Line 38: Line 38:
|}
|}


=== Walk Through ===
== Walk Through ==
* Make sure everyone from your fellow has a [[Harbinger Item]] (see below) before starting.  You must have


==== Step 1: The Tunnels ====
# From [[Yanshi]], run to either [[Issk]] @ 12.9S, 46.5E or [[Vincadi]] @ 12.6S 46.7E.
#* '''Note:''' Each NPC offers the same quest, however the lore is different for each.  Flagging with one will prevent you from accessing the other, so be sure your whole group flags with the same NPC.
#* '''Tip:''' Soft tie to a dungeon surface portal @ 13.0S, 47.3E for convenience.  If you die, you'll want an easy way to get back quickly.
# When your group is ready, everyone should hand their [[Harbinger Item]] to the NPC (either [[Issk]] or [[Vincadi]]) and then use the nearby [[Tunnels to the Harbinger (Issk)|Tunnels to the Harbinger]] portal to begin.
==== Step 2: Harbinger ====


=== Items ===
=== Items ===

Revision as of 20:25, 6 October 2008

Hard Version

File:Harbinger Live Scale.jpg
Harbinger
Quest Summary
Quest type Solo/Group
XP Reward Variable - 2 points into skill of choice
XP Cap 655 Million xp
Item Reward Pack Harbinger

Harbinger Arm Guard
Finger of the Harbinger

Title Reward
Starting location Yanshi
Timer 3 Months
Level Restrictions
Level Suggestions
Introduced in Into the Darkness

Walk Through

  • Make sure everyone from your fellow has a Harbinger Item (see below) before starting. You must have

Step 1: The Tunnels

  1. From Yanshi, run to either Issk @ 12.9S, 46.5E or Vincadi @ 12.6S 46.7E.
    • Note: Each NPC offers the same quest, however the lore is different for each. Flagging with one will prevent you from accessing the other, so be sure your whole group flags with the same NPC.
    • Tip: Soft tie to a dungeon surface portal @ 13.0S, 47.3E for convenience. If you die, you'll want an easy way to get back quickly.
  2. When your group is ready, everyone should hand their Harbinger Item to the NPC (either Issk or Vincadi) and then use the nearby Tunnels to the Harbinger portal to begin.

Step 2: Harbinger

Items

Lore & Dialog

You give Vincadi Bloodthirsty Monouga Idol.
Vincadi tells you, "You have chosen to enhance your understanding of Weapon Tinkering."
Vincadi tells you, "If you are not already aware of the fundamentals of this skill you will earn nothing. You have been warned. Now enter the Harbinger's Lair so that we might one day reach our goal."


"It cannot be. I am the well of world blood given consciousness, your blades should not matter. They will not stop me. I will not fall to darkness. I will not listen to her sweet song. They both mean to imprison me for their own purposes. No! I shall return, I have tasted freedom, I shall rise again!"


Vincadi tells you, "You have done well to earn your reward."
Your base Weapon Tinkering skill is now 526 and has reached its upper limit!


You give Ciandra, Arcanum Alchemist Harbinger Arm Token.
Ciandra, Arcanum Alchemist tells you, "Ah, excellent, an arm from the Harbinger! Oh, just look at the glow it has! That's thaumic residue from the absorbtion of the Essences! This is so exciting, I can't wait to begin testing this! Here take this as a reward for helping to keep the Harbinger in check. Return it to me if you would prefer a different reward."
Ciandra, Arcanum Alchemist gives you Harbinger Arm Guard.


Medium Version

Walk Through

Items

Harbinger Items

Skill Item Skill Item
Alchemy Reedshark Slasher Hide Life Magic Drudge Cabalist Charm
Arcane Lore Skull of a Skeletal Hero Lockpick Merciless Monouga Idol
Armor Tinkering Drudge Sage Charm Loyalty Obsidian Golem Heart
Assess Creature Wood Golem Heart Mace Skeleton Primeval Shin Bone
Assess Person Ash Gromnie Tooth Magic Defense Peerless Drudge Charm
Axe Rendeath Shreth Hide Magic Item Tinkering Drudge Mystic Charm
Bow Drudge Bloodletter Charm Mana Conversion Phantasm Essence
Cooking Banderling Antagonist Scalp Melee Defense Telumiat Hollow Minion Mist
Creature Magic Murk Drudge Charm Missile Defense Savage Banderling Arm
Crossbow Banderling Predator Scalp Run Iron Golem Heart
Dagger Banderling Bone Ring Spear Gauloth Shreth Hide
Deception Granite Golem Heart Staff Gloom Drudge Charm
Fletching Banderling Slayer Scalp Sword Olthoi Mutilator Head
Healing Olthoi Noble Head Thrown Weapons Dark Master Skull
Item Magic Insidious Monouga Idol Unarmed Combat Reedshark Reaper Hide
Item Tinkering Plate Armoredillo Hide War Magic Banderling Aggressor Scalp
Jump Copper Golem Heart Weapon Tinkering Bloodthirsty Monouga Idol
Leadership Drudge Ravener Guts


Lore & Dialog

You apply the oil to the surface of the shield. The oil hardens into a hard prismatic crystalline shell. A soft glow surrounds the shield and storms become visible in the prismatic coating.