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[[Image:Friend and Foe Splash Screen Mini.jpg|right|frame|Click image to go right to the new stuff.]]
'''August 2005''' - [[Announcements - 2005/08 - Friend and Foe|Announcements Page]]
'''August 2005'''
== Turbine Announcements ==


=== Teaser Images ===
== Game Changes ==
* The size of the [[Withered Atoll]] has been increased for additional high-level hunting without offensive Life Magic.
* All Hea-style Tumeroks in game have had their art upgraded.
* New styles of weapons have been added to the treasure system.
** Baton (Magic Caster)
** Board with Nail (Mace)
** Claw (Unarmed Combat)
** Compound Bow
** Compound Crossbow
** Dericost Blade (Sword)
** Glaive (Spear)
** Lancet (Dagger)
** Lugian Hammer (Axe)
** Slingshot (Thrown Weapons)
** Stick (Staff)


AC Mystics
== New Quests ==
 
* [[Ricardo's Blood Gem]]
ACvault
* [[Counterfeit Writ]]
 
* [[His Master's Voice]]
Dereth.info
* [[Lost Pet]]
 
* [[Farmer Kao's Plea for Help]]
Maggies
* [[Fort Tethana Tug of War]]
 
* [[Grael's Rage]]
Warcry's CoD
* [[Hea Bone and Hide Shirt Quest]]
 
* [[House Plants]]
 
* [[Jacob's Axe Quest]]
=== Teaser - [http://ac.turbine.com/?page_id=387 Link] ===
* [[Lunnum's Pyre]]
'''''Posted on 12-Aug-2005'''''
* [[Sepulcher of Nightmares]]
 
* [[Haleatan Beach Camps]]
High Queen Elysa Strathelar nodded, and the Tumerok emissary took his leave. After he and his retinue had filed out of the throne room, she dismissed her retainers. A dozen Royal Guards and ladies-in-waiting bowed and exited the modestly appointed hall. When they finished their exit, and the only remaining member of the court was Antius Blackmoor, she closed her eyes and rubbed her temples.
* [[The Hunt for Muldaveus]]
 
* [[Tunnel of Love Quest]]
 
* [[Arctic Mattekar Kill Task]]
"The crown weighs heavier these days," Antius spoke.
* [[Blood Shreth Kill Task]]
 
* [[Deathcap Thrungus Kill Task]]
 
* [[Dire Mattekar Kill Task]]
She sighed and looked at him. "Yes," she replied. "It does." Elysa stood up and walked to the small serving table against the wall. She poured herself a glass of water from the silver serving pitcher. "You know I never wanted this," she said. "And now that the Viamontians have arrived, I feel more unfit than ever before. They're going to turn this world into a battleground, and I don't know that I can lead our people to victory."
* [[Ebon Gromnie Kill Task]]
 
* [[Floeshark Kill Task]]
 
* [[Grievver Violator Kill Task]]
Antius placed his hands on Elysa's shoulders. She closed her eyes and leaned back against his chest. "You are strong, Elysa," he whispered in her ear. "Much stronger than you believe. You will defeat this threat. You always do." He kissed her neck and a sharp tingle ran down the length of her spine. She turned in his arms and gazed up at him, a small smile on her face. She placed a hand on the back of his head and pulled him close. Her heart pounded in her chest as he tightened his embrace and kissed her.
* [[Iron Spined Chittick Kill Task]]
 
* [[K'nath An'dras Kill Task]]
 
* [[Littoral Siraluun Kill Task]]
Her skin tingled with an unnatural energy. At first she took it to be the physical sensations of which young love-struck poets so often sing, but the purple light that appeared at the center of the room convinced her otherwise.
* [[Mosswart Worshipper Kill Task]]
 
* [[Mottled Carenzi Kill Task]]
 
* [[Naughty Skeleton Kill Task]]
They broke their embrace and turned to the light. Elysa placed a hand on her chest, willing her pulse to slow.
* [[Olthoi Ripper Kill Task]]
 
* [[Polardillo Kill Task]]
 
* [[Polar Ursuin Kill Task]]
Three shapes took form in the center of the room. Purple bubbles swirled about, humming and buzzing, slowly becoming flesh. Flesh and bone solidified, and the purple energies dissipated. Three people - Hendac, Jenavere, and a rather worn and obviously frightened Viamontian - opened their eyes and looked about the room.
* [[Plate Armoredillo Kill Task]]
 
* [[Tukora Lieutenant Kill Task]]
 
* [[Repugnant Eater Kill Task]]
Jenavere spotted Elysa, took a step forward, and knelt. Hendac placed a small amount of pressure on the Viamontian's back, forcing him to kneel as well.
* [[Wicked Skeleton Kill Task]]
 
 
"My lady," Jenavere said. "I present to you the Viamontian Carlo di Cenza."
 
<center>*****</center>
 
He stepped out of the cage onto the snow-covered beach. He had not seen sunlight in months. For so long, all he had known was the stench of their caves, the reek of their food, and the screams of their captives. But now they were releasing him into the world, a dire mission imprinted on his mind. He wanted to rebel from this mission. He wanted to flee to the Duke's protection, but the desire to do their bidding was too great. Whatever they had done to his mind, they had done too well.
 
 
He rubbed his arm where his flesh had been stripped. That limb was hard and twisted now, a gruesome reminder of the creatures' vile attentions.
 
 
The Ruschk shoved him forward and grunted. He took their meaning. It was time to begin his quest. These creatures did not permit themselves the luxury of rest, and they certainly did not allow it of their captives. He willed his body to turn and run, to flee across the icy wastelands and seek refuge within the Duke's stronghold - if it still existed. But his body refused to obey his commands. Instead, he simply nodded to the fur-clad barbarians, then calmly turned and walked east.
 
<center>*****</center>
 
Sarkin Killcrane had shadowed the cultists for months. The Order had been unusually active of late, sacking ancient tombs and looting tomes of the long-dead Haebrous. The High Queen had commanded Killcrane to haunt their footsteps and discover their goal, but as of yet he had deduced no motive to their actions. However, the nature of the tombs which they penetrated filled him with dread. There was only one reason to search through the tombs of the ancients - power. Dark, malevolent power usually. He feared the cultists had discovered some long-forgotten secret, some key to the dark forces they worshipped.
 
 
The cultists disappeared over a sand dune before him. The desert sun beat down on his back, cooking him in his armor. He stopped and took a long drink of water from the waterskin he kept tied about his belt. He surveyed the desert around him, wishing the Order had instead developed an interest in the newly discovered Halaetans rather than this blasted wasteland. He could do with a bit of that chill mountain air.
 
 
Until now, Sarkin had not stopped to ponder just why they were in the desert. He had assumed the Order members were on their way to yet another undiscovered tomb. But then Sarkin noticed a tingle in his flesh, and a dark fear crept into his heart.
 
 
They were heading south. They were heading in the direction of the Obsidian Plains. Already, he could feel the dark energy of the Bore tweaking his nerves.
 
 
No, these cultists had some other destination in mind. They were no longer in search of dusty tomes and molding libraries. The time for research was over.
 
 
Sarkin loosened his sword in his scabbard. He feared he might soon need it.
 
<center>*****</center>
 
Commander Kurth shoved his sword into the Tumerok's chest and watched the life fade from its eyes. The body slid off his blade and crumpled to the ground amidst the corpses of its brethren.
 
 
The Renegade assaults had grown increasingly bold of late. The walls of Fort Tethana were more of a battleground now than they ever had been before. The Renegades clung to their mad desire for this small outpost, for who knew what foolish reason. Kurth fought them back as best he could, which was no small feat given the size of his force. He had petitioned many times for reinforcements from the Queen, but she chose instead to send her soldiers in search of shadows and relics, ignoring the very real threats that continued to assault those cities she was duty-bound to protect.
 
 
Kurth returned to his remaining men. Only three had died in this raid, but of course they were back at the lifestone behind the walls. His men looked tired and worn. They were weary of fighting and dying. They were tired of this never-ending cycle of violence. He could not blame them for that. What was all this worth, in the grand scheme of it all? Death did not matter here. Every defeat was but a delayed victory, and every victory a delayed defeat. It would never end. None of this meant a damn thing.
 
 
Perhaps that was why the Queen chose to ignore his pleas for aid. Perhaps that was why she left him and his men out here in the desert to rot.
 
 
Kurth thought once again of the message he had received - the unexpected offer that had arrived the previous night. Kurth had pledged his loyalty to Elysa long ago, and he was loath to break that allegiance, but the Queen had done little to inspire his loyalty these last few years. He had been too long alone in this blasted desert.
 
 
Commander Kurth looked to the north. A glint of metal shone in the mountains above, an emissary waiting on an answer Kurth was afraid to give.
 
 
The commander lowered his head and trudged back to the fortress walls.
 
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----
=== Rollout - [http://ac.turbine.com/?page_id=389 Link] ===
'''''Posted on 17-Aug-2005'''''
 
Seneschal Dalmour strode out of the Royal Hall and observed the prisoner before him. The man was shirtless, lash marks covering his back and sides. The man lay on his stomach, a massive knight pinning him to the ground with one trunk-like leg. Five other knights stood watch around the Aluvian captive.
 
 
Dalmour knelt next to the man and moved the prisoner's sweat-dampened hair from his face. The man glared at him out of the corner of his eye.
 
 
"What is your name?" Dalmour asked the man.
 
 
The man had trouble speaking due to the weight of the knight's leg on his back. But after a bit of struggle he finally spat, "Jasten."
 
 
"Jasten," Dalmour said, "My name is Dalmour. I am the King's seneschal. I understand you bear a message from your Queen."
 
 
"Y-yes," choked the prisoner.
 
 
Dalmour nodded his head. "Well, I'm sure it's riveting. But I'm afraid I haven't the time. You see, my King, he requires much of me. I have meals to prepare, reports to write, housekeepers to discipline, that sort of thing. I am afraid your Queen's message will just have to wait." Dalmour beckoned to one of the knights. "Meanwhile, I'm going to ask these men here to cut off your arms and legs, okay?"
 
 
The knight unsheathed a massive sword and stood over the prisoner. Jasten struggled to focus his eyes on the knight, but was unable to roll over far enough to look at him.
 
 
"They're going to keep you alive though, okay Jasten?" said Dalmour. "So don't fret. You won't die on their watch. They're pretty good at this sort of thing." Dalmour stood up and took three steps back from the panicked Aluvian. "But in the event you do die, tell your Queen not to bother sending us any more messages, okay? I'm afraid we're just not interested."
 
 
The knight raised his sword high above his head. Dalmour turned and re-entered the Royal Hall as the Aluvian screamed.
 
<center>*****</center>
 
Welcome to the August 2005 Event, Friend and Foe! We're awfully excited about this event, there are some great improvements and a jaw-dropping number of new quests.
 
 
All of this month's important changes were described in the Letter to the Players -- this month, nothing came up at the last minute that requires further explanation here.
 
 
Have fun!
 
----
=== Letter to the Players [http://ac.turbine.com/?page_id=386 - Link] ===
'''''Posted By  on 08-Aug-2005'''''
 
'''Welcome to the August Letter to the Players!'''
 
This month marks the first content update since the launch of Throne of Destiny and we've got quite an event in store for you. We've been very happy with the reception that AC:TD has received from all of you, including a large number of returning players, and we think you'll be very happy with what you'll be seeing in this event. The August event, "Friend and Foe," is currently scheduled to go live on Wednesday, August 17th. But before we go into details, there's one other announcement I'd like to repeat.
 
 
'''Providence AC Player's Lunch'''
 
On Saturday, August 13th, there will be an Asheron's Call fan lunch at the Dave & Buster's in Providence, Rhode Island. This is a combined event for Asheron's Call and Lord of the Rings Online fans, and is completely fan-sponsored and fan-organized! I'll be attending, representing the AC1 Live Team and the Santa Monica Studio, as will Calandryll (Turbine's Director of Community Relations) and members of the LOTRO team. For more information on date and time, as well as how to register, check out Paraduck's post on the official AC Forums.
 
 
Now let's take a look at what's coming in the August event and beyond!
 
 
'''Coming Soon'''


(These are the items that we plan to implement in the August event.)
== Updated Quests ==
Tumerok Art Upgrade!
* [[Withered Weapons]] - [[Lifeless Knuckles]], [[Soulless Staff]], and [[Wretched Crossbow]] added.


== New NPCs ==
* [[Shanrek the Forger]] in [[Bandit Castle]]
* [[Camp Blacksmith]]
* [[Chef Jonus]]
* [[Dionaea]]
* [[Drozer]]
* [[Edobar the Esoteric]]
* [[Farmer Kao]]
* [[Fiun Gaya]]
* [[Hea Kassoka]]
* [[Jacob Durstan]]
* [[Jin Ghao]]
* [[Larnia]]
* [[Markis]]
* [[Hinkel]]
* [[Commander Kurth]] (Friendly Human form)
* [[Ricardo]]
* [[Sara Sen]]
* [[Sarkin Killcrane]] - 61.9S, 51.5W in Wai Jhou
* [[Ssavashka the Devoted]]
* [[Ssavish]]
* [[Xsao Lann]]
* [[Soldier (Fort Tethana)]]
* [[Soldier 1 (Renegade Incursion)]]
* [[Soldier 2 (Renegade Incursion)]]
* [[Surloshen Realaidain]] - 99.7S, 96.7W on Caul
* [[Xireri]]
* Kill Task NPCs
** [[Afra bint Abbas]]
** [[Aidene]]
** [[Alessandro Mardor]]
** [[Claire Artmad]]
** [[Enzo Ilario]]
** [[Fergal the Dire]]
** [[Grania the Bold]]
** [[Jiang Li]]
** [[Mariabella Varanese]]
** [[Nona]]
** [[Orfeo Orlando]]
** [[Rico Cellini]]
** [[Ruqaya al Mubarak]]
** [[Ryuichi Tai]]
** [[San Ming]]
** [[Saqr]]
** [[Taku Yukio]]
** [[Xun Yu]]
** [[Marcello]]


In August we'll be using our new graphics engine to upgrade one of Asheron's Call's original monsters, the Tumeroks! This upgrade is similar to the Skeleton upgrade that was done for the Throne of Destiny release. Tumeroks will have more detailed models and textures and will be found wearing stylized armor. This upgrade will impact the Hea, Renegade and independent Tumeroks. The Aun Tumeroks, who have a more recent and more unique look, are not being upgraded at this time.
== Updated NPCs ==
* [[Agent of the Arcanum]] - Now accepts a [[Crate of Fake Niffis Pearls]] in exchange for a [[Writ of Refuge]].
* [[Merchant (75.5N 10.6E)]] - Now sells [[Torn Journal Page - Page 2]].


== New Locations ==
* [[Blue Coral Reef]]
* [[Creepy Canyons]]
* [[Crypt of Adhorix]]
* [[The Fazenda Caves]]
* [[Font of the Eternal Harvester]]
* [[Forger's Hideout]]
** [[KEEP OUT!]]
* [[Hagra's Holdfast]]
* [[Lost Coastal Archive]]
* [[Lost Desert Archive]]
* [[Renegade Incursion]]
* [[5.9N, 69.0W - Viamontian Camp]]
* [[32.5N, 66.1E - Skeleton Fort]]
* [[72.3N, 17.0W - Banderling Camp]]
* [[83.2N, 54.6W - Ruschk Camp]]
* [[85.3N 55.0W - Ruschk Camp]]
* [[84.5N 53.2W - Ruschk Camp]]
* Caul Island
** [[Tunnel of Love]]
** [[Fortress of Xaa Xiil]]
** [[Raven Towers]]
** [[Raven Hand Spire]]
** [[Nightmare Gate Fortress]]
*** [[Nightmare Gate]]
** [[94.4S, 96.6W - Xireri's Stone Tower]]
** [[99.6S, 96.7W - Surloshen's Bunker]]


That's certainly made Hea Arantah happy! He's very proud of his new look!
== Updated Locations ==
* [[Withered Atoll]] - Area expanded


[[Image:200508LttP1.jpg|200px]]
== New Items ==
{{Item Table|Caption=[[Armor]]
| Axe Head Helm
| Hea Bone and Hide Shirt
| Squalid Coat
| Squalid Leggings
| Squalid Shield
| Surloshen's Helm
| Luminous Robe
| Caliginous Aegis
| Raven Aegis
| Circle of Raven Might
| Mitts of the Hunter
}}


'''New Loot Weapons!'''
{{Item Table|Caption=[[Chests]]
| Chest (Fiun Gaya)
| Iron Chest
| Knight's Stash
| Blacksmithing Supplies
| Leatherworking Supplies
| Book Shelf (Chest)
| Pack (Tumerok Mine)
| Pack (Banderling Camp)
}}


For the August event, we're adding new styles of melee weapons, missile weapons and casters to the treasure tables! From new weapons like the Spine Glaive and Compound Bow to the return of old favorites like the Board with Nail, players will be able to find these new items in loot. They'll be fully tinkerable and imbueable and will be comparable to other weapons in their class, with higher damage wield-requirement and elemental bonus damage variants also available where applicable.
{{Item Table|Caption=[[Exchange Items]]
| Arctic Mattekar Annihilator Token
| Blood Shreth Butcher Token
| Deathcap Defeater Token
| Dire Mattekar Dispatcher Token
| Ebon Gromnie Eradicator Token
| Floeshark Flogger Token
| Iron-Spined Chittick Immolator Token
| K'nath An'dras Assassinator Token
| Mosswart Worshipper Whipper Token
| Mottled Carenzi Mauler Token
| Naughty Skeleton Snuffer Token
| Olthoi Ripper Reducer Token
| Plate Armoredillo Punisher Token
| Polar Ursuin Pounder Token
| Polardillo Pummeler Token
| Repugnant Eater Ripper Token
| Siraluun Slasher Token
| Tukora Lieutenant Trouncer Token
| Violator Grievver Vetoer Token
| Wicked Skeleton Walloper Token
}}


{{Item Table|Caption=[[Gems]]
| Rage of Grael Gem
}}


'''Withered Expansion!'''
{{Item Table|Caption=[[Housing Items]]
| Decorative Ursuin Head
| Tome of Blood and Bone
| Fertilized Sundew
| Fertilized Fly Trap
| Fertilized Pitcher Plant
| Ursuin Toy
| Arctic Mattekar Annihilator Plaque
| Blood Shreth Butcher Plaque
| Deathcap Defeater Plaque
| Dire Mattekar Dispatcher Plaque
| Ebon Gromnie Eradicator Plaque
| Floeshark Flogger Plaque
| Iron-Spined Chittick Immolator Plaque
| K'nath An'dras Assassinator Plaque
| Mosswart Worshipper Whipper Plaque
| Mottled Carenzi Mauler Plaque
| Naughty Skeleton Snuffer Plaque
| Olthoi Ripper Reducer Plaque
| Plate Armoredillo Punisher Plaque
| Polar Ursuin Pounder Plaque
| Polardillo Pummeler Plaque
| Repugnant Eater Ripper Plaque
| Siraluun Slasher Plaque
| Tukora Lieutenant Trouncer Plaque
| Violator Grievver Vetoer Plaque
| Wicked Skeleton Walloper Plaque
}}


The creatures found in the Withered Atoll creatures that are immune to all non-projectile magic are spreading north and southeast along the Direlands coast in the August event. And there are new camps and new quest weapons to be found!
{{Item Table|Caption=[[Jewelry]]
| Darling's Collar
}}


As we've said in the past, the Withered Creatures are one step in our long-term goal of providing a rewarding play experience for those high-level characters that choose not to use offensive Life Magic.
{{Item Table|Caption=[[Keys]]
| Leatherworking Chest Key
| Blacksmithing Chest Key
}}


{{Item Table|Caption=[[Keyrings]]
| Black Marrow Keyring
}}


'''New Quests!'''
{{Item Table|Caption=[[Objects]]
| Pillar of the Eternal Harvester
| Tomb of Adhorix
| Dirty Old Crate
| Blue Coral Reef
| Great Frost Tree
| Nightmare Gate (Object)
| Pool of Glacial Water
| Ruschk Fire
}}


We've got a lot of great new quests lined up for the August event! We thought we'd tease you with a handful of them:
{{Item Table|Caption=[[Portal Gems]]
:* Fort Tethana Tug of War! Characters level 60 and above can investigate rumors that King Varicci is attempting to capture Fort Tethana through covert means. Will you help prevent the fall of one of Dereth's most well-known towns, or will you aid the King in his bid for expansion?
| Crypt of Adhorix Portal Gem
:* New Hunting Quests! Over a dozen new NPCs order characters to hunt specific creatures on landscape. New tech lets you keep track of how many creatures you've killed and how many more you need to complete your quest! There are Hunting Quests for starting characters all the way up to characters over level 140!
| Fort Tethana Portal Gem
:* Sepulcher of Nightmares! What is the Order of the Raven Hand doing on the Singularity Caul? What hideous servants of the shadows will they unleash? Characters over level 100 can investigate and try to put an end to their latest plot!
}}
:* The Books of Grael! Both a Viamontian Royal Agent in Sanamar and an Aluvian scholar in Cragstone seek the mysterious Books of Grael, the records of an ancient barbarian warrior. Characters over level 50 can seek the books and choose whom they wish to help. But wait, why does a Sclavus seek the Books as well?
:* Ricardo's Blood Gem! A Viamontian Rebel named Ricardo tells of Varicci's pursuit of a powerful Falatacot artifact known as the Blood Gem of Rikt Zir. Characters level 80 and above can seek to capture the Gem before the Viamontian King does!
:* Lunnum's Pyre! A pyre burns in honor of the last female Fiun to survive the Eaters' onslaught and flee to Dereth. The pyre's guardian seeks characters above level 100 to restock the pyre's fuel, so that the memory of Lunnum is not lost.
:* The Hunt for Muldaveus! Ten months ago, the Burun named Torgluuk turned on Niarltah and Muldaveus, the leaders of the Tumerok and Lugian Renegades. Since that day, their whereabouts have been unknown. Level 80 characters and above are being recruited by a wanderer who seeks to follow the Lugian Warlord's trail!


And, of course, there are many other new quests, creatures and items to be found in the August event!
{{Item Table|Caption=[[Quest Items]]
| Blue Blood Gem Fragment
| Green Blood Gem Fragment
| Red Blood Gem Fragment
| Large Blood Gem Fragment
| Blood Gem of Rikt Zir
| Blue Coral
| Fake Niffis Pearl
| Crate of Fake Niffis Pearls
| Tomb Rubble
| Darling's Collar (Quest Item)
| Farmer Kao's Feed Bag
| Farmer Kao's Shovel
| Farmer Kao's Water Bucket
| Farmer Kao's Gardening Gloves
| Head of Fazenda Terror
| Head of Big Chief Hagra
| Red Monster Seed
| Orange Monster Seed
| Yellow Monster Seed
| Red Monster Sprout
| Orange Monster Sprout
| Yellow Monster Sprout
| Monster Sundew
| Monster Fly Trap
| Monster Pitcher Plant
| Torn Journal Page - Page 1
| Torn Journal Page - Page 2
| Torn Journal Page - Page 3
| Torn Journal Page - Page 4
| Incomplete Journal - Pages 1-2
| Incomplete Journal - Pages 1-3
| Incomplete Journal - Pages 1-4
| Insignia Badge
| Jacob's Axe
| Fiun Hatchet
| Ice Log
| Purified Ice Log
| Smoldering Ice Log
| Butterscotch Suckling
| Fine Leather Scraps
| Fine Metal Scraps
}}
{{Item Table
| First Half of a Battered Atlatl
| Second Half of a Battered Atlatl
| First Half of a Battered Axe
| Second Half of a Battered Axe
| First Half of a Battered Bow
| Second Half of a Battered Bow
| First Half of a Battered Cestus
| Second Half of a Battered Cestus
| First Half of a Battered Crossbow
| Second Half of a Battered Crossbow
| First Half of a Battered Dagger
| Second Half of a Battered Dagger
| First Half of a Battered Mace
| Second Half of a Battered Mace
| First Half of a Battered Spear
| Second Half of a Battered Spear
| First Half of a Battered Staff
| Second Half of a Battered Staff
| First Half of a Battered Sword
| Second Half of a Battered Sword
| First Half of a Worn Atlatl
| Second Half of a Worn Atlatl
| First Half of a Worn Axe
| Second Half of a Worn Axe
| First Half of a Worn Bow
| Second Half of a Worn Bow
| First Half of a Worn Cestus
| Second Half of a Worn Cestus
| First Half of a Worn Crossbow
| Second Half of a Worn Crossbow
| First Half of a Worn Dagger
| Second Half of a Worn Dagger
| First Half of a Worn Mace
| Second Half of a Worn Mace
| First Half of a Worn Spear
| Second Half of a Worn Spear
| First Half of a Worn Staff
| Second Half of a Worn Staff
| First Half of a Worn Sword
| Second Half of a Worn Sword
}}
{{Item Table
| Iniquitous Fragment
| Raven Fragment
| Combined Artifact Fragment
| Twilight Fragment
| Vestibule Lock
}}


{{Item Table|Caption=[[Text Items]]
| Dark Dealings
| Ruschk Camp Sightings
| The Queen's Missive
| Tethana's Price
| Lunnum's Pyre (Text)
| Story of Lunnum's Pyre
| Last Known Location of Muldaveus
| Muldaveus Sightings
| Hagra's Treaty
| Tethana's Response
| Official Agents of the Arcanum Notice
| Lost Pet (Text)
| A Letter From the Heart
| A Farmer's Plea for Help
| Untranslated Song of Grael
| Untranslated Grael Rebellion
| Untranslated Dreams of Salt and Ash
| The Song of Grael
| The Grael Rebellion
| Unreadable Dericost Tome
| Translated Dericost Tome
| Account of the Spear of Mukkir
| Journal of High Archon Kraest (Untranslated)
| Journal of High Archon Kraest (Translated)
}}


'''In Development'''
{{Item Table|Caption=[[Trophy Items]]
| Olthoi Slasher Carapace
| Olthoi Slayer Carapace
| Olthoi Ripper Spine
| Mosswart Armband (Elder)
| Mosswart Armband (Worshipper)
| Phyntos Stinger
| Skeletal Jawbone (Naughty Skeleton)
| Skeletal Jawbone (Wicked Skeleton)
| Rotting Bandage
| Lugian Commander's Insignia
| Lugian Sentinel's Insignia
| Lugian Lieutenant's  Insignia
| Spiny Grievver Leg (Burrowing Grievver)
| Spiny Grievver Leg (Grievver Violator)
| Lugian Lieutenant's  Insignia
}}


(These are the game changes that we are working on for the September event. None of these items are guaranteed to be added for September as scheduling and priorities can change. These changes are in addition to the new quests, dungeons and items that we'll be introducing in the September event. Your feedback on these topics is particularly valuable.)
{{Item Table|Caption=[[Weapons]]
| Wretched Crossbow
| Soulless Staff
| Lifeless Knuckles
| Baton
| Board with Nail
| Claw
| Compound Bow
| Compound Crossbow
| Dericost Blade
| Spine Glaive
| Lancet
| Lugian Hammer
| Slingshot
| Stick
| Blade of the Realm
| Renlen's Grace
| Scribe's Quill (Red)
| Scribe's Quill (Green)
| Scribe's Quill (Yellow)
| Scribe's Quill (White)
| Battered Old Atlatl
| Battered Old Axe
| Battered Old Bow
| Battered Old Cestus
| Battered Old Crossbow
| Battered Old Dagger
| Battered Old Mace
| Battered Old Spear
| Battered Old Staff
| Battered Old Sword
| Worn Old Atlatl
| Worn Old Axe
| Worn Old Bow
| Worn Old Cestus
| Worn Old Crossbow
| Worn Old Dagger
| Worn Old Mace
| Worn Old Spear
| Worn Old Staff
| Worn Old Sword
}}


== New Spells ==
* [[Curse of Raven Fury]]
* [[Scroll of Raven Fury]]


'''Additional High Level Hunting!'''
== New Creatures ==
{{Creature Class|Crystal
| Obsidian Sentient Fragment
}}
{{Creature Class|Golem
| Blood Golem
| Guardian Blue Coral Golem
}}
{{Creature Class|Grievver
| Greater Penumbral Horror
| Penumbral Horror
}}
{{Creature Class|Human
| Archon Traesis
| Archon Ingfall
| Archon Greis
| Bandit Forger
| Gronk the Hammer
| High Archon Kraest
| Raven Augur
| Raven Conscript
| Raven Hunter
}}
{{Creature Class|Margul
| Xaa Xiil
}}
{{Creature Class|Mosswart
| Big Chief Hagra
| Mosswart Clinger
}}
{{Creature Class|No Class
| Pillar of the Eternal Harvester
}}
{{Creature Class|Ruschk
| Ruschk Camp Leader (Creature, Blacksmithing Chest Key)
| Ruschk Camp Leader (Creature, Leatherworking Chest Key)
}}
{{Creature Class|Shadow
| Greater Void Lord
| Void Lord
}}
{{Creature Class|Skeleton
| Hard-Headed Skeleton
}}
{{Creature Class|Tusker
| Stomper
}}
{{Creature Class|Undead
| Eternal Harvester
}}
{{Creature Class|Ursuin
| Cave Ursuin
| Darling
| Fazenda Terror
}}


In September we plan to add further hunting environments for high level players. We'll be creating additional versions of some of the existing dungeons, such as the Path of the Blind, in much the same way that there are multiple Black Spawn Dens and Lugian Citadels. We'll also be tweaking the experience rewards of some high level hunting dungeons to make them more valuable. In addition, we plan to add some new and unique high-level landscape hunting. Keep your eyes peeled for some of the teaser screenshots we expect to release in late August or early September!
== Updated Creaturers ==
* [[Tumeroks]] - Artwork updated for all [[Hea Tumeroks]].


== New Dialog ==
;Town Crier
{{Dialog|
|Town Crier tells you, "Antius Blackmoor offers his thanks to all who helped push the Viamontians back from Zaikhal. They are still a threat to that city, but not such a vital and impending one as they once were."


'''Treasure Improvements!'''
|Town Crier tells you, "Do yourself a favor; if you run across a woman named Xsao Lann, stay away. That lady's crazy."


We plan to add some new loot items to the treasure system in September as well as upgrade existing items. These include:
|Town Crier tells you, "Have you seen one of those new Pitcher Plants? Frightening, hideous things, I say."


:* Crowns, hats, shoes and gloves that spawn with much higher Armor Level than can be found currently! Now you can wear that Major Strength crown into battle!
|Town Crier tells you, "How's that Violet Ball treating you? Didn't I give you one a few months ago? I think I did, but I'm not sure. I talk to so many folks these days. It's hard to keep you all straight."
:* Cantrips on jewelry and clothing!
:* Level 7 spells on loot!
:* Increase the damage on elemental wands through spells or tinkering! That high Melee Defense wand will no longer be the best wand in your arsenal!
:* Improved elemental protections on Leather, Studded Leather and Scalemail armor, plus clothing!
 
 
'''Global Chat Channels!'''
 
Remember when I talked the enormous amount of work that went into the new User Interface back-end, and how this would allow us to much more easily make improvements to the game?
 
 
Yeah. Oh yeah.
 
 
In September we plan to introduce four global chat channels as well as new Chat UI improvements! The four channels will be:
 
:* General
:* Trade
:* Looking for Group
:* Roleplay
 
 
Players will be able to join or leave these channels in much the same way that they can join or leave their global Allegiance chat channel.
 
 
We'll be providing more information about these new systems in a separate article around the same time as the September Letter to the Players.
 
 
'''In Concept'''
 
(These are the game changes that we are thinking about for October and beyond. We cannot guarantee when or even if any of these changes will be added to the game, as scheduling and priorities can change. These changes are in addition to the new quests, dungeons and items that we'll be introducing in each monthly event. Your feedback on these topics is particularly valuable.
 
 
If not mentioned elsewhere in this Letter, topics listed as In Concept in prior articles have not changed status.)
Chat Windows!
 
 
To make it easier to manage the new Global Chat Channels, along with the many existing forms of chat, we are working on new chat windows. These will be floating, transparent, movable and resizeable windows that can be configured to show any of the existing chat types or channels. This is in addition to the main chat window, which will stay in its current location and gain the ability to have various chat channels and types added to it or removed from it.
 
 
'''Fellowship Improvements!'''
 
We are working on major improvements to the way in which information about your Fellowship is displayed. This includes radar improvements to allow you to more easily find members of your Fellowship and a floating window to allow you to more easily track the health and other vitals of your Fellowship members.
Friends Panel!
 
 
We are also developing a new Friends UI panel to allow you to more easily manage your friends list and communicate with the players on said list. This will be in addition to the existing /friends command-line functionality.
 
 
To see a list of prior In Concept articles and topics, check out the Current and Past Development Topics web page.
 
 
Well, there you have it our plans for August and beyond. New quests, new content and new features& it's a great time to be playing Asheron's Call!
 
 
See you in Dereth!
 
- Ibn
 
----
=== Release Notes - [http://ac.turbine.com/?page_id=388 Link] ===
 
'''New Content and Functionality'''
 
:* The size of the Withered Atoll has been increased for additional high-level hunting without offensive Life Magic.
:* New styles of weapons have been added to the treasure system.
:* All Hea-style Tumeroks in game have had their art upgraded.
 
 
'''Miscellaneous Changes and Improvements'''
 
:* A new splash screen for this month's event!
:* Antius has left Stonehold, leaving an Emissary in his place.
:* The buy/sell rates of the vendors in Sanamar have been adjusted to match the rates in Shoushi, Holtburg and Yaraq.
:* The War spell Dark Flame has had its damage increased to bring it in line with other level 5 projectile spells.
:* The burden of many starting items has been reduced in order to help prevent players from creating new characters that start out over 100% burden.
:* Characters that exit the Sanamar Training Academy now find themselves at the gates of Sanamar, rather than a short distance away. Many of the Portal Guardians have retired, leaving one Guardian at the entrance to Sanamar.
:* Some creature spawns that were too close to housing have been removed.
:* Some trees and bushes that were too close to housing have been removed.
:* Using a Dark Idol on a War Bow no longer changes the name to Dark Longbow.
:* Collectors will now give you a hint as to what to do with a Ruschk Scalp.
:* Tirenia now advises characters to take a group before leaving on the Assault quest.
:* Viamontian Mages and Knights will now protect each other as well as protecting Eaters.
:* Maddened and other crazed Fiun will now protect Eaters.
:* Human-slayer weapons will no longer do bonus damage to any Viamontian Mages or Knights. What magic is this?
:* The chat window margins have been increased slightly.
:* Lila Fiori no longer checks a character's level when sending the character on her quest or accepting the quest items.
:* The vitae loss from the final portal in King Browerk's lair has been reduced from 10% to 5%
:* The Hermit now gives a proportional XP reward in return for completing her quest.
:* The respawn rate on the Brewmaster Spine and Sdolin Buk has been reduced to 10 seconds.
:* It should now be easier to select objects by clicking on the object's radar blip.
:* The signage and portal drop locations for the Samsur Butte and Arida Butte settlements have been corrected.
:* It is now possible to craft Black Marrow Keyrings from Gold Golem Hearts.
:* Banished and Fallen creatures now spawn less frequently on landscape.
:* It is no longer possible to perch on the pillars when fighting Sir Bellas.
:* Some graphics issues in the Augmentation Realm have been resolved.
:* Agents of the Arcanum will now correctly reward level 126 characters and above with 15 million XP in return for Gaerlan's sword.
:* Proportional XP awards received by level 275 characters will now correctly burn vitae loss.
:* Scriveners that sell level 4, 5 and 6 spells can now be found on the Halaetan Isles.
:* It is now possible to select Allegiance Bindstones via the keyboard.
:* Selecting an item in a vendor's shop will now show the number that he has for sale if it is a limited quantity item.
:* It should no longer be possible to get items stuck in container slots on your paper doll panel.
:* Scrolling to the end of long vendor lists and then reopening the vendor should no longer display a blank list.
:* Rare items that have use timers now show the timers when examined.
:* You should now be able to use healing kits, and other items that require a player character target, on fellowship members by using them on the character's name in the fellowship panel.
:* The spawn timers on the notes in the Oswald's Skill Manual quest have been reduced to 30 seconds.
:* Pre-patch Hoary Mattekar Robes should now have the correct icon.
:* The Snow Flake Charm is now ivoryable.
:* It is now possible to pick up Tenassa Leggings and Sleeves from the ground by selecting them with the mouse.
:* The camera stiffness slider now functions properly.
:* Brightness settings are now saved when you log out.
:* You can now hit the spacebar to skip individual slides of the login display.
:* A tooltip now appears when you have dragged an item over to another object, player or NPC in the 3D window, so you can be sure you're about to hand it to the right thing or person.
:* You can now bind a key to "Create Shortcut." The default is the 0 key.
:* We've upped the limits on useable hooked items in several categories. For example you may now hook up to 10 portal devices in a mansion.
:* We've increased the cap on maximum salvage to take into account specialized Salvaging.
:* Two static Black Marrow Reliquaries did not have the correct 1 week timer, this has been corrected.
:* The local broadcast when a Rare is found is now bright pink. In addition, an audio cue has been added.
:* /r now works properly when the shift key is depressed.
:* Hitting OK in the keymapping UI will now save your changes.
:* Hitting the Tab key while in an inscription window will now switch your focus to the chat bar.
:* An extra carriage return at the end of the chat UI has been removed.
:* Clothing such as undershirts and pants can now be removed by dragging them from the paper doll even if they were equipped via the clothing slot.
:* The allegiance UI will now show the correct number of followers beneath the monarch even if that number is greater that 9,999.
:* You can now cancel charging for jump with the Tab, Enter and Esc keys.
:* A bug that could cause the burden and pack space bars to fill from left to right instead of from top to bottom has been fixed.
:* Luressi di Maki no longer trades portal gems for I notes.
:* @log files will now properly show timestamps if timestamps are enabled.
 
 
'''Minor Details'''
 
:* Some tooltips have had their margins adjusted.
:* The Tumerok Mine portal is now yellow.
:* There is now an audible click when you press the Chat button.
:* The Knath Lair Portal and the Snow Flame Charms are now inscribable.
:* A tree that was clipping into the Ithaenc Cathedral has been removed.
:* A tooltip for Mana in character creation now correctly indicates that Mana is based on the Self attribute.
:* Many light flares and inexplicably floating objects have been removed from landscape. (Don't worry though, we didn't remove that vase in Nanto!)
:* The description of the Pearl of Defending now correctly notes that it works on casting objects as well.
:* The portraits in Xi Ru's temple have been upgraded.
:* Minor spell icon graphical issues have been resolved.
:* The Soul Chalice now looks green when placed on the ground.
:* Several typos have been corrected in NPC text and item descriptions.
:* The Hebian-To lifestone has been moved slightly to resolve a graphics issue.
:* The icorns for the Brighteye's Favor and Ketnan's Eye spells have been tweaked slightly.
:* A display issue in the allegiance panel when your patron is also your monarch has been corrected.
:* Graphics issues on white loot casting orbs have been resolved.
:* Client auto-centering in windowed mode now takes the taskbar and any docked windows into account.
:* The mouse pointer for resizing the chat window has been improved.
:* It is no longer possible to try to use Chickens. They never did anything anyways, what were you people trying to do?!
 
== Discoveries ==
=== [[Town Crier]] Rumors ===
<font color=darkgoldenrod>Town Crier tells you, "Antius Blackmoor offers his thanks to all who helped push the Viamontians back from Zaikhal. They are still a threat to that city, but not such a vital and impending one as they once were."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "Do yourself a favor; if you run across a woman named Xsao Lann, stay away. That lady's crazy."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "Have you seen one of those new Pitcher Plants? Frightening, hideous things, I say."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "How's that Violet Ball treating you? Didn't I give you one a few months ago? I think I did, but I'm not sure. I talk to so many folks these days. It's hard to keep you all straight."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "I have heard that the Hea town of Ahurenga is being plagued by thefts..."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "I have seldom pitied a race of creatures more than I pity the Fiun. To hear their tale, oh it makes the heart weep. And let me tell you, if you have little</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "I just received a report from Einrik Gaul. It seems the Withered creatures near the Singularity Caul have expanded their base of operations. I certainly hope this expansion doesn't continue."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "If you go out and about, I recommend you stay far away from the Singularity Caul. Rumor has it that the Order of the Raven Hand has moved in and set up shop."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "I've heard reports that a crew of bandits have set up an impregnable fortress atop a spire in the Direlands. The Queen has asked her guard to confront those bandits for certain crimes they have committed against the realm, but none of them have yet figured out how to scale that spire."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "Jin Ghao is stationed at Danby's Outpost. He needs people to help him find the truth of these rumors about Fort Tethana. If you desire to aid the Queen, you should speak with him."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "Shadow Hunter Sarkin Killcrane of the Knights of the Golden Flame has been stationed in Wai Jhou. He has long been a friend of the realm, so I stopped by for a visit, but all he wanted to talk about was the happenings upon the Singularity Caul."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "Speaking of crazy people, have you met Surloshen? I have seldom had a more uncomfortable conversation than the one I had with him."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "There is a name I have heard whispered amongst those who study the occult histories of Auberean. I know not what it means, but everyone I have asked about it turns white with fear and cautions me to lower my voice. The name... the name is 'Grael'. See what you can find out about it."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "There's a young man named Jacob who resides in Arwic. I hear he needs help retrieving an item from his corpse. I swear, it's a wonder these newcomers aren't all running around naked and weaponless."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "There are tales of a Sclavus who has kept a ten thousand year vigil in the swamp by his master's tomb, somewhere in the Direlands. Ten thousand years! Imagine what the swamp air must do to the skin after all that time!"</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "There is a small gang of skeletons out by Arwic who have established a new outpost. I wonder what sort of assault they might be planning. Wait, do skeletons plan anything? Do they have brains? And how do they move?"</font><br>
<font color=darkgoldenrod>Town Crier tells you, "This certainly is a strange world."</font><br>
<font color=green>Town Crier sighs.</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "Who would have thought plants would thrive on sausage? This certainly is a world of wonders."</font><br>
 
<font color=darkgoldenrod>Town Crier tells you, "Word has it the commander of Fort Tethana has been seen in strange company. The rumors are - and I hate to say this - that Viamontian Knights have passed freely through his lands. What could that man be planning?"</font><br>
 
----
 
=== New [[Quests]] ===
* [[Counterfeit Writ (Quest)]]
* [[Lunnum's Pyre]]
* [[Worn and Battered Weapons]]


----
|Town Crier tells you, "I have heard that the Hea town of Ahurenga is being plagued by thefts..."


=== New NPCs ===
|Town Crier tells you, "I have seldom pitied a race of creatures more than I pity the Fiun. To hear their tale, oh it makes the heart weep. And let me tell you, if you have little taste for tales of the tragic, do not speak with Fiun Gaya. I still feel horrible when I think of the story he told me."


|Town Crier tells you, "I just received a report from Einrik Gaul. It seems the Withered creatures near the Singularity Caul have expanded their base of operations. I certainly hope this expansion doesn't continue."


----
|Town Crier tells you, "If you go out and about, I recommend you stay far away from the Singularity Caul. Rumor has it that the Order of the Raven Hand has moved in and set up shop."
=== New Locations ===


|Town Crier tells you, "I've heard reports that a crew of bandits have set up an impregnable fortress atop a spire in the Direlands. The Queen has asked her guard to confront those bandits for certain crimes they have committed against the realm, but none of them have yet figured out how to scale that spire."


----
|Town Crier tells you, "Jin Ghao is stationed at Danby's Outpost. He needs people to help him find the truth of these rumors about Fort Tethana. If you desire to aid the Queen, you should speak with him."
=== New Items ===
* [[Image:Black Marrow Keyring Icon.png]] [[Black Marrow Keyring]]
* [[Image:Withered Crossbow Icon.png]] [[Withered Crossbow]]
* [[Image:Squalid Shield Icon.png]] [[Squalid Shield]]
----


=== New Creatures ===
|Town Crier tells you, "Shadow Hunter Sarkin Killcrane of the Knights of the Golden Flame has been stationed in Wai Jhou. He has long been a friend of the realm, so I stopped by for a visit, but all he wanted to talk about was the happenings upon the Singularity Caul."
{|border=0 cellpadding=3
|-valign=top
|
[[Image:Crystal icon.png]] '''[[Crystal]]'''
:* [[Obsidian Sentient Fragment]]


[[Image:Golem icon.png]] '''[[Golem]]'''
|Town Crier tells you, "Speaking of crazy people, have you met Surloshen? I have seldom had a more uncomfortable conversation than the one I had with him."
:* [[Guardian Blue Coral Golem]]


[[Image:Grievver icon.png]] '''[[Grievver]]'''
|Town Crier tells you, "There is a name I have heard whispered amongst those who study the occult histories of Auberean. I know not what it means, but everyone I have asked about it turns white with fear and cautions me to lower my voice. The name... the name is 'Grael'. See what you can find out about it."
:* [[Greater Penumbral Horror]]
:* [[Penumbral Horror]]


[[Image:Human icon.png]] '''[[Human]]'''
|Town Crier tells you, "There's a young man named Jacob who resides in Arwic. I hear he needs help retrieving an item from his corpse. I swear, it's a wonder these newcomers aren't all running around naked and weaponless."
:* [[Archon Ingfall]]
:* [[Archon Greis]]
:* [[Bandit Forger]]
:* [[Gronk the Hammer]]
:* [[Raven Auger]]
:* [[Raven Conscript]]
:* [[Raven Hunter]]


[[Image:Margul icon.png]] '''[[Margul]]'''
|Town Crier tells you, "There are tales of a Sclavus who has kept a ten thousand year vigil in the swamp by his master's tomb, somewhere in the Direlands. Ten thousand years! Imagine what the swamp air must do to the skin after all that time!"
:* [[Xaa Xiil]]
|width=40|
|
[[Image:Mosswart icon.png]] '''[[Mosswart]]'''
:* [[Big Chief Hagra]]


[[Image:Shadow icon.png]] '''[[Shadow]]'''
|Town Crier tells you, "There is a small gang of skeletons out by Arwic who have established a new outpost. I wonder what sort of assault they might be planning. Wait, do skeletons plan anything? Do they have brains? And how do they move?"
:* [[Greater Void Lord]]
|Town Crier tells you, "This certainly is a strange world."
:* [[Void Lord]]
|Town Crier sighs.


[[Image:Skeleton icon.png]] '''[[Skeleton]]'''
|Town Crier tells you, "Who would have thought plants would thrive on sausage? This certainly is a world of wonders."
:* [[Hard-Headed Skeleton]]


[[Image:Tusker icon.png]] '''[[Tusker]]'''
|Town Crier tells you, "Word has it the commander of Fort Tethana has been seen in strange company. The rumors are - and I hate to say this - that Viamontian Knights have passed freely through his lands. What could that man be planning?"
:* [[Stomper]]
}}


[[Image:Undead icon.png]] '''[[Undead]]'''
;Ulgrim the Unpleasant
:* [[Eternal Harvester]]
No new messages this month.


[[Image:Ursuin icon.png]] '''[[Ursuin]]'''
== Related Articles ==
:* [[Cave Ursuin]]
* [[Announcements - 2005/08 - Friend and Foe#Teaser|Teaser]]
:* [[Darling]]
* [[Announcements - 2005/08 - Friend and Foe#Rollout Article|Rollout Article]]
:* [[Fazenda Terror]]
* [[Announcements - 2005/08 - Friend and Foe#Release Notes|Release Notes]]
|}
* [[Announcements - 2005/08 - Friend and Foe#Letter to the Players|Letter to the Players]]
----


=== Splash Screen ===
== Media ==
[[Image:Friend and Foe Splash Screen.jpg]]
<gallery>
File:Teaser 200508 A.jpg|
File:Teaser 200508 B.jpg|
File:Teaser 200508 C.jpg|
File:Teaser 200508 D.jpg|
File:Teaser 200508 E.jpg|
File:Teaser 200508ACVault A.jpg|ACVault
File:Teaser 200508ACVault B.jpg|ACVault
File:Teaser 200508JackCat A.jpg|Maggie the Jackcat
File:Teaser 200508JackCat B.jpg|Maggie the Jackcat
File:Teaser 200508Mystics A.jpg|Asheron's Call Mystics
File:Teaser 200508Mystics B.jpg|Asheron's Call Mystics
File:Teaser 200508Stratics A.jpg|AC Stratics
File:Teaser 200508Stratics B.jpg|AC Stratics
File:Teaser 200508WarCry A.jpg|Warcry's Crossroads of Dereth
File:Teaser 200508WarCry B.jpg|Warcry's Crossroads of Dereth
File:Friend and Foe Splash Screen.jpg
File:Portaldat 200508.png|Portal.dat
</gallery>


[[Category:Patch]]
[[Category:Events]]

Latest revision as of 13:04, 13 November 2020

August 2005 - Announcements Page

Game Changes Edit

  • The size of the Withered Atoll has been increased for additional high-level hunting without offensive Life Magic.
  • All Hea-style Tumeroks in game have had their art upgraded.
  • New styles of weapons have been added to the treasure system.
    • Baton (Magic Caster)
    • Board with Nail (Mace)
    • Claw (Unarmed Combat)
    • Compound Bow
    • Compound Crossbow
    • Dericost Blade (Sword)
    • Glaive (Spear)
    • Lancet (Dagger)
    • Lugian Hammer (Axe)
    • Slingshot (Thrown Weapons)
    • Stick (Staff)

New Quests Edit

Updated Quests Edit

New NPCs Edit

Updated NPCs Edit

New Locations Edit

Updated Locations Edit

New Items Edit

Axe Head Helm Hea Bone and Hide Shirt Squalid Coat Squalid Leggings Squalid Shield Surloshen's Helm Luminous Robe Caliginous Aegis Raven Aegis Circle of Raven Might Mitts of the Hunter

Chest (Fiun Gaya) Iron Chest Knight's Stash Blacksmithing Supplies Leatherworking Supplies Book Shelf (Chest) Pack (Tumerok Mine) Pack (Banderling Camp)

Arctic Mattekar Annihilator Token Blood Shreth Butcher Token Deathcap Defeater Token Dire Mattekar Dispatcher Token Ebon Gromnie Eradicator Token Floeshark Flogger Token Iron-Spined Chittick Immolator Token K'nath An'dras Assassinator Token Mosswart Worshipper Whipper Token Mottled Carenzi Mauler Token Naughty Skeleton Snuffer Token Olthoi Ripper Reducer Token Plate Armoredillo Punisher Token Polar Ursuin Pounder Token Polardillo Pummeler Token Repugnant Eater Ripper Token Siraluun Slasher Token Tukora Lieutenant Trouncer Token Violator Grievver Vetoer Token Wicked Skeleton Walloper Token

Rage of Grael Gem

Decorative Ursuin Head Tome of Blood and Bone Fertilized Sundew Fertilized Fly Trap Fertilized Pitcher Plant Ursuin Toy Arctic Mattekar Annihilator Plaque Blood Shreth Butcher Plaque Deathcap Defeater Plaque Dire Mattekar Dispatcher Plaque Ebon Gromnie Eradicator Plaque Floeshark Flogger Plaque Iron-Spined Chittick Immolator Plaque K'nath An'dras Assassinator Plaque Mosswart Worshipper Whipper Plaque Mottled Carenzi Mauler Plaque Naughty Skeleton Snuffer Plaque Olthoi Ripper Reducer Plaque Plate Armoredillo Punisher Plaque Polar Ursuin Pounder Plaque Polardillo Pummeler Plaque Repugnant Eater Ripper Plaque Siraluun Slasher Plaque Tukora Lieutenant Trouncer Plaque Violator Grievver Vetoer Plaque Wicked Skeleton Walloper Plaque

Darling's Collar

Leatherworking Chest Key Blacksmithing Chest Key

Black Marrow Keyring

Pillar of the Eternal Harvester Tomb of Adhorix Dirty Old Crate Blue Coral Reef Great Frost Tree Nightmare Gate (Object) Pool of Glacial Water Ruschk Fire

Crypt of Adhorix Portal Gem Fort Tethana Portal Gem

Blue Blood Gem Fragment Green Blood Gem Fragment Red Blood Gem Fragment Large Blood Gem Fragment Blood Gem of Rikt Zir Blue Coral Fake Niffis Pearl Crate of Fake Niffis Pearls Tomb Rubble Darling's Collar (Quest Item) Farmer Kao's Feed Bag Farmer Kao's Shovel Farmer Kao's Water Bucket Farmer Kao's Gardening Gloves Head of Fazenda Terror Head of Big Chief Hagra Red Monster Seed Orange Monster Seed Yellow Monster Seed Red Monster Sprout Orange Monster Sprout Yellow Monster Sprout Monster Sundew Monster Fly Trap Monster Pitcher Plant Torn Journal Page - Page 1 Torn Journal Page - Page 2 Torn Journal Page - Page 3 Torn Journal Page - Page 4 Incomplete Journal - Pages 1-2 Incomplete Journal - Pages 1-3 Incomplete Journal - Pages 1-4 Insignia Badge Jacob's Axe Fiun Hatchet Ice Log Purified Ice Log Smoldering Ice Log Butterscotch Suckling Fine Leather Scraps Fine Metal Scraps

First Half of a Battered Atlatl Second Half of a Battered Atlatl First Half of a Battered Axe Second Half of a Battered Axe First Half of a Battered Bow Second Half of a Battered Bow First Half of a Battered Cestus Second Half of a Battered Cestus First Half of a Battered Crossbow Second Half of a Battered Crossbow First Half of a Battered Dagger Second Half of a Battered Dagger First Half of a Battered Mace Second Half of a Battered Mace First Half of a Battered Spear Second Half of a Battered Spear First Half of a Battered Staff Second Half of a Battered Staff First Half of a Battered Sword Second Half of a Battered Sword First Half of a Worn Atlatl Second Half of a Worn Atlatl First Half of a Worn Axe Second Half of a Worn Axe First Half of a Worn Bow Second Half of a Worn Bow First Half of a Worn Cestus Second Half of a Worn Cestus First Half of a Worn Crossbow Second Half of a Worn Crossbow First Half of a Worn Dagger Second Half of a Worn Dagger First Half of a Worn Mace Second Half of a Worn Mace First Half of a Worn Spear Second Half of a Worn Spear First Half of a Worn Staff Second Half of a Worn Staff First Half of a Worn Sword Second Half of a Worn Sword Iniquitous Fragment Raven Fragment Combined Artifact Fragment Twilight Fragment Vestibule Lock

Dark Dealings Ruschk Camp Sightings The Queen's Missive Tethana's Price Lunnum's Pyre (Text) Story of Lunnum's Pyre Last Known Location of Muldaveus Muldaveus Sightings Hagra's Treaty Tethana's Response Official Agents of the Arcanum Notice Lost Pet (Text) A Letter From the Heart A Farmer's Plea for Help Untranslated Song of Grael Untranslated Grael Rebellion Untranslated Dreams of Salt and Ash The Song of Grael The Grael Rebellion Unreadable Dericost Tome Translated Dericost Tome Account of the Spear of Mukkir Journal of High Archon Kraest (Untranslated) Journal of High Archon Kraest (Translated)

Olthoi Slasher Carapace Olthoi Slayer Carapace Olthoi Ripper Spine Mosswart Armband (Elder) Mosswart Armband (Worshipper) Phyntos Stinger Skeletal Jawbone (Naughty Skeleton) Skeletal Jawbone (Wicked Skeleton) Rotting Bandage Lugian Commander's Insignia Lugian Sentinel's Insignia Lugian Lieutenant's Insignia Spiny Grievver Leg (Burrowing Grievver) Spiny Grievver Leg (Grievver Violator) Lugian Lieutenant's Insignia

Wretched Crossbow Soulless Staff Lifeless Knuckles Baton Board with Nail Claw Compound Bow Compound Crossbow Dericost Blade Spine Glaive Lancet Lugian Hammer Slingshot Stick Blade of the Realm Renlen's Grace Scribe's Quill (Red) Scribe's Quill (Green) Scribe's Quill (Yellow) Scribe's Quill (White) Battered Old Atlatl Battered Old Axe Battered Old Bow Battered Old Cestus Battered Old Crossbow Battered Old Dagger Battered Old Mace Battered Old Spear Battered Old Staff Battered Old Sword Worn Old Atlatl Worn Old Axe Worn Old Bow Worn Old Cestus Worn Old Crossbow Worn Old Dagger Worn Old Mace Worn Old Spear Worn Old Staff Worn Old Sword

New Spells Edit

New Creatures Edit

Crystal

Golem

Grievver

Human

Margul

Mosswart

No Class

Ruschk

Shadow

Skeleton

Tusker

Undead

Ursuin

Updated Creaturers Edit

New Dialog Edit

Town Crier

Town Crier tells you, "Antius Blackmoor offers his thanks to all who helped push the Viamontians back from Zaikhal. They are still a threat to that city, but not such a vital and impending one as they once were."

Town Crier tells you, "Do yourself a favor; if you run across a woman named Xsao Lann, stay away. That lady's crazy."

Town Crier tells you, "Have you seen one of those new Pitcher Plants? Frightening, hideous things, I say."

Town Crier tells you, "How's that Violet Ball treating you? Didn't I give you one a few months ago? I think I did, but I'm not sure. I talk to so many folks these days. It's hard to keep you all straight."

Town Crier tells you, "I have heard that the Hea town of Ahurenga is being plagued by thefts..."

Town Crier tells you, "I have seldom pitied a race of creatures more than I pity the Fiun. To hear their tale, oh it makes the heart weep. And let me tell you, if you have little taste for tales of the tragic, do not speak with Fiun Gaya. I still feel horrible when I think of the story he told me."

Town Crier tells you, "I just received a report from Einrik Gaul. It seems the Withered creatures near the Singularity Caul have expanded their base of operations. I certainly hope this expansion doesn't continue."

Town Crier tells you, "If you go out and about, I recommend you stay far away from the Singularity Caul. Rumor has it that the Order of the Raven Hand has moved in and set up shop."

Town Crier tells you, "I've heard reports that a crew of bandits have set up an impregnable fortress atop a spire in the Direlands. The Queen has asked her guard to confront those bandits for certain crimes they have committed against the realm, but none of them have yet figured out how to scale that spire."

Town Crier tells you, "Jin Ghao is stationed at Danby's Outpost. He needs people to help him find the truth of these rumors about Fort Tethana. If you desire to aid the Queen, you should speak with him."

Town Crier tells you, "Shadow Hunter Sarkin Killcrane of the Knights of the Golden Flame has been stationed in Wai Jhou. He has long been a friend of the realm, so I stopped by for a visit, but all he wanted to talk about was the happenings upon the Singularity Caul."

Town Crier tells you, "Speaking of crazy people, have you met Surloshen? I have seldom had a more uncomfortable conversation than the one I had with him."

Town Crier tells you, "There is a name I have heard whispered amongst those who study the occult histories of Auberean. I know not what it means, but everyone I have asked about it turns white with fear and cautions me to lower my voice. The name... the name is 'Grael'. See what you can find out about it."

Town Crier tells you, "There's a young man named Jacob who resides in Arwic. I hear he needs help retrieving an item from his corpse. I swear, it's a wonder these newcomers aren't all running around naked and weaponless."

Town Crier tells you, "There are tales of a Sclavus who has kept a ten thousand year vigil in the swamp by his master's tomb, somewhere in the Direlands. Ten thousand years! Imagine what the swamp air must do to the skin after all that time!"

Town Crier tells you, "There is a small gang of skeletons out by Arwic who have established a new outpost. I wonder what sort of assault they might be planning. Wait, do skeletons plan anything? Do they have brains? And how do they move?"

Town Crier tells you, "This certainly is a strange world."

Town Crier sighs.

Town Crier tells you, "Who would have thought plants would thrive on sausage? This certainly is a world of wonders."

Town Crier tells you, "Word has it the commander of Fort Tethana has been seen in strange company. The rumors are - and I hate to say this - that Viamontian Knights have passed freely through his lands. What could that man be planning?"

Ulgrim the Unpleasant

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