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=== Materials ===
{{Related|Skills|Crafting|Tinkering}}
{| style="text-align:left" border="1" cellpadding="3" cellspacing="0"
{{Intro
!width=150|Material
| Patch Introduced = [[Repercussions]]
!Modification
|  Related Quests =  
|          Updated = [[#Update History|See Below]]
}}
{{Exemplar ToC|Crafting}}
{|{{Format|Panel}}
!bgcolor=#B1CCA3 colspan=2| {{Icon|Item Tinkering}} <big>Item Tinkering</big>
|-
|-
| [[Image:Salvaged Amber Icon.png]] [[Salvaged Amber|Amber]]
|bgcolor=#d0d0d0 width=150px| Description
|Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Stamina. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
| Lets you improve many items (including weapons and armor) in certain basic ways.
|-
|-
| [[Image:Salvaged Copper Icon.png]] [[Salvaged Copper|Copper]]
|bgcolor=#d0d0d0| Formula
|Apply this material to a magical, treasure-generated item with a Missle Defense activation requirement to change that requirement into an appropriate Melee Defense requirement.
| ([[Focus]] + [[Coordination]]) / 2
|-
|-
| [[Image:Salvaged Diamond Icon.png]] [[Salvaged Diamond|Diamond]]
|bgcolor=#d0d0d0| Base Status
|Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Damage. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
| Untrained
|-
|-
| [[Image:Salvaged Ebony Icon.png]] [[Salvaged Ebony|Ebony]]
|bgcolor=#d0d0d0| Cost to Train
|Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Gharu'ndim.
| 2
|-
|-
| [[Image:Salvaged Gold Icon.png]] [[Salvaged Gold|Gold]]
|bgcolor=#d0d0d0| Cost to Specialize
|Apply this material to a treasure-generated item to raise the item's value by 25%.
| 0 - specialized via [[Yoshi's Essence]] augment.
|-
|-
| [[Image:Salvaged Gromnie Hide Icon.png]] [[Salvaged Gromnie Hide|Gromnie Hide]]
|bgcolor=#d0d0d0| Buffs
|Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Damage Reduction. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
| [[Item Tinkering Expertise (Spell)]], [[Coordination (Spell)]], [[Focus (Spell)]]
|-
|-
| [[Image:Salvaged Linen Icon.png]] [[Salvaged Linen|Linen]]
|bgcolor=#d0d0d0| Debuffs
|Apply this material to a treasure-generated item to reduce the item's burden by 25%.
| [[Item Tinkering Ignorance (Spell)]], [[Clumsiness (Spell)]], [[Bafflement (Spell)]]
|-
| [[Image:Salvaged Moonstone Icon.png]] [[Salvaged Moonstone|Moonstone]]
|Apply this material to a treasure-generated item to increase its maximum mana by 250.
|-
| [[Image:Salvaged Pine Icon.png]] [[Salvaged Pine|Pine]]
|Apply this material to a treasure-generated item to reduce the item's value by 25%.
|-
| [[Image:Salvaged Porcelain Icon.png]] [[Salvaged Porcelain|Porcelain]]
|Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Sho.
|-
| [[Image:Salvaged Pyreal Icon.png]] [[Salvaged Pyreal|Pyreal]]
|Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Understanding. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
|-
| [[Image:Salvaged Ruby Icon.png]] [[Salvaged Ruby|Ruby]]
|Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Health. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
|-
| [[Image:Salvaged Sapphire Icon.png]] [[Salvaged Sapphire|Sapphire]]
|Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Mana. This also increases the Spellcraft and Arcane Lore of the trinket by 25.
|-
| [[Image:Salvaged Satin Icon.png]] [[Salvaged Satin|Satin]]
|Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Viamontian.
|-
| [[Image:Salvaged Silver Icon.png]] [[Salvaged Silver|Silver]]
|Apply this material to a magical, treasure-generated item with a Melee Defense activation requirement to change that requirement into an appropriate Missile Defense requirement.
|-
| [[Image:Salvaged Teak Icon.png]] [[Salvaged Teak|Teak]]
|Apply this material to a magical, treasure-generated item with a heritage activation requirement to change that activation requirement to Aluvian.
|-
|-
|}
|}
== See Also ==
* [[:Category:Item Tinkering]]
* [[:Category:Tinkering Guide]]
** [[Trinket Imbuing]]
** [[Item Tinkering Devices]]
* [[Tinkering Items]]
== Update History ==
* Originally the [[Appraise Item]] skill at a cost of 2 to train, 2 to specialize and a formula of [[Focus]].
* During the [[Repercussions]] event, when appraisal of items was removed, the skill became [[Item Tinkering]].
* During the [[Master of Arms]] event, [[Gearcraft|Gearcrafting]] was removed and integrated into [[Item Tinkering]].
* Until [[Master of Arms]], Item Tinkering was trained for free on [[Character Races#Gharu'ndim|Gharu'ndims]], and on [[Character Races#Lugian|Lugians]] with [[Attribute and Skill Redistribution|changed innate abilities]].
{{Skills}}
[[Category:Skills]]
[[Category:Tinkering Skills]]

Revision as of 14:34, 4 January 2015

Related topics: Skills, Crafting, Tinkering

Introduced:  Repercussions Updated:  See Below
Item Tinkering
Description Lets you improve many items (including weapons and armor) in certain basic ways.
Formula (Focus + Coordination) / 2
Base Status Untrained
Cost to Train 2
Cost to Specialize 0 - specialized via Yoshi's Essence augment.
Buffs Item Tinkering Expertise (Spell), Coordination (Spell), Focus (Spell)
Debuffs Item Tinkering Ignorance (Spell), Clumsiness (Spell), Bafflement (Spell)

See Also

Update History

Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat