier 0]]). They may, however, still drop trophies.
* In the first 3 years of AC, when a creature was killed and loot was left inside the corpse, the body decayed immediately leaving the leftover loot on the floor. This feature was removed in [[The Iron Coast]] event to increase server performance. See [[Item Decay]] for a list of other similar changes made.
* Creature trophies are generated as the creature spawns, with tier loot being generated on its death.<ref>06/15/2000 Turbine - [[Developer Chat - 2000/06/15|Transcript of Asheron's Call Developer Chat, June 15]]</ref>
 
== Update History ==
{{Update History|
[[The Changing of the Ways]]
* Metal armors now weigh 1/3rd less, have 1/3rd less value, and have had their elemental protections increased.
 
[[Flesh and Blood]]
* Cantrips added for weapons and armor.
* High level jewelry can now generate multiple spells (with increased Arcane Lore).
 
[[Persuasion]]
* Damage and variance bonuses added to weapons.
* Weapons with these bonuses have a wield requirement of 250.
* Shields no longer generate useless spells (bow, crossbow, magic skills).
* Gauntlets and sollerets can now generate with bow, crossbow, and thrown weapons masteries.
* The chance for various spells and weapon types to generate have been adjusted.
 
[[Hidden Vein]]
* All players can now appraise items regardless of their skill levels.
* The rate at which dual and treble-spell jewelry drops have been doubled again.
* Dual-spell clothing added.
 
[[Repercussions]]
* Royal Atlatls added to loot.
* New max damages and variances for melee weapons added.
* Weapons with these new values will have a wield requirement of 325.
* Armor now has the potential to have higher AL for each type of armor.
 
[[Atonement]]
* Covenant Armor introduced.
* Tassets introduced.
* Intermediate wield tier of 300 added to melee weapons.
* Missile weapon wields of 270 and 290 added for high damage mod weapons.
* Armor and clothing now states exactly what body parts are protected in the ID panel.
* Armor protection caps (can no longer be increased through bane spells) added for the seven protection modifiers added:
** Poor: 0.1 -- 0.4
** Below Average: 0.4 -- 0.8
** Average: 0.8 -- 1.2
** Above Average: 1.2 -- 1.6
** Excellent: 1.6 -- 2.0
** Unparalleled: 2.0
 
[[Verdict]]
* Certain thrown weapons--such as throwing axes, clubs, daggers, djarids, darts, javelins, and shokens--will no longer appear as treasure (now found at town [[Bowyer]]s).
* SIK chests should now provide slightly better treasure.
 
[[Festivus]]
* Mana Conversion modifiers introduced for casting devices.
 
[[The Iron Coast]]
* Loot no longer appears on the floor when a corpse decays. Monster corpses now remain for five minutes--a much longer period than they currently do--but when they decay, any unclaimed loot that remains on the corpse will also decay.
 
[[The Hall of the Tusker King]]
* Parchment no longer drops as loot.
* Creatures no longer drop their pitiful unmutated weapons.
* Missile weapon ammunition (i.e., arrows, crossbow bolts, and atlatl darts) no longer drops as loot.
* Foods now only drop at low treasure levels. At higher levels, food has been replaced with potions. This does not affect special food drops, like fire auroch meat or spices.
* More types of scarabs (e.g., lead, iron, copper) drop at lower levels of loot. At higher levels of loot, scarabs have been replaced with scarab peas.
* Weapon damage, variance, offense and defense modifiers, and speed now mutate more often. In addition, weapon burden can now mutate as well.
* The armor level and burden on armor mutates more often. In addition, the elemental protection of shields can mutate.
* Jewelry now has a chance to be generated with heritage requirements.
 
[[Discoveries]]
* The highest profile of loot, such as that found in Singularity Troves, has been upgraded in several small ways.
 
[[A Swelling Tide]]
* The Golden Chests at the casinos now give better treasure.
 
[[Reign of Terror]]
* Sturdy Steel Chests should provide slightly more loot.
 
[[Waking from the Abyss]]
* New types of leather armor can now be found in loot, such as leather long gauntlets and leather pants.
 
[[The Madness of Men]]
* [[Treasure in Asheron's Call#February|Phase 1]] of the major treasure revisions.
 
[[Across the Vast Divide]]
* [[Treasure in Asheron's Call#March|Phase 2]] of the major treasure revisions.
 
[[A New Threat]]
* [[Treasure in Asheron's Call#April|Phase 3]] of the major treasure revisions.
 
[[Mired Hearts]]
* [[Treasure in Asheron's Call#May|Phase 4]] of the major treasure revisions.
 
[[Assault]]
* Higher wield-req weapons added (Each additional tier of weapons has an average damage-over-time increase of 5% when compared to the preceding tier.)
** Melee weapons with a 350 wield requirement.
** Missile weapons with a 315 wield requirement.
** Magic casters with 290 and 310 War Magic.
* Elemental damage bonuses introduced for missile and magic weapons with 315+ and 290+ wield requirements.
 
[[Infiltration]]
* Tier 6 wield-req weapons added:
** Melee weapons with wield requirements of 370 and 400.
** Missile weapons with wield requirements of 335 and 360.
** Casters with wield requirements of 330 and 355.
 
[[Friend and Foe]]
* New loot weapon styles added:
** Baton
** Board with Nail
** Claw
** Compound Bow
** Compound Crossbow
** Dericost Blade
** Glaive
** Lancet
** Lugian Hammer
** Slingshot
** Stick
 
[[Under Cover of Night]]
* Crowns, Hats, Shoes, and Gloves spawn with much higher Armor Level can now be found.
* Improved elemental protections on Leather, Studded Leather and Scalemail armor and clothing.
* Elemental wands can now be tinkered to increase their elemental damage multiplier.
* Loot can now generate with level 7 spells.
* Cantrip spells can now be found on jewelry and clothing in addition to armor and weapons.
 
[[Ancient Powers]]
* Loot Tier 7 introduced.
 
[[Shifting Tactics]]
* Weapons with new tier stats in 420 and 400 wield should be far more common.
* Armor sets now have a higher chance of dropping.
* All armor sets now have an equal chance of dropping instead of favoring some over others.
 
[[Old Ghosts]]
* Loot in the 7th tier expanded to creatures that also drop [[Pristine Mana Shard]]s.
* Min AL increase on Covenant type (unenchantable) armor.
* Staff damage variance for tier 7 corrected.
* Increased number of items in weapon mana forge chests by 1.
* Significantly reduced chances of pulling bane cantrips in highest loot tiers.
* Hiltable Daggers and Swords now drop from tier 7 creatures.
* Allegiance Rank requirements should no longer show up in Mana Forge Chests or on the Creatures dropping the high tier of loot.
 
[[Picking up the Pieces]]
* New multi-strike weapons should now be able to be hilted after being tinked and hilting should no longer make the item attuned and bonded.
 
[[Shedding Skin]]
* Loot should no longer spawn with Racial Requirements. Pieces that would have racial requirements are instead generated as "exceptional" pieces that have lower Arcane Lore requirements.
 
[[Celebration]]
* [[Haebrean Armor]] added to tier 6 and up loot.
 
[[Filling in the Blanks]]
* [[Knorr Academy Armor]] added to tier 6 and up loot.
 
[[Hidden In Shadows]]
* [[Sedgemail Leather Armor]] added to tier 6 and up loot.
 
[[Cloak of Darkness]]
* Cloaks added to all tiers of loot.
 
[[Master of Design]]
* Lightning proof sets will no longer appear more often than other sets from Casino chests.
 
[[Road to Revenge]]
* Spear two-handed weapons now have the same possible variances as cleaving two-handed weapons.
* Small maximum damage increase for light axes.
 
[[Balance of Power]]
* Loot Tier 8 introduced.
* Armor/Damage/Elemental Damage/Percent Damage can drop at new higher level in all loot tiers.
* Minors can now drop from the lowest loot tier. Majors can now be found one tier earlier than before.
* The rate of cantrips in tiers 1-6 has been increased.
* Creatures that drop tier 7 loot (mana forge level of loot) have been adjusted to drop better loot more often.
* Mana Forge chests have had luck applied to them.
* All types of non-covenant armor can now drop with the top AL as opposed to only certain types of armor as it has been in the past.
* There is now a max damage(elemental damage/percent damage) difference between the top and second to top wield on all weapon types.
* Epic loot with sets will now drop with a level restriction of 150 instead of 180.
* Broken Mana Forge Keys now have a 24 hr lifespan that is removed upon fixing the key.
* Epic Spirit Drinker is now more effective.
* Epic skills/attributes are now more effective.
* Epic Hermetic Link now exists.
* Summoning skill boost has been added to the Wise set.
* Pristine Mana Shards will no longer drop in loot. Existing shards can still be turned in for keys. All creatures that previously dropped shards now have a chance of dropping a broken key.
* Loot tiers and creature levels standardized (part of an on-going creature rebalance)
** 1-15 - Tier 1
** 20-30 - Tier 2
** 40-50 - Tier 3
** 60-80 - Tier 4
** 100-115 - Tier 5
** 135-160 - Tier 6
** 185+ - Tier 7
}}


==Update history==
== External Links ==
''See [[Loot/Loot System Updates|Updates to the Loot System]] for a complete list of all updates made.''
* [http://www.trophyhunteronline.com/ Trophy Hunter Online]
* Between February and May 2004, a multi-month project was made to "reinvigorate the treasure system".<ref name=TreasureInAC/>
* In the 100th event, [[Ancient Powers]], a 7th loot tier was introduced.
* In the [[Old Ghosts]] event, loot in the 7th tier was expanded to creatures that also drop [[Pristine Mana Shard]]s. The stat ranges were also adjusted for some items including weapons and covenant armor that drop in the [[Mana Forge]] chests.


== References ==
== References ==
<references/>
<references/>


[[Category:Game Mechanic]]
[[Category:Items| ]]
[[Category:Loot System]]

Revision as of 15:03, 29 April 2014

Template:Returntobar

Loot is any item dropped by a creature, inside a chest or found on the environment. In Asheron's Call, loot can be mutated in various ways before it's finally generated as an item. There are also fixed loot items such as trophies and rares which do not change before appearing as loot.

Overview

Mutated Loot

Before an item is mutated it's selected from the loot tables. There are tables for all the possible items and also tables for all the mutations. The tables are organised into loot tiers with more powerful stats available at the higher tiers. Some types of item are found in all tiers while some do do not appear until the higher levels. For example, chainmail armor is available from tier 1 up to tier 8 but lorica armor does not appear in loot at all until tier 5.

To control the type, number of items and the tier the items are generated from, profiles are used and shared among the creatures and chests in the game.[1] [2]

Profile types:

  • Generic Items - Basic consumables and other items that do not mutate at all (similar to trophies).
  • Mundane Items - Mutated items that do not have magical spells.
  • Magical Items - Mutated items that possess magical spells and mana.

Once an item has been selected, it will be mutated with mundane properties such as material (salvage) type, value, armor level, wield requirement and so on. If the item is magical, it will also be mutated with spells and related magical properties such as spellcraft and mana.

Creatures and Chests

Loot tiers are generally linked with a target creature level range unless they are the highest tier 8 creatures which are found in the highest level areas such as the Rynthid Infested Plains.

Chests that generate loot usually require unlocking with a key before they can be opened. Some chests contain random trophies in addition to mutated loot such as the chests found in the Dens of Iniquity.

In addition to the loot tier, some creatures and chests are also "luckier" and have an increased chance to generate items with better cantrips, ratings and stats.[3].

Many bosses and tougher creatures such as the gold creatures on Vissidal island can also drop larger quantities of loot than normal.[4]

Fixed Loot

Trophies

See also: Creatures, Popular Trophies

Most creatures can drop their own trophies in addition to separate mutated loot from the tiers. For example, a Platinum Golem drops tier 6 loot but it also has four trophy drops which it can drop one or more of.

File:Trophies Live.jpg
An Ancient Empyrean Trinket and some mutated loot.

Trophies include items such as quest items, body parts, keys and other useful items. Many trophies can be given to Collectors and Crafters for rewards.

Trophies usually have fixed drop rates for quest items and random drop rates for other items. Trophies can be dropped by both creatures and inside certain chests such as those found in the Dens of Iniquity.

Rares

For a list of available rares by tier, see the Rares page

Introduced in the Throne of Destiny expansion, rares are powerful items that can drop on a defeated creature greater in level than the player character who killed it, or on any creature over level 100.

There are six tiers of rares ranging from the most common tier 1 rares, which consist of volatile skill buff gems, to the least common tier 6 rares consisting of weapons for each class. Rare armor and weapons can also be levelled up to cast more powerful spells on the wielder. Consumable type items in tier 5 are eternal/infinite and have an unlimited number of uses.

File:Rares Live.jpg
A Berzerker's Crystal (tier 1 rare) and some mutated loot.
Real Time Rares

There is a real time rare timer for each character, which starts the first time you kill a rare eligible creature. A character such as a mule that has never killed anything will not have an active timer. It works by looking at the real time that has elapsed since the last rare was found, it increases as the time gets closer to two months (real life time) at which point it is a 100% chance. People have found that for characters that don't normally hunt, it's best to take them out at at the 30 day mark and a rare will drop after a few kills (although it sometimes can take longer since it's still a % chance at the 30 day mark).

Drop Rates

For every 1 weapon (Tier 6) that drops the following should drop (in the long run).[5]

Tier Type Drop Rate
Tier 1 Creature Magic Gems 3500
Tier 2 Life and Item Magic Gems, Potions 350
Tier 3 Healing Kits, Keys 35
Tier 4 Armor, Jewelry 2.8
Tier 5 Eternal Gems, Pack (Rare) 1.16
Tier 6 Weapons

Estimated drop rate of a rare item is one in 2,500 rare eligible creature kills.

Items

Basic Items

Cloaks

Icon Loot Tier
Cloak (Level 1) 1+
Cloak (Level 2) 3+
Cloak (Level 3) 5+
Cloak (Level 4) 6+
Cloak (Level 5) 7+

Coalesced Aetheria

Coalesced Aetheria Loot Tier
Coalesced Aetheria (Blue 1) 5+
Coalesced Aetheria (Blue 2) 5+
Coalesced Aetheria (Blue 3) 5+
Coalesced Aetheria (Blue 4) 6+
Coalesced Aetheria (Yellow 1) 6+
Coalesced Aetheria (Yellow 2) 6+
Coalesced Aetheria (Yellow 3) 6+
Coalesced Aetheria (Yellow 4) 6+
Coalesced Aetheria (Blue 5) 7+
Coalesced Aetheria (Yellow 5) 7+
File:Coalesced Aetheria (Red 1) Icon.png Coalesced Aetheria (Red 1) 7+
File:Coalesced Aetheria (Red 2) Icon.png Coalesced Aetheria (Red 2) 7+
File:Coalesced Aetheria (Red 3) Icon.png Coalesced Aetheria (Red 3) 7+
File:Coalesced Aetheria (Red 4) Icon.png Coalesced Aetheria (Red 4) 7+
Coalesced Aetheria (Red 5) 7+

Essences

Essences Loot Tier
File:Essences (Level 50) Icon.png Essences (Level 50) 1+
File:Essences (Level 80) Icon.png Essences (Level 80) 5+
File:Essences (Level 100) Icon.png Essences (Level 100) 5+
File:Essences (Level 125) Icon.png Essences (Level 125) 6+
File:Essences (Level 150) Icon.png Essences (Level 150) 6+
File:Essences (Level 180) Icon.png Essences (Level 180) 7+
File:Essences (Level 200) Icon.png Essences (Level 200) 7+

Armor

For armor levels, see #Max Armor Levels

Armor Loot Tier

Chainmail Armor
Leather Armor
Studded Leather Armor

Bandana
Beret
Cloth Cap
Cloth Gloves
Cowl
Crown
Fez
Hood
Kasa
Metal Cap
Qafiya
Turban
Loafers
Sandals
Shoes
Slippers
Steel Toed Boots
Buckler
Kite Shield
Large Kite Shield
Round Shield
Large Round Shield
1+

Platemail Armor
Scalemail Armor
Yoroi Armor
Diforsa Armor

Circlet
Armet
Baigha
Heaume
Helmet
Horned Helm
Kabuton
Sollerets
Viamontian Laced Boots
Tower Shield
2+

Celdon Armor
Amuli Armor
Koujia Armor
Tenassa Armor
Covenant Armor

Signet Crown
Suikan Over-robe
Faran Over-robe
Dho Vest and Over-robe
Vestiri Over-robe
Covenant Shield
3+

Lorica Armor
Nariyid Armor
Chiran Armor
Alduressa Armor

Coronet
Diadem
5+

Knorr Academy Armor
Sedgemail Leather Armor
Haebrean Armor

Teardrop Crown
Lyceum Hood
Empyrean Over-robe
6+
Olthoi Armor

Olthoi Alduressa Armor
Olthoi Amuli Armor
Olthoi Celdon Armor
Olthoi Koujia Armor

Olthoi Shield
7+
Society Armor 8*

* Society Armor Chests only

Stats

Wield Requirements

Loot Tier Melee Weapons - Base Skill Missile Weapons - Base Skill Magic Casters - Base Skill Covenant Armor - Melee Defense Covenant Armor - Missile Defense Covenant Armor - Magic Defense Standard Armor/Clothing/Jewelry - Character Level
1 No Wield No Wield No Wield N/A N/A N/A No Wield
2 No Wield
250
No Wield
250
No Wield N/A N/A N/A No Wield
3 No Wield
250
300
No Wield
250
270
No Wield 200
250
300
160
205
245
145
185
225
No Wield
4 No Wield
250
300
No Wield
250
270
No Wield 200
250
300
160
205
245
145
185
225
No Wield
5 300
325
350
270
290
315
No Wield
290
310
200
250
300
325
350
370
160
205
245
270
290
305
145
185
225
245
265
280
No Wield
6 350
370
400
315
335
360
No Wield
310
330
355

200
250
300
325
350
370
400
160
205
245
270
290
305
330
145
185
225
245
265
280
300
No Wield
7  370*
400
420
 335*
360
375
 330*
355
375
200
250
300
325
350
370
400
160
205
245
270
290
305
330
145
185
225
245
270
290
310
150
8 400
420
430
360
375
385
355
375
385
200
250
300
325
350
370
400
160
205
245
270
290
305
330
??
??
??
??
270
290
310
180

*Not found in Mana Forge Chests

Salvage and Workmanship

Salvage Materials Loot Tier
1 - 2 ??
1+
2+
3+
4+
5+
Workmanship Loot Tier
1 - 5 1+
2 - 6 2+
3 - 7 3+
3 - 8 4+
3 - 9 5+
4 - 10 6+

Spells and Ratings

See also: Loot/Spell Distribution

Tier Spell Level and Cantrips Ratings
1 1, 2, 3
Minor Cantrips
None
2 3, 4, 5
Minor Cantrips
Major Cantrips
None
3 4, 5, 6
Minor Cantrips
Major Cantrips
None
4 4, 5, 6
Minor Cantrips
Major Cantrips
None
5 5, 6, 7
Minor Cantrips
Major Cantrips
None
6 6, 7
Minor Cantrips (4 Max.)
Major Cantrips (2 Max.)
None
7 6, 7, 8
Minor Cantrips (4 Max.)
Major Cantrips (5 Max.)
Epic Cantrips (3 Max.)
Attribute Sets
None
8 6, 7, 8
Minor Cantrips
Major Cantrips
Epic Cantrips
Legendary Cantrips
Attribute Sets
Armor:
Critical Damage Rating or Critical Damage Resist Rating up to 2

Clothing/Cloaks:
Damage Rating or Damage Resist Rating up to 3

Jewelry/Trinkets:
Max Health Boost rating or Healing Rating up to 3

Weapons:
None

Max Armor Levels

Standard Armor

Coverage Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Tier 7 Tier 8
Upper/Lower Body 303
Head 334
Hands 334
Feet 334
Shield 201

Covenant Armor

Tier/Wields Max AL
Tier Melee Req Missile Req Magic Req Upper/Lower Body Head Hands Feet Shield
3+ 200 160 145
3+ 250 205 185
3+ 300 245 225
4+ 325 270 245
4+ 350 290 270
5+ 370 305 290
6+ 400 330 310
7+ 410 340 320? 525

Max Weapon Stats

Heavy Weapons

Damage
Weapon Type No Wield 250 Wield 300 Wield 325 Wield 350 Wield 370 Wield 400 Wield 420 Wield 430 Wield Best Variance
Axe 71 74
Dagger 65 67 71
Dagger Multi 40
Mace 65 69
Spear 66 69 72
Sword 68 71
Sword Multi 40
Staff 63 65 70
UA 54 56 61
Modifiers (Tiers 7 - 8)
Weapon Type Name Speed Attack Defense Magic Missile
Axe Battle Axe 46 22 18 4.0 4.0
Lugian Hammer 39
Silifi
War Axe 48
Dagger Dirk 29 20 20 4.0 4.0
Stiletto 32
Jambiya 11
Mace Flanged Mace 18 22 4.0 4.0
Mace 30
Mazule 30
Morning Star 54
Spear Spine Glaive 29 25 15 4.0 4.0
Partizan
Trident 42
Staff Nabut 36 15 25 4.0 4.0
Stick 23
Sword Flamberge 20 20 4.0 4.0
Ken
Long Sword
Tachi 29
Takuba
Schlager
UA Cestus 16 20 20 4.0 4.0
Nekode 16

Light / Finesse Weapons

Damage
Weapon Type No Wield 250 Wield 300 Wield 325 Wield 350 Wield 370 Wield 400 Wield 420 Wield 430 Wield Best Variance
Axe 61
Dagger 58
Dagger Multi 26 28
Mace 50
-Jitte (Mace) 47
Spear 51 55 57
Sword 48 52
Sword Multi 23 28
Staff 52
UA 42
Modifiers (Tiers 7 - 8)
Light Weapons
Weapon Type Name Speed Attack Defense Magic Missile
Axe Dolabra 47 22 18 4.0 4.0
Hand Axe 47
Ono
War Hammer 39
Dagger Dagger 16 20 20 4.0 4.0
Khanjar 15
Mace Club 31 18 22 4.0 4.0
Kasrullah
Spiked Club 31
Spear Spear 25 25 15 4.0 4.0
Yari 27
Staff Quarter Staff 22 15 25 4.0 4.0
Sword Broad Sword 20 20 4.0 4.0
Dericost Blade 28
Epee 24
Kaskara 30
Spada
Shamshir
UA Knuckles 15 20 20 4.0 4.0
Katar
Finesse Weapons
Weapon Type Name Speed Attack Defense Magic Missile
Axe Hammer 40 22 18 4.0 4.0
Hatchet
Shou-ono 22
Tungi 39
Dagger Knife 7 20 20 4.0 4.0
Lancet
Poniard
Mace Board with Nail 30 18 22 4.0 4.0
Dabus
Tofun 15
Jitte 27 15 25 4.0 4.0
Spear Budiaq 27 25 15 4.0 4.0
Naginata 25
Staff Bastone 22 15 25 4.0 4.0
Jo 22
Sword Rapier 24 20 20 4.0 4.0
Sabra
Scimitar 27
Short Sword
Simi
Yaoji 25
UA Claw 16 20 20 4.0 4.0
Hand Wraps 17

Two-Handed Weapons

Damage
Weapon Type No Wield 250 Wield 300 Wield 325 Wield 350 Wield 370 Wield 400 Wield 420 Wield 430 Wield Best Variance
Cleavers 31 33 39 41 45
Spears 34 38 48
Modifiers (Tiers 7 - 8)
Weapon Type Name Speed Attack Defense Magic Missile
Sword Nodachi 42 22 18 4.0 4.0
Sword Shashqa 22 18 4.0 4.0
Sword Spadone 41 22 18 4.0 4.0
Axe Greataxe 39 22 18
Mace Great Star Mace 22 18
Mace Quadrelle 32 22 18
Mace Khanda-handled Mace 35 22 18 3.5
Mace Tetsubo 32 22 18
Spear Assagai 40 20 20 4 4
Spear Pike 40 20 20 4 4
Spear Corsesca 40 20 20 4 4
Spear Magari Yari 40 20 20 4 4

Missile Weapons

Damage
Wield Req Weapon Type Damage Modifier Elemental Damage Bonus
No Wield Bow
Crossbow
Thrown
+??
+??
+??
None
250 Bow
Crossbow
Thrown
+??
+??
+??
None
270 Bow
Crossbow
Thrown
+??
+??
+??
None
290 Bow
Crossbow
Thrown
+140%
+165%
+160%
None
315 Bow
Crossbow
Thrown
+140%
+165%
+160%
+5
+5
+4
335 Bow
Crossbow
Thrown
+140%
+165%
+160%
+9
+9
+7
360 Bow
Crossbow
Thrown
+140%
+165%
+160%
+16
+16
+16
375 Bow
Crossbow
Thrown
+140%
+165%
+160%
+18
+18
+18
385 Bow
Crossbow
Thrown
+140%
+165%
+160%
+22
+22
+22
Modifiers (Tiers 7 - 8)
Weapon Type Name Speed Defense Magic Missile
Bows Longbow Average (36) 20% 4.0% 4.0%
Compound Bow
Nayin
Shortbow
Shouyumi
War Bow
Yag
Yumi
Crossbows Arbalest
Compound Crossbow
Heavy Crossbow
Light Crossbow
Atlatl Dart Flinger
Royal Atlatl
Slingshot

Magic Casters

Damage
Wield Req vs Monsters vs Players
No Wield None None
290
310
330
355
375 16% 4%
385 18% 4.5%
Modifiers (Tiers 7 - 8)
Weapon Type Name Mana Conversion Melee Defense Missile Defense Magic Defense
Magic Casters Baton 10% 20% 4.0% 4.0%
Orb
Sceptre
Sceptre (War Magic)
Staff
Staff (War Magic)
Wand

Weapon Variances

Every one hand wield*type spawns with one of five possible variances. Two Handed weapons drop with six possible variances apiece. These potential variances hold steady across wields and loot tiers.

Heavy Weapons

Weapon Type 1 2 3 4 5
Axe 90% 93% 95% 97% 99%
Spear 59% 63% 68% 72% 75%
UA 44% 48% 53% 58% 60%
Sword 47% 50% 53% 57% 62%
Sword Multi 40% 43% 48% 53% 58%
Dagger 47% 50% 53% 57% 62%
Dagger Multi 40% 43% 48% 53% 58%
Staff 38% 42% 45% 50% 52%
Mace 30% 33% 37% 42% 46%

Finesse / Light Weapons

Weapon Type 1 2 3 4 5
Axe 80% 83% 85% 90% 95%
Spear 65% 68% 71% 75% 80%
UA 43% 48% 53% 58% 60%
Sword 42% 47% 52% 56% 60%
Sword Multi 24% 28% 35% 40% 45%
Dagger 42% 47% 52% 56% 60%
Dagger Multi 24% 28% 35% 40% 45%
Staff 32.5% 35% 40% 45% 50%
Mace 23% 28% 32% 37% 43%
-Jitte 32.5% 35% 40% 45% 50%
Frequency of variance categories dropped in loot
1 2 3 4 5
Frequency 10% 20% 40% 20% 10%

Two Hand Variances

Variance Approximate Frequency in Loot
30% 4.0%
35% 14.6%
40% 33.3%
45% 29.1%
50% 14.3%
55% 4.6%

This information was obtained from thousands of pulls using Mag-LootLogger.

NOTE: Some Two Handed Spears in low loot tiers can spawn with 75% variance, which is wider than on this chart. It is unknown at this time if this is a bug or intentional, and if it replaces a value on this chart or extends its size. This chart is valid for two-handed weapons in higher loot tiers.

Archives

Trivia

  • Prior to the Ancient Powers event, Asheron’s Call had only six loot tiers. When the game first shipped, only the first five were commonly available to players. The lowest tiers were assigned to the low level creatures; tier 4 was assigned to the high level creatures; and tier 5 was assigned only to very special creatures like Olthoi Nobles.[6]
  • There are currently 8 loot tiers and although not really seen, there is technically an 9th tier as many creatues do not generate any loot at all (tier 0). They may, however, still drop trophies.
  • In the first 3 years of AC, when a creature was killed and loot was left inside the corpse, the body decayed immediately leaving the leftover loot on the floor. This feature was removed in The Iron Coast event to increase server performance. See Item Decay for a list of other similar changes made.
  • Creature trophies are generated as the creature spawns, with tier loot being generated on its death.[7]

Update History

The Changing of the Ways

  • Metal armors now weigh 1/3rd less, have 1/3rd less value, and have had their elemental protections increased.

Flesh and Blood

  • Cantrips added for weapons and armor.
  • High level jewelry can now generate multiple spells (with increased Arcane Lore).

Persuasion

  • Damage and variance bonuses added to weapons.
  • Weapons with these bonuses have a wield requirement of 250.
  • Shields no longer generate useless spells (bow, crossbow, magic skills).
  • Gauntlets and sollerets can now generate with bow, crossbow, and thrown weapons masteries.
  • The chance for various spells and weapon types to generate have been adjusted.

Hidden Vein

  • All players can now appraise items regardless of their skill levels.
  • The rate at which dual and treble-spell jewelry drops have been doubled again.
  • Dual-spell clothing added.

Repercussions

  • Royal Atlatls added to loot.
  • New max damages and variances for melee weapons added.
  • Weapons with these new values will have a wield requirement of 325.
  • Armor now has the potential to have higher AL for each type of armor.

Atonement

  • Covenant Armor introduced.
  • Tassets introduced.
  • Intermediate wield tier of 300 added to melee weapons.
  • Missile weapon wields of 270 and 290 added for high damage mod weapons.
  • Armor and clothing now states exactly what body parts are protected in the ID panel.
  • Armor protection caps (can no longer be increased through bane spells) added for the seven protection modifiers added:
    • Poor: 0.1 -- 0.4
    • Below Average: 0.4 -- 0.8
    • Average: 0.8 -- 1.2
    • Above Average: 1.2 -- 1.6
    • Excellent: 1.6 -- 2.0
    • Unparalleled: 2.0

Verdict

  • Certain thrown weapons--such as throwing axes, clubs, daggers, djarids, darts, javelins, and shokens--will no longer appear as treasure (now found at town Bowyers).
  • SIK chests should now provide slightly better treasure.

Festivus

  • Mana Conversion modifiers introduced for casting devices.

The Iron Coast

  • Loot no longer appears on the floor when a corpse decays. Monster corpses now remain for five minutes--a much longer period than they currently do--but when they decay, any unclaimed loot that remains on the corpse will also decay.

The Hall of the Tusker King

  • Parchment no longer drops as loot.
  • Creatures no longer drop their pitiful unmutated weapons.
  • Missile weapon ammunition (i.e., arrows, crossbow bolts, and atlatl darts) no longer drops as loot.
  • Foods now only drop at low treasure levels. At higher levels, food has been replaced with potions. This does not affect special food drops, like fire auroch meat or spices.
  • More types of scarabs (e.g., lead, iron, copper) drop at lower levels of loot. At higher levels of loot, scarabs have been replaced with scarab peas.
  • Weapon damage, variance, offense and defense modifiers, and speed now mutate more often. In addition, weapon burden can now mutate as well.
  • The armor level and burden on armor mutates more often. In addition, the elemental protection of shields can mutate.
  • Jewelry now has a chance to be generated with heritage requirements.

Discoveries

  • The highest profile of loot, such as that found in Singularity Troves, has been upgraded in several small ways.

A Swelling Tide

  • The Golden Chests at the casinos now give better treasure.

Reign of Terror

  • Sturdy Steel Chests should provide slightly more loot.

Waking from the Abyss

  • New types of leather armor can now be found in loot, such as leather long gauntlets and leather pants.

The Madness of Men

  • Phase 1 of the major treasure revisions.

Across the Vast Divide

  • Phase 2 of the major treasure revisions.

A New Threat

  • Phase 3 of the major treasure revisions.

Mired Hearts

  • Phase 4 of the major treasure revisions.

Assault

  • Higher wield-req weapons added (Each additional tier of weapons has an average damage-over-time increase of 5% when compared to the preceding tier.)
    • Melee weapons with a 350 wield requirement.
    • Missile weapons with a 315 wield requirement.
    • Magic casters with 290 and 310 War Magic.
  • Elemental damage bonuses introduced for missile and magic weapons with 315+ and 290+ wield requirements.

Infiltration

  • Tier 6 wield-req weapons added:
    • Melee weapons with wield requirements of 370 and 400.
    • Missile weapons with wield requirements of 335 and 360.
    • Casters with wield requirements of 330 and 355.

Friend and Foe

  • New loot weapon styles added:
    • Baton
    • Board with Nail
    • Claw
    • Compound Bow
    • Compound Crossbow
    • Dericost Blade
    • Glaive
    • Lancet
    • Lugian Hammer
    • Slingshot
    • Stick

Under Cover of Night

  • Crowns, Hats, Shoes, and Gloves spawn with much higher Armor Level can now be found.
  • Improved elemental protections on Leather, Studded Leather and Scalemail armor and clothing.
  • Elemental wands can now be tinkered to increase their elemental damage multiplier.
  • Loot can now generate with level 7 spells.
  • Cantrip spells can now be found on jewelry and clothing in addition to armor and weapons.

Ancient Powers

  • Loot Tier 7 introduced.

Shifting Tactics

  • Weapons with new tier stats in 420 and 400 wield should be far more common.
  • Armor sets now have a higher chance of dropping.
  • All armor sets now have an equal chance of dropping instead of favoring some over others.

Old Ghosts

  • Loot in the 7th tier expanded to creatures that also drop Pristine Mana Shards.
  • Min AL increase on Covenant type (unenchantable) armor.
  • Staff damage variance for tier 7 corrected.
  • Increased number of items in weapon mana forge chests by 1.
  • Significantly reduced chances of pulling bane cantrips in highest loot tiers.
  • Hiltable Daggers and Swords now drop from tier 7 creatures.
  • Allegiance Rank requirements should no longer show up in Mana Forge Chests or on the Creatures dropping the high tier of loot.

Picking up the Pieces

  • New multi-strike weapons should now be able to be hilted after being tinked and hilting should no longer make the item attuned and bonded.

Shedding Skin

  • Loot should no longer spawn with Racial Requirements. Pieces that would have racial requirements are instead generated as "exceptional" pieces that have lower Arcane Lore requirements.

Celebration

Filling in the Blanks

Hidden In Shadows

Cloak of Darkness

  • Cloaks added to all tiers of loot.

Master of Design

  • Lightning proof sets will no longer appear more often than other sets from Casino chests.

Road to Revenge

  • Spear two-handed weapons now have the same possible variances as cleaving two-handed weapons.
  • Small maximum damage increase for light axes.

Balance of Power

  • Loot Tier 8 introduced.
  • Armor/Damage/Elemental Damage/Percent Damage can drop at new higher level in all loot tiers.
  • Minors can now drop from the lowest loot tier. Majors can now be found one tier earlier than before.
  • The rate of cantrips in tiers 1-6 has been increased.
  • Creatures that drop tier 7 loot (mana forge level of loot) have been adjusted to drop better loot more often.
  • Mana Forge chests have had luck applied to them.
  • All types of non-covenant armor can now drop with the top AL as opposed to only certain types of armor as it has been in the past.
  • There is now a max damage(elemental damage/percent damage) difference between the top and second to top wield on all weapon types.
  • Epic loot with sets will now drop with a level restriction of 150 instead of 180.
  • Broken Mana Forge Keys now have a 24 hr lifespan that is removed upon fixing the key.
  • Epic Spirit Drinker is now more effective.
  • Epic skills/attributes are now more effective.
  • Epic Hermetic Link now exists.
  • Summoning skill boost has been added to the Wise set.
  • Pristine Mana Shards will no longer drop in loot. Existing shards can still be turned in for keys. All creatures that previously dropped shards now have a chance of dropping a broken key.
  • Loot tiers and creature levels standardized (part of an on-going creature rebalance)
    • 1-15 - Tier 1
    • 20-30 - Tier 2
    • 40-50 - Tier 3
    • 60-80 - Tier 4
    • 100-115 - Tier 5
    • 135-160 - Tier 6
    • 185+ - Tier 7

External Links

References