Harbinger Quest: Difference between revisions
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== Walk Through == | |||
* Make sure everyone from your fellow has a [[Harbinger Item]] (see below) before starting. You must have | |||
==== Step 1: The Tunnels ==== | |||
# From [[Yanshi]], run to either [[Issk]] @ 12.9S, 46.5E or [[Vincadi]] @ 12.6S 46.7E. | |||
#* '''Note:''' Each NPC offers the same quest, however the lore is different for each. Flagging with one will prevent you from accessing the other, so be sure your whole group flags with the same NPC. | |||
#* '''Tip:''' Soft tie to a dungeon surface portal @ 13.0S, 47.3E for convenience. If you die, you'll want an easy way to get back quickly. | |||
# When your group is ready, everyone should hand their [[Harbinger Item]] to the NPC (either [[Issk]] or [[Vincadi]]) and then use the nearby [[Tunnels to the Harbinger (Issk)|Tunnels to the Harbinger]] portal to begin. | |||
==== Step 2: Harbinger ==== | |||
=== Items === | === Items === |
Revision as of 20:25, 6 October 2008
Hard Version
Quest Summary | |
---|---|
Quest type | Solo/Group |
XP Reward | Variable - 2 points into skill of choice |
XP Cap | 655 Million xp |
Item Reward | Pack Harbinger |
Title Reward | |
Starting location | Yanshi |
Timer | 3 Months |
Level Restrictions | |
Level Suggestions | |
Introduced in | Into the Darkness |
Walk Through
- Make sure everyone from your fellow has a Harbinger Item (see below) before starting. You must have
Step 1: The Tunnels
- From Yanshi, run to either Issk @ 12.9S, 46.5E or Vincadi @ 12.6S 46.7E.
- Note: Each NPC offers the same quest, however the lore is different for each. Flagging with one will prevent you from accessing the other, so be sure your whole group flags with the same NPC.
- Tip: Soft tie to a dungeon surface portal @ 13.0S, 47.3E for convenience. If you die, you'll want an easy way to get back quickly.
- When your group is ready, everyone should hand their Harbinger Item to the NPC (either Issk or Vincadi) and then use the nearby Tunnels to the Harbinger portal to begin.
Step 2: Harbinger
Items
Lore & Dialog
You give Vincadi Bloodthirsty Monouga Idol.
Vincadi tells you, "You have chosen to enhance your understanding of Weapon Tinkering."
Vincadi tells you, "If you are not already aware of the fundamentals of this skill you will earn nothing. You have been warned. Now enter the Harbinger's Lair so that we might one day reach our goal."
"It cannot be. I am the well of world blood given consciousness, your blades should not matter. They will not stop me. I will not fall to darkness. I will not listen to her sweet song. They both mean to imprison me for their own purposes. No! I shall return, I have tasted freedom, I shall rise again!"
Vincadi tells you, "You have done well to earn your reward."
Your base Weapon Tinkering skill is now 526 and has reached its upper limit!
You give Ciandra, Arcanum Alchemist Harbinger Arm Token.
Ciandra, Arcanum Alchemist tells you, "Ah, excellent, an arm from the Harbinger! Oh, just look at the glow it has! That's thaumic residue from the absorbtion of the Essences! This is so exciting, I can't wait to begin testing this! Here take this as a reward for helping to keep the Harbinger in check. Return it to me if you would prefer a different reward."
Ciandra, Arcanum Alchemist gives you Harbinger Arm Guard.
Medium Version
Walk Through
Items
Harbinger Items
Lore & Dialog
You apply the oil to the surface of the shield. The oil hardens into a hard prismatic crystalline shell. A soft glow surrounds the shield and storms become visible in the prismatic coating.